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rachel vartanian

Are You Ready for Mobile Learning? Educase - 0 views

  • Clark Quinn, professor, author, and expert in computer-based education, defined mobile learning as the intersection of mobile computing (the application of small, portable, and wireless computing and comm
  • unication devices) and e-learning (learning facilitated and supported through the use of information and communic
  • ations technology).
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  • Instructional Uses. With the iPod, students can download podcasts of relevant instructional material along with audio and video lectures. Although the early devices have rather small screens, future versions probably will have bigger screens so that users can read e-books on them.
  • Pros. With 87 percent of the market share, the iPod has already proven its popularity with students.
  • Instructional Uses. Students can use an MP3 player to download and listen to podcasts and audio lectures.
  • E-book readers are used to download text-based materials. They can store hundreds of e-books, newspapers, and magazines. Magnification and highlighting features facilitate easy reading and marking of texts, and full-text search makes it easy to find specific passages.
  • Instructional Uses. Students can use an e-book reader to download and store text-based instructional materials and electronic textbooks; read resources on demand; and conduct research.
  • Benefits: Great for people on the go. Anytime, anywhere access to content. Can enhance interaction between and among students and instructors. Great for just-in-time training or review of content. Can enhance student-centered learning. Can appeal to tech-savvy students because of the media-rich environment. Support differentiation of student learning needs and personalized learning.7 Reduce cultural and communication barriers between faculty and students by using communication channels that students like.8 Facilitate collaboration through synchronous and asynchronous communication.Challenges: May make it easier to cheat. Could give tech-savvy students an advantage over non-technical students. Can create a feeling of isolation or of being out-of-the-loop for non-techies. May require media to be reformatted or offered in multiple formats. Might render some content outdated because of rapid upgrades—here today, outdated tomorrow. Could require additional learning curve for non-technical students and faculty. May be used as a new high-tech package for the same old dull and boring content.
  • capitalize on the flexibility and freedom afforded by these devices.
  • wherever and whenever they need it.
  • Learning will center on the individual learner's environment rather than the classroom. Learning will involve learners making meaningful connections to resources and other people. The ability to instantly publish their observations and reflections as digital media will empower learners to become investigators of their own environments. The ability to easily capture and record life events will assist learners in recall and collaborative reflection. Distributed collaboration and mobile team opportunities will be greatly enhanced.
  • Behaviorism: Quick feedback or reinforcement can be facilitated through mobile devices. Constructivism: Mobile devices enable immersive experiences such as those provided by simulations or games. Situated learning: Learners can take mobile devices into authentic learning environments or "context-aware" environments, such as specially equipped museums. Collaborative learning: Mobile devices provide a handy additional means of communication and a portable means of electronic information gathering and sharing. Informal/lifelong learning: Mobile devices accompany users in their everyday experiences and become a convenient source of information or means of communication that assists with learning. Support/coordination: Mobile devices provide just-in-time access to learning resources, news, information, planners, address books, calculators, and so forth.
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    This article provides some great information and raises interesting questions regarding the pedagogical reasoning and rationale for using mobile devices in the classroom.  The article lists various types of mobile devices and lays out their instructional uses, pros, and cons.  In addition, I found the section titled "Benefits and Challenges of Mobile Learning" and "Pedagogical Implications" important for our evaluation considerations in the conclusion of our project. 
rachel vartanian

The Creativity Crisis: Why American Schools Need Design - Laura Seargeant Richardson - ... - 1 views

  • Chinese faculty actually laughed when they found out the U.S. education trends were in "standardized curriculum, rote memorization, and nationalized testing."
  • The creative jobs that drive innovation are now the highest 'value added' jobs in the world—the real creators of wealth. If states are going to stay competitive, they have to ... develop a workforce capable of doing creative work."
  • Ideal job candidates at these companies must now show they can "think with their hands" by having expertise or a second major in a musical instrument, auto repair, or sculpture
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  • The truth is that our biggest innovations come from the combination of art and science, and there are many who agree.
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    This article discusses the creativity crisis in terms of STEM schools failing in this area.  I have highlighted some interesting quotes that will support our argument that creativity is necessary if students are going to be globally competitive.
Jon Lind

