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steve t

loco motive? - Trainz Discussion Forums - 0 views

  • I used TRS2006 CMP to clone ATSF C44-9W,<kuid2:113556:2915:1> then opened it for Edit in Explorer. Changed it to a piece of rolling stock by editing the config.txt file as follows: 1. Change the Category-Class to XB 2. Change the enginespec to kuid:-1:42004201 3. Change engine 1 to engine 0 4. Deleted the enginesound and enginehorn lines 5. Deleted the script and class lines 6. Edit the kuid-table to agree with the items deleted. Save and commit. Bo
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    I used TRS2006 CMP to clone ATSF C44-9W, then opened it for Edit in Explorer. Changed it to a piece of rolling stock by editing the config.txt file as follows: 1. Change the Category-Class to XB 2. Change the enginespec to kuid:-1:42004201 3. Change engine 1 to engine 0 4. Deleted the enginesound and enginehorn lines 5. Deleted the script and class lines 6. Edit the kuid-table to agree with the items deleted. Save and commit. Bo
steve t

the White Pebble Rapids Rail Road, Narrow gauge railroad in Ontario, Canada. [howto page] - 0 views

shared by steve t on 24 Feb 09 - Cached
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    How to use Topo Maps in Trainz by colorado71 A. USING OF GLOBAL MAPPER 1. Configuration of Global Mapper Install Global Mapper on your computer. Download custom_shaders rar from http://trainz.uv.ro/tutorial/files/custom_shaders.rar Unpack the archive and copy the file custom_shaders.txt in the installation folder of Global Mapper. Run Global Mapper and select the option spectrum_trainz from "shader" bar on the program's tool bar. 2. Georeference your topo map Select the map (scanned map, satellite image, topo map etc.) you want to reproduce in trainz. You must know the geographical coordinates (latitude and longitude) of two points on it, so you can georeference it with Global Mapper. From the File Menu of Global Mapper select "Rectify (Georeference) Imagery" click OK and select your image. Open it and the dialog box "Image Rectifier" will appear. Zoom the image over the first point of which coordinates you know, select it, insert its latitudinal and longitudinal position as __/__/___ (for example 21/38/45) and press "add GCP to list." Proceed in the same manner with the second point. Save the image as GeoTIFF. 3. Select your future trainz map a) Open the map thus created with GlobalMapper. From the File Menu select "Export Raster and Elevation Data" - "Export GeoTIFF." In the dialog box which appear select "Export Bounds" and press "Draw a Box." Select the area of your future trainz map and save it as GeoTIFF. b) From the File Menu select "Download Online Imagery/Topo/Terrain Maps" (or simple open the DEM map for the area of your image map). Select the server from which you want to download the digital elevation map (http://seamless.usgs.gov/ or http://srtm.csi.cgiar.org/ for example) and then press OK. From the File Menu select "Export Raster and Elevation Data" - "Export DEM," then select "Export Bounds" in the dialog box, and finally, press "Reset to Last Exported Bounds." B. USING OF MICRODEM 1.
steve t

Can't delete a file? Try Delete Doctor =) - Trainz Discussion Forums - 0 views

  • Just wanted to let you know of a useful freeware program called Delete Dr. by Kevin Solway. I recommended his plain backup before (and use it to back up my trainz files because it will only update changed files =) ). I was having a problem deleting a .tif in windows...I guess windows can't delete files with previews or something but anyhow, I downloaded this and presto, the file I could not delete was gone (delete file via DOS short name option). You can get this program and plain backup at: http://www.theabsolute.net/sware/
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    I use a program called Unlocker Assistant. This program will tell you what other program has the file locked and you can then decide whether or not to unlock the file. Regards
steve t

Built-in Assets Removal - Trainz Discussion Forums - 0 views

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    Hi, Thanks for reply. I,ve managed to do what I wanted after reading another thread. This was the procedure I did. Opened up CMP - disabled the built-in asset I wanted to get rid of - then opened that asset for editing. Opened up Windows Explorer - found the open asset in the 2006 editing file - cut and pasted the asset folder to My Documents and then deleted the folder. (It does not work if you try and delete the folder directly from the editing file) Re-0pened CMP and then started up trainz from CMP. Loaded up the route - every instance of that asset will have disappeared - then click "Delete Missing Assets" and save. Tidy up CMP by using the "revert" option on the asset. Is there an easier way of doing this??? Regards, John (My apologies to the member who give me this idea. I cannot 'refind' the thread to give you acknowledgement.)
steve t

