Skip to main content

Home/ Literacy with ICT/ Group items tagged agenda

Rss Feed Group items tagged

John Evans

Sustainable Development Goals (SDGs) | UNDP - 1 views

  •  
    "The Sustainable Development Goals, otherwise known as the Global Goals, build on the Millennium Development Goals (MDGs), eight anti-poverty targets that the world committed to achieving by 2015. The MDGs, adopted in 2000, aimed at an array of issues that included slashing poverty, hunger, disease, gender inequality, and access to water and sanitation. Enormous progress has been made on the MDGs, showing the value of a unifying agenda underpinned by goals and targets. Despite this success, the indignity of poverty has not been ended for all. The new SDGs, and the broader sustainability agenda, go much further than the MDGs, addressing the root causes of poverty and the universal need for development that works for all people. UNDP Administrator Helen Clark noted: "This agreement marks an important milestone in putting our world on an inclusive and sustainable course. If we all work together, we have a chance of meeting citizens' aspirations for peace, prosperity, and wellbeing, and to preserve our planet." The Sustainable Development Goals will now finish the job of the MDGs, and ensure that no one is left behind."
Reynold Redekopp

The Agenda with Steve Paikin: Learning 2030 | The Agenda - 9 views

  •  
    TVO program on the future of education
John Evans

There's no innovation agenda without design thinking - The Globe and Mail - 3 views

  •  
    "Never have design thinking, design practice and creative skills been as important to Canada's future as they are now. Today, competitive success is determined by the ability to understand human needs and desires and to deliver richly imagined ways of addressing them. Many organizations recognize the importance of innovation, but they don't know how to achieve it. The answer is design. Designers allow companies to stay ahead of their customers by anticipating and addressing human needs and behaviours in a complex and changing world. Technology needs to be intentionally designed for and with people. Design creates the experience of a product, system or service, the individual, social and cultural experience, and the value and the impact it has. Design is the bridge between raw invention and application. The essence of design thinking involves empathizing deeply, listening to people and observing them to identify tough problems to address or new opportunities to explore. Design thinking marries systems analysis with outcomes-oriented problem solving. It's relevant to the development and enhancement of services, products and business methods. It's as applicable to large companies as it is to startups and non-profits."
Phil Taylor

Guest Post: Award-Winning Teacher on Technology and Learning | The Agenda - 1 views

  • Education is first and foremost about learners
  • social media was about to change forever my role as  "teacher"
John Evans

5 Questions That Promote Student Success in High-Poverty Schools | Edutopia - 1 views

  •  
    "Leaders in high-performing, high-poverty (HP/HP) schools know that success requires more than just high-quality teaching and learning. The entire school, as a system, should work together to develop a common instructional framework that provides a vision of what success looks like. When a ship loses its compass, getting to port becomes a game of chance. It's no different for a school. When a school, particularly one characterized by high poverty and low performance, lacks an instructional plan or framework, progress will be anything but systematic, and more than likely patterns of low performance will continue. Through the collaborative efforts of the leaders and staff, HP/HP schools focus on three kinds of learning: student, professional, and system. These learning agendas influence each other, and leaders in HP/HP schools make the most of this connection to facilitate sustainable improvements in teaching and learning. Professional learning is the adult learning that takes place within a school, while system learning conveys how the school as a whole learns to be more effective. In other words, as people within the school learn, the system learns."
John Evans

The 8 Must Have Skills for The 21st Century Students ~ Educational Technology and Mobil... - 0 views

  •  
    "Here is a wonderful little visual I came across through Edudemic which outlines the 8 skills students need in order to live up to the expectations of the future job market. These skills which are highlighted in the recent report "The Learning Curve"  by Pearson are a big departure from the conventional literacy skills : Reading, Writing, and Arithmetic.That being said, the report also underscored the fact that for kids (in developing countries) to get a grasp of the 21st century skills, they need to first master the basic literacy skills. Developing countries must teach basic skills more effectively before they start to consider the wider skills agenda. There is little point in investing in pedagogies and technologies to foster 21st century skills, when the basics of numeracy and literacy aren't in place."
John Evans

Spring VirtCon 2015 | Digital textbooks and standards-aligned educational resources - 0 views

  •  
    "Let's Grow Together Through Creation, Collaboration and Celebration This year, at Discovery Education's Spring VirtCon, innovative educators will take the lead and run the agenda.  They will share classroom strategies around the creation of authentic work, methods of collaboration and the benefits of reflecting upon and celebrating our work."
John Evans

Micro Formative Assessments: A Powerful Instructional Strategy ExitTicket Systems Level... - 0 views

