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Anna Dubinina

Relationships with Robots: Good or Bad for Humans? - 0 views

  • making robots look like humans or cute animals, we may develop emotional affinity toward the machines
  • . This could help promote trust with users—but perhaps also overtrust?
  • Robots are tools, but they are tools that sometimes hold meaning for people that interact with them, or through them, as when robots are teleoperated at a distance
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  • In addition, sometimes robot operators insert a very clear extension of themselves into the robot, much like we see people invest in game avatars
  • I’d also categorize extending a sense of oneself into a robot as a form of attachment.
  • In ten or twenty years, when humanlike and animal-like robots are employed in a more drone-like way from a greater distance, will a similar user self-extension or new human-robot social phenomenon cause any hesitation during human-directed tasks and effect mission outcomes?
  • As AI and robots become more involved in our models of everyday life, I believe there will be a spectrum of emotional responses toward robots depending on their roles (for instance, caregiver, educator, industrial, companion, etc.) and individual user tendencies.
  • A consequence of purposeful design for attachment is that objects of attachment trigger the owner’s emotions in situations like decision making, and so can be agents of persuasion or otherwise effect someone’s actions
  • The bottom line is that these human-AI/robot interactions are transactions and not reciprocal, and therefore probably not healthy for most people to rely on as a long-term means for substituting organic two-way affectionate bonds, or as a surrogate for a human-human shared relationship
  • Is attachment to a robot problematic ethically?
Maria Gurova

I quantified my baby and wish I could get the time back - 1 views

  • It’s part of an experiment to see if technology can help with the daunting and seemingly Sisyphean tasks of a first time parent, to find out why a growing number of people are turning to gadgets to help with one of life's toughest jobs.
  • Attempting to simplify parenthood with gizmos and apps has perversely made it a lot more complicated. And as for peace of mind, forget it.
  • The concept of the “quantified baby” has been around for some time now, and there’s a large and growing market for smart infant products from anxious or diligent or curious new parents.
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  • But does it all help you to be a better father, or mother, or is it all a massive distraction from the serious business of parenting?
  • While tracking proved useful as a reminder of feedings, and gave an objective insight into longer term sleep patterns, there wasn’t much she could do with the info.
  • It's the same problem quantified self devotees have: what to do with all that data. Unless you're a math or data viz wizard and prepared to take it all incredibly seriously, the numbers that consumer gadgets and apps spew out can be pretty meaningless — even more so when you're dealing with an unpredictable baby.
  • The Mimo and the Owlet are just the tip of the emerging infant tracking iceberg.
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    does using all the tech can offer to monitor your infant health make you a better parent or ease the toughest job in the world. Based on the article - not really 
alexbelov

Future of messaging apps - 3 views

  • users of the messaging app WeChat can order food, call a taxi, check their bank balance and even shop flash sales of limited-edition goods. And for the user, the experience is just like texting a friend.
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    Messengers are becoming a platform for B2C communication offering a new retail experience and allowing to order goods, get special offers or discounts, check or top up balance, book tickets, or schedule activities. Businesses start using AI and language processing technologies to automate communication with their customers.
evgeny lavrov

LEGO.com Parents Child Development : Conflict Play - 0 views

  • research shows that even very young children understand the distinction. Kids as young as four or five years old understand that it’s against the rules to turn aggressive play into real aggression.
  • As they grow older, children begin to develop an understanding of good and evil
  • Youngsters between the ages of 6 and 7 can better interpret characters’ emotions and motivations
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  • even in the absence of information about the character’s past.
  • The age of 8 has been identified as a watershed at which children become measurably more likely to act out aggressions after watching violent behavior on television
  • . The children recognize that in the real world it’s impossible to fly without a plane or to be born with skin that deflects bullets. 
  • By age 10 or 11, children will make fairly complex judgments about characters’ motivations and they regularly distinguish between justified and unjustified violence
  • One study also found that if you ask children between the ages of eight and ten who they most want to be like, they are far more likely to cite superhero type characters than everyday folks like their parents.
  • but conflict play continues to provide a unique transitional space for children to explore and express their own tensions
  • We also aim to develop conflict play scenarios where children can experience the benefits of cooperation. With the fate of the world (or even the entire universe) hanging in the balance, children must learn how to build teams, trust in others and work together towards common goals. In those pretend situations, developing social skills may be the only way to overcome the lords of evil!
Maria Gurova