Removing invisible items - Trainz Discussion Forums - 0 views

  • What I did (TS2009, but I think it will work for TS2006) is in CMP, create a back-up of the asset you want to remove. Then delete the asset from the database. This will only work for assets not built in, as you cannot delete built-in. Once the asset is deleted in CMP, go back into TS, and use the "Delete missing assets" function. I do not think that just disabling the asset in CMP will do anything. Disabling only makes the asset no longer available in the Surveyor menu, but does not remove it from the route.
steve t

Razorback Railway FAQ - How To Delete Scenarios/Activities And Other Assets - 0 views

  • Deleting Assets In TRS2006My grateful thanks to Dave dh2k3 who kindly provided the following information:Go into CMP.Click on the Search tab on the left hand side.Select Category > SessionsClick the + signSelect Location > LocalClick the + sign againSelect Builtin and choose the != (not equal) signClick ApplyRight-click on the item that you want to delete and select Delete
steve t

Trainz/Removing Unwanted Assets - Wikibooks, collection of open-content textbooks - 0 views

  • The only problem is that you may delete a dependency that's used by another route. You won't find out until you look at all the routes you have installed and look for the missing dependency flag (or try to load the route). One way of reducing the impact is to archive the route and its dependencies (create a new archive for deleted routes). Carry on as before - deleting everything - if you need a deleted asset CMP will pull it from the archive. Once
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    Trainz/Removing Unwanted Assets
steve t

trigger rule for junction switch - Trainz Discussion Forums - 0 views

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    a session contains all trains and industry instructions etc. If you open the route only as long as you do not delete, rename or alter a sequence that the session uses it will be fine. You can add scenery, texture, create new areas of the route and save. the session will still work. Open your existing session then save it as a different name (Default rule). Now delete all the trains and you are left with only the rules you set up. Save this as the default rule session. When you open this next time all the rules you set up are ready to go without having to redo them, just add trains for a new session and save under a different name in order that the default rule session is not altered. Uploading the route and the default rule session gives everyone the basic setup __________________ http://www.auran.com/TRS2004/DLS.php...textsearchID=1
steve t

Trainz/Industries and Products - Wikibooks, collection of open-content textbooks - 0 views

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    Unfortunately both copies of the flowchart have the following misprints: * An arrow should be added from General Goods to Airport. * The arrow from 20/40ft Containers to Airport should be deleted. * The arrow from Crude Oil to Airport should be deleted.
steve t

Missing texture file - Trainz Discussion Forums - 0 views

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    "Error looks like a sound asset. Some sound assets have a WAVE.TEXTURE image file, Trainz doesn't like these anymore, best fix is get PEV's Texture2TGA and when the item is Open for Edit, use the program mentioned to convert the WAVE.TEXTURE file to WAVE.TEXTURE.TXT and WAVE.TGA files. Then you can delete the WAVE.TEXTURE file and Commit fine. If you don't have it, search the web for PEV Testure2TGA you should find the site with it and other Trainz tools. "
steve t

Handy Utility - Trainz Discussion Forums - 0 views

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    Hey everyone, I just purchased a renewal to my spyware sweeper, and it came with a nice little utility called "window washer". It's something I'd recommend looking into. It cleans up all your unwanted files, and cleans up empty space (for remnants of deleted files, programs, etc). My computer runs like its new after using it the first time.
steve t

replacing .pm with .im - Trainz Discussion Forums - 0 views

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    "After running the PM2IM routine to create an .im file, then deleting the .pm file, I still always get the error about progressive meshes. It's like in some file other than the config.txt there is some reference to the old .pm file. This occurs every time I try replacing .pm with .im files, no matter what asset. Is there some step I'm missing, besides creating the .im file? "
steve t

Unwanted extras from downloaded layouts - Trainz Discussion Forums - 0 views

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    "Here is one way. Open CM and click on installed. Then right click on the asset. If "view dependant assets" is grayed out delete it.H __________________ 2009 all the way "
steve t

Trainz Discussion Forums - View Single Post - Error: The *.texture.txt file is missing ... - 0 views

