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John Evans

5 Awesome TV and Movie Robots You Can Build With a Raspberry Pi - 1 views

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    "With so many Raspberry Pi projects to choose from, it can be tricky to find the one you really want to build. Our advice is to find a way to marry the Pi with something you really love. One great example is TV and movie robots - iconic characters from popular sci-fi that can be rebuild at home with a Raspberry Pi built in. Once constructed, your robot might be able to utter commands when a condition is met (perhaps a sensor detects motion). Or it might move around, learning about its surroundings, or reading information to you from Wikipedia. Whatever you have in mind, it should be relatively straightforward to plan and execute. It may take some time, however. Here are five example projects that show how you can combine a Raspberry Pi 2 or later with your favorite fictional robot. 5 Things Only a Raspberry Pi 2 Can Do 5 Things Only a Raspberry Pi 2 Can Do The latest edition of the pint-sized computer is awesome. So awesome, in fact, that there's 5 things you can only do on a Raspberry Pi 2. READ MORE 1. R2-D2 We've all wanted our very own astromech droid, haven't we? Sure, no one on earth is (currently) operating a light speed drive, but Star Wars droid R2-D2 has far greater abilities than onboard spacecraft maintenance. For instance, he can hold torches, carry a tray of drinks, and launch lightsabers across pits in the desert. Okay, it's unlikely you'll manage to get your own R2-D2 robot to do that… but don't let that put you off. Check out this little guy, controlled by a Raspberry Pi. While this project was based on an existing R2-D2 toy, that shouldn't limit your ambition. You'll find plenty of R2-D2 builds on YouTube. There's a massive R2-D2 building community online. Finding one that has a drive unit should be ideal for integrating a Raspberry Pi (and perhaps an Arduino, which you can use the two together) and developing a more realistic R2-D2 experience. Arduino vs Raspberry Pi: Which Is The Mini Computer For You? Arduino vs Rasp
John Evans

Where Edtech Can Help: 10 Most Powerful Uses of Technology for Learning - InformED : - 2 views

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    "Regardless of whether you think every infant needs an iPad, I think we can all agree that technology has changed education for the better. Today's learners now enjoy easier, more efficient access to information; opportunities for extended and mobile learning; the ability to give and receive immediate feedback; and greater motivation to learn and engage. We now have programs and platforms that can transform learners into globally active citizens, opening up countless avenues for communication and impact. Thousands of educational apps have been designed to enhance interest and participation. Course management systems and learning analytics have streamlined the education process and allowed for quality online delivery. But if we had to pick the top ten, most influential ways technology has transformed education, what would the list look like? The following things have been identified by educational researchers and teachers alike as the most powerful uses of technology for learning. Take a look. 1. Critical Thinking In Meaningful Learning With Technology, David H. Jonassen and his co-authors argue that students do not learn from teachers or from technologies. Rather, students learn from thinking-thinking about what they are doing or what they did, thinking about what they believe, thinking about what others have done and believe, thinking about the thinking processes they use-just thinking and reasoning. Thinking mediates learning. Learning results from thinking. So what kinds of thinking are fostered when learning with technologies? Analogical If you distill cognitive psychology into a single principle, it would be to use analogies to convey and understand new ideas. That is, understanding a new idea is best accomplished by comparing and contrasting it to an idea that is already understood. In an analogy, the properties or attributes of one idea (the analogue) are mapped or transferred to another (the source or target). Single analogies are also known as sy
John Evans

Interviewing for the Principalship: Nine Possible Questions | ASCD Inservice - 1 views

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    "As I work with aspiring administrators, I often am asked about potential interview questions that might be asked during the hiring process.   I offer a list of typical-and not so typical-interview questions that might be asked by panels who are considering school leader candidates.  Of course, a hiring decision often boils down to the right fit, so questions can vary wildly depending on the needs of a particular school or the district.  While this is not by any means a complete list, it does encompass a few examples of what kind of questions might be asked.   As they say, there is no "right answer," so I have tried to include a bit of rationale of what the panel might be thinking as well as a possible approach one might take.  "Fit" is also an important consideration for the candidate; remember, you are interviewing them as well (though it may not feel like it!) and need to be sure that you are prepared for-and aware of-the specific leadership role that is involved."
John Evans

