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John Evans

5 Ways to Use StumbleUpon in Education | Edudemic - 1 views

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    "hether you're a StumbleUpon aficionado or have yet to get to grips with this awesome content discovery site, keep reading, because it has the potential to be of real benefit in your classroom. Whilst StumbleUpon isn't the content discovery powerhouse it was back in January 2011, it's far from had its day. It's a powerful, user-friendly, educational tool that can help you become inspired, plan lessons, and connect with your students in a way that's significant to them."
John Evans

Build a culture of learning around Makerspaces - Education Voyager - 0 views

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    "In this series I'm going to focus on ways that you can go above and beyond for your students, their families, and your professional identity. Once you've got your day to day responsibilities out of the way (lesson planning, assessment, classroom management, etc) there are things you can do and materials you can create that will really upgrade your overall instruction. This might be a reading list that pushes your students from GE into GT, or it might create ongoing activities that expand your pedagogical offerings past the standards and into genuine 21st century skills. In this post I'm going to discuss makerspaces, what they are, and why you should try and incorporate them into your instruction. "
John Evans

The Tragedy of Romeo and Juliet Activities and Free Lesson Plan! - 2 views

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    "The Tragedy of Romeo and Juliet by William Shakespeare "
John Evans

Google for Education: Exploring Computational Thinking - 3 views

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    "Exploring Computational Thinking (ECT) is a curated collection of lesson plans, videos, and other resources on computational thinking (CT). This site was created to provide a better understanding of CT for educators and administrators, and to support those who want to integrate CT into their own classroom content, teaching practice, and learning."
John Evans

Curriculum | 3Doodler EDU - 3 views

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    "At 3Doodler, we are committed to supporting educators with curricular materials that inspire and make it easy to create. The materials hosted on this page are designed to introduce the 3Doodler into classrooms, libraries, museums, and makerspaces. All materials are freely available and downloadable. Educators should feel free to adapt, hack or modify the suggested activities, lesson plans and units to meet their needs and those of their students. "
John Evans

Meaningful Making: Projects and Inspirations for FabLabs and Makerspaces | FabLearn Fellows - 0 views

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    "Around the world, there is a new movement to use the new tools and technology of the Maker Movement to give children authentic learning experiences beyond textbooks and tests. The Stanford FabLearn Fellows are a group of 18 educators who are working at the forefront of this new movement in all corners of the globe. They teach in FabLabs, makerspaces, classrooms, libraries, community centers, and museums - all with the goal of making learning more meaningful in the modern world. In this book, the FabLearn Fellows share projects, assessment strategies, lesson planning guides, and ideas from their learning spaces. In over 200 pages illustrated with color photos of real student work, the Fellows take you on a tour of the future of learning, where children make sense of the world by making things that matter to them and their communities. To read this book is to rediscover learning as it could be and should be - a joyous, mindful exploration of the world, where the ultimate discovery is the potential of every child."
John Evans

Two Must Have Resources for Teaching Reading ~ Educational Technology and Mobile Learning - 2 views

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    "Starting from next week, EdTech and mLearning will be featuring a series of posts on the best educational web tools and mobile apps we have covered during this year. Today as we were working on some literacy and language arts' tools we thought to give a quick shout-out to two of the best resources to help you with the teaching of reading. These websites provide a wide range of materials (lessons plans, interactives, printables, graphic organizers...etc) all of which are designed specifically to help students develop their reading skills and become better readers."
John Evans

Short videos teach STEM concepts with winter sports | Examiner.com - 2 views

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    "Kids can learn the physics of hockey and aerial skiing, the engineering of the halfpipe and bobsled, the chemistry of snow and ice, and the math of Olympic greatness -- all from fabulous five minute videos featuring winter Olympics. Not only that, but kids can apply these STEM concepts into improving their own winter sports abilities and use the knowledge to experiment with science, engineering and math through play. NBC Learn and the National Science Foundation have released Science of the Olympic Winter Games 2010 and Science and engineering of the Olympic Winter Games 2014 to teach the science and engineering behind individual Olympic events. There are sixteen videos in the 2010 series and ten videos in the 2014 series. Each video is approximately 5 minutes long, and the 2014 series includes lesson plans, integration guides and ideas for hands-on investigations, as well."
John Evans