The Future Of Cinematic Pleasure: 3D Movies & Beyond - Hongkiat - 1 views

  • Non-intrusiveness aside, another reason why the idea of not having to wear special 3D movie glasses is so welcomed is because we want to see images in 3D with our naked eyes (or with our glasses or contacts) where we just don’t feel “artificial”.
  • we would naturally be more intrigued by otherworldly universes which we don’t encounter in our daily lives, and thus crave to experience them in their fullest glory (i.e. in 3D or 4D).
  • “Otherworldly” here applies to the many computer-animated, Sci-Fi and any other movies where their settings are not what you see every day (e.g. Titanic and Avatar
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  • physiological arousal: eliciting moviegoers’ “fight or flight” responses. This is the same adrenaline rush we crave whenever we watch horror films to give ourselves a good scare.
  • Optimistically speaking, 4D films should have much more potential within and opportunities to exploit since they have the other four senses to pick and augment on
Maria Gurova

The Airbnb vs. New York hearing: Lots of yelling, no decisions - 0 views

  • The City Council's Housing and Buildings Committee heard testimony Tuesday from residents, housing advocates, city officials and companies about the effects of the growing industry on the city.
  • In November 2014, about 15,300 New York City listings were entire homes or apartments representing about 59% of the available listings on the site that month, according to Slee. There were also 9,704 listings for private rooms, and 753 listings for shared rooms. The analysis also showed that 2,764 users were renting out two or more units, which opponents have cited as evidence the service is helping illegal hotels. More than 200 users were renting out five units or more
  • Airbnb is calling for "smart regulation," which it has had success with in cities including Portland, Oregon; San Jose and San Francisco, California; Amsterdam; and Paris. Airbnb collects lodging tax directly from hosts in those cities, and several local governments have passed laws that allow short-term rentals in some form.
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  • Both sides agreed on seemingly only one thing: That a discussion and regulation of short-term rentals in New York City is overdue.
Oleg Batluk

Office Space: Your last status update may cost you a shot at a new job | Reading Eagle ... - 0 views

  • A new survey from OfficeTeam reveals the top social media mistakes that could cost professionals an opportunity when interviewing for a new job
  • Forty-five percent of HR managers agreed that negative, inappropriate or offensive comments are the most common social media faux pas that eliminate candidates from the running
  • the greatest offense is posting or being tagged in inappropriate, risque or questionable photos
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  • a lack of social media activity or presence is the greatest offense
  • no credit is bad credit
  • Social media profiles should be seen like a credit score
  • Candidates should change the way they handle their accounts
  • excess of photos may give the impression of an inflated ego and off-put hiring managers
  • Always remember to untag yourself from any photos that may raise eyebrows
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    Social media profiles are now seen like a credit score by HR specialists making applicants consider changing their social network life
nrybakov

Google announces Stadia, its cross-platform game streaming service - 0 views

  • The service will let you play all manner of computer games streamed from Google‘s data centers to your devices running the Chrome browser or ChromeOS platform, or even your TV with a Chromecast Ultra plugged in. You won’t need any additional hardware to run Stadia, and you won’t need to install anything to play games. As Google VP Phil Harrison noted in an interview with Eurogamer, “Anywhere where YouTube runs well, Stadia can run.”
  • Rather than treat Stadia as an entirely standalone service, Google sees people using it from and with YouTube. That means your starting point with Stadia could be a game trailer on the video platform, or a live stream of a tournament; you could simply hit Play on either video stream and start playing – solo or with others – within a few seconds.
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    New Service from Google that allows users to play games streamed from Google on any possible devices. That may potentially attract more audience to the other Google products (YouTube especially).
ksenia12348

