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John Evans

Building a professional learning network on Twitter SmartBlogs - 1 views

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    "For those who do not know, here are two basic Twitter principles: 1. If you only follow ten people, you will only see the general tweets of those ten people. 2. If only ten people follow you, only those ten people will see your general tweets. Although some might argue that the right ten people might be enough, I would argue that ten educators is a very limited professional learning network. The never-ending task of building a PLN is to continually follow really good educators to get the information they put out."
John Evans

All the Good Apps Fit on One Screen - EdTech Researcher - Education Week - 6 views

  • Thus, educators don't need to review and master the hundreds of education apps that come out every year; rather, they should consider how a small suite of apps related to annotation, curation, and image, audio, and video production could support diverse student performances of understanding.
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    "One of the core principles of good iPad usage that my EdTechTeacher colleagues have developed is the idea that educators should focus on creation apps rather than content apps. Most apps that are designed to teach specific content are terrible, so educators shouldn't think of iPads as repositories of apps but rather as portable media creation devices. Thus, educators don't need to review and master the hundreds of education apps that come out every year; rather, they should consider how a small suite of apps related to annotation, curation, and image, audio, and video production could support diverse student performances of understanding. "
John Evans

Halloween Wars: An Interdisciplinary Lesson with a STEM, STEAM, Maker Education Focus |... - 0 views

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    For Halloween 2016, I did a version of Halloween Wars (a Food Network show) with my two classes of gifted elementary learners. I am sharing this lesson through my blog post as it reinforces how I approach lesson planning and teaching. Background Information Principles that drive my instructional approach. regardless of theme, include: Instructional challenges are hands-on and naturally engaging for learners. There is a game-like atmosphere. There are elements of play, leveling up, and a sense of mastery or achievement during the instructional activities. The challenges are designed to be novel and create excitement and joy for learners. There is a healthy competition where the kids have to compete against one another. Learners don't need to be graded about their performances as built-in consequences are natural. There is a natural building of social emotional skills - tolerance for frustration, expression of needs, working as a team. Lessons are interdisciplinary (like life) where multiple, cross-curricular content areas are integrated into the instructional activities."
John Evans

Moving From an 'Hour of Code' to Districtwide 'Computer Science for All' | EdSurge News - 2 views

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    "This coming week is  Computer Science Education Week, an annual event dedicated to inspiring students to take an interest in computer science. It may start with an 'Hour of Code' in some schools, but the goal is to reach "Computer Science for ALL." That means planning for more than a couple of programming exercises, and thinking deeper about how to create programs that teach computer science to every student. Where can schools start? Here are three guiding principles that have led to the success of the computer science programs at Los Altos School District (LASD) where I work as a teacher and computer science integration specialist. At our K-8 district in Northern California, all 4500 students learn computer science through programs that have been growing over the past seven years."
John Evans

Design Challenge | User Generated Education - 0 views

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    "This year I have been focusing on design challenges and design thinking with my gifted elementary students, grades 2nd through 6th. Last semester I introduced a series of activities to have them explore, learn about, and interact with design thinking principles and strategies. For a description of those activities, see https://usergeneratededucation.wordpress.com/2016/09/25/introducing-design-thinking-to-elementary-learners/ To re-introduce design thinking again for this spring semester, this week I asked them to do the Extraordinaire Design Studio:"
Nigel Coutts

Professional Learning Communities for School Transformation - The Learner's Way - 0 views

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    The role of the teacher is slowly but surely changing and with this come new challenges. Change becomes inevitable and processes for managing this and capitalising on the opportunities it brings becomes paramount within organisations. It is perhaps not surprising that educational institutions may evolve to become what are termed 'Learning Organisations' or 'Professional Learning Communities' within which there is a focus on the application of the principles of learning to manage change and explore new opportunities. 
John Evans

This incredible robot (called Root) is teaching kids to code - Daily Genius - 3 views

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    "Root looks like a smoke detector but is actually a sophisticated robot. A magnetic surface, wheels, and an impressive arsenal of sensors allow it to navigate a classroom white board. But Root isn't actually programmed to do anything. Its tasks and functionality hinge on a child's imagination. To operate - Root needs instructions, a line of code. Zivthan Dubrovsky of Harvard's Wyss Institute recalls testing out Root with kids for the first time. He asked them this: "Can you make a text based java script line follower? They go 'no that's hard, can't do that', but we can put level one in front of them and they can do it in minutes." Level one introduces kids to principles of programming using an interface of simple instruction and pictures. As they become more adept, they jump to levels 2 and 3, at which point writing computer code becomes second nature, according to Dubrovsky."
John Evans

Project-Based Engineering for Kids - Linkis.com - 2 views

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    These project-based lessons focus on basic principles of physics, structural, and mechanical engineering. Physical models are built from a similar set of materials that can be easily sourced online (links are provided in-lesson). All of the project plans in this collection are designed to be used in an after school enrichment setting, though you may use and modify these ideas for other not-for-profit purposes provided you cite The Workshop for Young Engineers. This is a growing and improving collection of lesson plans. Please comment to share your ideas to improve lessons and photos of your designs.
Phil Taylor

About qCraft | qCraft - 0 views

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    "qCraft is a mod that brings the principles of quantum physics to the world of Minecraft"
John Evans

The 11-Minute Guide To All 8 Intelligences - Edudemic - Edudemic - 5 views

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    "The video consists of three sections. It starts introducing Gardner and the main problem of education versus different individual skills. Then it turns to present the eight intelligences as proposed by Howard Gardner, including a suggested learning strategy for each of these intelligences. Then in the third and final part it presents the concepts of personalization and pluralization, defined in respect of the multiple intelligences theory, as the guiding principle for a more including and developing educational strategy. Regardless of what type of student, their age, level, or subject you're teaching, awareness and understanding of the theory of multiple intelligences will help reach more and deeper in the teaching effort. Even for people not directly involved in education, this theory will help in getting a more nuanced and deeper picture of human skills and personalities."
John Evans

Using Brain Research to Design Better eLearning Courses: 7 Tips for Success - 1 views

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    "The brain is constantly on the lookout for ways to improve by obtaining new knowledge and skills, even before birth. Unfortunately, retaining information can be challenging, simply because instructors and course designers do not always use methods that facilitate remembering. The following seven points look at key principles from neuroscience research paired with tips that will allow course creators to achieve effective eLearning development."
John Evans

13 Ways to Make Homework More Meaningful and Engaging | MiddleWeb - 3 views

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    "In the first installment of Rick Wormeli's homework advice, he made the case for take-home assignments that matter for learning and engage student interest. In Part 2, Rick offers some guiding principles that can help teachers create homework challenges that motivate kids and spark deeper learning in and out of school. These articles are adapted and updated from Rick's seminal book about teaching in the middle grades, Day One & Beyond: Practical Matters for New Middle Level Teachers. Rick continues to offer great advice about homework, differentiation, assessment and many other topics in workshops and presentations across North America. Check back in Part 1 for some additional homework resources."
John Evans

Universal Design for Learning Visually Explained for Teachers ~ Educational Technology ... - 1 views

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    "The infographic we have for you today provides an excellent explanation of what Universal Design for Learning is all about. We invite you to check it out and share with us your thoughts "Universal Design for Learning is a set of principles designed to guide curriculum and lesson development to ensure that all individuals have equal opportunities to learn and can quickly engage with the instruction.Digital technologies, online resources, and mobile devices can be used to design flexible instruction with options to support all students in achieving the Florida Standards" "
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