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Shelly Terrell

10 Ways to Show Your iPad on a Projector Screen - 4 views

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    "September 27, 2014 Projecting your iPad on a large screen is great for demonstrations, simulations, explanations, and showing examples. There are several ways this can be done in the classroom.  VGA or HDMI Adapter Connect directly from your device to a projector's video cable. Click to find out which of the four possible adapters is the one you need. Document Camera Put your device under a camera connected to a projector. Glare may be a problem. Your audience can see your fingers.. Search Amazon for document cameras. Apple TV Connect an Apple TV to your projector and use your device's AirPlay feature to mirror the screen. Apple TV is available from Amazon.com. AirServer Install software on your projector-connected computer and use device's AirPlay feature to mirror the screen. Get AirServer at airserver.com. Annotate.net Install software on your projector-connected computer and use device's AirPlay feature to mirror the screen. Download the Annotate Mirror Client.  Mirroring360 Install software on your projector-connected computer and use device's AirPlay feature to mirror the screen. Download Mirroring360. Reflector Install software on your projector-connected computer and use device's AirPlay feature to mirror the screen. Get Reflector at reflectorapp.com. X-Mirage Install software on your projector-connected computer and use device's AirPlay feature to mirror the screen. Get X-Mirage. iTools Install software on your projector-connected computer and attach device using its USB cable and choose Live Desktop. Macs can wirelessly mirror to iTools. It's beta software with no documentation and can be buggy. English version currently not available. OS X 10.10 Yosemite Update to OS X Yosemite on your projector-connected Mac and attach device using its Lightning cable. Open QuckTime & choose iPad as the camera source.  If you don't mind keeping your iPad in one spot, then a VGA adapter (for 30-pin Dock connector or for the new Lightning
John Pearce

Hacking the Classroom: Beyond Design Thinking | User Generated Education - 1 views

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    "Design Thinking is a great skill for students to acquire as part of their education.  But it is one process like the problem-solving model or the scientific method.   As a step-by-step process, it becomes type of box.  Sometimes we need to go beyond that box; step outside of the box.  This post provides an overview of design thinking, the problems with design thinking, and suggestions to hacking the world to go beyond design thinking."
Rhondda Powling

25 Critical Thinking Apps For Extended Student Learning - - 1 views

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    "There are many apps that do promote critical thinking-and often extended critical thinking and learning at that. These aren't clinical "critical thinking building" programs either, but rather often enjoyable exercises in strategy, tactics, and problem-solving thought. In this post there is a collection of 25 of these critical thinking apps. Most are for grades 8-12, but several are for students as young as kindergarten."
John Pearce

Thinking Tools | Teacher & Student Planners - 9 views

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    "The following Online Interactive Thinking Strategies and Tools are designed to provide a scaffold which enables students to think with more depth and structure. When using them, ask students to continually reflect on and justify which Habits of Mind best suit how they are thinking."
Aaron Davis

Why Even the Worst Bloggers Are Making Us Smarter | Wired Opinion | Wired.com - 0 views

  • Just as we now live in public, so do we think in public. And that is accelerating the creation of new ideas and the advancement of global knowledge.
  • Having an audience can clarify thinking. It’s easy to win an argument inside your head. But when you face a real audience, you have to be truly convincing.
  • Once thinking is public, connections take over
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  • children who didn’t explain their thinking performed worst. The ones who recorded their explanations did better
  • The things we think about are deeply influenced by the state of the art around us: the conversations taking place among educated folk, the shared information, tools, and technologies at hand
  • FAILED NETWORKS KILL IDEAS. BUT SUCCESSFUL ONES TRIGGER THEM.
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    An article adapted from Clive Thompson's book 'Smarter Than You Think', an exploration of being connected, as well as the impact and inflence this has on our thinking.
Andrew Williamson

Thinking In The Cloud - Google Drive - 9 views

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    A fantastic Google Presentation by John Pearce looking at Web 2.0 tools and other cloud based apps to support thinking
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    A fantastic Google Presentation by John Pearce looking at Web 2.0 tools and other cloud based apps to support thinking
Tom March

School principal answers call to ditch mobile phone ban - 3 views

  • 'If there is too big a disconnect between school and the rest of society, people start to think we have got our heads in the sand - and the boys think we are even bigger idiots than they do normally,'' he laughs.
  • ''I remember when it was raised with me I did my principal thing about thinking more of the risks,'' Mr Bain-King says.
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    The comments are particularly useful - I think showing that many in the community "don't get" higher-order thinking and the Forgetting Curve. We do better than "copying as learning."
John Pearce

critical-thinking - home - 0 views

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    "Join Howard Rheingold and other noted educators in creating a world-class resource for teaching critical thinking and Internet literacies. We are building a framework in the pages linked in the menu to the left. Get started by adding to the list of tools and the list of important vocabulary. Check out the latest bookmarks on the Diigo Resources page. You can join the Diigo group and subscribe to the RSS feeds."
John Pearce

Everything you know about curriculum may be wrong. Really. « Granted, but… - 1 views

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    "The educational thought experiment I wish to undertake concerns curriculum. Not the specific content of curriculum, but the idea of curriculum, what any curriculum is, regardless of subject. Like Copernicus, I propose that for the sake of better results we need to turn conventional wisdom on it is head:  let's see what results if we think of action, not knowledge, as the essence of an education; let's see what results from thinking of future ability, not knowledge of the past, as the core; let's see what follows, therefore, from thinking of content knowledge as neither the aim of curriculum nor the key building blocks of it but as the offshoot of learning to do things now and for the future."
John Pearce

