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Richard Smyth

Deconstructing 'You've Got Blog' (book version; Joe Clark: fawny.org) - 0 views

  • A blog is a form of exteriorized psychology. It’s a part of you, or of your psyche; while a titanium hip joint or a pacemaker might bring technology inside the corporeal you, a Weblog uses technology to bring the psychological you outside of it. Your Weblog acts as a new limb, a new mouth, and a new hemisphere of the brain. Once those new organs come into being, you’re no more likely to remove or amputate them than the original organic equipment they augment. I continue to write Weblogs – not for money, not for renown, not for anyone but myself.
    • Richard Smyth
       
      This sounds so much like Ulmer's presentation of technology as a "prosthesis" for a "natural or organic human potential."
  • A blog is a form of exteriorized psychology. It’s a part of you, or of your psyche; while a titanium hip joint or a pacemaker might bring technology inside the corporeal you, a Weblog uses technology to bring the psychological you outside of it. Your Weblog acts as a new limb, a new mouth, and a new hemisphere of the brain. Once those new organs come into being, you’re no more likely to remove or amputate them than the original organic equipment they augment. I continue to write Weblogs – not for money, not for renown, not for anyone but myself.
  • A blog is a form of exteriorized psychology. It’s a part of you, or of your psyche; while a titanium hip joint or a pacemaker might bring technology inside the corporeal you, a Weblog uses technology to bring the psychological you outside of it. Your Weblog acts as a new limb, a new mouth, and a new hemisphere of the brain. Once those new organs come into being, you’re no more likely to remove or amputate them than the original organic equipment they augment. I continue to write Weblogs – not for money, not for renown, not for anyone but myself.
Richard Smyth

Does the Brain Like E-Books? - Room for Debate Blog - NYTimes.com - 1 views

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    this is just the topic we were discussing last night! Also -- scroll down to see commentary by Maryanne Wolf, whom I quote in one of my PowerPoint introductions.
Richard Smyth

Online gamers crack AIDS enzyme puzzle | Games Blog - Yahoo! Games - 1 views

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    I just read about this recently, really fascinating. It turns out the same group Foldit, is working in a similar format to develop better methods of teaching math and science in schools. And because these digital solutions are available in a virtual world, they are able to use tools like the internet to bring together gamers all over the world and really "hive mind" solutions to these scientific problems. In the article I read, the scientists talk about the flexibility the gamers have in working with 3D puzzles, and how it doesn't take long at all to solve these visual puzzles because it's just a game, and with a little bit of guidance it doesn't take long at all to catch the gamers up to speed with how proteins and enzymes 'should' fit together. Obviously there are some flexible rules, otherwise the computer would have figured it out earlier. So I just thought this application was really fantastic, especially when networked to include potentially more of the public sphere. Makes me scientifically endlessly optimistic!
Richard Smyth

Feminist Game Studies - Defining the field | HASTAC - 1 views

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    Humanities, Arts, Science, and Technology Advanced Collaboratory
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    A necessary development...
Richard Smyth

The Way We Live Now - I Tweet, Therefore I Am - NYTimes.com - 0 views

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    a great article that Esau has recently blogged about and that speaks to our ongoing conversation about selfhood in electracy
Jordan Pailthorpe

Why I'll Never Work on First-Person Shooters Again // Charles N. Cox Dot Com - 0 views

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    "There's an amazing amount of innovation just waiting under the surface for us to tackle - and yes, perhaps violence will be some part of it; we are no simple beings. But we as a self-aware species of gamer - and game developer - can evolve to a more varied diet as a start; a one-course feast of blood and shell casings can perhaps sing its last with this generation and never return, a relic, discarded as the cyanide trappings of our adolescent industry and its hopefully brief era of strip mining for the social soul."
Richard Smyth

May 10th - The Future of Interactive Storytelling - 0 views

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    Another discovery from my PLN: this one from Noah Wardrip-Fruin, editor of books that are on our reserve list as well as one of the dissertation directors for Aaron A. Reed, author of Sand-dancer and CREATING INTERACTIVE FICTION WITH INFORM 7
Richard Smyth

Writing for Interaction, Part 2 | DMLcentral - 0 views

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    got to this link via a tweet from Will Richardson, an important member of my Personal Learning Network: a published library media specialist who often is keynote speaker at lectures etc.
Richard Smyth

GAM3R 7H30RY - 0 views

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    Jordan has a great blog post about this book... I considered using it the first time I taught our course....
Richard Smyth

What is Netprov? | robwit.net - 0 views

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    the emerging genre of #sootfall, currently being improvised via twitter
loudon stearns

Why play is vital - no matter your age: Stuart Brown on TED.com - 0 views

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    Hard science on the importance of play for human development. How are games and play different? What are the categories of play? Can video games give us the same result as play? Should we have a category of "video toys" separate from "video games"? If we move toward video game education we need to make sure play is a portion of that education.
Richard Smyth

This is Your Brain on eBooks « Agnostic, Maybe - 0 views

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    This blog post mentions the "method of loci" which is another name for the "Memory Palace" tradition that we are exploring. There's also a link to a TED talk about spatial processing in the brain.
Richard Smyth

Marina Abramovic on The Artist Is Present (2010) on Vimeo - 1 views

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    thanks to Ivana for mentioning this in a blog comment. Powerful! Is this "art"? I would say YES!
Richard Smyth

Elegy for Theory | PopMatters - 0 views

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    a friend (who was a former student of Ulmer's) posted this to me and said that "it reminds me of elementary Ulmer pedagogy"
Richard Smyth

Necessary Games | Games considered for meaning and significance - 0 views

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    a blog with discussion of emotional depth in games and "art games"
Richard Smyth

30,000 QR Code Scans In Two Days - 0 views

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    Examples of how QR codes can integrate multimedia elements
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