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John Evans

The Seven Habits of Highly Affective Teachers - Educational Leadership - 2 views

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    "Anxious, overconfident, curious, indifferent, angry, amused, lonely, hopeful, embarrassed, empowered, afraid, excited, diminished-teachers have seen all these emotions emerge from students as they engage with classroom content. Emotional responses to lessons often go through students' minds before they even begin to think about the material: This stuff is stupid/awesome/beyond me. I'm not comfortable with this. Finally, something I'm good at. Maybe somebody will notice I can't read. Let's see her find a mistake in that one-it's perfect. Does the teacher know I didn't study this last night? Some of us deny this reality and claim we aren't trained to guide children's emotional health. We think our purpose is to teach content and skills only, not to deal with the touchy-feely stuff. This attitude turns a blind eye to the developmental nature of the students we serve, and it runs afoul of how minds learn. Unless we're the most severe of sociopaths, we all have emotional responses that affect what we do. Adding to the messiness, our individual perspectives and experiences may put us out of sync with others' emotional states, even as the institutional nature of schools demands emotional synchronicity. The resulting miscommunication, blame, anxiety, and frustration are not the best ingredients for a good day at school. Teachers who deny the emotional elements of teaching and learning can become exhausted from ceaseless confrontations with students' emotional states, often blaming their personal stress and students' failure to learn on students' lack of motivation or maturity. They grow disconnected from students, creating an almost adversarial relationship with them: I need to get them to shape up. It's them or me. These students are hopeless; why should I bother? It's the parents who created this situation. This attitude can bleed into daily interactions with students and colleagues. It doesn't have to be this way. We can develop constructive responses to our own
John Evans

8 Tools that Make Citations a Breeze | Edudemic - 5 views

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    ""Be sure to cite your sources." "Give credit where credit is due." "Don't plagiarize." It's possible all teachers have said these things to students. But what do those directives mean to students who, in all reality, haven't had to do much citing?  What does it even mean to cite your sources?  The first step in the process is for students to understand the purpose and importance of citations. We found this great resource outlining that information from The Write Direction. One of the co-authors of this piece, Jessica Steege, is a middle school writing teacher. In her first year of teaching she did her best to explain the importance of citing her work. But somewhere along the way, the message got lost. When a student turned in a research project citing just one source-www.google.com - she felt defeated and wondered where she'd gone wrong. She realized that teaching citations from a "handbook," especially one that would quickly become outdated, wasn't the best way to teach her tech savvy students. So she turned to electronic resources. The Internet offers an abundance of online citation tools, from the extremely easy to use, to ones that require more research on the part of the user. We'd suggest teaching students about a few tools and let them decide which one to use to help them successfully cite their research."
John Evans

From sceptic to convert using iPads in my classroom - Educate 1 to 1 - 2 views

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    "At first, I have to admit I was not the greatest fan of the iPad. Aside from its obvious advantages, like the battery life and the time gained from not having to get the class to 'log on', it seemed like an expensive gimmick. However, after experimenting with iMovie, I began to see some of its potential and I was hooked. I soon found that many of the content-free apps, such as iMovie, Keynote and PuppetPals provided me with a medium through which I could teach in an inspiring and innovative way. Three years on, the school now has one iPad between two children and the opportunities to use the technology in a creative way have multiplied. The iPad is a valuable and powerful resource which has changed my approach to teaching and learning. My lessons are now more dynamic, with greater opportunities for the children to make decisions and choices for themselves. The pupils are often scattered around the school working in small groups to develop creative ways to record, present, evaluate and explain. My role as a teacher has also changed as I have become a facilitator and guide, providing quality control and advice. I have been able to introduce longer integrated projects combining different subjects and skills where the iPad is a key tool in the process. The iPad has been invaluable in enabling me to make the curriculum change I wanted. I can now say the skills of curiosity, collaboration, critical thinking, reflectiveness and creativity are being practised on a daily basis through this technology. However, it is the ease with which you can create on the iPad that has had the most impact in my classroom. The controls are so intuitive that very little time, if any once an app has been introduced, is spent teaching the children how to use the technology. This means that tasks that would have seemed too complicated or time consuming in the past are now possible."
John Evans

Teaching computational thinking without using a computer | Technology for Learners - 3 views

