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Education Futures - Designing Education 3.0 - 0 views

  • This is my take on the future of education.
  • The role of the corresponding Education 1.0 regime was to create graduates that would perform well in jobs with easily defined parameters and relationships.
  • The role of Education 2.0 is to develop our talents to compete in a global market with new social relationships, and where we are able to leverage our knowledge.
  • ...3 more annotations...
  • In this paradigm, information is no longer as important as the knowledge that’s created as we interpret information and create meaning. Increasingly, people are becoming more valued for their personal knowledge rather than their ability to perform tasks.
  • Society 2.0
  • Society 3.0 refers to an emerging innovation-based society that is not quite here, yet. This is a society that is driven by accelerating change, globalized relationships, and fueled by knowmads. In an era of accelerating change, the amount of information available doubles at an increasing rate, and the half-life of useful knowledge decreases exponentially. This requires innovative thinking and action by all members of society.
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    This is John Moravec's take on the future of education.
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Moving beyond Education 2.0 - 0 views

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    nice chart delineating Education 1.0, 2.0 and 3.0
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The 100 Best Web 2.0 Classroom Tools Chosen By You | Edudemic - 0 views

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    The 100 Best Web 2.0 Classroom Tools Chosen By You Topics: best, cozi, edmodo, edublogs, google, guide, prezi, tools, top 10, vuvox, web 2.0, wiki
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A Teacher's Guide to Web 2.0 at School by Sacha Chua « Education Soon - 39 views

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    what matters most is HOW teachers used Web 2.0 for teaching and learning but not WHAT Web 2.0 can do.
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Classroom 2.0 Bookstore! - 0 views

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    Get all the best books recommended by CR 2.0 members! See some amazing lists. Use the bookstore and support Classroom 2.0. Fully secure, teacher driven and co-operative.
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Best content in Classroom 2.0 | Diigo - Groups - 0 views

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    A place for members of www.Classroom20.com to share links, Classroom 2.0 is social networking site devoted to those interested in the practical application of computer technology (especially Web 2.0) in the classroom and in their own professional development.
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    A place for members of www.Classroom20.com to share links, Classroom 2.0 is social networking site devoted to those interested in the practical application of computer technology (especially Web 2.0) in the classroom and in their own professional development.
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Online Education in Era of 'Social Web'(The Korea Times) - 0 views

  • This type of education has been working amazingly well at IE for a number of years. However, we recently realized it wasn’t enough. With the advent of the so-called ``Web 2.0’’ ― ``the Web of the people’’ or ``the social web,’’ students find powerful tools to enrich their educational experience. And whilst it’s probably unnecessary for the school to provide such tools ― we are, in most cases, dealing with free tools where anyone can open accounts with just a valid e-mail address ― it is required to understand their powers and possibilities.
  • This type of education has been working amazingly well at IE for a number of years. However, we recently realized it wasn’t enough. With the advent of the so-called ``Web 2.0’’ ― ``the Web of the people’’ or ``the social web,’’ students find powerful tools to enrich their educational experience. And whilst it’s probably unnecessary for the school to provide such tools ― we are, in most cases, dealing with free tools where anyone can open accounts with just a valid e-mail address ― it is required to understand their powers and possibilities.
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    Online Education in Era of 'Social Web' Artículo sobre la educación en la era de la Web Social
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How to Use Twitter to Stay Informed in Science and Math - 0 views

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    The value of Twitter for helping you and your colleagues stay informed of the latest trends, ideas, resources, and Web 2.0 integration tools has increased tremendously in the past year. A Web 2.0 tool is available for exploiting the every growing information on Twitter to remove barriers and allow you to collaborate with other science and math teachers. This new online tool is paper.li - a source of daily Twitter newsletters in education.
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Web 2.0 in Education (UK) Home - Web 2.0 in Education (UK) - 0 views

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    An interesting collection of web 2.0 tools for the classroom.
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Jabberwiki: The Educational Response, Part II | Britannica Blog - 0 views

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    Critical of Web 2.0 techs at university and in culture
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Web 2.0 in Instruction: Adding Spice to Math Education -- THE Journal - 0 views

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    Web 2.0 in Instruction
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Web 2.0 in Hardcover: A recommended reading list on 2.0 and education - 36 views

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    Here are some titles that I think significantly inform the conversation about Web 2.0 in education, along with their accompanying blog or Web site, where readers can continue the conversation. Upcoming or recorded interviews with these authors are available on my FutureofEducation.com site.
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BLOGGING USING WEB 2.0 AND SOCIAL MEDIA IN EDUCATION IN XXI CENTURY: Gr8 tools and appl... - 0 views