Building virtual realities in the classroom - 0 views

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    "It's pretty self-explanatory to most people why kids benefit from virtual field trips: They present learning matter in a very vivid and entertaining way. And this is great.  But still, once the hardware has found its way into the classroom, it makes sense to explore possibilities beyond the mere consumption of readymade content. Namely: let students create virtual realities themselves. There are some reasons why teachers should consider experimenting with this possibility:"
John Evans

8 People Who Are Inspiring What's Possible in PBL | Getting Smart - 1 views

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    ""Project based learning's time has come." Educators across the nation have been realizing the potential for powerful deeper learning when project-based learning (PBL) is employed. We have witnessed schools that are wall-to-wall with projects, blended classrooms engaging in PBL and organizations that are helping to create high leverage engagement opportunities for all students. Leaders at schools and organizations across the United States and around the world are helping to continue to build and sustain the PBL momentum. Their vision for what PBL can be in, and can bring to, their communities is astounding. At PBL World, a conference focused on innovations in project-based learning, we heard inspiring messages about what's possible in PBL."
John Evans

Three Ways to Use Podcasts This Summer | ASCD Inservice - 0 views

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    "It's that time of year when both teachers and students are looking forward to time away from the classroom. The sun is out, and the days are long. We enjoy our quiet time, but at the same time, we know that soon we will be thinking about the ringing of bells throughout crowded hallways. I once heard a principal explain the summertime like this: Teachers think of July as one big Saturday. They wake up with an excited energy and spend each day enjoying every possible moment. However, teachers think of August like a Sunday. They start to become more focused on the upcoming year. They work on lesson plans, purchase school supplies, and look to see what is new in the world of education to make sure they are prepared for their incoming students. If this describes your typical summer routine, I would like to share some tips and tricks to stay updated throughout the summer and make your back-to-school prep as smooth as possible."
John Evans

It's Now Possible - eBook « Mr Robbo - The P.E Geek - 6 views

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    "It's Now Possible - Emerging Technologies & Physical Education'"
International School of Central Switzerland

A Year of Reading: Mentor Texts in the Digital Writing Workshop: Writer as Decision-Maker - 0 views

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    Mentor texts in our classrooms could open up students' possibilities to these decisions-the options they have as writers. They can see that they are the decision makers and that multi-media requires creators of digital text to make many decisions so that their messages are clear and powerful.  Rather than be formulaic, I want my students' mentors to be pieces that open up what is possible in their own work.
John Evans

38 Of The Best Elementary Learning Apps For Students - 0 views

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    "Looks like this mobile learning thing might actually take off, eh? Just as we recently looked specifically at math apps for elementary school students, now we give some love to elementary students (and teachers) who have tablets and want to separate the digital wheat from the digital chaff. The following listly collection from sometimes-TeachThought contributor Sam Gliksman is an excellent starting point for elementary teachers looking for elementary apps for elementary students in the most elementary way possible: a collection of 38 possibilities, all embedded in your favorite blog whose name is a compound word. As usual, Gliksman's experience with iPads in education yields a wonderfully diverse collection of apps, from games to digital media software to math and literacy apps."
John Evans

Awakening Possibilities - Connected From the Start - Google Docs - 2 views

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    Kathy Cassidy's handouts from her session at the MTS Awakening Possibilities 2014 conference.
John Evans

How To Pick The Best Browser-based Photo Editing Tool - Daily Genius - 6 views

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    "Editing images is often imperative in order to achieve the perfect results from your efforts. There are a number of amazing photo editing programs available for you to use through your desktop, but it is not always ideal or even possible for you to sit down in front of your computer to edit images. When you need to edit a photo in the fastest and most convenient way possible, using a online editing tool through the browser in your tablet or smart phone is a better solution. There are some great browser-based options available for you to choose from. You can easily sort through some of the online editing tools now so that you have them downloaded and ready to use when you need them."
John Evans

How Minecraft and Duct Tape Wallets Prepare Our Kids for Jobs That Don't Exist Yet | Ed... - 0 views

