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in title, tags, annotations or urlUsing PowerPoint in the Classroom - Activities and Games - 46 views
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Math Games and Activities Created with PowerPoint Designed to be played on-line.
Is Google Making Us Stupid? - 0 views
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pleads
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weirdly poignant
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lengthy
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From Cave Art to Your Art - 0 views
TypeRacer - 0 views
Allowing Diigo to Play Nice w... - 1 views
Curriki - WebHome - 0 views
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The Global Education & Learning Community We believe that access to knowledge and learning tools is a basic right for every child. Our goal is to make curricula and learning resources available to everyone.
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This site was recently discussed in the Ontario College of Teachers monthly magazine. I haven't had a chance to play with it yet but it wlooks legit.
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A sharing site for teaching resources.
eJamming AUDiiO | Home - 0 views
DJEEO in 5 minutes - 0 views
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We call DJEEO an outdoors computer game for children. DJEEO combines advanced IT technology with outdoors activities in a multimedia treasure hunt/orientation run. DJEEO is designed to: Facilitate learning through physical activity and play. Strengthen cooperation and communication. Increase intensity and activity for all participants. How do you win? To win a mission a team needs to score the most points. A team scores points by solving problems and finding posts in the field. The game can only be completed through close cooperation between the agents in the field and the control center. DJEEO in Education The problems that need to be solved can be tailored to the subject being taught in class. In other words DJEEO can be used as an educational tool in almost any subject at primary school. After a session where 20 teachers participated we asked them which subjects they thought DJEEO could be used in. Their answer: Mathematics, social studies, geography, language, physical education, etc. We then discussed DJEEOs usefulness as an educational tool. All agreed that the ability to adjust the level of difficulty and the tailoring of questions to subject matter, allowed by the flexible project module, makes DJEEO a valuable tool for almost any subject.
Basics - In a Helpless Baby, the Roots of Our Social Glue - NYTimes.com - 0 views
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Quote "Our capacity to cooperate in groups, to empathize with others and to wonder what others are thinking and feeling - all these traits, Dr. Hrdy argues, probably arose in response to the selective pressures of being in a cooperatively breeding social group, and the need to trust and rely on others and be deemed trustworthy and reliable in turn. Babies became adorable and keen to make connections with every passing adult gaze. Mothers became willing to play pass the baby. "Dr. Hrdy points out that mother chimpanzees and gorillas jealously hold on to their infants for the first six months or more of life.Dr. Hrdy wrote her book in part to counter what she sees as the reigning dogma among evolutionary scholars that humans evolved their extreme sociality and cooperative behavior to better compete with other humans." Very cool.
Online Classrooms - 0 views
Why Don't They Want to Play in Our Sandbox? Exploring Why Teachers May Not Use the Media Center « The Unquiet Librarian - 0 views
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I am also concerned that two teachers do not feel comfortable using the resources in the library. I will redouble my efforts to help our faculty see the relevance of information fluency in all subject areas, to try and energize them with the excitement I feel to encourage them to step outside of their teaching comfort zone, and to continue to help our faculty members feel at ease using the technology and materials in our library.
Online Learning: Trends, Models And Dynamics In Our Education Future - Part 1 - Robin Good's Latest News - 0 views
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In the case of informal learning, however, the structure is much looser. People pursue their own objectives in their own way, while at the same time initiating and sustaining an ongoing dialogue with others pursuing similar objectives. Learning and discussion is not structured, but rather, is determined by the needs and interests of the participants. There is no leader; each person participates as they deem appropriate. There are no boundaries; people drift into and out of the conversation as their knowledge and interests change.
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The PLE is not an application, but rather, a description of the process of learning in situ from a variety of courses and according to one’s personal, context-situated, needs. The process, simply, is that learners will be presented with learning resources according to their interests, aptitudes, educational levels, and other factors (including employer factor and social factors) while they are in the process of working at their job, engaging in a hobby, or playing a game.
Digital Citizenship | the human network - 0 views
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The change is already well underway, but this change is not being led by teachers, administrators, parents or politicians. Coming from the ground up, the true agents of change are the students within the educational system.
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While some may be content to sit on the sidelines and wait until this cultural reorganization plays itself out, as educators you have no such luxury. Everything hits you first, and with full force. You are embedded within this change, as much so as this generation of students.
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We make much of the difference between “digital immigrants”, such as ourselves, and “digital natives”, such as these children. These kids are entirely comfortable within the digital world, having never known anything else. We casually assume that this difference is merely a quantitative facility. In fact, the difference is almost entirely qualitative. The schema upon which their world-views are based, the literal ‘rules of their world’, are completely different.
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Playing History - 0 views
Educational Leadership:Literacy 2.0:Orchestrating the Media Collage - 0 views
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Public narrative embraces a number of specialty literacies, including math literacy, research literacy, and even citizenship literacy, to name a few. Understanding the evolving nature of literacy is important because it enables us to understand the emerging nature of illiteracy as well. After all, regardless of the literacy under consideration, the illiterate get left out.
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Modern literacy has always meant being able to both read and write narrative in the media forms of the day, whatever they may be. Just being able to read is not sufficient.
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The act of creating original media forces students to lift the hood, so to speak, and see media's intricate workings that conspire to do one thing above all others: make the final media product appear smooth, effortless, and natural. "Writing media" compels reflection about reading media, which is crucial in an era in which professional media makers view young people largely in terms of market share.
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