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alexbelov

What Brands Should Know About Facebook Messenger Chat Bots | Digital - AdAge - 1 views

  • Brands like Disney have worked with tech firms like Disney-backed Imperson to create chat bots on Facebook's Messenger service so people can have conversations with computerized versions of characters like ABC's "The Muppets" star Miss Piggy without needing to staff an actual human on the other side of the conversation.
  • it creates a new kind of engagement, which is around messaging person-to-person like most messaging platforms but also person-to-business or person-to-brand or person-to-publisher
  • It expands the platform beyond just personal communication
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  • We actually were, I think, one of the first customers who actually requested this API
  • Imperson provides technology that knows how to automate this conversation in a realistic way, so the user believes he is speaking with a character or even the actor doing the character
  • I think there are a few different reasons why today it's more relevant and more attractive. We are taking familiar figures like celebrities; it's not just a chat bot that you speak with for the sake of your artificial intelligence curiosity. This is an entertainment experience. People chatting with Miss Piggy enjoy the experience as if they were chatting with the real Miss Piggy. In order to create the interaction, we were working with Disney people and Disney writers who actually write for Miss Piggy and make sure it's a completely authentic conversation.
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    Disney beta-tests Facebook's chatbot platform: chat with real Miss Piggy.
asibilev

Disney научит девочек программированию - 1 views

  • Disney научит девочек программированию
  • Code.org заключает партнерство с Disney - теперь даже маленькие девочки захотят учиться программированию.
  • к проекту присоединилась корпорация Disney, представив учебную игру
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  • по мотивам мультика «Холодное сердце». Анна и Эльза, главные герои мультфильма, помогают освоить основы программирования
Maria Gurova

Alibaba Group Holding Ltd Teams Up With Disney To Sell Avengers 2 Merchandises In China - 0 views

  • Alibaba Group Holding Ltd (NYSE:BABA) has entered into a partnership with Walt Disney Co (NYSE:DIS) to distribute the merchandise of Marvel Studio’s blockbuster movie, Avengers: Age of Ultron
  • Alibaba has become the first official distributor of Marvel Studio’s merchandise in China. The move is also significant since this is the first time for the company that it has used its platform to bring merchandises related to a movie to its customers
Oleg

It's Official: Disney Acquires Maker Studios For At Least $500M | TechCrunch - 0 views

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    Это новость к тренду про short-form video, о которой мы говорили некоторое время назад. Очевидно, что этот формат не просто популярен в инете, но и выйдет за его рамки в ближайшие несколько лет.
Irina Marchenko

Disney Launches Playmation Connected Toys - 3 views

Disney Consumer Products and Interactive Media and Hasbro launched Playmation Marvel's Avengers Sunday, a new system of connected toys and wearables that fuses technology and digital storytelling. ...

Technology entertainment Play kids

started by Irina Marchenko on 22 Oct 15 no follow-up yet
Anton Vorykhalov

REDEF ORIGINAL: By Obsessing Over the Present, Big Media has Forgotten its Past and End... - 0 views

  • By Obsessing Over the Present, Big Media has Forgotten its Past and Endangered its Future (But it’s Not Too Late)
  • When it comes to digital-era investments, Disney has certainly been the most active of the major media companies (though IP represents more than 80% of total outlays). Over the past decade, the House of Mouse has bought the largest YouTube Multi-Channel Network (Maker Studios), a mobile gaming company (Playdom), several multi-media storytelling platforms (Marvel, LucasArts, Pixar), become Vice’s largest outside shareholder, doubled down on technology-driven theme park experiences (MagicBand, VR), established an annual fan expo (D23), formed an accelerator program with TechStars (Disney Accelerator) and launched an ever-expanding sandbox video game at the cost of more than $125M (Disney Infinity)
  • For the past 20 years, television networks have reaped more than $1T inflation adjusted revenues and $300B in net cash flow thanks to what was sown throughout the 1980s and early 1990s (most cable networks took years to hit cumulative net profits, with several market leaders accumulating hundreds of millions in losses doing so). But the harvest is coming to an end. Crop rotation is not a waste; it’s an essential investment in forward productivity.
Maria Gurova

