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weerthc

Citizen Science - 2 views

here I am sharing an interesting Citizen Science project - URL: http://www.zooniverse.org

Citizen science module3

started by weerthc on 28 Sep 14 no follow-up yet
salma1504

Citizen Science - Scientific American - 4 views

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    Research often involves teams of scientists collaborating across continents. Now, using the power of the Internet, non-specialists are participating, too. Citizen Science falls into many categories. A pioneering project was SETI@Home, which has harnessed the idle computing time of millions of participants in the search for extraterrestrial life.
Amanda Hill

Macaulay Library - 1 views

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    "The Macaulay Library is the world's largest and oldest scientific archive of biodiversity audio and video recordings. Our mission is to collect and preserve recordings of each species' behavior and natural history, to facilitate the ability of others to collect and preserve such recordings, and to actively promote the use of these recordings for diverse purposes spanning scientific research, education, conservation, and the arts." A great example of what citizen science can build!
Ibraghimova Irina

Citizen Science article in Russian - 1 views

Инна Купер . Ученые или научные инструменты? Inna Kouper. Scientists or scientific instruments http://polit.ru/article/2012/05/11/kouper/ an overview of citizen science initiatives, pro- and contr...

module3 citizen science

started by Ibraghimova Irina on 17 Sep 14 no follow-up yet
jurado-navas

Citizen science - 6 views

chirospasm22

BOINC - 5 views

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    BOINC is an open-source software platform where you can choose a project, download the software, and use the idle time on your computer to assist in scientific research. It's not about citizen science, but it's a useful resource for people who are interested in participating in citizen science.
eglemarija

Citizen Cyberlab: Learning & creativity aided by ICT - 4 views

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    Citizen Cyberlab's repository of online resources on citizen science: a collection of over 500 references concerning education, crowdsourcing, participation and much more!
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    It is a pity that most of these papers are not open, not free...
Leticia Lafuente López

Does Citizen Science = Open Science? - 3 views

8 years in prison just for sharing an article? In spain politicians are taking hundreds of thousands euros from dudose source without paying any taxes and they are not only free, but keeping their ...

module3 open access open knowledge publishing

suetaitlen

Environmental Citizen Science report - 0 views

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    The report describes potential benefits of citizen science for both science and society, especially given the advent of new mobile technologies that enable remote participation. Who really benefits the most from these developments: the amateurs or the professionals?
erikitaymarijo

Citizen Science Alliance - 1 views

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    Our projects live within the 'Zooniverse', the home of Citizen Science on the web. Each is inspired by a science team who provide the initial ideas, the reassurance that what we're doing can make a real contribution and an audience who are willing to use the end result.
eglemarija

A list of citizen science projects, apps & tools - 8 views

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    I have gathered a large list of on-going citizen science projects and related tools which, I am sure, will benefit everybody interested in getting involved with hands-on science. Some of the projects in my list were mentioned in Clarkes' video lecture - I realize that some people were looking for references to those.
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    Hello! You have done a great job, very impressive. A couple of weeks ago I suggested and made a google spreadsheet in which everyone that wants to participate can add useful links to open knowledge resources. Would you like to drive this project with me? I would first ask you to add your links to the list and then we could look at tools in which we can make this interactive list look better, be more interactive and really make an onlile resource library. Please let me know what you think. What I do counts towards the final assesment and track, if we collaborate it could count for yours too, so you can benefit as well. I just feel like we could do more if we join forces. https://docs.google.com/spreadsheets/d/1lJ4GQpgdsFuELxmxb50WypzDq8-BLaAKL9OdKx8wBII/edit
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    Absolutely, this is a great idea - I will give it more thought tomorrow, but I am definately on board!
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    Buen aporte. ----- Good contribution.
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    Gracias por tu contribución. I liked it so much because of "Marine LitterWatch" because it is a really big problem in Mexico, it can be applied by government to clean the populated beaches, el Cañón del Sumidero or Sumidero Canyon, and to sensibilize people. Additional to that, the app can be used in big cities to decide where to colocate new tanks of rubbish.
klewis5

Zooniverse-Citizen Science - 2 views

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    Awesome research site for science.
ben_weir_

UVic researcher seeks citizen scientists for radioactivity monitoring program - 0 views

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    Cool citizen science in BC!
c maggard

Citizen Sceince - 1 views

An article assigned this week concerned Citizen Scientists. In my professional experience, citizen scientists assist the media and science community in a unique way. I grew up for a while in what i...

media weather journalism broadcasting module3 mooc open knowledge

started by c maggard on 18 Sep 14 no follow-up yet
eglemarija

New NASA's citizen science website - Solve - 1 views

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    Lists current citizen science opportunities with NASA.
Raúl Marcó del Pont