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    "omputational thinking is one of the core objectives that runs through the computing program of study in England from Key Stage 1 to Key Stage 4. Before computers can be used to solve a problem, computational thinking refers to understanding the problem itself and the ways in which it could be resolved. Software engineers and computer scientists for example, routinely engage in computational thinking. As a higher order thinking skill, computational thinking has applications both across and beyond the school curriculum. There are four key techniques to computational thinking: Abstraction - focusing on the important information only, ignoring irrelevant details Algorithms - developing a step-by-step solution to the problem Decomposition - breaking down the problem into smaller, more manageable parts Logic - looking for similarities among and within problems Learning to program is one of the best ways to develop computational thinking, as it uses each one of these techniques. My intention here is to show an example of a lesson in which computational thinking is taught at Key Stage 1 (5 to 7 years) through programming. I took the lesson plan (attached above) from The Barefoot Computing Project and I taught it to my 1st grade class last week.  It required the children to work in pairs to create step-by-step instructions through pictures.  The pairs then swapped each other's instructions, which they used to draw the 'crazy character' that the other child had in mind."
John Evans

iBook authoriPad Teacher - 2 views

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    Creating live padlet pages in iBook author ADEHow to guides April 3, 2014 - 2 comments 0 (0 votes) apple_official_ibooks_author I have been playing around with iBook author for a while and love its potential for engaging students in the classroom. I am currently creating a book to support our upcoming PE conference and wanted to use the book to support everything from signimg up to sessions to giving feedback. Padlet sprung to mind as a great way to share the feedback live and to use as a promise wall for delegates to show what they were going to do as a result of the conference. To keep things neat and tidy i wanted this process to be linked up into the book. Here is the process i used.
John Evans

Educational Leadership:Teaching with Mobile Tech:How to Transform Teaching with Tablets - 8 views

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    "When you look at the very best work happening in iPad classrooms, you'll see students creating media, showcasing their understanding, collaborating with peers, and communicating with broad audiences. The pockets of excellence are ever-present and inspiring. On the whole, however, tablets are most often used to reproduce existing practices-to distribute resources and enable students to take notes. Past generations of school leaders might have been forgiven for permitting these patterns of technology adoption, but today we have the benefit of history to look back on. We know that without a change in our technology integration strategies, there's no reason to expect that a new device will magically create new teaching practices in schools. To make the most of the investment in tablet computers, school leaders need to do three things. First, they need to work with their communities to articulate a clear vision for how new technology will improve instruction. Second, they need to help educators imagine how new technologies can support those visions. Finally, they need to support teachers and students on a developmental journey that will take them from using tablets for consumption to using them for curation, creation, and connection."
John Evans

How Minecraft and Duct Tape Wallets Prepare Our Kids for Jobs That Don't Exist Yet | Ed... - 0 views

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    "My objective with this wide-ranging set of skills, and involving the community so closely in their development, is to give kids the chance to practice whatever makes them passionate now and feel encouraged -- even if they're obsessed with making stuff exclusively with duct tape. It's crucial that kids learn how to be passionate for the rest of their lives. To start, they must first learn what it feels like to be simultaneously challenged and confident. It's my instinct that we should not try to introduce these experiences through skills we value as much as look for opportunities to develop them, as well as creativity and literacy, in the skills they already love. MAGICIANS CRAFT ILLUSIONS THAT BAFFLE THE SENSES AND CONFUSE OUR REASONING. THEY PLAN LIKE SCIENTISTS, BUT PERFORM AS ARTISTS. ONLY THROUGH LONG AND DISCIPLINED PREPARATION DO THEY SUCCEED. It's difficult to predict which skills will be valuable in the future, and even more challenging to see the connection between our children's interests and these skills. Nothing illustrates this better than Minecraft, a popular game that might be best described as virtual LEGOs. Calling it a game belies the transformation it has sparked: An entire generation is learning how to create 3D models using a computer. Now, I wonder, what sort of businesses, communication, entertainment or art will be possible? Cathy Davidson, a scholar of learning technology, concluded that 65% of children entering grade school this year will end up working in careers that haven't even been invented yet. I bet today's kids will eventually explore outcomes and create jobs only made possible by the influence of Minecraft in their lives. Why take any chances and build your dream house with blueprints alone? The Minecraft kid could easily make a realistic 3D model of one for you to walk through before you build. That's why DIY treats Minecraft as a tool, not a game, and encourages our members to use it to pursue art, architect
John Evans

Questioning; Challenge & Engagement | Gary King - 1 views

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    "Questioning is a fundamental element of pedagogy, one you could read endlessly around, but the reality is using questioning to challenge and engage all learners is demanding and potentially problematic to get right. Recently I've been working with a team of teachers, shaping our CPD model in preparation for the new academic year. Engaging in dialogue around teaching and learning with colleagues is always a pleasure and extremely informative, and one aspect continually crops up; deep, challenging and engaging questioning. Firstly, I think it's crucial to outline what we are trying to achieve when we think about the purpose of questioning, for me it includes the following: Allowing students to develop a fuller understanding of a concept because they have tried to explain it themselves To easily recall existing knowledge To be able to link the ideas in the lesson with existing knowledge To tackle problems at a deep level and be able to extend their thinking To engage easily with a task because they are clear about what is expected To develop independence in the way they learn and think"
Keri-Lee Beasley

