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John Evans

Future Uses for the iPad in the Operating Room: a Game Changer ? - 2 views

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    "uture Uses for the iPad in the Operating Room: a Game Changer ?"
Phil Taylor

The Biggest "Game-Changer" in Education | The Principal of Change - 5 views

  • “What do you see as the big ‘game changer’ in education?”
  • The real game changer isn’t something external; it is internal.  It is the way we think and grow.  It is moving from that “fixed” mindset about teaching and learning, and moving to the “growth” mindset.
  •  Change is the one constant that we will always have in our world and if we do not grow and learn to embrace it, then we will become irrelevant.
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    "Change is the one constant that we will always have in our world and if we do not grow and learn to embrace it, then we will become irrelevant."
John Evans

The Top 25 Most Disruptive Apps Of 2012 - Business Insider - 2 views

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    "This was a huge year for apps. Apple's App Store surged to more than 700,000 apps and is still growing. Google's Android Play Store also swelled to around 700,000 apps as of October 2012, significantly closing the gap between the two rivals. As the year nears a close, we took a look at some of the industry game changers of 2012."
John Evans

The Mathematics of Design - Fibonacci, Fractals & Polyhedra - 5 views

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    "It is common for people to group themselves into two categories; those who are good at art or design, and those who are good at math or science. The reason for this is that many people believe that the skills needed to be successful in creative services do not relate to the skills that are required to be successful in the analytical. Even though mathematics is in the list of the most difficult college classes, in reality, nothing could be further from the truth. Many design concepts, such as symmetry, have direct ties to mathematical concepts and discoveries. So, if you are an artist or a designer, there is a good chance that you are already incorporating math into your work, you just may not be doing it consciously. Here are some very specific ways that mathematics has not only influenced design but has acted as a true game changer."
John Evans

Reboot: 5 Resources for Teacher Inspiration | Edutopia - 2 views

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    "Is the school year winding down? Do you need a reboot to help get through a challenging month? Inspiration can come from many places. From the smile on a student's face, to a great conversation with parents, to an episode of a favorite television show that provides an idea for the next day's lesson, small moments can be game changers when we need to reboot and recharge. When I was a classroom teacher, those days after a long break or in the midst of a period without a moment to catch my breath could make it hard to find inspiration in everyday moments. In this list of resources for teacher inspiration, you'll find a handful of different websites and apps to energize your lesson, lighten your mood, and inspire you to persevere through a challenging part of the school year. These might become part of your daily or weekly routine, or something that you turn to for a dose of inspiration to reboot during a tough time of year. If you've tried one of my favorites or have another to add to the list, share your top resources for finding inspiration in the comments at the end of this post."
John Evans

Why Tablets Are Great For Classrooms - Edudemic - 0 views

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    "Desktop, laptop, tablet, or mobile phone/smartphone, there sure are a multitude of options when it comes to classroom technology. You may be stuck with one or the other, but if you have a choice, what option will be the best for your students? The handy infographic below takes a look at why tablets are a game changer for education. So whether you're in the process of selecting (or at least lobbying the administration for) your classroom technology or if you just don't get what all the hype is about, keep reading to learn more!"
John Evans

5 Important Web Tools Students Can Use to Create Educational Games ~ Educational Techno... - 5 views

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    "The gaming trend is gaining more and more ground within the educational landscape. Online games are being integrated into students learning strategies and while they are not a game changer, they do seem to have a promising potential in education. As Dr Jackie argued , the use of games for educational purposes have undergone three main phases and in each phase games have been repurposed in such a way as to align with the ethos of that phase. In education 1.0, online games which are nothing else but electronic worksheets were played in one unidirectional way and there was only way correct way for players to win ; in education 2.0 commercial games have made it into the educational scene and teachers and students started using them, examples of these games include: SIMs, World of Warcraft, Portal. However, in education 3.0, learners are not only using these commercial games in unique ways but they are also using several platforms to create their own games."
John Evans

Learning Must Come First. Always.: 5 Simple Ways To Incorporate GarageBand for iPads In... - 0 views

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    "Your school has spent a lot of money on those iPads, and their skilful deployment in music lessons can be a real game-changer for both specialist and non-specialist classroom teachers. Unsure where to start? Transformance Music's Ben Sellers shares five simple ideas to incorporate GarageBand for iPad into your music lessons at KS1, 2 and 3."
John Evans

Perspective: A Game Changer in the Classroom and in Our Lives | Edutopia - 3 views

