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John Evans

Making Math Authentic: Why Sewing? - Ms. Armstrong - 0 views

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    "It has been one of my goals this year to make math authentic, when and where possible. To make it a hands-on, active, and practical. To not just be numbers on a page filled with hypothetical situations, but to have the problems come to life. It's not the only way we practice math but it is part of our repertoire. My hope is that by making math real, when students do encounter the hypothetical, they will have a context for their understanding. They will see the relevance because they've experienced it. One of the ways we have begun to do this is through sewing. As we go, the process of creating through sewing has brought many grade four curriculum expectations to life and provided many opportunities for prompting students' thinking."
John Evans

Five Ways to Ensure Real Learning Happens in Maker-Enhanced Projects | MindShift | KQED... - 0 views

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    "While not new, project-based learning has become a popular method to try and move beyond surface-level learning. Many teachers are trying to figure out the right ingredients for strong projects that interest and engage students, while helping them meet required learning targets. But implementing project-based learning well isn't easy, especially when many teachers are more accustomed to direct instruction, when they can be sure they've at least touched on all the topics in the curriculum. On top of the push toward  projects, some educators are also embracing maker-education, a distinct but often overlapping idea. "There's a lot of research out there about integrating making into project-based learning to ramp up what students are learning in the core content areas that they're going to be tested in," said Michael Stone, an Albert Einstein Distinguished Educator Fellow, who taught high school in Tennessee."
John Evans

20 TED-talks for Designers. Inspiration Full of Thoughts. - 1 views

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    "In creative jobs, design in particular, inspiration is one of the keys to productivity. Perhaps, one of the most productive kinds of inspiration is the one taken from experts, successful people who have experienced what they share. Today we're going to recommend you a set of interesting and informative TED-talks that we think could be interesting, useful and helpful for designers as well as other creative people! Should be said, TED is a great resource of wise and informative things to learn in diverse directions and spheres, so we never miss the chance to share our findings there.   Here we offer you 20 TED-talks all with the descriptions given on the TED website. Most of them are already classic, sometimes even could be called legendary, and that makes them even more precious as they have been successfully checked with the time and practice. The ability to analyze take the best from the past usually broadens the creative horizons and becomes a solid foundation from innovative thinking. We also added some prominent thoughts full of wisdom and practical experience. So, let's move on!"
John Evans

Mental Health In Schools: A Hidden Crisis Affecting Millions Of Students : NPR Ed : NPR - 1 views

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    "Part One in an NPR Ed series on mental health in schools. You might call it a silent epidemic. Up to one in five kids living in the U.S. shows signs or symptoms of a mental health disorder in a given year. So in a school classroom of 25 students, five of them may be struggling with the same issues many adults deal with: depression, anxiety, substance abuse. And yet most children - nearly 80 percent - who need mental health services won't get them. Whether treated or not, the children do go to school. And the problems they face can tie into major problems found in schools: chronic absence, low achievement, disruptive behavior and dropping out."
John Evans

Sustainable Development Goals (SDGs) | UNDP - 1 views

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    "The Sustainable Development Goals, otherwise known as the Global Goals, build on the Millennium Development Goals (MDGs), eight anti-poverty targets that the world committed to achieving by 2015. The MDGs, adopted in 2000, aimed at an array of issues that included slashing poverty, hunger, disease, gender inequality, and access to water and sanitation. Enormous progress has been made on the MDGs, showing the value of a unifying agenda underpinned by goals and targets. Despite this success, the indignity of poverty has not been ended for all. The new SDGs, and the broader sustainability agenda, go much further than the MDGs, addressing the root causes of poverty and the universal need for development that works for all people. UNDP Administrator Helen Clark noted: "This agreement marks an important milestone in putting our world on an inclusive and sustainable course. If we all work together, we have a chance of meeting citizens' aspirations for peace, prosperity, and wellbeing, and to preserve our planet." The Sustainable Development Goals will now finish the job of the MDGs, and ensure that no one is left behind."
John Evans

Because We Are All Learners | krissy venosdale - 3 views

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    "Technology moves far too fast to know every detail. That's what's changed.  In a society that moves quickly, we have to find ways to slow down, be in the moment, and process what's happening on the screen, in the device, or in the conversation around us.  People love to say that our kids are different - for their world is different than ours was.  The truth is, we have to adjust AND be ready to help guide them.  It's a challenge for sure, but it's going to be all about our ability to slow down, process, and deeply understand.  To get out of their way. But it's the reason I believe in the deepest part of my soul, that making is the future of education. Entrepreneurial-ship. Ideas that change our world.  Connecting with each other. Being a community.  Thinking deep about improving something, then doing it.  Helping our kids be WHATEVER they dream of and DREAMING big.  Because when we use technology that's one thing. But when we create with technology, and add in tangible, hands on materials?  It's us slowing down, and somehow in the midst we become the kind of learning environment that kids need, simultaneously becoming the kind of learning environment our kids need.  Because we are all learners."
John Evans