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    "My objective with this wide-ranging set of skills, and involving the community so closely in their development, is to give kids the chance to practice whatever makes them passionate now and feel encouraged -- even if they're obsessed with making stuff exclusively with duct tape. It's crucial that kids learn how to be passionate for the rest of their lives. To start, they must first learn what it feels like to be simultaneously challenged and confident. It's my instinct that we should not try to introduce these experiences through skills we value as much as look for opportunities to develop them, as well as creativity and literacy, in the skills they already love. MAGICIANS CRAFT ILLUSIONS THAT BAFFLE THE SENSES AND CONFUSE OUR REASONING. THEY PLAN LIKE SCIENTISTS, BUT PERFORM AS ARTISTS. ONLY THROUGH LONG AND DISCIPLINED PREPARATION DO THEY SUCCEED. It's difficult to predict which skills will be valuable in the future, and even more challenging to see the connection between our children's interests and these skills. Nothing illustrates this better than Minecraft, a popular game that might be best described as virtual LEGOs. Calling it a game belies the transformation it has sparked: An entire generation is learning how to create 3D models using a computer. Now, I wonder, what sort of businesses, communication, entertainment or art will be possible? Cathy Davidson, a scholar of learning technology, concluded that 65% of children entering grade school this year will end up working in careers that haven't even been invented yet. I bet today's kids will eventually explore outcomes and create jobs only made possible by the influence of Minecraft in their lives. Why take any chances and build your dream house with blueprints alone? The Minecraft kid could easily make a realistic 3D model of one for you to walk through before you build. That's why DIY treats Minecraft as a tool, not a game, and encourages our members to use it to pursue art, architect
John Evans

Fostering Creativity With Makerspaces | Edutopia - 1 views

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    "I've always found a sense of peace in the creative process. It's a time when I feel like I don't have to stick with the rules in place for all the different parts of my life. That freedom helps me come up with some of my most creative ideas and exciting projects. This has been true my entire life. When I entered the classroom, I wanted to give my students as many chances as possible to be creative. Over the years, I've seen amazing projects from students who dared to take creative chances. Until very recently, I thought these creative opportunities were the best way to engage kids in this process. It wasn't until I dove into the maker movement that I realized how much more is possible. I always come up with some big projects for my own students, but what about the rest of the building? I'd never been supported in larger school or district ideas, but this past year was different. With the support and challenge to do something for students outside of my classroom, I decided to go for it. After talking with some friends and our amazing media specialist, a makerspace in the library made the most sense. Here are some tips and tricks for putting together a makerspace in your school, and some thoughts on how it can be beneficial to your students."
John Evans

Digital Storytelling: What it is… And… What it is NOT | Langwitches Blog - 3 views

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    "I was lucky to have shared my childhood bedroom for a few years with my grandmother, when she had come to live with us after an illness. At bedtime, she would tell me stories of her parents and three brothers and growing up in East Prussia, fleeing to the West after WW2 and the things that occupied her mind. I was hooked on storytelling. The fascination grew when technology became available and opened up possibilities that were just not possible before. I would give anything to have been able to record my grandmother's stories and have shared them with my own children years later."
John Evans

5 Great Books On Using Minecraft In Education ~ Educational Technology and Mobile Learning - 3 views

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    "Since its release in 2009, Minecraft has sold millions of copies worldwide revolutionizing thus the gaming industry and providing game players with an endless world of possibilities. As a sandbox construction game, Minecraft has successfully and distinctively set itself from the crowd by incorporating the ethos of 21st century learning that include: creativity, challenge, problem solving, and strategic thinking all of which are adeptly adapted to the player's little gaming world. Minecraft provided players with the tools and resources to construct their own gaming reality and test their creative possibilities. In a relatively short time, Minecraft succeeded in marking a strong presence within the education sector  and became one of the leading educational learning platforms for students. As a culmination of its sweeping popularity among the educational community, Minecraft recently released  Minecraft for Education which is a website geared primarily towards providing teachers with a forum where they can share their ideas about how they use Minecraft in their teaching. Given this growing potential of Minecraft in education, we decided to compile the list  below featuring some of the best reads on Minecraft. These books will help you learn more about how educators are using Minecraft as a powerful instructional tool to engage students and teach different subjects."
John Evans