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    "What is perspective? What does it have to do with teaching, leadership, and learning? The Oxford English Dictionary defines perspective as: "A particular attitude toward or way of regarding something; a point of view." Blending this definition into our instruction, classroom cultures, and relationships, perspective drives all we are and do in our classrooms. Perspectives are bundles of beliefs, a mindset that we each embrace determining how we see one another, our experiences, and possibilities or lack thereof. As teachers, our perspectives directly impact student emotions and their learning, because emotions are contagious."
John Evans

Building Learning Keynote - Making the Case for Making in Schools | K12 Online Conferen... - 0 views

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    "Presentation Title: Building Learning Keynote - Making the Case for Making in Schools Presentation Description: The Maker Movement is a revolutionary global collaboration of people learning to solve problems with modern tools and technology. Adults and children are combining new technologies and timeless craft traditions to create exciting projects and control their world. The implications are profound for schools and districts concerned with engaging students, maintaining relevance, and preparing children to solve problems unanticipated by the curriculum. The technological game-changers of 3D printing, physical computing and computer science require and fuel transformations in the learning environment. K-12 educators can adapt the powerful technology and "can do" maker ethos to revitalize learner-centered teaching and learning in all subject areas."
John Evans

The Value of Establishing a Culture of Thinking in the Classroom - 1 views

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    "If "children grow into the intellectual life around them" (see L.S. Vygostky's Mind in Society), then what kind of intellectual life are we providing to the students in our classrooms and schools? Teachers all over the world have had to accept the compromise of focusing more on delivering prescribed curriculum than developing understanding - test-taking rather than learning. This, among other reasons, is why strategies focused on ingraining cultures of thinking have been such game changers in many of today's classrooms. One good example of this that I've worked with is the Cultures of Thinking Project, led by Ron Ritchhart as part of Harvard's Project Zero. The Cultures of Thinking Project focuses on two main ways of moving towards cultures of thinking: the eight cultural forces that act on a classroom, and documentation. Curious as to what that means? Continue reading for more."
John Evans

I'm a Neuroscientist. Here's How Teachers Change Kids' Brains. | EdSurge News - 2 views

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    "Teachers change brains. While we often don't think of ourselves as brain changers, when we teach we have an enormous impact on our students' cognitive development. Recent advances in educational neuroscience are helping educators understand the critical role we play in building brain capacities important to students' learning and self-control. To understand how teachers change the brain, we need to begin with a reasonably new understanding of the biology of learning. The human brain is an experience-dependent organ. Throughout our lives, the cerebrum-the largest portion of our brain-fine-tunes itself to adapt to the world around us. The scientific term used to describe this is "neuroplasticity, " which involves three processes."
John Evans

Seeing AI: Leveraging artificial intelligence to better view the world - @joycevalenza ... - 0 views

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    "I've been writing about apps for a long time, but they are not of equal importance. Microsoft's free Seeing AI app may be a game changer for people with visual impairments.  The research project is designed to turn "turn the visual world into an audio experience," narrating the world for those who cannot see it, in real time using artificial intelligence."
John Evans

The Student-Centered Math Class | Edutopia - 0 views

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    "Close your eyes and picture the most recent math class you taught. Who is doing the math? Who is doing the talking? Who is doing the thinking? Three years ago, my answer would have been "me"-the teacher. My students were doing math, but I was probably telling them how to think and what to do most of the time. My big aha moment was being introduced to the research of Peter Liljedahl, a professor at Simon Fraser University. Liljedahl proposes three strategies that you can implement in order to create what he calls the thinking classroom: Start with good problems, use visibly random groups, and work regularly on vertical nonpermanent surfaces. I started using these three strategies in my math classes, and they have been an absolute game-changer. I can confidently say that my students now do most of the thinking and talking in my classroom."
Phil Taylor

We Needed to Talk about 21st Century Learning....So We Did! | Digital Learning Environm... - 5 views

  • Technology is a game-changer
  • There is a lot of research
  • Teachers are the key
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    "We Needed to Talk about 21st Century Learning....So We Did!"
Phil Taylor

Why Google+ Could be a Game-Changer in Higher Education - Century College Marketing Pro... - 4 views

  • instructors have blasted Facebook (and rightfully so) for its poor privacy protections.
  • Google+ allows a person to place all of their contacts into Circles, allowing a user to control with great precision who among their contacts will have access to which bits of shared content.
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