Help Students Learn Better With Different Types of Engaging Visuals | Emerging Education Technologies - 2 views

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    "Today, students have more homework than the generations of students before them. They also have plenty of distractions in and out of the classroom like social media, social media marketers, online gaming and online streaming. With countless distractions and piling assignments, holding students' attention in the classroom can be challenging. Helping them to absorb and retain new information requires more and more creative approaches. Research shows that presenting information visually makes a huge difference. Visual content gets processed faster and remembered for longer periods of time (as opposed to plain text). That's why using visuals in the classroom is a great approach to helping your students learn effectively, and even enjoy what they're learning. So it's time to step away from traditional teaching materials, and embrace an arsenal of visual content. Equipped with the right online design tool, you can create engaging visuals easily and without any design experience at all. We'll cover 10 different kinds of visuals that can help you engage your students in the classroom: Process infographics Informational infographics List infographics Comparison infographics Research reports Lesson plans Mind maps Progress reports Charts and graphs Posters"
John Evans

Everything You Need to Know to Get Started With AR/VR in the Classroom | EdSurge News - 1 views

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    "Getting started with augmented and virtual reality may seem overwhelming, but with the right approach, successful implementation is achievable-and can actually be a lot of fun to learn. As we head back to school, a solid plan will help turn frustrating experiences into mind-blowing creative lessons. But first, an introduction to the world of AR/VR, which can sometimes get confusing."
John Evans

Home - Barefoot Computing Barefoot Computing - 2 views

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    "Today's teachers are key to the next generation's success. Barefoot supports primary educators with the confidence, knowledge, skills and resources to teach computer science. Resources aligned to the curricular for all UK nations. This includes FREE high-quality lesson plans and local CPD Workshops, all designed to help teachers gain confidence in bringing computer science to life in the classroom. CAS and BT are working together to support teachers in delivering the computing curriculum. BT - Barefoot Computing is part of BT's commitment to help build a culture of tech literacy and use the power of communications to make a better world. Find out more at www.techliteracy.co.uk CAS - For teachers who have found Barefoot Computing the first entry point on their CPD journey, Computing At School can be found by clicking here http://www.computingatschool.org.uk/"
John Evans

What I Learned from Writing a Data Science Article Every Week for a Year - 1 views

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    "There ought to be a law limiting people to one use of the term "life-changing" to describe a life event. Had a life-changing cup of coffee this morning? Well, hope it was good because that's the one use you get! If this legislation came to pass, then I would use my allotment on my decision to write about data science. This writing has led directly to 2 data science jobs, altered my career plans, moved me across the country, and ultimately made me more satisfied than when I was a miserable mechanical engineering university student. In 2018, I made a commitment to write on data science and published at least one article per week for a total of 98 posts. It was a year of change for me: a college graduation, 4 jobs, 5 different cities, but the one constant was data science writing. As a culture, we are obsessed by streaks and convinced those who complete them must have gained profound knowledge. Unlike other infatuations, this one may make sense: to do something consistently for an extended period of time, whether that is coding, writing, or staying married, requires impressive commitment. Doing a new thing is easy because our brains crave novelty, but doing the same task over and over once the newness has worn off requires a different level of devotion. Now, to continue the grand tradition of streak completers writing about the wisdom they gained, I'll describe the lessons learned in "The Year of Data Science Writing.""
John Evans

Hour of Curiosity | What Are You Curious About? - 5 views

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    "The Hour of Curiosity is a set of free lesson plans, professional development activities, videos and more developed to support student engagement, 21st century education and STEAM."
John Evans

