This book has been written and designed primarily with English language teachers in mind though the majority of the resources and tools contained in the book will have much wider use than just language teaching.
The book contains more than 70 tools and resources and these have been hand picked because they represent a broad cross-section of what is at present available.
This is the cheapest multimedia teacher development book on the market.
The book focuses on practical ways teachers can explore and exploit the potential of the vast web-based video resources that now exist on the internet. In addition to this the book offers guidance on how to encourage students to use video as a creative tool that can support their language learning.
The purpose of the survey was to ascertain the level of awareness and openness to mobile learning among English language teachers. I also wanted to find out to what degree and how teachers were already using mobile learning both in their teaching and and professional development and to establish whether they would be willing to pay for and use mobile content. The survey also collected information about the teachers' existing access to mobile services and the kinds of device they are using to get access to mobile Internet.
Twitter could not possibly be further away from the concept of a computer game or a three dimensional visually rich virtual world. Suddenly instead of learning to fly and exchanging our money for Linden bucks (the currency of Linden Labs' Second Life) we were exchanging grammatically correct sentences for status updates of less than 140 characters! Who could have seen it coming? Perhaps Gartner, who also predicted that "90 Per Cent of Corporate Virtual World Projects Fail Within 18 Months".