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Cathy Arreguin

Exploring Social Issues ~ A Project in Teen Second Life ~ - 0 views

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    Virtual Storytelling Project - 125 Grade 8 students in 5 Regina Public schools were involved in an inquiry learning project integrating English Language Arts, Social Studies and Arts Ed Drama curriculums, as well as cutting edge technology through the use of Teen Second Life and the iLife suite of applications.
Cathy Arreguin

Teaching in Second Life » Blog Archive » Project Based Learning in Second ... - 0 views

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    Project Based Learning in Second Life. Easily applied to other MUVEs - especially those that offer learner content creation in-world.
Cathy Arreguin

Quest Atlantis - 1 views

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    Quest Atlantis (QA) is an international learning and teaching project that uses a 3D multi-user environment to immerse children, ages 9-16, in educational tasks. QA combines strategies used in the commercial gaming environment with lessons from educational research on learning and motivation. Participation in this game is designed to enhance the lives of children while helping them grow into knowledgeable, responsible, and empathetic adults. Does this interest you? They offer extensive educator training and support. Really an exemplary project. HIGHLY recommended.
John Miller

Portus Project - University of Southampton - 1 views

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    The University of Southampton has an extensive presence in SL. One of the projects that they are developing is an exercise in visualization of an ancient Roman port. In addition to SL, they are also developing texture maps for Google Earth. The Portus Project in SL is referred to as Portus 2 and is a developing interactive representation of the entire port city. Posters, video, and other multimedia displays show the evolution of the project.
Cathy Arreguin

tomorrowisland - home - 6 views

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    Great example of middle school student created projects on Teen Second Life. Note how sixth graders hire 8th graders using Lindens and project manage collaborative problem solving. Doable, highly engaging and tied to core content.
Cathy Arreguin

The Virtual Worlds Story Project - 0 views

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    The Virtual Worlds Story Project (TVWSP) utilizes "Questing" to develop interactive, immersive, and educational journeys designed to explore specific ideas/themes, teach vital 21st century learning skills, and generate Narrative Synergy™ through story.    The goal of every Quest is to help each individual experience and express his or her Narrative Thread™ - that special spark of spirit that makes each of us unique.  Once identified and articulated, these threads or "strands of story" form the warp and weave of larger communities of practice*.
Cathy Arreguin

The Stories of Conne River - About the Project - 0 views

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    Canadian First People's stories project with 3D component, website and learning activities. Good example of 3D supported instruction!
Derek Suzuki

Horizon Project - Virtual Worlds - 1 views

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    This is a wiki that explores educational uses of different virtual learning environments. It was really interesting learning about programs/tools other than SL, such as augmented reality. Click on the "About Us" link to find out more about the Horizon Project.
Cathy Arreguin

Begonia Island - 0 views

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    a K-12 teacher's work in OpenSim. Contains a detailed description of platform choices, proposal presentations and resources that show HOW she got her project approved and running.
Cathy Arreguin

Let-Us-Learn: Home - 0 views

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    Let-Us-Learn is an international project that aims to investigate the potential of a 3D virtual learning environment (3DVLE) designed to engage learners in collaborative, creative problem solving activities in which numeracy, literacy, life skills and creative activities are embedded in a motivating game-like environment.   Australia/South Africa
Cathy Arreguin

Global Kids' Online Leadership Program - 0 views

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    Overview of how Global Kids and other educational/non-profit organizations used Teen Second Life from 2005 until its close in late 2010. In addition to listing projects and case studies, Barry Joseph discusses what we might learn from this "experiment".
Kim Grewe

Teacher Professional Development and Teacher Resources by Annenberg Media - 0 views

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    Annenberg Media provides wonderful resources for teachers of almost any discipline from kindergarten though college. I use the American Passages series in my American Literature classes. Students can watch brief videos, which really bring content to life, but what is great is that Annenberg includes so much more than just videos -- discussion questions, other links to more information, glossaries of key terms, project and essay ideas. The drawback is the passive nature of the site. Students watch videos; they don't create them or edit them. The activities surrounding the videos incoporate reading, writing, and possibly discussing, but these approaches in isolation, as we have seen, do not always provide the most immersive or effective learning experience.
Cathy Arreguin

Teen Second Life - 0 views

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    Shambles list of Teen SL projects
Cathy Arreguin

RPS SL Background and Guidelines | TEACHERNET - 0 views

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    Guidelines for Educational Use of RPS TSL Used by Regina Public Schools Teen SL project
Cathy Arreguin

PREVIEW - 0 views

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    PIVOTE project at St. George's University (England). Scenario based training (paramedic) examples. SLURLs listed in blog
Cathy Arreguin

YouTube - Gridhoppers: Educators in Reaction Grid - 0 views

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    YouTube video (3:35 minutes) featuring examples of Reaction Grid K12 projects.
Cathy Arreguin

Instructional Design in a Virtual World | DJ's Reflections -Digital Pedagogy - 0 views

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    Good beginning of a list of ISD considerations before implementing VW instructional projects.
Cathy Arreguin

Abyss Observatory - 0 views

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    Information and description of Abyss Explorium in Second Life. (Oceanic museum project)
Cathy Arreguin

400,000 pounds of tomatoes per acre: prototyping an aquaponics Eco Tower in Second Life... - 0 views

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    Example of high school student rapid prototyping - Senior project
Cathy Arreguin

Virtual Pioneers - Exploring New Frontiers in a Virtual World - 4 views

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    Ning site is dedicated to teachers exploring the potential of using MUVEs for teaching and learning about Social Studies. This is the group Virtual Pioneers in Second Life. Many links to great educational projects for K12 teachers and ISTE.
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