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John Evans

The Mind of a Middle Schooler: How Brains Learn | Edutopia - 0 views

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    "In my last post, I began a celebration of brains and made the argument as to why teachers need to brush up on their knowledge of brains in order to reach that all-too-allusive 'tween noggin. During this, my second of three posts in this series, I'll bring up a few key terms you should know in your own neurologic education. Then, we'll follow a history-related fact as it enters the brain of an average middle schooler, weaving its way towards the blessed long-term memory. "
John Evans

Using Remind to Share Nonfiction Reading with Students | - 1 views

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    "The simple truth is that turning students on to nonfiction reading - proving that articles from sources like Popular Science and Gizmodo and National Geographic can be JUST as amazing as The Hunger Games or The Lightning Thief or The Lunar Chronicles - is probably the MOST important contribution that I can make to the academic and intellectual growth of my students. Being exposed to high interest articles from a wide range of fields - space science, biology, chemistry, earth science - might just introduce kids to personal passions and future professions.  Seeing science in action turns what could be just another boring subject in school into an interesting career worth pursuing.  Just as importantly, exposing kids to high interest nonfiction text on a regular basis will build their comfort level with a genre that will increasingly define the reading that they do as middle schoolers, high schoolers and adults. So I'm trying something new this year:  I'm going to use Remind - a free service that allows teachers to send out text and/or email updates to parents and students - to share two or three interesting science current events every week."
John Evans

Best Short Stories for Middle Schoolers, As Chosen by Teachers - 0 views

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    "It can be a challenge to get middle schoolers interested in reading. The thought of tackling a thick novel can be overwhelming, especially during distance learning. Short stories are always a great choice."
John Evans

Most Students Don't Know When News Is Fake, Stanford Study Finds - WSJ - 5 views

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    "Preteens and teens may appear dazzlingly fluent, flitting among social-media sites, uploading selfies and texting friends. But they're often clueless about evaluating the accuracy and trustworthiness of what they find. Some 82% of middle-schoolers couldn't distinguish between an ad labeled "sponsored content" and a real news story on a website, according to a Stanford University study of 7,804 students from middle school through college. The study, set for release Tuesday, is the biggest so far on how teens evaluate information they find online. Many students judged the credibility of newsy tweets based on how much detail they contained or whether a large photo was attached, rather than on the source."
John Evans

Blogging About The Web 2.0 Connected Classroom: Combating Fake News And Teaching Digita... - 3 views

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    "If the most recent U.S. Election has taught us anything it's that we live in an era of fake news and sites. With accusations flying of manipulation of stories, the media and voters, it's truly hard to know if what we read on blogs, social media and other sites is actually the truth or a tale spun to generate clicks. To further compound the problem a recent study from Stanford shows that the vast majority of students can't determine it what they read on websites is true or baloney. The study showed More than two out of three middle-schoolers couldn't see any valid reason to mistrust a post written by a bank executive arguing that young adults need more financial-planning help. And nearly four in 10 high-school students believed, based on the headline, that a photo of deformed daisies on a photo-sharing site provided strong evidence of toxic conditions near the Fukushima Daiichi nuclear plant in Japan, even though no source or location was given for the photo. With many schools and districts rolling out 1:1 initiatives and a push to digitize learning, helping students understand where their information comes from, and if it is reliable and accurate are critical skills, not just for learning for but life as well."
John Evans

Free Game Design Curriculum Invades Math Classes -- THE Journal - 1 views

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    "A long-tested curriculum for middle schoolers that blends algebra and geometry concepts with the programming of games is getting a new boost. Bootstrap, which has been around for about six years, is teaming up with Code.org and the New York City Foundation for Computer Science Education (CSNYC) to help educators learn how to teach students algebraic and geometric concepts with computer programming. The middle school curriculum, developed by Bootstrap, is free and aligns with the Common Core math standards. The organization also offers paid professional development workshops at locations around the country."
John Evans

10 Surprising Ways to Use Instagram in the Classroom - 3 views

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    "Move over, Facebook! If you teach middle or high schoolers, you know that Instagram is one of the most popular social media channels for teens and tweens today. And while it may not seem like it at first, there are many applications for Instagram in the classroom."
John Evans

Where the Magic Happens: library maker programs | The Maker Issue | School Library Journal - 2 views

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    "The maker zeitgeist has evolved far beyond the day when an educator might set objects-say, a box of robotic LEGOs-in a library corner and call it a "maker lab." Educators are now focusing on how the maker movement can be truly meaningful: it's not about where making is happening, but about how creating, experimenting, and collaborating impact education. In addition, some high schoolers tinkering their free periods away can discover a passion-sometimes leading to a future educational focus or even scholarship money. "The maker movement…encourages a growth mind-set, which tolerates risk and failure and maybe even encourages it," says Laura Fleming, library media specialist with the New Milford (NJ) High School. "It has been the great equalizer within, and in some ways against, our modern education system by allowing opportunities for creativity and innovation to take place through informal learning.""
John Evans

How Teachers, Parents Can Help Sleepy Teens Stay Awake at School - US News - 1 views

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    "Nothing replaces a good night's​ rest, but teachers and parents can help their high schoolers stay awake during the school day with the following recommendations."
John Evans

Minecraft Fueling Creative Ideas, Analytical Thinking in K-12 Classrooms - Education Week - 1 views

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    "One of the world's most popular video games has made significant inroads into K-12 classrooms, opening new doors for teaching everything from city planning to 1st graders to physics for high schoolers. The game, of course, is Minecraft, a 21st-century version of Legos in which players use simple 3-D digital blocks to build and explore almost anything they can imagine."
John Evans

Understanding Middle Schoolers: 4 Tips for Success | Getting Smart - 2 views

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    "Understanding those on the verge of or in the trenches of middle school can be like finishing a complex puzzle only to realize there is a single missing piece - just when you think you have them all figured out, they pivot and leave you just as confused as you started. They sometimes feel like a walking contradiction: they want your love, but would prefer you did not show it in public; what makes them laugh one day, brings them to tears the next; going to school used to be the best part of their day, now they dread it. Whatever the contradiction is in your household, it is important to remember that the journey that these soon to be adults are traveling is a difficult yet AWESOME one. They are in a constant state of learning and discovery and as parents and guardians, we GET to be along for the ride!"
John Evans

Like Minecraft? Try these 7 engaging world builders, too | eSchool News | eSchool News - 1 views

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    "With the popular explosion of Minecraft among middle schoolers and beyond, it's worth noting that it isn't the only open world virtual environment with educational value. Nor is it always the most ideal game for teaching every concept, leading other games to pick up the slack. As a result, inspired educators and students are taking notice and branching out."
John Evans

Making Doesn't Have An Age Limit | Renovated Learning - 1 views

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    ""Makerspaces are too complicated for elementary students.  You can only get in depth with middle and high school students" "High schoolers are too jaded for making.  They'll roll their eyes at you if you give them LEGOs" I've heard variations of these criticisms so many times.  Placing some kind of age restriction on when students are capable of/will be interested in making seems to be one of the most popular excuses educators have for not even considering creating a Maker environment in their school. We need to smash these notions and assumptions.  That creativity is tied to a certain age group.  That we outgrow our desire for play.  That young children aren't capable of serious making.  That adults will never have an interest in expressing themselves."
John Evans

Open Thinking Wiki - 0 views

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    Alec Couros' resources for a preentation to high schoolers on digitla citizenship.
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