Being a Better Online Reader - The New Yorker - 4 views

  • Maybe the decline of deep reading isn’t due to reading skill atrophy but to the need to develop a very different sort of skill, that of teaching yourself to focus your attention.
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    "Soon after Maryanne Wolf published "Proust and the Squid," a history of the science and the development of the reading brain from antiquity to the twenty-first century, she began to receive letters from readers. Hundreds of them. While the backgrounds of the writers varied, a theme began to emerge: the more reading moved online, the less students seemed to understand. There were the architects who wrote to her about students who relied so heavily on ready digital information that they were unprepared to address basic problems onsite. There were the neurosurgeons who worried about the "cut-and-paste chart mentality" that their students exhibited, missing crucial details because they failed to delve deeply enough into any one case. And there were, of course, the English teachers who lamented that no one wanted to read Henry James anymore. As the letters continued to pour in, Wolf experienced a growing realization: in the seven years it had taken her to research and write her account, reading had changed profoundly-and the ramifications could be felt far beyond English departments and libraries. She called the rude awakening her "Rip van Winkle moment," and decided that it was important enough to warrant another book. What was going on with these students and professionals? Was the digital format to blame for their superficial approaches, or was something else at work?"
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    Really interesting information on being a better online reader. The author suggests the following: "Maybe the decline of deep reading isn't due to reading skill atrophy but to the need to develop a very different sort of skill, that of teaching yourself to focus your attention. (Interestingly, Coiro found that gamers were often better online readers: they were more comfortable in the medium and better able to stay on task.)"
John Evans

MakerBot Launches Hands-On Learning Guide For 3D Printing In The Classroom - 1 views

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    "BROOKLYN, N.Y., -Thousands of educators throughout the U.S. are embracing 3D printing as a new way to teach 21st century skills and prepare students for the jobs of the future[1]. Taking the first steps to introduce students to 3D printing, however, can be challenging. MakerBot, a global leader in the desktop 3D printing industry, conducted in-depth research this spring to better understand how to help educators incorporate 3D printing in classrooms[2]. The research shows that acquiring 3D design skills is a major hurdle for educators and there is no single resource to address this need. To fill that gap, MakerBot today published a handbook designed to provide educators with a wide variety of ideas, activities and projects to get started with 3D printing. Titled MakerBot in the Classroom: An Introduction to 3D Printing and Design, the handbook includes an introduction to 3D printing and a range of hands-on 3D design lesson plans. MakerBot in the Classroom is available as a free digital download for registered MakerBot customers and a sample project chapter is available free to anyone who registers on MakerBot.com. Additionally, MakerBot launched a new MakerBot Education Resource Center with further ideas and resources to support the integration of 3D printing in the classroom, such as real-world MakerBot stories, videos, challenges for teachers and students, and more."
John Evans

Why is Good Instructional Design More Important than Ever in the Modern World? | ReadyT... - 2 views

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    "Although instructional design as a discipline has been around for decades (and probably was at its height in the 1970's and 1980's as a profession, its application and use has diminished in the age of easy to use software and access to and use of Internet. This is partly because it is so easy to create a course of almost any type, add as many "bells and whistles" as you like and then widely distribute it to a given audience. But in paying less attention to instructional design than we should we have lost something important and it is therefore high time we recognized that it is more important than ever in the modern world. After all, instructional design is the approach which helps to keep the process of training, coaching or development of any kind (on or off line) to be well-targeted and on track to meet the needs of the individual(s) at which it is aimed. Good instructional design therefore needs to appreciate that we are open to learning but find the best ways and moments to intervene in which to package it or parcel it up so that it can be successfully delivered. Although the approach is relatively straightforward, there is a best-practice way to conduct effective instructional design and this is shown in the 10-step infographic shown below:"
John Evans

