Gothic Trail of Horror,<kuid:52255:101032> has one session, Horse Ride,<kuid:52255:101034>
These dependencies are all on the DLS:
Tree of Heaven 25m,<kuid2:33404:22651:3>
wagon stagecoach - trotting,<kuid:63290:9017>
“Dead tree 11 15m,<kuid:33404:22742>
“Dead tree 11 20m,<kuid:33404:22743>
“Dead tree 11a 20m,<kuid:33404:22744>
“Dead tree 11a 15m,<kuid:33404:22746>
Evil Laugh,<kuid:45203:100310>
Skeleton sitting,<kuid2:45676:135001:1>
KB coyote,<kuid:52682:39077>
Dancers,<kuid:67261:26634>
GCD Building2,<kuid:146639:28104>
GCD Building10,<kuid:146639:28125>
These kuids are not in Gothic Trail of Horror nor the session:
52682:39020
51682:39214
51682:39274
51682:39373
Bob
Richard,
Here are the TS2009 regions with cars. Pick one and use its kuid in the route.
Australia,
United States,
France,
HP-Trainz Region Elbtal,
SDW.2.1 Region Thuringen Romantik,
PTP Region,
Bob
I used TRS2006 CMP to clone ATSF C44-9W,<kuid2:113556:2915:1> then opened it for Edit in Explorer. Changed it to a piece of rolling stock by editing the config.txt file as follows:
1. Change the Category-Class to XB
2. Change the enginespec to kuid:-1:42004201
3. Change engine 1 to engine 0
4. Deleted the enginesound and enginehorn lines
5. Deleted the script and class lines
6. Edit the kuid-table to agree with the items deleted.
Save and commit.
Bo
I used TRS2006 CMP to clone ATSF C44-9W, then opened it for Edit in Explorer. Changed it to a piece of rolling stock by editing the config.txt file as follows:
1. Change the Category-Class to XB
2. Change the enginespec to kuid:-1:42004201
3. Change engine 1 to engine 0
4. Deleted the enginesound and enginehorn lines
5. Deleted the script and class lines
6. Edit the kuid-table to agree with the items deleted.
Save and commit.
Bo
I normally create these routes for Virtual Railroader without any custom material so that you will not need to download additional material. For this route there are three items that are custom made, and which are available from the Trainz Download Station (DLS). I have added them to this route to enhance your enjoyment. They are all parts of one unit called a "Signal Box with Interior View."
I wrote an article in the 1 May 04 issue of VMRJ entitled "Thinking Inside the Box" that details the use of the Signal Box. It might help to read that article and get an understating on how the Signal Box is installed and used. The Signal Box was first created by Jetstreamsky and then updated for TRS2006 by Alex23. The KUID numbers below are for the updated unit.
Signal Box With Interior View
kuid:193148:1198
SignalBox Interior
kuid:193148:1196
Signal Box Telegraph Office Clock
kuid:193148:1197
How to use Topo Maps in Trainz by colorado71
A. USING OF GLOBAL MAPPER
1. Configuration of Global Mapper
Install Global Mapper on your computer. Download custom_shaders rar from http://trainz.uv.ro/tutorial/files/custom_shaders.rar
Unpack the archive and copy the file custom_shaders.txt in the installation folder of Global Mapper. Run Global Mapper and select the option spectrum_trainz from "shader" bar on the program's tool bar.
2. Georeference your topo map
Select the map (scanned map, satellite image, topo map etc.) you want to reproduce in trainz. You must know the geographical coordinates (latitude and longitude) of two points on it, so you can georeference it with Global Mapper.
From the File Menu of Global Mapper select "Rectify (Georeference) Imagery" click OK and select your image. Open it and the dialog box "Image Rectifier" will appear. Zoom the image over the first point of which coordinates you know, select it, insert its latitudinal and longitudinal position as __/__/___ (for example 21/38/45) and press "add GCP to list." Proceed in the same manner with the second point. Save the image as GeoTIFF.
3. Select your future trainz map
a) Open the map thus created with GlobalMapper. From the File Menu select "Export Raster and Elevation Data" - "Export GeoTIFF." In the dialog box which appear select "Export Bounds" and press "Draw a Box." Select the area of your future trainz map and save it as GeoTIFF.
b) From the File Menu select "Download Online Imagery/Topo/Terrain Maps" (or simple open the DEM map for the area of your image map). Select the server from which you want to download the digital elevation map (http://seamless.usgs.gov/ or http://srtm.csi.cgiar.org/ for example) and then press OK. From the File Menu select "Export Raster and Elevation Data" - "Export DEM," then select "Export Bounds" in the dialog box, and finally, press "Reset to Last Exported Bounds."
B. USING OF MICRODEM
1.
I'm guessing from looking in CM2 at his assets and what they are used in:
Bad Schandau - Decín kuid:46162:1455
Thueringen Romantik Strecke kuid:121616:1001
Winter in Germany kuid2:143919:27565:1
I'm guessing from looking in CM2 at his assets and what they are used in:
Bad Schandau - Decín kuid:46162:1455
Thueringen Romantik Strecke kuid:121616:1001
Winter in Germany kuid2:143919:27565:1
Download site for Skodatrainz reskins">Skodatrainz - soundsThis is a cached version of http://www.skodatrainz.co.uk/11.html. Diigo.com has no relation to the site.x HomeDownloadsLinksLoco'sMU's (Diesel)MU's (Electric)</spa
Hi PikeWake,
Yes it is possible so long as you have enough patience, it will take quite a lot of commands. Extra commands you will need are "Couple At Trackmark" kuid 57145 81100 "UcouplezFrom" kuid 66277 80005 "Uncouplez" kuid 66277 80000"Hornz" kuid 66277 80001
You will also need trackmarks on each siding both the pick up sidings and the drop off sidings and one on the main exit line.