The Sex Recession Is Making Young Americans Unhappy - The Atlantic - 0 views

  • In 2018, happiness among young adults in America fell to a record low. The share of adults ages 18 to 34 reporting that they were“very happy” in life fell to 25 percent—the lowest level that the General Social Survey, a key barometer of American social life, has ever recorded for that population.
  • Happiness fell most among young men—with only 22 percent of young men (and 28 percent of young women) reporting that they were “very happy” in 2018.
  • We wondered whether this trend was rooted in distinct shifts in young adults’ social ties—including what The Atlantic has called “the sex recession,” that is, a marked decline in sexual activity for this group in recent years.
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  • We’re happiest when our ties with others are deep and strong. And the research tells us that the ebb and flow of happiness in America is clearly linked to the quality and character of our social ties—including our friendships, community ties, and marriage. It’s also linked, specifically, to the frequency with which we have sex.
  • So we investigated four indicators of sociability among today’s young adults—marriage, friendship, religious attendance, and sex—in an effort to explain
  • married young adults are about 75 percent more likely to report that they are very happy, compared with their peers who are not married
  • As it turns out, the share of young adults who are married has fallen from 59 percent in 1972 to 28 percent in 2018. The decline has been similar for men and women, although from 2016 to 2018 the share of married men fell, while the share of married women rose.
  • Faith was the second factor. Young adults who attend religious services more than once a month are about 40 percent more likely to report that they are very happy, compared with their peers who are not religious at all
  • The share of young adults who attend religious services more than monthly has fallen from 38 percent in 1972 to 27 percent in 2018, even as the share who never attend has risen rapidly.
  • The third factor was friendship. The effect of seeing friends frequently is less clear than that of marriage or religion, but young adults who see their friends regularly do seem to be about 10 percent more likely to report being very happy than their less-sociable peers.
  • Indeed, it may be that rising social time spent with friends in recent years could be buffering young adults from the declines in institutions such as marriage or religion, as friends stand in place of other relationships or forms of community.*
  • And, finally, we looked at sex. Young adults who have sex at least once a week are about 35 percent more likely to report that they are very happy, compared with their peers who have no sex.
  • This trend in rising sexlessness is broadly confirmed in other surveys of sexual behavior,
  • Less sex, we speculate, could help account for declining happiness for many young adults.
  • What’s more, as the #MeToo era has taught us, there has been too much unwanted or nonconsensual sex out there, which is obviously bad for the (more often female) target of such advances. From this perspective, the so-called sex recession might just amount to a sexual recalibration, with a lot of bad sex being eliminated from our social lives—and this would be a good thing. For all these reasons, the feminist family historian Stephanie Coontz is “suspicious of any hand-wringing” about the sex recession.
alexbelov

What Brands Should Know About Facebook Messenger Chat Bots | Digital - AdAge - 1 views

  • Brands like Disney have worked with tech firms like Disney-backed Imperson to create chat bots on Facebook's Messenger service so people can have conversations with computerized versions of characters like ABC's "The Muppets" star Miss Piggy without needing to staff an actual human on the other side of the conversation.
  • it creates a new kind of engagement, which is around messaging person-to-person like most messaging platforms but also person-to-business or person-to-brand or person-to-publisher
  • It expands the platform beyond just personal communication
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  • We actually were, I think, one of the first customers who actually requested this API
  • Imperson provides technology that knows how to automate this conversation in a realistic way, so the user believes he is speaking with a character or even the actor doing the character
  • I think there are a few different reasons why today it's more relevant and more attractive. We are taking familiar figures like celebrities; it's not just a chat bot that you speak with for the sake of your artificial intelligence curiosity. This is an entertainment experience. People chatting with Miss Piggy enjoy the experience as if they were chatting with the real Miss Piggy. In order to create the interaction, we were working with Disney people and Disney writers who actually write for Miss Piggy and make sure it's a completely authentic conversation.
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    Disney beta-tests Facebook's chatbot platform: chat with real Miss Piggy.
Maria Gurova

How to Approach the Generation Gap in the Workplace - The New York Times - 0 views