Dragon Quest! A Google Slides Interactive Story - Apps User Group - 7 views

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    "Growing up in the 80's meant reading loads of "Choose Your Own Adventure" books. They were fun, and a little scary, and you died pretty much every time, but they got lots of kids into books. Recently I decided to bring this idea off the page and into the 21st century by using Google Slides to create an online, interactive story. Often we think of Google Slides in terms of linear presentations, with one slide after another in order. However, Google Slides allows you to add hyperlinks to your presentation which can link to other slides within the presentation when clicked. This allows you to create a nonlinear slideshow, where the user can branch off to multiple different slides from any one slide. Linking to other slides can be used to create quizzes where each answer choice leads to a different slide to let you know if you got the correct answer. It can also be used to build an interactive "Choose Your Own Adventure" story where each slide offers choices that lead to different parts of the story. And so was born "Dragon Quest"!"
John Evans

Layout Cheat Sheet for Infographics : Visual arrangement tips - 4 views

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    "[This is part of the Infographic Design Series. Check out the other posts!] Good visual arrangement for infographics is putting together graphic and visual elements in a manner that draws your reader's attention. The key to achieving simple, elegant and attractive content are ample whitespace and a well arranged layout. What is whitespace? White space is as its name defined-space that is unmarked in a piece of infographic or visual representation. It could be margins, padding or the space between columns, text and icons and design elements. Whitespace matters to create visually engaging content A page crammed full of text and images will appear busy. This makes the content difficult to read. It makes you unable to focus on the important stuff too. On the other hand, too much of white space can make your page look incomplete. It is always crucial to remember visually engaging content is usually clean and simple. Here's an example of what I mean. whitespace-matters Understanding common infographics layouts help ease visual arrangement Infographic layouts refer to the arrangement of your visual elements and your content. When you begin working on a piece of infographic, you should have a story to tell hence, you will need to select a layout that best suits your story. Using the right layout will ensure good readability and convey your message well. We have put together a cheat sheet for your quick reference to the right arrangement to use, here are six common ones you can quickly work with. Infographic Layout Cheat Sheet Useful Bait: Works well with most types of data. Rather than focusing on design, it works more for practicality, thus making it easy to read. For instance, a reference sheet where you can print it out and use it over and over again. If your content has many subtopics to a main subject, this layout enables you to segregate them into clean chunks that are easy to consume. Versus/Comparison: This layout is typically split vertically to
John Evans

Educational Leadership:Making a Difference:Overcoming the Challenges of Poverty - 0 views

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    " Learn the secrets to great leadership practices, and get immediate and practical solutions that address your needs. More Permissions ASCD respects intellectual property rights and adheres to the laws governing them. Learn more about our permissions policy and submit your request online. Policies and Requests Translations Rights Books in Translation Home Current Issue Archives Buy Contact Read Abstract Online June 2014 | Volume 71 Making a Difference Pages 16-21 Overcoming the Challenges of Poverty Julie Landsman Here are 15 things educators can do to make our schools and classrooms places where students thrive. Last year, when I was leading a staff development session with teachers at a high-poverty elementary school, a teacher described how one of her kindergarten students had drifted off to sleep at his seat-at 8:00 a.m. She had knelt down next to the child and began talking loudly in his ear, urging him to wake up. As if to ascertain that she'd done what was best for this boy, she turned to the rest of us and said, "We are a 'no excuses' school, right?" A fellow teacher who also lived in the part of Minneapolis where this school was located and knew the students well, asked, "Did you know Samuel has been homeless for a while now? Last night, there was a party at the place where he stays. He couldn't go to bed until four in the morning." I couldn't help but think that if the "no excuses" philosophy a school follows interferes with basic human compassion for high-needs kids, the staff needs to rethink how they are doing things. Maybe they could set up a couple of cots for homeless students in the office to give them an hour or two of sleep; this would yield more participation than shouting at children as they struggle to stay awake. This isn't the first time I've heard of adults viewing low-income children as "the problem" rather than trying to understand their lives. In a radio interview I heard, a teenage girl in New O
John Evans

10 Tips for Creating a Fertile Environment for Kids' Creativity and Growth | MindShift ... - 2 views

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    "There's a common misconception that the best way to encourage children's creativity is simply to get out of the way and let them be creative. Although it's certainly true that children are naturally curious and inquisitive, they need support to develop their creative capacities and reach their full creative potential. Supporting children's development is always a balancing act: how much structure, how much freedom; when to step in, when to step back; when to show, when to tell, when to ask, when to listen. In putting together this section, I decided to combine tips for parents and teachers, because I think the core issues for cultivating creativity are the same, whether you're in the home or in the classroom. The key challenge is not how to "teach creativity" to children, but rather how to create a fertile environment in which their creativity will take root, grow, and flourish."
John Evans

There's no innovation agenda without design thinking - The Globe and Mail - 3 views