4 Activities to Teach STEM Through Music - STEM JOBS - 6 views

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    "Connecting STEM and the arts is an increasingly popular method of teaching as the STEAM movement gains momentum. It's easy to recognize the benefits students will enjoy when educators teach STEM through music. After examining the required curriculum for the year, incorporate music into lesson plans to engage more students and expand their STEM repertoire. "
John Evans

7 Computational Thinking Strategies to Help Young Innovators Fail Forward | 3BL Media - 4 views

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    "The terms "fail forward and computational thinking" are trending recently, but what does that really mean? Computational thinking is a method of reasoning that teaches students how to solve real-world, complex problems with strategies that computers use. Computational thinking and the Design Thinking Process are frameworks for problem-solving to help address the need for 21st century skills across our nation's K-12 school system. To make 21st century skills easier to comprehend and teach, Tata Consultancy Services and Discovery Education have teamed up to introduce "Ignite My Future In School," a free resource offering professional development, educator guides, model lesson plans, and curriculum connector resources that provide educators and students with 24/7 support. Aligned to national standards, "Ignite My Future in School" provides teachers, including Learning Leaders, with exclusive, cost-free, professional development experiences across the country and the initiative inspires educators to adopt a transdisciplinary approach. As part of Ignite "My Future In School," we've identified seven effective thinking strategies to equip young innovators with valuable problem-solving skills:"
John Evans

Teaching Podcasting: A Curriculum Guide for Educators : NPR - 3 views

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    "Whether you're leading your class or advising an extracurricular group, we hope this guide will make the podcasting process easier. Below, you'll find a breakdown of the process and a series of sample lesson plans to ensure that students have the skills and background knowledge to start making a podcast. "
John Evans

We Asked Teachers What They'd Do With Ten Extra Minutes a Day. Here's What They Said. | EdSurge News - 2 views

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    "What if you could squeeze an extra ten minutes out of your busy day and devote them to more meaningful interactions with students, colleagues and parents? While a school day is estimated to be around 6.7 hours, every educator knows that a teacher's workday is much longer. Carving out extra time in a teaching day may seem like a tall order for many educators, who often must steal hours from their evenings, cutting into their own professional development time and tipping the scales on their work-life balance. While a school day is estimated to be around 6.7 hours, every educator knows that a teacher's workday is much longer. Add the time required for all the other parts of the job-lesson planning, providing students extra support, grading, and parent and staff meetings-and teachers can expect to put in a 12- to 16-hour workday. Recent advancements in data analytics and artificial intelligence, however, may help teachers gain back some of those hours. These technologies offer new efficiencies and insights into classroom learning, allowing educators to harness the power of data from their learning management systems (LMSs) and freeing them up to focus their time on activities that truly lead to better learning outcomes."
John Evans

New MakerBot Educators Program for 3D Printing Teachers - Class Tech Tips - 2 views

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    "Last year I had the chance to try out a 3D printer for the first time. I chronicled my journey in a few posts including how easy it was to get started and how I was able to print a virtual reality headset. The team at MakerBot has just announced the brand new MakerBot Educators program. This program is designed to bring together teachers who are passionate about using 3D printing in their classrooms. The goal is to create a community of educators who share their experiences and best practices using innovative technology with students. MakerBot has already set up Thingiverse Education as a collection of 3D printing lesson plans for teachers. So it is no surprise that they've created a space for educators from lots of different backgrounds to share the way 3D printing has changed the way teaching and learning happens in their school. I love when companies create special spaces for educators to show off their accomplishments and share their expertise with other teachers."
John Evans

Scratch Across Every Subject: Visual and Media Arts | ScratchEd - 1 views

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    "In what ways do Scratch and visual & media arts inform one another? How can Scratch be a platform for artistic expression and vice versa? Can visual and media arts help introduce and extend computational creativity? Together, Scratch and art have limitless potential for learning and creating! We've started assembling Resources and Scratch Projects and we'd love your input! Do you have  lesson plans, activities, websites, videos, example projects, or something else to share?"
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