  • A generation gap is widening in the workplace. As baby boomers (ages 51 to 69 or so) express reluctance about retiring, so-called millennials (roughly ages 18 to 34) have become the single largest demographic in the American labor force. Because of this, more older workers have found themselves being hired and managed by people much younger than they are
  • Robert Goldfarb, 85, a working management consultant. “The moment I enter the office of a prospective client, there’s an elephant in the room,” he wrote. “My age.”
  • I doubt anyone will be surprised to hear that many readers emphasized staying current with technology. Many also pointed out that this is easier to do than ever: From instructional YouTube videos to courses at your local library, the resources are endless.
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  • And if they don’t want to work with you because you’re ‘too old,’ perhaps you don’t want to work with them either,” she said.
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    The article explores the opposite side of the generation conflict - when older people are hired or happen to work for bosses twice younger then themselves. The set of good advices on how to apply your experience and wisdom in the organizations ruled by 30-somethings 
Maria Gurova

Give Me a Break: Why Businesses Should Consider Workplace Sabbaticals | IRIS - 0 views

  • With technology keeping us connected around-the-clock, the divide between our professional and personal lives continue to be blurred.
  • A workplace sabbatical would provide eligible full-time employees with a pre-determined schedule for taking extended time off to pursue personal interests or to be with family.
  • Not only would your employees be recharged by virtue of a sabbatical, but they would be very clear that their company cares about their well-being and not just the bottom-line.
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    we all deserve a break... with Millennials entering the workplace corporate HR policies might consider radical perks or benefit packages fro the new workforce, that is looking for a more fulfilling life experiences 
Maria Gurova

New era of self-driving cars will transform cities - 0 views

  • it will certainly transform our daily routines: imagine driving hands-free while having the luxury of reading a book, taking a nap, or guiltlessly texting on the road. At the same time, something far more interesting - and still unexplored - is the potential transformation of our cities themselves
  • blurring the distinction between private and public modes of transportation. "Your" car could give you a lift to work in the morning and then, rather than sitting idle in a parking lot, give a lift to someone else in your family - or, for that matter, to anyone else in your neighbourhood, social media circles, or city.
  • This implies a city in which everyone can travel on demand with just one-fifth of the number of cars in use today
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  • Fewer cars may also mean shorter travel times, less congestion, and a smaller environmental impact.
  • Real-time data planning and smart routing are already a reality, and more advances are coming in the wake of "intelligent city" initiatives around the world,
  • Imagine a world without traffic lights, where vehicular flows "magically" pass through one another and avoid collision
  • Traffic accidents, though rarer, would still be a possibility; in fact, they might be one of the main impediments to implementation of autonomous systems, demanding a restructuring of insurance and liability that could sustain armies of lawyers for years to com
  • We are all familiar with viruses crashing our computers, but what if a virus crashes our cars? Resolving these issues is crucial, but none is insurmountable.
Maria Gurova

Kindly App Helps You Find Someone to Listen When Times Are Tough - 0 views

  • Kindly is his first effort to come up with an alternative solution. With the app, which launched quietly a couple weeks ago, users can share or receive short conversation prompts in categories like "addiction/recovery," "marriage/divorce," "work/business" and "creativity/inspiration." The app then makes use of an algorithm to try and match the person who put out the prompt with another who may serve as a good listener.
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    an app that provides you with good real-person listener and a shoulder to cry on in a rough time or when you need an advice from someone who does't know your back story. Is this a first step towards "Her" movie scenario and what negative implications this sharing might bring?
Maria Gurova

