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Augmented Reality Takes hold in Classrooms - 2 views

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    This article discusses Augmented Reality Development Lab software used in schools. General benefits of augmented reality in classrooms is mentioned. While teachers should be aware of the $2100 price tag for ARDL, the article refers us to "Tagwhat" a free online resource. SIG1 Context: mobile devices/augmented reality, cross-curricular, Dawn LeComte
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pbs-kids-fetch-lunch-rush-brings-augmented-reality-to-1st-2nd-grade-math - 3 views

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    This site describes "Fetch Lunch App" which is a free augmented reality app for students in grades 1st through 2nd grade in math and science. This site describes a new augmented reality cross-curricular app. This is a good overview of the app for anyone unfamiliar with it. SIG1 Context: Dawn LeComte: augmented reality app , cross curricular connections.
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The Augmented Reality Library - 2 views

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    This websites includes ideas for incorporating augmented reality into the classroom. It also includes example of five virtual field trips. While ideas are primarily discussed in the context of a school library, I think some of the ideas are transferable to a classroom library. The virtual field trips are great resources for any teacher. SIG 1 context: mobile devices, augmented reality, virtual field trips, real world
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Zooburst - 0 views

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    Created by karenh on May 5th, 2010 karenh describes this book as: "A little bit about augmented reality" Tags: Augmented Reality 3D Education wiki This site has a ZooBurst book video that discusses augmented reality. It is connected to our review of apps for exploration, creation, and augmented reality in the classroomm. This is a nice example of a ZooBurst book for anyone who is unfamiliar with this storytelling tool. Dawn LeComte: exploration, augmented reality, cross curricular, connection
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