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    BLOGGING USING WEB 2.0 AND SOCIAL MEDIA IN EDUCATION IN XXI CENTURY: Gr8 tools and applications to make heard your visual presence around the semantic web #edtech20 ; http://about.me/web20education ; http://twitter.com/#!/web20education
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Versatile, Immersive, Creative and Dynamic Virtual 3-D Healthcare Learning Environments... - 0 views

shared by James OReilly on 13 Dec 08 - Cached
  • Virtual 3-D Healthcare Learning Environments
  • The author provides a critical overview of three-dimensional (3-D) virtual worlds and “serious gaming” that are currently being developed and used in healthcare professional education and medicine.
  • Roger’s Diffusion of Innovations Theory
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  • Siemens’ Connectivism Theory
  • accelerating momentum
  • there are some fundamental questions which remain unanswered.
  • it is beneficial to address while the race to adopt and implement highly engaging Web 3-D virtual worlds is watched in healthcare professional education
  • Therefore, Roger’s Diffusion of Innovations Theory [5] and Siemens’ Connectivism Theory [6] for today’s learners will serve as theoretical frameworks for this paper.
  • A 3-D virtual world, also known as a Massively Multiplayer Virtual World (MMVW), is an example of a Web 2.0/Web 3-D dynamic computer-based application.
  • applications that enable social publishing, such as blogs and wikis
  • the most popular virtual world used by the general public is Linden Lab’s Second Life (SL)
  • Who would imagine attending medical school in a virtual world?
  • US agencies, such as the Centers for Disease Control and the National Institutes of Health conduct meetings in SL to discuss the educational potential of SL
  • virtual medical universities exist all over the world
  • The term “avatar” is an old Sanskrit word portraying a deity which takes on a human shape
  • Trauma Center
  • Virtual worlds are currently being used as educational spaces [1] and continue to grow in popularity on campuses and businesses worldwide. Furthermore, access to versions of virtual worlds on the Web, such as “Croquet,” “Uni-Verse,” and “Multiverse” are predicted within two to three years to be mainstream in education
  • there are reported advantages to having students engage in these emerging technologies
  • By allowing students time to interact with other avatars (eg, patients, staff members, and other healthcare professionals) in a safe, simulated environment, a decrease in student anxiety, an increase in competency in learning a new skill, and encouragement to cooperate and collaborate, as well as resolve conflicts, is possible.
  • High quality 3-D entertainment that is freely accessible via Web browsing facilitates engagement opportunities with individuals or groups of people in an authentic manner that illustrates collective intelligence
  • Advanced Learning and Immersive Virtual Environment (ALIVE) at the University of Southern Queensland
  • health information island
  • Problem-based learning groups enrolled in a clinical management course at Coventry University meet in SL and are employed to build learning facilities for the next semester of SL students. This management course teaches students to manage healthcare facilities and is reported to be the first healthcare-related class to use SL as a learning environment.
  • Another example of a medical school using SL is St. George’s Medical School in London.
  • Stanford University medical school
  • Another virtual world project developed by staff at the Imperial College in London, in collaboration with the National Physical Lab in the United Kingdom, is the Second Health Project
  • Mesko [35] presents the top 10 virtual medical sites in SL.
  • The development and use of 3-D virtual worlds in nursing education is increasing.
  • Some educators may balk at adopting this technology because there is a learning curve associated with the use of 3-D virtual worlds.
  • Let’s have fun, explore these fascinating worlds and games, and network with others while respecting diverse ways of life-long learning and current researchers’ findings.
  • there is an underlying push in higher education to adopt these collaborative tools and shift the paradigm from a traditional Socratic method of education to one possessing a more active and interactive nature
  • One may view online virtual worlds and serious gaming as a threat to the adoption and purchase of high-fidelity computerized patient-simulation mannequins that are currently purchased for healthcare-profession training. For example, nurses may login into SL and learn Advanced Cardiac Life Support at their convenience, and it costs virtually nothing for the nurse and perhaps a nominal fee for the developer.
  • The educational opportunity in SL may not be a replacement for the doctor- or nurse-patient interaction or relationship, but SL may serve as an adjunct or pre- or post-learning tool.
  • one recalls when critics questioned the validity and reliability of the stethoscope invented by Laennec in 1816 and how today it is second nature to use this assessment tool.
  • 2006 health fair
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Moving Toward Web 2.0 in K-12 Education | Britannica Blog - 0 views

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    I think it might be more accurate to say that "Web 2.0 will be a significant part of the future of learning," and that in the best case scenario it will become an important part of our formal educational institutions.
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The Best Web 2.0 Applications For Education - 2008 (Larry Ferlazzo) - 0 views

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    Last year's The Best Web 2.0 Applications For Education - 2007 was very popular among readers, and now it's time for this year's edition. Since last year's post, I've written nearly one hundred other "The Best…" lists, including four lists (including this one) that have highlighted the best of 2008. These four - The Best Online Learning Games - 2008; The Best Ways To Create Online Content Easily & Quickly - 2008; The Best Internet Sites For English Language Learners - 2008; and this one -all include a reader's poll to see if others share my preferences.
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101 Web 2.0 Tools for Teachers You Should Know About - 0 views

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    The 101 best web 2.0 tools for teachers based on functionality, application, ease of use and compatibility with educational technology.
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Shambles in S.E.Asia : Web 2.0 (The Education Project Asia) - 1 views

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    The term "Web 2.0" (pronounced "web two point Oh") was conceived in 2005 to describe a new breed of websites that use newer web authoring tools, are low learning curves (for the user) and support a collaborative environment.
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    The term "Web 2.0" (pronounced "web two point Oh") was conceived in 2005 to describe a new breed of websites that use newer web authoring tools, are low learning curves (for the user) and support a collaborative environment.
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The read-write matrix of web 2.0 tools for learning | Verso - 0 views

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    The read-write matrix provides a model for mapping learning applications of Web 2.0 tools such as blogs and wikis. It analyses the type of collaboration in terms of reading and writing with the tools.
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