Research Says Screen Time Can Be Good For Your Kids - Forbes - 0 views

  • Still, most parenting wisdom continues to portray television as an evil mind-rotting demon. The fear of ‘screen time’ is so deeply ingrained in our collective imagination that an irrational opposition between outdoor play and media consumption is taken for granted. Many parents believe the choice is either/or: indoors or out.
  • most storytelling is interactive. We consume most of our media through internet connected devices. And technology is so adept at providing ‘adaptive feedback’ that it proves to be an exceptionally effective teaching tool. In fact, a recent SRI study shows that game based learning can boost cognitive learning for students sitting on the median by 12%.
  • Joint media engagement refers to spontaneous and designed experiences of people using media together, and can happen anywhere and at any time when there are multiple people interacting together with digital and traditional media.
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  • describes the rules and restrictions we put on screen time. Some of these restrictions limit time, other restrictions filter content.
  • Restrictive Mediation
  • Unlimited access to media becomes one of the markers of adulthood.
  • Instructive Mediation describes what happens when we talk to our kids while watching a movie or playing a video game with them. Make it a teaching opportunity
  • Instructive mediation is key for raising kids that are critical thinkers and intelligent adults in a media saturated world–kids who know how to THINK about the media they consume.
  • Social Coviewing is when you watch something with your kids but don’t necessarily talk about it. This is what happens in a movie theater.
  • This is what happens when I watch Phineas and Ferb with my kids.
  • Parallel play is kind of like multitasking. I can be typing on my Chromebook next to my son while he’s playing minecraft. We engage in peripheral conversations, some tangential, and some directly related to the game he is playing.
  • Asymmetrical joint media engagement
  • While interacting with me online, I hope they learn good web etiquette. I’m teaching them lessons about propriety and social media. They see the kinds of things I write in emails and chats.
Oleg Batluk

Will Big Data Be Used to Create Ad Zombies or Digital Assistants? | Gary Eber... - 0 views

  • unable to separate reality (or as "real" as the online world can be, cartoon or otherwise) and the fictional world of advertising.
  • Dr. Domingos' recent article in the Wall Street Journal paints a utopian scenario where consumers are able to wrest control of the personal information stolen by big business and use it to create "digital models".
  • we really need to ask if creating millions of digital models to remove us even further from face-to-face interaction is the right thing to do.
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  • Big Brother government is replaced by Big Business.
  • the perils of aggregating vast amounts of personal data in huge centralized repositories of purportedly trusted third-parties.
Anna Dubinina

This Mini, Portable Wind Turbine Could Charge Your Phone Or Power Your House - 2 views

  • The largest size (2500 watt) could provide enough power for a small house (though would obviously need backing up). The 1000 is good for RVs and boat owners, the Agustssons say, while the smallest 50 watt one is right for USB devices and laptops. The turbines can also back up electric cars when the grid isn't available.
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    Mini, Portable Wind Turbine Could Charge Your Phone Or Power Your House
anna_nelidova

Remidi glove lets you create music with gestures - Tech Insider - 1 views

  • A new glove will turn even the most deficient in musical talent into rockstars.
  • The glove works in tandem with a motion sensor bracelet, allowing you to create sounds by moving your fingertips or your entire hand. You can tap any surface and it will sound like you're playing on a keyboard.
  • You can then record songs in real-time, on-the-go, and trust that they'll all be saved onto the app. The glove can send recordings over WiFi or Bluetooth.
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  • ou simply put on the glove and bracelet and open the Remidi app. Through the app, you can program what sound you want to play when you make a specific movement.
  • You can also play music using Remidi over a background track or mix to make songs more engaging.
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    This glove allows even non-professionals to create music by making gestures with hands and fingers.
isoldatenkova

What McDonald's Latest Acquisition Means for Marketers - 0 views

  • McDonald’s recently announced that it is acquiring personalization software vendor Dynamic Yield, for a reported $300 million or more. This “supersized” deal took many of us who pay attention to the personalization space by surprise. But the underlying message behind the deal shouldn’t surprise anyone: personalization matters. It’s undoubtedly worth investing in.
  • This is what McDonald’s is planning to do with its latest acquisition. It is planning to understand what each person is interested in ordering based on a number of factors such as the weather or what he has started to order, decide in the moment what menu options are relevant to that person, and respond with those options in a seamless way.
  • McDonald’s acquisition shows us that forward-looking companies are prioritizing personalization and putting it at the very center of their CX strategy — even those you might not expect. It shows us that personalization is not just about a single digital channel like a company’s website or email campaigns. It can truly be integrated anywhere.
alexbelov

Dan Brown Is Releasing a Young Adult 'Da Vinci Code' and No One's Sure Why - 1 views

  • Penguin Random House announced Wednesday it will release an abridged young adult version of The Da Vinci Code for teenage audiences.
  • The plot of the novel will remain largely the same but will be protracted for younger readers.
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    This is an interesting approach: to tailor the same book for different audience needs. If we follow this path further we can get different versions of books or movies for each generation.
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