Fostering Creativity With Makerspaces | Edutopia - 3 views

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    "I've always found a sense of peace in the creative process. It's a time when I feel like I don't have to stick with the rules in place for all the different parts of my life. That freedom helps me come up with some of my most creative ideas and exciting projects. This has been true my entire life. When I entered the classroom, I wanted to give my students as many chances as possible to be creative. Over the years, I've seen amazing projects from students who dared to take creative chances. Until very recently, I thought these creative opportunities were the best way to engage kids in this process. It wasn't until I dove into the maker movement that I realized how much more is possible. I always come up with some big projects for my own students, but what about the rest of the building? I'd never been supported in larger school or district ideas, but this past year was different. With the support and challenge to do something for students outside of my classroom, I decided to go for it. After talking with some friends and our amazing media specialist, a makerspace in the library made the most sense. Here are some tips and tricks for putting together a makerspace in your school, and some thoughts on how it can be beneficial to your students."
John Evans

13 Digital Strategies For Teacher Collaboration - 6 views

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    "Teacher collaboration is among the cornerstones of school improvement. When teachers connect-for the right reasons-good things happen. The ability to connect is increased exponentially through technology. Digital collaboration by teachers has an infinite numbers out possible outcomes, from formal teacher improvement, to informal connecting for people that get you. A global teacher's lounge, if you will. Social media-based professional development is another possible outcome when teachers connect. In contrast to sit-and-get, impersonal training, self-selected and self-directed PD has the potential for just in time, just enough, just for me qualities. The following infographic Mia MacMeekin takes these kinds of ideas and itemizes them, coming up with thirteen strategies for digital collaboration by teachers. She has a few ideas on the graphic, and we've added our own below."
David McGavock

About this Blog « Media! Tech! Parenting! - 0 views

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    If you are a parent, teacher, or other adult working with children, this blog aims to help you learn, as much as possible, about helping digital kids grow into thoughtful, collaborative, and savvy digital citizens. The blog's mission is to provide context for adults - defining and clarifying digital world issues, 21st Century learning challenges, and those virtual environments and devices that children take for granted. It's not really about technology anymore. Instead it's about lifelong learning, collaboration, problem solving, and flexibility. Media! Tech! Parenting! examines or reviews three or four items of digital news and information each week, surveying newspapers, blogs, research, and magazines, as well as the media, safety, and educational websites. Blog posts, as often as possible, provide links pointing readers toward the sites or publications covered in blog posts. I am Marti Weston, the principal blogger on Media!Tech!Parenting! In my professional life I focus on learning in a K-12 environment along with all the digital world issues that challenge teachers, students, and parents. With more than 30 years of teaching experience I also support parents by teaching three-five digital education classes, leading question and answer sessions, and maintaining current resources on the school's website. My professional work centers on four areas: Coaching teachers and helping them develop learning environments that are rich with 21st Century collaboration and problem solving. Helping students learn to use digital tools appropriately, understand their digital dossiers, and move - carefully - along the digital citizenship highway. Providing teachers, students and their parents added context that helps them evaluate media and learn more about how media affect their world, Offering parents information about the always changing, fast-paced virtual world and suggesting effective parenting skills and strategies that will help children grow into stro
John Evans

The Big Picture Of Education Technology: The Padagogy Wheel - 7 views

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    "Teaching is a matter of design. That's not new, but in an era of change and possibility, it's more apparent now than ever. The SAMR model (which acts as a kind of continuum to reflect the possibilities of technology in learning) is a helpful tool to make sense of this idea, a visual reminder that ideally technology moves beyond Substitution phase (the "S") towards a Redefinition (the "R") of what was previously impossible without it. This, among other shifts, will help fully realize the potential of learning technology. When you take a Bloom's wheel, and smash it together with 60+ educational apps that allows learners to brainstorm, collaborate, research, create, curate, and create new knowledge-well, you have the image below, courtesy of Allan Carrington of Designing Outcomes."
John Evans

Coding in the math classroom - 1 views

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    "Why teach coding? Simply put, coding can change and impact people's lives. The effect technology - as a result of computer code - has on this world is incredible. What used to be thought of as impossible is now made possible. What's more amazing is that our technological accomplishments always open up new realms of possibilities. Cellphones, for instance, didn't stop at phone calls - they led to streaming music and eBooks and brain teasing games and the ability to map the night sky. This suggests that learning technology and its underlying language - coding - is extremely powerful."
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