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steve t

Willem2 - Uploads, Repairs and Updates - Trainz Discussion Forums - 0 views

  • These items will be available later on today from the download station. KUID2:97008:29801:2 - Qroadsign Beware Trains KUID2:97008:29802:2 - Qroadsign AngleCrossing
steve t

Railway Freight Operations - 0 views

  • Freight Forwarding Operations
steve t

Trigger Help - Trainz Discussion Forums - 0 views

  • The best way to learn about triggers is het up a new track and draw a line of track that goes from one side of the start grid to the other side,
steve t

TPR Forum :: View topic - Scenarios that use SCS2006 - 0 views

  • Route: Crewe - Scenario: 50 Trains Scenario: Goods Yard 1
steve t

Razorback Railway FAQ - How To Delete Scenarios/Activities And Other Assets - 0 views

  • Deleting Assets In TRS2006My grateful thanks to Dave dh2k3 who kindly provided the following information:Go into CMP.Click on the Search tab on the left hand side.Select Category > SessionsClick the + signSelect Location > LocalClick the + sign againSelect Builtin and choose the != (not equal) signClick ApplyRight-click on the item that you want to delete and select Delete
steve t

trainzobjectz.co.uk - 0 views

shared by steve t on 21 Oct 09 - Cached
  • 60009Christmas Lights Layouts and Scenarios 100007Proteus Yard2 100022PROTEUS2 (scenario)
steve t

TrainzObjectz - Proteus Yard 2 (TRS2006) - 0 views

  • Proteus Yard is a mythical goods yard serving a small industrial estate containing eight different industries. The layout uses the Trainz 1.3/UTC scripting to deliver a number of random trains of wagons which must be sorted and delivered to the various factories on the estate.
steve t

Portals - Trainz Discussion Forums - 0 views

  • Happy to detail the Basic Portal setup that I have used to get 40 - 50 car consists emerging from, on the route I use on TRS2006. Please note that this is what works for me and therefore may not work for you. The portal is sited on straight track that runs for nearly 3 baseboards with at least one (1) junction along the length of track and one 04 signal (absolute) protecting that junction. The back end of the portal is 140 metres in from the far edge of the board in approximately the middle of the edge. The business end of the portal is approximately 1420 metres from the signal and the signal is a further 50 metres from the junction. From the junction to the join in the baseboard with the rest of the layout is another 210 metres approximately.
  • ou need to programme the commands you want when you set the trains up in the portal config box. The portal config box is opened when you select the ? of the scenery tab and click on your portal. All in surveyor of course.
  • To save you constructing lots of repetitive commands, you could set up a series of commands using the "schedule library" rule which you need to add to your session, and then activate the "copy commands from" in the driver commands. Both accessed via the "edit session rules" icon in surveyor. You can then use the "copy commands from" instruction in the portal dialog box to copy your pre-constructed commands over from the schedule library you set up previously
steve t

Prototype Operations in Trainz - Page 6 - Trainz Discussion Forums - 0 views

  • In Surveyor, under Main Menu, select Edit Session. In the window that appears, highlight the Portal Schedule rule and click on edit. There you can remove and add individual cars to a scheduled train. __________
steve t

Portals puzzle - Trainz Discussion Forums - 0 views

  • The alternative (if you must have that particular make up of train) is to investigate the rules that are available on the DLS. If I remember correctly, either the Central Portal Control (CPC) or UnPortal Rule can create a train at a trackmark without using a portal.
steve t

Guide to setting up single line routes without AI locking your junctions!! - Trainz Dis... - 0 views

  • The Problem The problem we get with single line routes is the AI will lock the junction out of a passing loop, meaning for you to gain access to pass the AI you have to stop the AI's commands so it will free the loop. If you
steve t

How do I set a trigger? - Trainz Discussion Forums - 0 views

  • Additionally, there are commands available that will check the status of industries, then once they need servicing you can have a train deliver to them or pick up from them.
  • You might check out atilabarut's message rules. Download these and read: PostMessage,<kuid:131986:210002> WaitForMessage,<kuid:131986:1029> WaitForMessage,<kuid:131986:210005> You can put these rules in the driver schedule without the need for programming expertise.
steve t

Yard Problem - Trainz Discussion Forums - 0 views

  • Have you tried this template? http://members.westnet.com.au/nightc...template01.jpg Do a search on the DLS for CS_Yard and you will find it, CS_Yard Template_1 (KUID: 37522:9972). Lay your track along the template, then use the "straighten track" tool on the section in yellow sections like so, you will end up with this... http://members.westnet.com.au/nightc...template02.jpg I use this one all the time to create yards.
steve t

Help on driver setup please (basic 101?) - Trainz Discussion Forums - 0 views

  • Layout: One baseboard, one straight track. In order: Where the loco starts Trigger TR1 Trackmark TM1 Trackmark TM2 Trackmark TM3 (It helps to put a building alongside each trigger/trackmark so you know where they are when driving)
steve t

Guide to setting up single line routes without AI locking your junctions!! - Trainz Dis... - 0 views

  • So if you are trying this out, please use Trigger rule instead of Trigger check Unless you have managed to get it working with Trigger Check.. to me it appears to do nothing at all
steve t

random portal train selection - Trainz Discussion Forums - 0 views

  • Well yes. Central Portal Control lets the portal select a consist at random from a list that you provide when setting up the portal instructions. It will also emit in sequence if you so desire.
  • Likewise Portal Basic - default 'Emit Train' condition is a random train from an inputed list.
  • I use Portal Timetable Rule KUID2: 61392:2002:1
  • ...1 more annotation...
  • Both Portal Control options work well. You can make life much easier by also using the Schedule Library available from the JS Trainz Rules Factory (among many other very useful utilities). The Library enables schedules or part schedules to be named, saved and recalled. Saving much tedious repetition in setting up individual train schedules. Chris
steve t

Two or more triggers, triggered in order? - Trainz Discussion Forums - 0 views

  • Two or more triggers, triggered in order? How do I make two or more triggers work in order? So you could define the direction a train has to go over triggers to set a junction..
steve t

trigger rule for junction switch - Trainz Discussion Forums - 0 views

  • For anyone interested in this issue, the above solution actually does NOT work as intended. More on this in this thread: http://forums.auran.com/trainz/showthread.php?t=30085 I did however solve the bridge-signaling problem in another way, it's posted here: http://forums.auran.com/trainz/showthread.php?t=30147 __________________
steve t

signals by lift bridge - Trainz Discussion Forums - 0 views

  • The bridge I am talking about is on the DLS and called "Tocumwal x"
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