Biggest Spike in Traffic Deaths in 50 Years? Blame Apps - The New York Times - 0 views

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    "The messaging app Snapchat allows motorists to post photos that record the speed of the vehicle. The navigation app Waze rewards drivers with points when they report traffic jams and accidents. Even the game Pokémon Go has drivers searching for virtual creatures on the nation's highways. When distracted driving entered the national consciousness a decade ago, the problem was mainly people who made calls or sent texts from their cellphones. The solution then was to introduce new technologies to keep drivers' hands on the wheel. Innovations since then - car Wi-Fi and a host of new apps - have led to a boom in internet use in vehicles that safety experts say is contributing to a surge in highway deaths."
John Evans

Activity Day Girls Craft Idea: Binary Code Necklace - By Common Consent, a Mormon Blog - 2 views

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    "Here's a computer science lesson and craft activity that speaks to my geeky heart.  I do it with groups of all ages, and it would be perfect for Activity Day girls. It could also work for Cub Scouts, perhaps with a hemp cord for a masculine look. It was inspired by the Code.org-sponsored "Hour of Code" event last year. The lesson plan by Thinkersmith is excellent,  and covers everything you need to know. It is comprehensive enough for someone without any computer science background to run the activity successfully. I'll summarize a few points here, but you should go read it. The necklace craft was my own addition. My daughter is modeling her necklace in the photo at left."
John Evans

28 Days of Hands-On STEM Activities for Kids - Left Brain Craft Brain - 4 views

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    I can't tell you how excited I am… February's going to be BIG!! There are 28 days (plus an extra for leap year this year) pack-filled with hands-on STEM activities for kids.  I've partnered with some of my favorite bloggers and here's a little math to show you just how BIG this is…  60 activities + 29 bloggers = an AHmazing month of hands-on science, tech, engineering & math for your kiddos at home and in the classroom. We've broken it down into four different hot topics: STEM Goes Green, STEM Challenges, Coding for Kids and STEM On a Budget.  So bookmark this page & come back each day to see the next project!"
John Evans

Computational thinking, 10 years later - Microsoft Research - 1 views

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    "Think back to 2005. Since the dot-com bust, there had been a steep and steady decline in undergraduate enrollments in computer science, with no end in sight. The computer science community was wringing its hands, worried about the survival of their departments on campuses. Unlike many of my colleagues, I saw a different, much rosier future for computer science. I saw that computing was going to be everywhere. I argued that the use of computational concepts, methods and tools would transform the very conduct of every discipline, profession and sector. Someone with the ability to use computation effectively would have an edge over someone without. So, I saw a great opportunity for the computer science community to teach future generations how computer scientists think. Hence "computational thinking." I must admit, I am surprised and gratified by how much progress we have made in achieving this vision: Computational thinking will be a fundamental skill used by everyone in the world by the middle of the 21st century. By fundamental, I mean as fundamental as reading, writing and arithmetic."
John Evans

Build a Makerspace Workbench For Under $100 w/ Step-by Step-Plans - 2 views

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    "We're always creating something at our Makerspaces.com office and just recently we ran out of work space.  Instead of just going out and buying a workbench, we decided to build one and share the plans so you can build one too. Making your own workbench offers a few advantages over buying one from the store.  First, you will be able to customize the bench to your specific needs, requirements and space constraints.  You can make it as long, high, wide, flashy or simple as you want.  And the best part is you will save a ton of money, learn something new and have the gratification of doing it yourself. Ok, let's make a makerspace workbench !"
John Evans

How to Delete Large Apps from Mac to Free Up Storage - 3 views

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    "Many Mac users have apps installed on their Mac which take up considerable storage space but generally go unused. Accordingly, Mac users can free up storage space on their computer by tracking down large Mac apps and deleting them. The latest versions of MacOS offer a very easy way to track down large applications, see when they were last used, and offers a simple way to delete the apps from the Mac, all from a unified Storage Management tool."
John Evans

Seven Creative Alternatives to Showing Movies Before the Break - John Spencer - 5 views

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    "December is one of the most exhausting months of the year for teachers. The days are shorter. The weather grows colder and (at least here in Oregon) wetter. Students are anxious - whether it's a buzzing excitement for vacation or a sense of dread that some kids feel in homes that are unsafe during the holidays. And teachers are tired. They're tired of redirecting behaviors and tired of the mid-year pressure of the test and simply tired of the sheer energy it takes to be a teacher. It's no wonder that so many teachers begin playing holiday movies around this time of year. They want to create a sense of fun and escape and enjoyment, and a motion picture promises exactly that. Maybe that's okay. Maybe that's a part of creating a culture of joy. But for me, movies always fell flat. For my first few years, I showed a movie the day before the winter break. However, within minutes, kids were disengaged. They were passive. It wasn't special. My students could go home and watch a movie whenever they felt like it. It had me wondering . . . was there something that they could do in my class that they couldn't do anywhere else? Was this actually the chance to do something epic and make something memorable?"
John Evans

