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John Evans

Activity Day Girls Craft Idea: Binary Code Necklace - By Common Consent, a Mormon Blog - 2 views

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    "Here's a computer science lesson and craft activity that speaks to my geeky heart.  I do it with groups of all ages, and it would be perfect for Activity Day girls. It could also work for Cub Scouts, perhaps with a hemp cord for a masculine look. It was inspired by the Code.org-sponsored "Hour of Code" event last year. The lesson plan by Thinkersmith is excellent,  and covers everything you need to know. It is comprehensive enough for someone without any computer science background to run the activity successfully. I'll summarize a few points here, but you should go read it. The necklace craft was my own addition. My daughter is modeling her necklace in the photo at left."
John Evans

Computer Science Unplugged - 3 views

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    "CS Unplugged is a collection of free learning activities that teach Computer Science through engaging games and puzzles that use cards, string, crayons and lots of running around. The activities introduce students to Computational Thinking through concepts such as binary numbers, algorithms and data compression, separated from the distractions and technical details of having to use computers. Importantly, no programming is required to engage with these ideas! CS Unplugged is suitable for people of all ages, from elementary school to seniors, and from many countries and backgrounds. Unplugged has been used around the world for over twenty years, in classrooms, science centers, homes, and even for holiday events in a park!"
John Evans

Can Learning to Knit Help Learning to Code? | MindShift - 2 views

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    "When electrical engineering professor Dr. Karen Shoop of Queen Mary University in London took her first knitting workshop, she noticed immediately that knitting is very similar to writing computer code. "I noticed that knitting instructions are largely binary (like computers) - in other words, knit or purl," she said. "More interesting were the knitting instructions, which read just like regular expressions [of code], used for string matching and manipulation when coding." Shoop also recognizes that the earliest stages of computing were inspired by handwork: "Of course, computers ultimately started off partially inspired by weaving and the Jacquard loom, or earlier Bouchon's loom. Arguably some of the earliest programmers were the people making the card/paper punch hole patterns for weaving patterns.""
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