  • Jeff, I downloaded that kuid and get this error window: Warning: Tag 'autoanimation' in the container 'scenery' is obsolete. Warning: The *.texture.txt file is missing for texture resource 'C:\Program Files\Auran\TS2009/local/hash-E7/content 985rc5j735/wave.texture'. Error: The Tag 'credit:' is not permitted within a container of type 'scenery'. Error: The Tag 'thanks' is not permitted within a container of type 'scenery'. Notice that the first 2 lines are warnings, not errors. They have a yellow triangle with an ! in it. This means you can ignore them. The last two lines start with a red circle with a white X in it and are errors. The assets will work as is but if you want to get rid of the 'errors', edit the config.txt file to delete the offending lines.
steve t

Free File Hosting Made Simple - MediaFire - 0 views

  • Shared Folder 'MyFiles' Search My Files: My Filesnsrr's Shared Files / MyFiles Close Sharing Tab
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    dnld
steve t

Track Radius - Trainz Discussion Forums - 0 views

  • There is a track radius tab to find the radius of track...but when I lay track I like to have a full circle of "FT 15 Degree 250 Meter Radius" Fixed Track. I keep this on all layouts, and never delete it...when I need it, I slide it across the route, and lay track on it using the "Hold Shift" key method of laying track. Then when I am done laying track, I slide the circle of track out of the way, and put it asside on my "Painters Pallet" of often used assets, that I have on a out of the way on a unused baseboard. The PRR Horseshoe Curve is the equivilent of "FT 15 Degree 200 Meter Radius" Fixed track. Some branch lines use much tighter fixed track equivilents. It seems that this is the only way to get a perfect circle of track in Trainz. __________________
steve t

Recommended routes? - Page 2 - Trainz Discussion Forums - 0 views

  • Not to sure why the routes you are downloading have so many "missing assets". I rarely have this problem. One solution might be to change your settings in CMP. In CMP go to FILE - SETTINGS - MICELLANEOUS and untick "Suppress Asset Warning in Trainz" Make sure "Automatically commit" is ticked also. Next time you try an run a route that you know has missing assets, make sure you are connected to the internet. Before the route loads you should get a screen that give you the opportunity to "find missing assets". Click on that and your system will open CMD and try and find the missing assets. If those missing assets are on the download station it should find them, and you should be able to download them. If they not on the download station/CMP you will then have to try and find them on third party sites. Which can be very frustrating.............. Cheers, Mac.
  • The small G&D is mine. I don't remember if I put a run around in Daphetid. I don't think so because the prototype didn't have one, and there's no turntable up there anyway. I assure you, if you put some track there for a runaround, you won't hurt my feelings. Enjoy yourself. If you download a layout and you don't like it, you can delete it in Content Manager. You should also get Trainz Object. It works great for TRS04. I'm not sure how I lived without it. Click on my link below and check out my toys. I also did the Minato Railway, which was the first Japanese prototype on the DLS. We didn't have nearly as much Japanese content back then, but I think it came out okay. I'm also still fond of the Furuya layout and Makatini Junction. (both fictional) Claude
  • c. a centerpiece of all but the Mad River route is the 16 portals and the opportunities they give for introducing plenty of challenge in operations against a steady movement of trains that have priority over yours.
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  • I find the Niddertalbahn one of the best routes made for the simulator.
  • "Ffestiniog Railway." Narrow gauge, very enjoyable to operate.
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    tokkyu40
steve t

Prototype Operations in Trainz - Page 7 - Trainz Discussion Forums - 0 views

  • DAP wrote: Your suggestion worked. First, I removed the assets from the route. Then I copied my library and portal assets to a cdp. Then deleted the original copies listed in CM2. I then loaded the the route (the library asset was still there and doing it's init routine). Then save it. Upon loading it again, the persistance was broken and the library functions were no longer happening.
steve t

TPR Forum :: View topic - Adding/deleting AI train on trigger - 0 views

  • You'll need to be a bit cunning with this one. I'd go with something like this in your Scenario thread... Scenario OnAnnouncement Make_AI_Train AddTrainToRoute My_AI_Train And then in the PlayerTrain thread you'd need something like this... PlayerTrain OnTrackMark TrackMark_X Announce Make_AI_Train So when the PlayerTrain hits TrackMark_X the Scenario thread will see the announcement and add My_AI_Train to the route. Make sure that you're not going to hold up absolutely everything in the Scenario thread though.
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