Flipped Classroom Infographic #flippedclassroom #blendedlearning #edtech - 2 views

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    This is a great infographic that lays out the origins of the flipped classroom model in a very accessible way. It touches on just about every aspect of the topic from how it was started to some stats on how it has been effective in a specific setting. I don't know if it's too long to include in our prezi, but it probably should at least get a link
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    Jon - Try to put some of this on the Prezi-
D L

Learning and Teaching with iPads: Management and pedagogy of iPads in schools - 0 views

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    "If you are planning on buying multiple iPads for your school you need to do a bit of planning around the management, administration and pedagogical integration of the iPad in your classroom. There are also important issues around licencing of apps." This blog also includes links other valuable sites providing information on iPads in the classroom, iPads today, iPads in education, app reviews, apps outlined by curriculum. This is a wonderful resource for any school or educator thinking about getting "on board" and integrating iPads into the curriculum. The most valuable resource here was the spreadsheet outlining apps by grade, age, cost, and curricular area. SIG1Context: mobility, iPads, apps, cross curricular,
D L

Mobile Devices as Learning Aids in Schools - 0 views

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    This site gives an overview of a pilot program for fifth graders using mobile devices in math. An improvement in test scores was noted.
D L

Implementing Augmented Reality in Math Education - 2 views

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    This web page provides a video tutorial for implementing augmented reality in math education to promote an engaging, relevant, and low cost solution to content. It also points to low test scores in geometry which might be improved upon through Google Sketchup. This is valuable as a means to address student needs for exploration in all areas specifically Geometry. SIG1Context: augmented reality, connection, cross curricular,
D L

Putting the iPad to Work in Elementary Classrooms - 2 views

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    This article describes the use of iPads in the elementary school to increase student engagement. Teacher discusses the pilot program which was started in an LD classroom and then expanded. She warns that you have to do your "homework" and analyze apps prior to handing an iPad to a student. SIG 1 context: mobile devices, apps, iPad, pilot programs,
D L

Garrett Elementary schools using iPads in the classroom - 1 views

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    A short video featuring iPad use in the classroom. This school district bought iPads in lieu of new textbooks which would eventually become outdated. Context SIG1: mobile devices, iPad, elementary
D L

Mobile Devices in the Classroom - 2 views

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    This is a good example of a school which formerly banned mobile devices utilizing smartphones in a pilot program in 5th grade math/science classroom. Lessons otherwise traditionally done in paper and pencil were carried out integrating the mobile devices. Looking to start your own pilot program? This school got new cell phones from HTC, a cell phone manufacturer and free connectivity from Verizon. SIG1 context: teacher discusses benefits, exploration, mobility, connection, cross-curricular
D L

An iPad in Every Classroom: Teacher Tested Student Approved - 1 views

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    This is a teacher blog about the pro's and con's of iPads and other mobile devices for the classroom. I think this is a great article because it is from an educator in the trenches experience with the iPad. This is valuable to our SIG because it focuses on apps as a solution to any limitation of the iPad. SIG1Context: Rachel and I may want to look at this as introduction to apps in general.
D L

Augmented Reality Takes hold in Classrooms - 2 views

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    This article discusses Augmented Reality Development Lab software used in schools. General benefits of augmented reality in classrooms is mentioned. While teachers should be aware of the $2100 price tag for ARDL, the article refers us to "Tagwhat" a free online resource. SIG1 Context: mobile devices/augmented reality, cross-curricular, Dawn LeComte
D L

iPads for all - 2 views

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    Article describes a 1:1 initiative for all students in a rural Vermont town. Principal observes 67% decrease in disciplinary actions. iPad battles Net book and wins in terms of longer battery life and reduced boot up time. Gives some ideas although not definitively outlined about using iPads in the curriculum. More anectodal evidence supporting the iPad. SIG 1Context: funding, collaboration, pilot programs, connection, cross curricular, classroom, divide
D L

iPad a tool for differentiation in a primary classroom - 1 views

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    This article gives an overview of apps for the content areas in a 1st grade classroom. Apps for exploration, utility, and special education are included. Good resource for the 1st grade teacher new to the iPad.
D L