Bill69 has already said what is needed. You need to add to the track two trackmarks, one at the buffer end (not to near the buffer as the buffer stop will effect it) and one just inside the junction. Do this for each spur and name the trackmarks (say 101B at buffer end and 101J for junction end).
Commands would be :-
couple at trackmark 101J
uncouplez from two
couple at trackmark 102J
uncouplez from four
couple at trackmark 103J
uncouplez from six
drive to trackmark 001B
uncouplez
Then repeat the above using the names of the next spur.
Yes, there is one on the DLS. I have used it with 2004 and 2006, but have not yet tried ot with 2009. I do not forsee any problems though, as all driver commands I have tried so far in 2009, and I use a lot of them, work just fine.
It is called "Move Turntable", and the kuid is:
KUID2: 131986:180156:1
The kuid is on the DLS make sure you select all versions. You will also need the Input table KUID:131986:1012. Name your turntable and enter the information into the input table as turntable,name,? The ? being the number of movements the turntable you are using can move befoer it gets back to its start position.
I hope there is a way to fix them. And if we know how, I have to fix about 200 kuids with the same problem, but that's no problem.
1942-39042 --- Error: Texture 'night/Fire_Station.texture' is missing or could not be loaded for mesh 'hash-8B\content 06p5pfic13\night\night.im'.
Fix-Open for Edit in Explorer. Copy fire_station.tga and fire_station.texture.txt from Fire Station 1942 folder to the night folder. Save and commit.
1942-39100 -- TS2009 CM2 view assets version shows that this kuid has been replaced by 1942-39042.
2-33404-502077-2 TS2009 CM2 view assets version shows that this kuid has been replaced by kuid2:33404:502077:3.
Your cattle question...the reason you can't send your AI driver to the packing plants is the way the layout is setup for the Class 1 trains that are running. If you look at the layout in Surveyor you will see that there are direction arrows so they keep to their tracks. What I did was save the layout under a different name and do away with the Class 1(remove the portals) and use the tracks for normal dual track setup. Remove the direction arrows and sort out the signals and you have a great railroad freight system that can run from one end of the layout to the other with a number of consists at the same time. I still keep an original version of the layout because I enjoy doing the great sessions that Phil has created.
There is a flour hopper on the DLS, VR VPFX kuid 2:1854:1596:1 O So Lite.
There is also a plain one, kuid 2:1854:1595:1.
Another hopper you might find handy is the VR JX kuid 50567:108979
I'll try to work more with that Beth gondola 86311:999116 and looking at the config.txt, although I think I'm not informed enough to understand that stuff yet, BUT maybe I could understand it!
Additionally, there are commands available that will check the status of industries, then once they need servicing you can have a train deliver to them or pick up from them.
You might check out atilabarut's message rules. Download these and read:
PostMessage,<kuid:131986:210002>
WaitForMessage,<kuid:131986:1029>
WaitForMessage,<kuid:131986:210005>
You can put these rules in the driver schedule without the need for programming expertise.
These items will be available later on today from the download station.
KUID2:97008:29801:2 - Qroadsign Beware Trains
KUID2:97008:29802:2 - Qroadsign AngleCrossing
You want the copy commands from and the schedule library rule
kuid2:192081:1:6 and kuid2:192081:12:4
Place the tasks you want repeated in the library and use the copy command to call up the task in driver set up
_____
You could also use the BI Lumber Unload Dock, Kuid 128094:27003, by Rdelinsky.
Jkerlee has the Lumber Warehouse, kuid 35815:26206.
Tafweb has two versions of Factory_8_Gengoods, one with snow (1942:27029) and one without (1942:27019). These accept lumber and produce general goods. I use them myself.
These are all TRS04 assets, so make sure the filter is set to find them.
If you do a search for the subject Lumber you'll find several other toys you may find useful.
Claude
Hey Boomer, you can also try kuids 207998:3591 and 207998:3602, which were later versions, BEWARE, read the information carefully to make sure you have the SG versions and which way round you have to merge the maps to get the full route. I played with it quite a bit before I obtained TC3, it's a fabulous route when you have it all set up.
At the DLS there are, right now, 60 LARS-compatible freight cars available that were created by Meridious. Look for them under his KUID number (87907) or click on his DLS contributor ticket. All of the LARS-compatible freight cars have the letters LARS at the end of their file name.
\\\\A replacement Paxman Valenta enginesound for the class 43 HST powercar\\\\\
\
\\\\To use in your chosen HST you will need to open the config file of the loco and then alter the line that reads : Enginesound \ (x\'s being the current number) to read : Enginesound \\\ . then save the config file .\\\\\
\\\\\A replacement MTU 16V 4000 enginesound for the class 43 HST powercar\\\\\\
\
\\\\\To use alter the config file enginesound entry to read : \\\\\\\\\\\
\
\\\\\\\\\
\
\
\
\\
\
\\\
\
\\\
\
\\\
\
\\\
\
\\\
\
\\\
\
\\\
\
\\\
\
\\\
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\\\
\
\\\
\
\"', 'tags':'trainz,tanker,yard',
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