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Mechelle Reynolds

EdTech Island - 1 views

This is a great resource for new SL Edtec Professionals. Location: http://maps.secondlife.com/secondlife/EdTech/108/133/24 EDTECH ISLAND, Boise State Our group's overall impressions: This site is...

EdTech Boise State Construction education tools muve

started by Mechelle Reynolds on 01 May 10 no follow-up yet
Cathy Arreguin

Where can I get terrain, region files, buildings, and other content? - Hypergrid Business - 0 views

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    Hypergrid Business: List of places to obtain OAR terrains, terrain tools, objects and textures suitable for Second Life and OpenSim
Cathy Arreguin

Imitation Of Life: Second Life Bookmarks - 1 views

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    List of Second Life tips and tools - updated URLs in English and French
Cathy Arreguin

Script Me! - 0 views

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    Second Life scripting tool by Hilary Mason (SL: Ann Enigma). Selecting parameters creates script to be pasted into object.
Melissa Hughes

Second Life® Tool Ranking - What 3D Immersive Environments & Virtual Tools ar... - 3 views

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    Ning groups and forums for SL - some examples of how to implement in the classroom.
Janice Wilhelm

Info Island, Community Virtual Library - 1 views

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    The volunteer librarians of Info Island provide actual reference service for people's questions both inside and beyond Second Life. "Ask the Librarian" is a virtual reference service where you can chat with a librarian to get assistance. The multi-lingual service is international in scope. There is a very useful library of free Second Life scripts and educational tools. This is a great resource for educators.
Cathy Arreguin

Dusan Writer's Metaverse » The Stars Alive: Rezzing Dreams at the Virtual Ca... - 0 views

  • See, we’re here because we can tell stories, we can be inside art, we can give context to conversation and learning and collaborating in ways that are, simply, impossible in nearly every other medium, including reality.
  • I call Second Life the largest collaborative creative venture on the planet today.
  • And I really don’t get why people don’t see that. I don’t get why the news articles aren’t about the creation of a city with the population of San Francisco and the land mass of Rhode Island, and that the city is one giant collection of user-generated art, whether it’s crappy art like that gazebo I made when I didn’t realize there were camera controls (yeah, tell me about it), or mind-blowing art like….well, like simply sitting around in a little cabin you built, or the skybox you decorated, or the club you put together where a couple dozen people come to dance and hang out and give the equivalent of little Tweets about their experiences.
  • ...6 more annotations...
  • rezzing dreams
  • Portable Stories The value of virtual worlds isn’t for its power to represent 3D landscapes or for your avatar to look the same when you move from OpenLife to Reaction Grid: the value is in the portability of our stories and the ability to narrate our experiences and to carry those narrations in different forms.
  • In virtual worlds, the stories ARE the platform. Which is what I meant by their power to form new heuristics from WITHIN the algorithm, or what Tom Boellstorff calls ‘techne within techne’.
  • The Lab, it’s starting to look like, is no longer in the business of operating a virtual world. They’re in the business of helping people to create and transport stories, to link those stories and forms of expression to commerce, and, if they succeed, to create a new form of search, to solve the conundrum of how to not just connect people, but to connect people in ways that are meaningfully referenced to the stories we tell, based on grounding those stories in a robust and expressive tool set.
  • I am attracted to how Second Life may be a new camp fire around which we weary hunters gather, scratching pictures in the sand with our primitive tools and telling each other of the days we’ve had, and the adventures ahead.
  • the platform enables us to all collectively participate in creating a shared narrative
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    we're here because we can tell stories, we can be inside art, we can give context to conversation and learning and collaborating in ways that are, simply, impossible in nearly every other medium, including reality. Dusan Writer blogs of interactive, collaborative narrative (storytelling) as the compelling reason for virtual worlds such as second life.
Karen McKelvey

Technology Provides a New Look at Body Image - 0 views

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    This article discusses how Teen Second Life and similar dynamic online tools gives teenagers another way to explore their identity, in a low-risk, no consequences environment, and how teachers can use this environment to explore serious issues.
Sue Harlan

SLOODLE Blog - 0 views

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    This SLOODLE (Simulation Linked Object Oriented Dynamic Learning Environment) blog comments on and gives examples of using the plug-in SLOODLE to interface and integrate SL with Moodle. This is an open source project. The blog provides excellent tutorials explaining how this application works, and as you watch them, you start to imagine all the different ways you might apply these tools to the classroom. This site contains many ideas and examples for the classroom use of a VR as well as other web-based tools. One example of this is the dropbox for leaving notecard assignments. Once dropped, the notecard appears in the teacher's Moodle account. Once graded, the student immediately receives an email. Another paper describes using SL to teach engineering and then using the SLOODLE to track students' in-world laboratory participation and link it to the teacher's moodle. So we are seeing the virtual world integrating with the real world. http://slurl.com/secondlife/Sloodle/126/94/23
Anastar31 Estrella

SLOODLE http://slisweb.sjsu.edu/sl/index.php/Sloodle - 0 views

Thiis is a mash up between SL and Moodle. The settings of SL such scripts and manipulatives are combined with assignments drop-down boxes, self scoring quizzes and rosters. I think this will be ...

Second Life Moodle

started by Anastar31 Estrella on 06 May 10 no follow-up yet
Robert Sevilla

RezzMania - 0 views

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    RezzMania is a blog dedicated to the builders of Second Life who create amazing virtual structures, clothes, skins, tools, and organizing events and contests. A particular blog post that caught my eye was Vito, the Dogfather: http://rezzmania.com/2009/12/vito-the-dogfather.html Like myself, Vito was a martial artist and dog trainer but unfortunately, he was a victim in a horrific traffic accident and spent 5½ weeks in a coma and ended up with TBI (Traumatic Brain Injury). One of his forms of rehabilitation was creating a group for victims of TBI in Second Life. Vito now runs a dojo and trains dogs in SL. His SL group is staffed with a real life physician and a rehab therapist acting as consultants for the rest of the group.
Cathy Arreguin

OpenDNS - Cloud Internet Security and DNS - 0 views

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    Another free DNS option
Cathy Arreguin

Something to Try « QueenKellee Kuu - 0 views

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    Setting DNS to use Google's DNS. - Workaround some Second Life connectivity problems (especially those regarding various voice issues)
Cathy Arreguin

osgrid.org * View forum - The Archive Vaults - 0 views

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    OSgrid repository of archive of OAR and IAR files for public use.  Must be allowed by creator.
Cathy Arreguin

How to create megaregion terrain RAW files for Second Life and Opensim : This Great ImB... - 0 views

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    How to create megaregion RAW files for Second Life and Opensim using Terragen
Cathy Arreguin

Free Terrains - OpenSim - 0 views

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    Free Terrain files (OAR files) in OpenSimulator wiki
Cathy Arreguin

Fleep Tuque's Metaverse Wiki - Scripts - 0 views

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    Collection of scripts compatible in both Second Life and OpenSim
Cathy Arreguin

Human photo references and textures for artists - 3d.sk - 0 views

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    Source photos for avatar creation, clothing, etc.
Cathy Arreguin

Universal Campus by Oni Kenkon Creations - 0 views

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    OpenSim OAR and IAR files from UC Irvine Universal Campus
Cathy Arreguin

How can I choose which virtual world viewer to use? - 0 views

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    How to change Kitely default virtual world browser. (Directions for both PC and Mac)
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