What Does 'Design Thinking' Look Like in School? | MindShift - 1 views

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    "Design thinking is an approach to learning that includes considering real-world problems, research, analysis, conceiving original ideas, lots of experimentation, and sometimes building things by hand. But few schools have the time or wherewithal to integrate these processes into the school day."
John Pearce

Mural.ly - Google Docs for Visual People - 4 views

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    Murally's tagline is: "Google Docs for visual people."  Being highly visual, that description immediately resonates with me!  Murally reminds me a little bit of Wallwisher (now Padlet), it is a way for learners to come together to think, imagine and discuss their ideas.  With Murally, students can create murals and include any content they want in them.  Learners can drag and drop images, video, etc. from any website (or from their computer) onto their mural.   Learners can create presentations from within a mural they have already created.  The best part: this all happens with the ability to collaborate with others.  Murally makes it easy for students to collect, think, imagine, show and discuss learning.  Murals can be made public (shared live with a link) or private (only friends granted permission can access the mural).
John Pearce

Everything you know about curriculum may be wrong. Really. « Granted, but… - 7 views

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    The educational thought experiment I wish to undertake concerns curriculum. Not the specific content of curriculum, but the idea of curriculum, what any curriculum is, regardless of subject. Like Copernicus, I propose that for the sake of better results we need to turn conventional wisdom on it is head:  let's see what results if we think of action, not knowledge, as the essence of an education; let's see what results from thinking of future ability, not knowledge of the past, as the core; let's see what follows, therefore, from thinking of content knowledge as neither the aim of curriculum nor the key building blocks of it but as the offshoot of learning to do things now and for the future.
John Pearce

Cargo-Bot, An Addictive iPad Game That Teaches Programming Concepts | Co.Design: busine... - 5 views

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    The key to learning to code is learning to think like a computer--which is a hard thing to do. "It requires structured thinking, ability to abstract details away, and there's little margin for error--one little typo and your program might do something entirely different from what you wanted," says game developer Rui Viana. "The real world just doesn't work like that, so it's hard to get your head around it." Which is precisely why Viana created Cargo-Bot, a simple iPad app that turns "thinking like a computer" into a genuinely addictive puzzle game. It's like Angry Birds crossed with Codecademy, and it's total genius.
John Pearce

Welcome to the Virtual Crash Course in Design Thinking - 1 views

  • Welcome to the d.school’s Virtual Crash Course resource page! We know not everyone can make a trip the d.school to experience how we teach design thinking. So, we created this online version of one of our most frequently sought after learning tools. Using the video, handouts, and facilitation tips below, we will take you step by step through the process of hosting or participating in a 90 minute design challenge.
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    "Welcome to the d.school's Virtual Crash Course resource page! We know not everyone can make a trip the d.school to experience how we teach design thinking. So, we created this online version of one of our most frequently sought after learning tools. Using the video, handouts, and facilitation tips below, we will take you step by step through the process of hosting or participating in a 90 minute design challenge."
Andrew Williamson

Project Zero - 7 views

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    Project Zero is an educational research group at the Graduate School of Education at Harvard University. Project Zero's mission is to understand and enhance learning, thinking, and creativity in the arts, as well as humanistic and scientific disciplines, at the individual and institutional levels.
Rhondda Powling

Bebras Australia | Digital Careers Computational Thinking Challenge For Students - 2 views

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    "Bebras is an international student challenge whose goal is to promote computational thinking for teachers and students (ages 8-17 / school years 3-12). Bebras is aligned with and supports information and communication technology curricula across Australia. Bebras Australia is run by NICTA under the Digital Careers program, funded by the Australian Government. It's a great way to get students interested and participating in information and communication technology (ICT) which could lead to an interest in pursuing a career in the exciting ICT industry!"
John Pearce

What did the guy telling you to use Google Apps miss? | The Playable Classroom - 4 views

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    "The Internet might not be the place to send young people quite as easily as a few years ago. I realise this conflicts with the whole 'get a personal learning network/connected teacher' rhetoric - but I'm pretty sure those things are more concerned with creating advertising funnels for particular products and services than actually re-imagining how learning could work for millions of people. So apart from the fact you want to stay open-minded and allowed to think for yourself as a teacher - why else it is now more valid than ever to to think twice about 'getting onboarded'. The late adopter might just be the smart ones after all."
John Pearce

Humanline.com: Images of art, history and science for educational and commercial licensing - 4 views

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    Humanline is an image library of arts, history and science. We license images for both educational and commercial use and all of our content is immediately downloadable and up to the highest technical and legal standards. That's how we think the 21st century image libraries should look like. But we are not a typical commercial library. We believe that images of art, history and science, especially those from the public domain, should be free for educational use. That's why we have taken this - a bit more difficult but more satisfying - way of development. Just because we think it's the right way and it is worth the technical and all other possible difficulties.
Tony Richards

BBC News - Borat anthem stuns Kazakh gold medallist in Kuwait - 2 views

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    Not everything you find on the internet is what it should be. A great article on checking the validity of data an information. I think this is a good summary Darrel - what do you think.
Rhondda Powling

ThinkBinder - 2 views

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    Think Binder is a website that gives students a place to create online study groups. In each group students can share files, share links, chat, and draw on a collaborative whiteboard. Students can create and join multiple groups. Getting started with Think Binder is very easy and quick..
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