Skip to main content

Home/ Groups/ Interactive Media
Richard Smyth

A new era for video games - The Boston Globe - 4 views

  •  
    This article mentions an example of a "persuasive game"
Danilo E Chaves

MIT OpenCourseWare | - Game Design, Fall 2010 | Audio Lectures - 2 views

  •  
    Recordings of selected lectures in Game Design
  •  
    Great contribution, Danilo! Thanks for posting.
Jeremy Latour

The Colbert Report - Scrabble allows proper names - 2 views

  •  
    A funny story about rules introduced in the newest version of Scrabble. He touches on some of the same stuff we've been talking about.
Richard Smyth

MARGARET PEOT - The Successful Artist's Career Guide - 2 views

  •  
    This might be of use to some of you... Will be available this week
  •  
    That's a great website Richard! Thanks!
Richard Smyth

The Art of Video Games | Arts & Culture | Smithsonian Magazine - 1 views

  •  
    about an exhibit at the Smithsonian on "video games as serious works of art" (March 16 - Sept. 30)
Jeremy Latour

Monopoly Killer: Perfect German Board Game Redefines Genre - 1 views

  •  
    An analysis of German style boardgames, and the implications they have on gameplay in general.
  •  
    The "long" version of this game is one of our absolute favorites. Try to play it sometime if you have time. I can loan it to you if you like...
russellgoldenberg

Less Talk More Rock - 1 views

  •  
    Awesome little article / manifesto on game design.
Jeremy Latour

TIME 100: Jean Piaget - 1 views

  •  
    Seymour Papert's profile of Jean Piaget. Thought it illustrated some nice crossovers among our various readings.
Richard Smyth

Online gamers crack AIDS enzyme puzzle | Games Blog - Yahoo! Games - 1 views

  •  
    I just read about this recently, really fascinating. It turns out the same group Foldit, is working in a similar format to develop better methods of teaching math and science in schools. And because these digital solutions are available in a virtual world, they are able to use tools like the internet to bring together gamers all over the world and really "hive mind" solutions to these scientific problems. In the article I read, the scientists talk about the flexibility the gamers have in working with 3D puzzles, and how it doesn't take long at all to solve these visual puzzles because it's just a game, and with a little bit of guidance it doesn't take long at all to catch the gamers up to speed with how proteins and enzymes 'should' fit together. Obviously there are some flexible rules, otherwise the computer would have figured it out earlier. So I just thought this application was really fantastic, especially when networked to include potentially more of the public sphere. Makes me scientifically endlessly optimistic!
Richard Smyth

Next gaming thrill: Kingdoms of Amalur - The Boston Globe - 1 views

  •  
    a good review of Curt Schilling's gaming company's first production
Richard Smyth

Does the Brain Like E-Books? - Room for Debate Blog - NYTimes.com - 1 views

  •  
    this is just the topic we were discussing last night! Also -- scroll down to see commentary by Maryanne Wolf, whom I quote in one of my PowerPoint introductions.
Richard Smyth

Imaging Place: John Craig Freeman - 1 views

  •  
    in case this isn't in our library of links/on our radar....
Richard Smyth

Eufloria HD iPad - YouTube - 0 views

  •  
    This is one that was made for xBox 360 too, I believe, but it was hard to access. Wired Mag calls it "gentle poetry"....
Richard Smyth

The Center for Cartoon Studies - 0 views

  •  
    cartoons = "image writing" / hybrids of image and text
hansennathaniel

8th grader now tops #1 free game on app store. - 0 views

  •  
    8th grader now tops #1 free game on app store.
Richard Smyth

Microsoft Tags: A Compelling Alternative To QR Code Hyperlinks - 0 views

  •  
    An alternative to QR codes that I wasn't aware of....
Richard Smyth

The City Is A Battlesuit For Surviving The Future - 0 views

  • We can't see how the street is immersed in a twitching, pulsing cloud of data. This is over and above the well-established electromagnetic radiation, crackles of static, radio waves conveying radio and television broadcasts in digital and analogue forms, police voice traffic. This is a new kind of data, collective and individual, aggregated and discrete, open and closed, constantly logging impossibly detailed patterns of behaviour. The behaviour of the street.
  •  
    "the street is immersed in data..." see also reference to Adam Greenfield, author of EVERYWARE (one of the readings for the panel presentations).
Richard Smyth

Documentary focuses on desegregation upheaval at South Boston High - South Boston - You... - 0 views

  •  
    an article about Padriac's documentary! Way to go...
Richard Smyth

A look at how digital gaming may provide lessons for improving ourselves and the world ... - 0 views

  •  
    about book by Jane McGonigal, creator of the Urgent Evoke ARG
Richard Smyth

Apple removes $1,000 featureless iPhone application | Technology | Los Angeles Times - 0 views

  •  
    how's this for (non)interactive media?!!
1 - 20 Next › Last »
Showing 20 items per page