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Richard Smyth

"Exhausting Gameplay" by Douglas Edric Stanley (@abstractmachine) | CreativeApplication... - 0 views

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    scroll down to the "storytron" video to see discussion of spatial navigation as metaphor
Richard Smyth

Imaging Place: John Craig Freeman - 1 views

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    in case this isn't in our library of links/on our radar....
Richard Smyth

Ann Markusen on the "Creative Placemaking" White Paper - YouTube - 0 views

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    dovetails with our own look at place, "autocartography" and locative art
Richard Smyth

Korsakow - Dynamic Storytelling - 0 views

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    thanks to Stephen Hewitt for sharing this
Richard Smyth

This is Your Brain on eBooks « Agnostic, Maybe - 0 views

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    This blog post mentions the "method of loci" which is another name for the "Memory Palace" tradition that we are exploring. There's also a link to a TED talk about spatial processing in the brain.
Richard Smyth

Inside the board game renaissance - Ideas - The Boston Globe - 0 views

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    article on board game design in yesterday's paper
William Lee

Exclusive: Valve working on 'Steam Box' gaming console with hardware partners, could an... - 0 views

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    Recently there's been chatter that Valve - the company behind the massively popular gaming service Steam - has been considering getting into the hardware business. Specifically, there have been rumors that the company has been toying with the idea of creating a proper set-top console which could potentially pose a threat to the Xbox 360 and PlayStation 3.
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    This is an interesting development. Console games have been the domain of the "Big Three" for years (XBox, Playstation, and Nintendo). Now, another player is threatening to break into the market. Steam is a digital distribution service with over 40 million active users. Users install the Steam software and then purchase and play various computer games through the Steam interface. When I was helping to develop an indie game a few years ago, it was considered a huge accomplishment to be listed on Steam. It boosted the game's exposure and user base significantly. It will be interesting to see if the console is released and how it fairs in the difficult-to-enter market.
Richard Smyth

MARGARET PEOT - The Successful Artist's Career Guide - 2 views

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    This might be of use to some of you... Will be available this week
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    That's a great website Richard! Thanks!
Richard Smyth

The Art of Video Games | Arts & Culture | Smithsonian Magazine - 1 views

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    about an exhibit at the Smithsonian on "video games as serious works of art" (March 16 - Sept. 30)
Richard Smyth

Google Heads-Up Display Glasses Are Coming by the End of 2012 - 0 views

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    why we should all drop everything and learn how to create content for augmented reality...
Richard Smyth

PAX East locks in Hub site - Business - The Boston Globe - 0 views

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    big gaming conference in Boston early April: on how Boston is a "hub for gaming industry"
Richard Smyth

What is the Internet Doing to our Brains? - YouTube - 0 views

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    an answer to the Nicholas Carr book of similar (sub)title...
Richard Smyth

Why I Love Bees: A Case Study in Collective Intelligence by Jane McGonigal - 0 views

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    case study by McGonigal on a reputable ARG
Richard Smyth

Next gaming thrill: Kingdoms of Amalur - The Boston Globe - 1 views

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    a good review of Curt Schilling's gaming company's first production
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