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    "Never have design thinking, design practice and creative skills been as important to Canada's future as they are now. Today, competitive success is determined by the ability to understand human needs and desires and to deliver richly imagined ways of addressing them. Many organizations recognize the importance of innovation, but they don't know how to achieve it. The answer is design. Designers allow companies to stay ahead of their customers by anticipating and addressing human needs and behaviours in a complex and changing world. Technology needs to be intentionally designed for and with people. Design creates the experience of a product, system or service, the individual, social and cultural experience, and the value and the impact it has. Design is the bridge between raw invention and application. The essence of design thinking involves empathizing deeply, listening to people and observing them to identify tough problems to address or new opportunities to explore. Design thinking marries systems analysis with outcomes-oriented problem solving. It's relevant to the development and enhancement of services, products and business methods. It's as applicable to large companies as it is to startups and non-profits."
John Evans

Mathematical Mindset Teaching Guide, Teaching Video and Additional Resources - YouCubed - 0 views

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    "We have designed a Mathematical Mindset Guide to help teachers create or strengthen a growth mindset culture. This guide contains five Mathematical Mindset Practices along with links to teaching videos.  The videos all show Jo and Cathy teaching middle school students. There are different stages described in each practice to help capture the journey of a mathematical mindset classroom and the evidence teachers may collect along the way for their own reflection or for discussion with colleagues.  The guide has been designed for teachers to use in the process of self-reflection, or for coaches or administrators to use to encourage a mindset teaching culture. In the interactive version of the guide on this web page, you can click on the arrow buttons in the Expanding descriptors to see a short extract of Jo/Cathy teaching in the ways described. Our goal for the guide is to support a mathematical mindset journey of learning and growth. Teachers can work with the guide individually or in collaboration with others. The guide is intended to be non-judgmental, non-evaluative, and iterative in nature. When using the guide consider the classroom community as a whole rather than the teacher alone. It is also important to note that while the goal of the guide is to communicate all aspects of a mathematical mindset classroom, it is not always possible to find evidence of all practices in one lesson. We encourage teachers, coaches, and administrators to use this guide, and our reflection suggestions iteratively over multiple lessons."
John Evans

Free Technology for Teachers: GE Teach Tour Builder - Create Google Earth Tours for the... - 1 views

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    "GE Teach Tour is a free tool that you and your students can use to create tours to play in the new web version of Google Earth. To get started head to geteach.com/tour/ then enter a title for your tour. The next step is to give your first placemark a title and to enter a description of the location you're featuring with that placemark. To place your placemarks in your tour you can either manually enter latitude and longitude coordinates or you can click on the map to insert your placemarks. Finally, to add images to your placemarks you will have to link to publicly available images that are in your Google Drive account or on another image hosting service like Flickr (by the way, linking to images found on sites that prevent hotlinking won't work)."
John Evans

ASCD Express 12.15 - With Math, Seeing Is Understanding - 1 views

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    "Helping children visualize math is critical to their success in the subject. I recently observed a 5th grade class starting a lesson on area and perimeter. I turned to a girl who was in my class four years earlier and reminded her that she knew the topic. "Yes I do!" she said excitedly. "The perimeter is where you sit along the outside of the rug in morning meeting, and area is the inside of the rug, where the squares are. That's from 1st grade," she said confidently, circling her fingers in the air to represent her thinking. Visual cues, like this one I use with my six- and seven-year-old students, stick and show that envisioning math helps children learn in lasting ways. We teachers can do more to give students internal ways to see the structure of mathematics-to understand types of units and what it means to move between them, and to pull apart and combine numbers. But math instruction is changing. At my school, in the early grades, we encourage children to use their fingers, something that feels so natural to them, to better understand numbers and the numbering system. We might talk about how a "high five" involves using a whole hand, which is really a unit made up of five fingers; while a thumbs-up involves just one segment of that five-part unit. We then go on to using things like beads on a string and, later, place-value disks, which are like poker chips, to help children see and work with numbers, units, and place value."
John Evans

5 Minutes to Change Culture: The 5 to Thrive Challenge | Getting Smart - 2 views

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    "Who doesn't want to improve the tone of the whole day in 5 minutes or less? What better commitment to make in the new year than to positively impact your own life, the lives of those around you, and your school's culture? The science of character strengths and social emotional learning (SEL) is well-documented and quite actionable. All that is needed is a bit of intentional leadership. Click here to download the 5 to Thrive Toolkit! Mayerson Academy, a non-profit professional learning organization, launched the "5 to Thrive Challenge" to encourage education leaders to dedicate five minutes each day over the next month to engage in simple activities that will reframe their thinking and improve the culture in their school. To help get started and frame your thinking, Mayerson Academy provides a free "5 to Thrive Toolkit" that will get you started."
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