NaturaLista. Ciencia ambiental y participación ciudadana / Environmental Scie... - 1 views

http://www.naturalista.mx/ NaturaLista es un proyecto de una institución gubernamental mexicana, Conabio. Han creado esta una herramienta de ciencia ciudadana donde los usuarios pueden aprender s...

module3 ciencia ciudadana

started by Raúl Marcó del Pont on 15 Sep 14 no follow-up yet
suetaitlen

Guide to Citizen Science - 0 views

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    The Guide describes how to develop, implement and evaluate citizen science to study biodiversity and environment. The Guide is created for UK residents, however if you're interested in this subject I'm sure it's possible to find some useful tips.
Abdul Naser Tamim

Best content in OKMOOC | Diigo - Groups - 4 views

  • How To Self-Publish Your Book Through Amazon
  • Explore Copyright Reform with Creative Commons\' site: \"Team Open\" - 0 views teamopen.cc/reform
  • A list of citizen science projects, apps & tools -
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  • Flickr: Creative Commons - 0
  • http://aioa.blogspot.com
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    Arabic initiatives in open knowledge
Kaitie Warren

Environmental Attitudes Survey - 4 views

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    Test out this form of citizen science, a 2-3 minute survey on environmental attitudes and education. A friend is involved in this study at the University of Leeds.
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    Easy to take.
eglemarija

Extremely inspiring (and "crazy" in a good way!) talk about using video games to change... - 9 views

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    Dr Jane McGonigal (a professional game developer) talks about the time spent playing video games (which approximates to the span of human evolution), and that this time has to increase to make any major changes to the world. I have selected this resource partially in relation to week 3's Clarke's lecture (and others), which talks about using our idle time to do something meaningful - participate in citizen science games, for example. Dr McGonigal's talk very much illustrates this point - except that it talks about solving global issues through indirect games, e.g. a World Without Oil online game simulates a world in which you have to survive oil shortage. Creator's research shows, that people maintain the skills and habits they have taken up after playing this intense game, which include making better choices for our changing environment. The only difference here from actual citizen science games is that Dr McGonigal's games are fictional (rather than providing direct data / input for actual scientific research), however, they empower people to influence global change, which is the topic of the other lectures this week, especially Morozov's thoughts about the power of internet and connectiveness to create "revolutions". Although Morozov has taken up a rather critical view, suggesting only those who want it, take the best from the Internet, Dr McGonigal's ideas might be what bridges the two - taking games, which are integral part of many people's lives, especially in the younger generation, and turning them into real "life schools" may help more people get the idea and the essential skills to "fix" their environments. In all honesty, this is a video I would watch again and again, and recommend it to anyone who would listen (and that doesn't happen often for me).
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    Very interesting view about gaming in a digital world and gaming in a real world. How to balance both world is the challenge that we are all facing. One can see the advantage of computer gaming but also the disconnect with nature that over gaming can create.
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    A very interesting perspective. I took a course of Organisational Analysis offered in Coursera by Stanford University and, in the modules of "Learning Organisations" and "Organizational Culture" we reviewed this issue. Gamers usually develop different skills by playing online games as World of Warcraft, such as: communication, decision making, collaborative work, frustration tolerance and goals setting. This is because they practice, in an alternative world, many different real life situations. In addition, in clinical psychology are using virtual games to treat pacients and educate chilldrens. So, for that reasons, i think it is something really possible.
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    A thought-provoking viewpoint of gaming related to reality.Gamers can become empowered in the real world through skills learnt through gaming. Gaming is changing the look of education. 'Latest games are finally unlocking the key to making learning more fun' by Emmanuel Felton. http://hechingerreport.org/content/latest-games-finally-unlocking-key-making-learning-fun_17380/
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    Gamification for learning - using game elements - sounds very promising. Prior to the internet, technology, there were board games or hands on projects - all with the intent to engage and interact with each other. So it is no surprise to me given the appropriate design/project that students can learn and solve real world problems. Letting students choose their persona and role also allows them to make their own future and take ownership for how they want to participate. Just like the original promise of multimedia training that was purported to replace the traditional classroom events and enable getting the "best" teacher recorded for all to have the same experience...I believe it was then thought that the learning experience needs o be "blended". Different techniques - online, face to face, etc.. This is not my field of expertise so these are just personal opinions. If the online game approach can be combined with face to face and tactile/outdoor activities, aka a blended approach - I think that might be very useful. I do also believe that design solutions should be encouraging win win situations to reinforce collaboration and the feeling that all can succeed. One question I might have is how do you measure success in learning?
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    Gaming promoters unfortunately for me have a commercial agenda and its always difficult to make that balance of pure learning and commercialization aspect
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