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D L

Mobile Devices in the Classroom - 2 views

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    This is a good example of a school which formerly banned mobile devices utilizing smartphones in a pilot program in 5th grade math/science classroom. Lessons otherwise traditionally done in paper and pencil were carried out integrating the mobile devices. Looking to start your own pilot program? This school got new cell phones from HTC, a cell phone manufacturer and free connectivity from Verizon. SIG1 context: teacher discusses benefits, exploration, mobility, connection, cross-curricular
D L

Zooburst - 0 views

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    Created by karenh on May 5th, 2010 karenh describes this book as: "A little bit about augmented reality" Tags: Augmented Reality 3D Education wiki This site has a ZooBurst book video that discusses augmented reality. It is connected to our review of apps for exploration, creation, and augmented reality in the classroomm. This is a nice example of a ZooBurst book for anyone who is unfamiliar with this storytelling tool. Dawn LeComte: exploration, augmented reality, cross curricular, connection
D L

Flynn Park Elementary School LIONS Program - 0 views

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    This website describes AR games being used in an after school program to help students learn about local history. This is yet another example of AR games taking hold in education to make real world connections. Valuable as another example for implementing AR games. SIG1 Context: mobile devices, AR, connection, cross curricular, exploration
D L

Augmented Reality in the Classroom - 1 views

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    This is an excellent 3 minute video that shows HOW augmented reality engages students through MULTIPLE INTELLIGENCE addressing pedagogy. This is valuable as a visual aide to the different ways augmented reality can be used across the curriculum. SIG1 Context: augmented reality, in the classroom, exploration, connection, cross curricular
D L

Qualcomm's Wireless Reach initiative - Augmented Reality "School in the Park"... - 1 views

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    This you tube video gives a short overview of the augmented reality "school in the park" project which utilizes mobile devices and augmented reality to provide students with real world experiences across the curriculum. What a fabulous idea and project. This is valuable to any educator as an example of pushing the boundries of learning to meet the needs of diverse learners. SIG1 Context: mobile devices, outdoor learning, real world connection, cross curricular, smart phones, AR
D L

iPads for Elementary - 1 views

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    This video features a elementary math teacher who uses math apps on the iPad to collaborate with parents in regards to new math textbook adoption. Great idea for collaborating and connecting with parents. This video also shows a child who is autistic benefiting from the iPad. I do not recommend this video for sharing because it starts out with a Pantene commercial and then continues to be blurry. However, the idea of using the iPad and apps to connect and communicate with parents a new math curriculum is an innovative use of this technology. SIG 1 Context: mobile devices, iPad, apps for exploration, collaboration
Ryan B

Education's Guide to Mobile Devices: Everything You N2K - 2 views

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    This website is great for background information to mobile devices. It is a PDF file "Now, as a growing number of students carry smart phones, tablets, and other mobile devices that can connect to the internet wirelessly through a cellular as well as a Wi-Fi connection, the definition of ―mobile learning‖ is expanding-and with it, the possibilities inherent in the term.
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    SIG 1 Context: K-12 setting
Ryan B

Squidoo : Welcome to Squidoo - 1 views

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    Squidoo makes it easy to build your personal interest graph of the things you know and love On Squidoo, you can write a page. A single webpage, focused on a single topic. > After more investation Blogger seems a better deal.
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    SIG 1 Context: Connection
D L

Can mobile devices transform education? - 1 views

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    This article describes a Buffalo Hunt simulation using mobile devices with elementary students to meet state standards along with other examples. While research at this point is only antecdotal for most mobile device implementation, this article shows a 10% and 20% increase in math test scores in a N. Carolina school. This information is valuable as we evaluate the effects of mobile devices on learning. Further research needs to be done to assess whether this increase in math scores is due to content access provided by mobile devices or increased collaboration and connection with the classroom teacher. SIG1Context: mobile devices, apps for exploration, effectiveness, evaluation
D L

Field Trip iPadding - 0 views

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    A classroom teacher comments on the use of iPads on a shoreline cleanup project by her 3rd graders. Students connected by sharing photos with one another. Later, they created projects. Good idea for integration into the curriculum. **May be of interest to Rachel Apps for Creation included****
D L

iPads for all - 2 views

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    Article describes a 1:1 initiative for all students in a rural Vermont town. Principal observes 67% decrease in disciplinary actions. iPad battles Net book and wins in terms of longer battery life and reduced boot up time. Gives some ideas although not definitively outlined about using iPads in the curriculum. More anectodal evidence supporting the iPad. SIG 1Context: funding, collaboration, pilot programs, connection, cross curricular, classroom, divide
Jon Lind

The "Bring Your Own Device" Debate - 0 views

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    ISTE blog by Ed Madison on the BYOD debate. Addresses the digital divide questions of equity, and some solutions, including school-offered leasing programs and recycle/refurbish programs. Also addresses the (inappropriate) content issue, taking the view that digital citizenship is one of the things schools should be teaching. States that teacher acceptance can be one of the biggest barriers. SIG 1 Context: BYOD, Digital Divide
D L

Tower School's 1:1 Program Brings the iPad 2 to the Elementary Classroom By Tad Wayne T... - 1 views

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    This two page article discusses intial teacher training, funding, and outcome to Tower K-8 school's implementation of the iPad 2. This article addresses creative funding for a pilot program. This is a valuable resource for any school considering iPad implementation into the curriculum. SIG 1 Context: collaboration, pilot programs, iPads, cross curricular, connection Dawn LeComte
D L

Radford Outdoor Augmented Reality (ROAR) - 1 views

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    This website describes and showcases story based augmented reality games using iPhones and Androids for learning. This is a valuable resource showing how augmented reality and m-learning can have cross curricular and real world connections. SIG1 Context: mobility, AR, mobile devices, video
Jon Lind

For Teachers | School and Teacher Donations - 1 views

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    This is a very interesting website that connects donors with teachers and students in need of equipment. Teachers post a project asking for donations, donors choose which projects to fund, and then students send feedback about what they accomplished with the devices. Could be an excellent resource for teachers looking for alternative funding for specific projects. Sig1 Context: Funding
D L

iPad as a pedagogical device - 0 views

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    This is a slideshare by the Norwegian University of Science and Technology. The research paper outlines 13 ways to use iPads in your teaching. This is interesting and valuable to learn that the iPad revolution is not just being piloted in our own country but globally. SIG1Context: mobile devices, iPad, global, connection, differentiated,
D L

Rethinking Field Trips - 2 views

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    This article does a good job of showing how a teacher with limited resources: one iPad and one adult ticket to the museum exhibit brings an interactive experience to her whole classroom. This is a good example of the "power of one." In other words, the ability of one iPad to connect a whole classroom to learning experiences outside the classroom. SIG 1 Context: maximizing resources, mobility,
D L

Implementing Augmented Reality in Math Education - 2 views

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    This web page provides a video tutorial for implementing augmented reality in math education to promote an engaging, relevant, and low cost solution to content. It also points to low test scores in geometry which might be improved upon through Google Sketchup. This is valuable as a means to address student needs for exploration in all areas specifically Geometry. SIG1Context: augmented reality, connection, cross curricular,
D L

Mobile Learning Lesson Plans - 2 views

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    This website features 8 mobile learning lesson plans from Scholastic. SIG 1 Context: mobile devices, cell phones, cross- curricular
D L

4 Ways to Use Edmodo for mobile learning - 2 views

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    This blog gives an overview of four ways to use Edmodo on field trips, back channel discussions, homework support, and check in with your class. SIG 1 context: mobile devices, apps
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