How Data And Information Literacy Could End Fake News - 1 views

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    "At its core, the rise of "fake news" is first and foremost a sign that we have failed as a society to teach our citizens how to think critically about data and information. Take that email from a Nigerian prince offering to transfer you ten million dollars if you'll just send him $10,000 to cover the wire costs. Enough people get that email each day and wire those ten thousand dollars that this scam continues in 2016. The Internet has globalized the art of the scam and the reach of misinformation, allowing a single tweet to go viral across the planet, sowing chaos in countries on the other side of the world from the person sending it. At the heart of all such news is the inability to think critically about the information that surrounds us and to perform the necessary due diligence and research to verify and validate. In April 2013 when the AP's Twitter account was hacked and tweeted that there had been an explosion at the White House that left President Obama injured, automated stock trading algorithms took the news as fact and immediately launched a cascade of trading activity that plunged the Dow Jones by more than 100 points in less than 120 seconds. Human reporters, on the other hand, simply picked up the phone and called colleagues stationed at the White House to inquire if they were aware of any such attack and were quick to refute the false information."
John Evans

21st Century Education For A 21st Century Economy - 4 views

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    "Work based skills are changing as more and more jobs are displaced by digital technologies.  Software, apps and online technology such as Uber, Airbnb, Legal Zoom and TurboTax to name a few has already had an impact on many professions.  Online shopping has eliminated tens of thousands of retail store positions. And with self-driving vehicles on the way, how many taxi, trucking, express delivery-and even aviation jobs-will go the way of the telephone switchboard operator? If history is a reliable guide, the technologies that are eliminating one set of jobs will create others: jobs that require twenty-first century-mainly digital-skills.  The explosion in industrial robotics, for example, is eliminating thousands of assembly line jobs but it is creating a demand for people who can design, manufacture, program and maintain those machines.  The questions are -  what will the net impact on jobs be and how well are our schools preparing young people for those new, higher skilled jobs as we head toward the fourth industrial revolution?"
John Evans

9 Ways to Inspire Student Inventors | Edutopia - 0 views

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    "There's an old saying that the things that change your life are the books you read, the places you go, and the people you meet. But I'd like to add a fourth: the challenges you face (and how you face them) will always change your life. If we want our students to respond to challenges with creativity and inventiveness, we must create the conditions in which innovation is not only possible but encouraged. You don't help students learn to invent by giving worksheets or cookie-cutter assignments. In fact, these one-size-fits-all approaches may actually take up the time that could be used for such creativity. ADVERTISEMENT According to the Torrance Test-which measures CQ, or creativity quotient-the United States has been declining in creativity since 1990. There has to be a reason. Perhaps it is because we focus on students' weaknesses instead of their strengths. In many schools, we'll put a math genius who struggles with grammar into extra English classes. Should we not give this math genius access to college-level advanced math work, and figure out the basic English requirements he or she needs for a basic understanding of grammar? Why do we think that all students should be good at everything? We can either be average at everything or exceptional at something. With this in mind, here are some things we need to do to encourage student inventors as we nurture student passions, interests, and strengths."
John Evans

The Daring Librarian: 4 Fun FREE Apps to Win The Instagram Game - 1 views

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    "There are a lot of cool FREE Apps out there that can add functionality and sparkle to the number one picture and video App Instagram, but I'm going to share my favorite four! And yeah, I'm still mourning the loss of Vine. But, finding these new Apps has helped me get past the it... a little! "
John Evans

Teaching Kids to Debug Code Independently | EdSurge News - 3 views

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    "During my early days of teaching coding to sixth graders, my immediate reaction was to feel apologetic for a lesson that was not going smoothly for students. I would rush over and show them exactly what they did wrong. They would fix it, the code would run and there would be satisfied smiles as they moved to the next part of the project. As you can guess, this is not a sustainable or a desirable approach to teach coding. A large part of learning to code is "debugging," fixing mistakes in the code written so that it runs as desired. Debugging is difficult. It requires patience, persistence and an almost scientific approach-skills that are not easy to teach in one class. Debugging is particularly challenging for young students who are driven by the end product, such as a game. They often do not perceive the intermediate debugging stage as a learning opportunity; they just want to fix the bug and move on! "
John Evans

ISTE | 25 resources for bringing AR and VR to the classroom - 2 views

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    "With Pokemon Go, Google Cardboard and Google Expeditions making virtual reality the hottest thing in tech, teachers may be wondering how they can capitalize on the trend in the classroom. Imagine studying underwater ecosystems and taking the whole class scuba diving with just a smartphone and a $6 headset. The benefits of virtual reality (VR) and augmented reality (AR) include increased engagement, appeal to visual learners and shared experience among students. Although the immersive experience is enhanced with a headset, the 360-degree experience is still worth exploring. Teachers can take advantage of many of the VR apps using the individual laptops, iPads or smartboards already in the classroom. While VR is changing quickly, the resources below are a good starting point."
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