Animated 'Art Story' Film Looks Painfully Adorable (VIDEO, PHOTOS) - 1 views

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    Two ex-Disney animators turned to Kickstarter to raise funds fro their independent animated feature. Depending on how much you are ready to donate you can have your say in the development of the story
Maria Gurova

Disney Research » Printing Teddy Bears: A Technique for 3D Printing of Soft I... - 1 views

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    Printing Teddy Bears: A Technique for 3D Printing of Soft Interactive Objects
Ilya Vorobiev

IllumiRoom: Immersive Experiences Beyond the TV Screen - 4 views

    • Ilya Vorobiev
       
      PhD student that worked for Disney Imagineering and Microsoft Research made prototype of system that extends viewing experience of TV-set by surrounding it with augmented reality objects. It turns your room, physical environment into context of game or movie that you are viewing on TV.
  • IllumiRoom a proof-of-concept system that augments the area surrounding a television with projected visualizations to enhance traditional viewing experiences
  • directly extend the viewing experience, turning a 40 inch television into a 15 foot television
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  • can enable augmented reality experiences where virtual objects interact with the physical environment (e.g. furniture)
  • can augment and distort the physical environment (e.g making a living room look like a cartoon)
Vladimir Antonov

Disney's New Technology Turns Facial Expressions Into Animation In Real Time - DesignTA... - 1 views

  • new facial recognition software that can capture a person’s expressions and convert them into animation in real-time
  • which records facial features and movements, like wrinkles on an actor’s face, which previously was difficult to include in an animated character.
  • software will be useful for their animation process as it can be used by anyone at any time
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    The studio has come up with a new facial recognition software that can capture a person's expressions and convert them into animation in real-time. In a research paper released by Disney, the team describes the "Real-Time High-Fidelity Facial Performance Capture", which records facial features and movements, like wrinkles on an actor's face, which previously was difficult to include in an animated character. 
Irina Marchenko

Disney Research_ Aireal: Interactive Tactile Experiences in Free Air - 2 views

http://www.disneyresearch.com/project/aireal/

Technology science entertainment play

started by Irina Marchenko on 24 Jul 13 no follow-up yet
Anna Dubinina

How Packaging Influences The Way We Taste Food - 2 views

  • Their research suggests that the whoosh-ing sound of a can opening may make a drink seem fizzier, for example, or that the yellow hue of 7Up can make the soda taste more lemon-y.
  • new version of Cadbury's chocolate bar was similarly rejected by consumers when the company changed the classic rectangular chunks to curved segments. The chocolate bar was made exactly the same way that it always has been, but a big change in the way it looked made people think that it tasted drastically different
  • He's also working with a cancer hospital to experiment with the ways that plating, lighting and sound could counter the metallic taste and nausea that often accompanies chemotherapy.
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    How does Disney taste?
Maria Gurova

Star Wars Characters Will Now Teach Your Kids To Code | WIRED - 1 views

  • Today, as part of its annual Hour of Code event, Code.org is launching a free online tutorial that prompts kids to build their own games, based on characters in the upcoming Star Wars: The Force Awakens.
  • where they’ll learn to write code to design their own games featuring characters like R2-D2 ad C-3PO.
  • Of the 5 million students currently registered on Code.org, around 2 million are girls and around 2 million are black or Hispanic.
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  • That’s one reason why the Hour of Code tutorial, which is available to anyone online, focuses on the film’s prominent female characters, instead of, say Han Solo or Luke Skywalker.
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    New collaboration between Code.org that spread the popularity of coding among kids and Disney. This time featuring SW franchise 
ksenia12348

Adults nowadays are the generation of kids who refused to grow up | Coffee House - 0 views

  • No matter how old you get, we are living in a generation of children who will never grow up.
  • More ghastly still is the recent trend for adults to go out in public in their pajamas
  • People also won’t leave home, such is their desire to remain a child forever.
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  • Art now comes in the form of neon signs or graffiti. Some of the most successful artists in the stratosphere have made their very considerable fortunes by churning out pieces based on Disney cartoons.
  • We have adults playing in ball pens, colouring in their colouring books, never able to settle down with each other because that’s something adults do.
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