Augmented Reality in Education - 2 views

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    This slideshow presents different ways augmented reality can benefit student learning. It further outlines why we should be using augmented reality in education to connect, engage, provide authentic learning experiences, and address multiple intelligences. This is valuable as a convincing argument of how and why we should be using augmented reality in education. SIG 1 Context: augmented reality, real world experiences, differentiated instruction, multiple intelligences, constructivist theory SIG1 focus: mobile devices, exploration
D L

Augmented Reality in Education - 1 views

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    This is a blog post about augmented reality in education. The author outlines how augmented reality is "doable" in education. A convincing argument for anyone doubtful about augmented reality in education. SIG 1Context: augmented reality,
Jon Lind

Mobile Devices in the Classroom. Stem Stuff | Edutopia - 1 views

  • When most of us consider education, we think of learning happening in isolated places — schools. But mobile devices are upending that assumption. With innovations like augmented reality, different kinds of information and experiences can be superimposed onto the real world, complementing and adding another dimension to “formal” learning institutions.
  • There is a dark side of the digital divide without broadband. Everyone assumes that people can access high powered sites. The FCC is busy working to create broadband for all but the realization of this will probably be a long time in coming. The sad part of this is the lack of classroom access in some parts of the US. We are told the new E-rate will help to solve this, but it is a BIG problem. Sometimes the people who need access most are out of sight , out of mind.
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    This post is really weirdly written, kind of fractured. Has a great deal of good quotes and good questions about byod, the broadband side of the digital divide, and links to some good edutopia resources. Sig 1 context: byod, divide
D L

Mobile Apps for Education Evolving - 2 views

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    This article address app and mobile device management in the classroom. One example, is the new innovation of allowing the teacher management control over a students mobile device from his/her computer. Another discussion, is about the collaboration which could take place between educators and developers in regards to what constitutes a "good app." This is valuable because the next step may be the development of apps that align to standards. This is a process and concern educators should be interesting in following or even participating in. SIG1Context: inventing, collaboration, apps, SIG 1 Context: mobile devices, management, apps
D L

Integrating Technology in K12/Textbooks vs. iPad - 1 views

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    This article gives and overview of the advantages and disadvantages of using textbooks vs. iPads in the k12 curriculum. This article promotes the use of iPads in the classroom which is our context. This article would be useful for administration, school boards, and teachers as a reference for weighing the advantages and disadvantages of iPads in the classroom. Dawn LeComte SIG1 context: mobile devices, iPads
Ryan B

The 7 Golden Rules of Using Technology in Schools| The Committed Sardine - 1 views

  • DON’T TRAP TECHNOLOGY IN A ROOM
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    Shared at a ISTE conference, and demonstrates some of the ironies and contradictions the education system is mired in. The one that spoke to me the most was Don't trap tech. in the classroom.
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    SIG 1 Context: K-12 setting
Ryan B

6 Reasons Why Students Need 21st-Century Skills | edtechdigest.com - 0 views

  • 5. Facebook is a country. With over 500 million users as of July 2010, Facebook, were it a country, would be the 4th largest in the world. If you are an English-speaking American who has lived most of your life in one small town, how would you like to be dropped off on a street corner in China to find your way? You might want to learn the language and know a few of the local customs before you set out to do much of anything.
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    There is a shift in how people get jobs, how companies advertise, how new ventures present themselves, how corporations gain business, how students learn, how everything works. More ways why students need 21st-century skills:
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    SIG 1 Context: K-12 setting
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