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Cathy Arreguin

Teaching in Second Life » Blog Archive » Project Based Learning in Second ... - 0 views

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    Project Based Learning in Second Life. Easily applied to other MUVEs - especially those that offer learner content creation in-world.
Cathy Arreguin

Virtual Pioneers - Exploring New Frontiers in a Virtual World - 4 views

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    Ning site is dedicated to teachers exploring the potential of using MUVEs for teaching and learning about Social Studies. This is the group Virtual Pioneers in Second Life. Many links to great educational projects for K12 teachers and ISTE.
Cathy Arreguin

Second Life | What is Second Life? - 1 views

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    What is Second Life: Second Life is a free online virtual world imagined and created by its Residents. From the moment you enter Second Life, you'll discover a fast-growing digital world filled with people, entertainment, experiences and opportunity. FINALLY - an entry level explanation and portal into SL. Ready to create a new digital you? Learn more about avatars ››
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    This is great, Cathy!! Thank you for this url!
Cathy Arreguin

RPS SL Background and Guidelines | TEACHERNET - 0 views

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    Guidelines for Educational Use of RPS TSL Used by Regina Public Schools Teen SL project
Cathy Arreguin

Exploring Social Issues ~ A Project in Teen Second Life ~ - 0 views

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    Virtual Storytelling Project - 125 Grade 8 students in 5 Regina Public schools were involved in an inquiry learning project integrating English Language Arts, Social Studies and Arts Ed Drama curriculums, as well as cutting edge technology through the use of Teen Second Life and the iLife suite of applications.
Cathy Arreguin

Example of an On-line Virtual Environment for Education « Rezzable Productions - 0 views

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    Rezzable created an on-line virtual questing environment to support Ytouring 's Starfish production where students learn through questing in a 3D environment about Scurvy and Clinical Trials. After seeing Starfish audiences are invited to enter Steamfish a specially created world. First they create their own character (avatar). In character they arrive on board the recently 'shipwrecked' Stella Maris. This is where they start their quest to learn more about scurvy and clinical trials. 
Cathy Arreguin

Second Life in Education » secondliferesources - 0 views

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    Jokaydia sleducation wiki secondlife resources .. Excellent page Links to tutorials guides .. a lot of pedagogical resources
Cathy Arreguin

ScienceSim » start - 1 views

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    Intel's opensim grid dedicated to science education
Mechelle Reynolds

EdTech Island - 1 views

This is a great resource for new SL Edtec Professionals. Location: http://maps.secondlife.com/secondlife/EdTech/108/133/24 EDTECH ISLAND, Boise State Our group's overall impressions: This site is...

EdTech Boise State Construction education tools muve

started by Mechelle Reynolds on 01 May 10 no follow-up yet
carolina soto

Virtual reality applications in physical education - 2 views

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    One of the greatest challenges we face as high school physical education teachers is getting our students to be motivated. Although it is costly to have this sort of virtual reality equipment at our school, it is something that we can possibly plan for the future and have as an activity for days in which our teaching areas are affected by rainy day, construction, testing, or for students who cannot have long exposure to the sun. Sounds fun ☺
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    Yeah, I think in PE (or in any content area), finding a way to connect with our students and motivate them is crucial. I envision being able to integrate a Wii game system with a 3D Muve so that our students will actually have to be physically active in order to move their avatar in the virtual world,
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    Carolina, Does the P.E. curriculum call for daily physical activity? Perhaps one or two days a week students can meet in a computer lab and work in SL. They could build a gym, and post fitness goals on its walls. Also, there are many web sites out there that they could use to calculate calories in and calories out. Just a thought... Great article. ;)
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