Skip to main content

Home/ Literacy with ICT/ Group items tagged logical

Rss Feed Group items tagged

John Evans

Developing Computational Thinking Skills for Children Age 4-7 - 2 views

  •  
    "Computational thinking is the set of skills you need to be able to get computers to do useful things. It includes logical thinking, planning ahead, working with data, being able to give precise instructions and make predictions. There are lots of activities that can help young children aged 4-7 to develop these skills. Computational thinking skills can be developed through coding but there are lots of other activities that help too. A lot of them are screenless which helps to develop modern skills while also developing other important skills including motor skills and communication. Some of the ideas here are classic kids games and activities that you might have tried anyway, they just happen to be great for computational thinking skills."
John Evans

8 Wonderful Websites for Easy Coding Activities for Any Age or Level! - Teacher Reboot ... - 1 views

  •  
    "Coding is the ability to write step by step instructions (programs) for a computer to understand to complete a task. The Hour of Code website has tons of ready to go online activities that get students to write code that results in a number of cool outcomes, such as making a monster dance, creating avatars, remixing music or making a game. When students complete these easy tutorials they learn these important skills- logic, problem solving, fitting puzzle pieces together, selection, instructional writing, editing, revision, and creation. Below are some great websites to find engaging coding projects that take an hour or less. Most require no registration! Just provide students with a quick introduction to the task on the projector and the link for them to get started. I would highly recommend doing the activity first. In the next post I will introduce you to unplugged activities, which get students to focus on specific coding skills you will notice in these activities, which include working with puzzles, providing good instructions, problem solving and algorithms."
John Evans

Free Technology for Teachers: 21 Real World Math Lessons for High School Students - 2 views

  •  
    "Getting to teach economics lessons is one of my favorite things about being a social studies teacher. In economics lessons high school students start to see how many of the math concepts, logic concepts, and political theory they've learned can apply to them in the "real world" after high school. Econ Ed Link is a great resource for lesson plans, videos, and interactive activities for teaching economics concepts. They recently published an updated list of their Math In the Real World lesson plan library. Math In the Real World lesson plans include activities to teach students how to analyze business profit and loss, how the stock market works, and how distribution of income can influence government policies. The Math In the Real World lesson plans also include activities that have a more personal appeal to students. Those lesson plans include building credit, building a savings, and the dangers of payday loan schemes. The payday loan lesson plan is one that has previously been featured here on Free Technology for Teachers."
John Evans

Is Coding the New Literacy? - Mother Jones - 0 views

  •  
    "Much like cooking, computational thinking begins with a feat of imagination, the ability to envision how digitized information-ticket sales, customer addresses, the temperature in your fridge, the sequence of events to start a car engine, anything that can be sorted, counted, or tracked-could be combined and changed into something new by applying various computational techniques. From there, it's all about "decomposing" big tasks into a logical series of smaller steps, just like a recipe."
John Evans

17 STEM toys that teach kids to code | Popular Science - 5 views

  •  
    In response to concern over kids' interest in STEM (science, technology, engineering, and math), companies have been churning out cool toys that teach them coding and logic skills. The idea: get kids hooked on STEM early, and via their toys. Since there are so many more STEM toys on the market these days, it can be difficult to figure out which ones will be the most worthwhile. Below, Working Mother's picks for the best toys and games that teach the basics of coding. Your kid will be building her own robot in no time.
John Evans

Overcoming Math Anxiety -Manan Khurma - BW Businessworld - 1 views

  •  
    "Mathematics is a fundamentally logical and beautiful subject, but one that universally invokes a sense of anxiety and fear in students and adults. However, mathematics is in everything around us and it is more than just a subject, it is an essential life skill."
John Evans

5 Reasons To Carry Out A Project This Term | @TeacherToolkit - 0 views

  •  
    "Projects can enhance the curriculum that you teach, encourage logical thinking skills and promote cross-curricular links. Pupils work in a similar style to how they would in the workplace, collaborating with their peers and supporting one another."
John Evans

Minecraft Mathland - 2 views

  •  
    "Michael Fullan (2013) describes critical thinking as the "ability to design and manage projects, solve problems, and make effective decisions using a variety of tools and resources" (p. 9).  Papert (1980) supports exercises that "open intellectual doors" (p. 63).  Minecraft tasks can be used to create experiences that can be otherwise challenging to design, which according to Drake (2014), should address real-world problems that may not necessarily have one clear answer.  Digital tools such as Minecraft demand higher order thinking skills, which include "the ability to think logically, and to solve ill-defined problems" and "formulating creative solutions and taking action" (Ontario Ministry of Education, 2016, p. 12)."
John Evans

New MOOCs: Teaching AI in primary and secondary classrooms | CSER Digital Technologies ... - 2 views

  •  
    "Artificial Intelligence (AI) is driving the next wave of technological innovation and is changing almost every industry around us. With the expansion and ubiquity of AI being a motivating factor in the decisions and need for all children to develop their understanding of Computer Science, it is logical that children also must need to develop their understanding of AI itself. We have two free teacher professional development MOOCs in AI available to suit your year level: Teaching AI in the Primary Classroom and Teaching AI in the Secondary Classroom. Our AI courses are presented in two related parts. Firstly, we provide school teachers with an overview of AI, unpacking AI and key concepts across both MOOCs. The second half of our AI MOOCs are specific to the year level you have selected (primary or secondary). In these units, we present the practical implementation of classroom activities that engage students in learning about AI, including support for teachers about the design and assessment of learning activities. You may complete one or both primary and secondary courses! From the 21st of June, our "Overview" units will be available to access, with the second half of the course being available in July. Registration is now open!"
John Evans

11 Note-Taking Tips For The Digital Classroom - Edudemic - 0 views

  •  
    "With less books, paper, and pencils and more laptops, smartphones, and tablets gracing our classrooms these days, it would be logical to say that the nature of note-taking in class has changed, too. Especially with digital tools such as Evernote, writing things down on paper seems less likely to be the #1 way of taking notes. That said, does taking notes really help? Does the physical act of writing something down help you to remember it? What is the most effective way to take notes? How does all of this play into a more digitally based classroom? The handy infographic below takes a look at these questions and more - keep reading to find out some of the answers!"
Walco Solutions

Academic Projects | Walco Solutions - 0 views

  •  
    We provide the best quality and unique projects at very nominal price. We are updated with the latest technology being used in the industries we try to render the same at the student level for proper technical exposure through our projects. We also conduct proper lectures, practical sessions to guide and prepare students for external viva and competitions. Programmable Logic Controller, Supervisory Control and data acquisition, Human machine Interface, Variable Frequency drive, Instrumentation, Panel designing, Embedded System, Mat lab
John Evans

Digital Domain - Computers at Home - Educational Hope vs. Teenage Reality - NYTimes.com - 0 views

  • MIDDLE SCHOOL students are champion time-wasters. And the personal computer may be the ultimate time-wasting appliance. Put the two together at home, without hovering supervision, and logic suggests that you won’t witness a miraculous educational transformation.
« First ‹ Previous 61 - 80 of 89 Next ›
Showing 20 items per page