  •  
    "The point was simple: The more frequent the update in direction, the easier it is to adjust and locate one's goal. Even if the student had a serious disadvantage (i.e. the professor could scurry away), the feedback loop was sufficient guidance. Take the analogy back to academic assessments: How often are students updated about their performance in a typical class? How informative is feedback? Assessment software is not the answer. It is only a component. The underpinning instructional strategy necessary to capture technology's potential to accelerate learning is a micro formative assessment. We need to integrate small checks for understanding into almost every stage of our classroom agendas. And it can't be a teacher asking students, "Does that make sense? Any questions?""
John Evans

Living and Learning with New Media: Summary of Findings from the Digital Youth Project - 0 views

  •  
    This white paper summarizes the results of a three-year ethnographic study, funded by the John D. and Catherine T. MacArthur Foundation, examining young people's participation in the new media ecology. It represents a condensed version of a longer treatment of the project findings.i The study was motivated by two primary research questions: How are new media being integrated into youth practices and agendas? How do these practices change the dynamics of youth-adult negotiations over literacy, learning, and authoritative knowledge?
John Evans

Lisa Nielsen: The Innovative Educator: 7 Ways Social Media Has a Role in Education - 0 views

  •  
    "The Americas Society and Council of the Americas invited me to discuss the role of social media in education with experts and leaders dedicated to advancing and shaping the political, economic, social and cultural agendas of the Western Hemisphere. The purpose was to take what works in New York City and bring it to other education systems. To follow are some ideas I shared that global leaders can bring back to their countries. "
John Evans

Why Make? | Printrbot Learn - 2 views

  •  
    "Schools are busy places filled with competing agendas. At Printrbot Learn, we believe that learning should be hands on. We believe that kids need opportunities to become builders, designers and inventors and that classrooms and schools should be spaces where all learners can pursue their passions. Teachers and students need all kinds of tools to do this. They need paints and clay. They need microscopes and sand tables. They need electronics, robotics and 3D printers. Each of these tools give us opportunities to dream, to imagine, to investigate and to design. We need to build learning spaces which are worthy of the passion and potential of our kids. While skills and tests are part of the reality of education, we want to do all that we can to ensure that kids, their curiosity and passions stay at the forefront of what we do. This is where making needs to be an important part of classroom life."
tech vedic

How to get Windows 8 Blue Login Screen for Windows 7? - 0 views

  •  
    Personalizing the Windows look has always remained in agenda for users, no matter which versions they are running on their computers. Windows 8 brought a new UI,i.e. "Metro Tiles", which received wide acclaimation from computer fraternity. Provoked by the new look, experts at Techvedic thought differently. And, they came with the same UI on Windows 7.
John Evans

Education Week - 1 views

  •  
    "Makers-in the broadest sense, those who make things-and the maker movement have gone mainstream. Featured in articles from the Smithsonian to The Atlantic to The New York Times, today's makers are just as likely to be armed with traditional tools like hammers, anvils, and yarn, as they are with conductive paint, 3-D printers, and computers. They are participating in a movement marked by community norms of sharing, collaboration, and experimentation. They are gathering in libraries, garages, summer camps, and makerspaces. Cities and towns across the United States are paying attention, responding to the buzz with maker-related growth and development: Downtowns are outfitting digital workshop spaces, also knowns as "fablabs"; municipal libraries and church spaces are designating space for making; and now schools are getting on board. It is no wonder that school ears are perked. As businesses, libraries, and organizations lobby for ways to bring making into their domains, schools across the country are building innovation labs. Makerspaces are being carved out, 3-D printers are being brought into classrooms, and hacker/tinkering/maker/tech-ed teachers are being hired-and sometimes trained. There is clear enthusiasm around the tools and the sociocultural impact of maker-related values. Attend a school board meeting where a makerspace is on the agenda and the familiar selling point rings out: Maker education boosts STEM-science, technology, engineering, and math-learning, which will ultimately generate a cohort of innovative, inventive, entrepreneurial-minded young people. But we may be getting ahead of ourselves. The limited research around the cognitive benefits of maker-centered education is only recently emerging. Maker classes, maker curriculum, and maker teachers are being incorporated into educational settings in what appears to be a response to popular media and based, in part, on the hype."
John Evans

Cranky Contraption Exploration - Make: A Diference - 3 views

  •  
    "I have become somewhat obsessed with the concept of automata over the past month or so.  I have seen multiple iterations of cardboard automata.  The Tinkering Studio has a FANTASTIC pdf which explains the basics as well as facilitation tips for educators. I had this on my agenda to work into my makerspace this year, but it was when I saw this video that my imagination was set on fire: "
Nik Peachey

ELTons winners for 2016 | English Agenda - 1 views

  •  
    ELTons winners for 2016 https://t.co/hudEISUm74 #elt #esl #tesol #tefl #edtech #elton #innovation https://t.co/7ej0SY2R3Z
1 - 20 of 32 Next ›
Showing 20 items per page