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D L

Augmented Reality Takes hold in Classrooms - 2 views

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    This article discusses Augmented Reality Development Lab software used in schools. General benefits of augmented reality in classrooms is mentioned. While teachers should be aware of the $2100 price tag for ARDL, the article refers us to "Tagwhat" a free online resource. SIG1 Context: mobile devices/augmented reality, cross-curricular, Dawn LeComte
D L

pbs-kids-fetch-lunch-rush-brings-augmented-reality-to-1st-2nd-grade-math - 3 views

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    This site describes "Fetch Lunch App" which is a free augmented reality app for students in grades 1st through 2nd grade in math and science. This site describes a new augmented reality cross-curricular app. This is a good overview of the app for anyone unfamiliar with it. SIG1 Context: Dawn LeComte: augmented reality app , cross curricular connections.
D L

Education 2020 - 3 views

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    This site discussed two integrated augmented reality learning experiences for students in grades 3-5. Included was a description of "School in the Park." This website outlines for educators two different ways to integrate hand held devices into the curriculum and provide a real world experience for students SIG 1 Context: mobile devices, augmented reality, cross-curricular, exploration, divide, Dawn LeComte
D L

The Augmented Reality Library - 2 views

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    This websites includes ideas for incorporating augmented reality into the classroom. It also includes example of five virtual field trips. While ideas are primarily discussed in the context of a school library, I think some of the ideas are transferable to a classroom library. The virtual field trips are great resources for any teacher. SIG 1 context: mobile devices, augmented reality, virtual field trips, real world
D L

iPads in and outside of the classroom - 1 views

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    Donorschoose.org: This would be a great resource for teachers with limited funding to be able to get iPads and other mobile devices for their classroom. This is an online charity connecting donors with classrooms in need. Looking for funding this may be an option? Also, positive feedback from teachers re: iPad implementation. SIG1 Context: funding, iPads, cross curricular
D L

iPad makes field trips interactive - 1 views

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    This is an interesting article about innovative and future technology which will provide teachers with interactive study guides and pop quizzes while on field trips. The potential is for reduced behavior problems. A potential problem is the cost of 3G iPads which are necessary for technology. A solution may exist with the collaboration of Square Crumbs and JoliCloud. This is a good example of collaboration between companies which will benefit education. This will be something to watch for in the future. SIG 1Context: Collaboration, mobility, field trips, student engagement
D L

Sending iPads home - 2 views

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    A principal blogs about problems and limitations with sending iPads home as a way to give access to all students. *****Jon: This is a brief blog, I think addressing your Digital Divide concerns.*****
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    Thanks Dawn. This provides good insight from an "on the ground" source.
D L

Augmented Reality in Education - 2 views

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    This slideshow presents different ways augmented reality can benefit student learning. It further outlines why we should be using augmented reality in education to connect, engage, provide authentic learning experiences, and address multiple intelligences. This is valuable as a convincing argument of how and why we should be using augmented reality in education. SIG 1 Context: augmented reality, real world experiences, differentiated instruction, multiple intelligences, constructivist theory SIG1 focus: mobile devices, exploration
Jon Lind

WIll Smart Phones Eliminate Digital Divide? - 0 views

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    Interview with Elliot Soloway of UofM. He predicts that every K-12 student will be using a handheld device in five years. He's a big advocate of cell phones as the way to go, and pretty down on tablets (expensive, fragile, locked). The biggest hurdle right now: access speed and reliability. This article connects byod and divide issues nicely Sig 1 context: byod, divide
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    solutions
D L

5 myths about mobile learning - 1 views

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    This website outlines 5 myths about mobile learning. It also includes a short video featuring ideas for cell phone integration into classroom learning. This is a good article which addresses what m-learning is really about and dispels myths about it being all about the apps or always on the go technology. SIG 1 Context: video, m-learning, differentiated instruction.
D L

Less Than a Class Set by Kristin Redington Bennett - 5 views

This is a useful article for teachers who don't have a class set of iPads to create a 1:1 scenario.

school mobile devices iPads differentiated instruction exploration collaboration connection

D L

One iPad Classroom.pdf - 1 views

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    The One iPad Classroom.pdf is a thorough outline of how one teacher uses his iPad for utility, and classroom instruction. This article covers apps across the curriculum. This is a valuable resource for teachers with only one iPad for their classroom. SIG 1Context: apps for utility, cross curricular apps, maximizing resources
rachel vartanian

Are You Ready for Mobile Learning? Educase - 0 views

  • Clark Quinn, professor, author, and expert in computer-based education, defined mobile learning as the intersection of mobile computing (the application of small, portable, and wireless computing and comm
  • unication devices) and e-learning (learning facilitated and supported through the use of information and communic
  • ations technology).
  • ...10 more annotations...
  • Instructional Uses. With the iPod, students can download podcasts of relevant instructional material along with audio and video lectures. Although the early devices have rather small screens, future versions probably will have bigger screens so that users can read e-books on them.
  • Pros. With 87 percent of the market share, the iPod has already proven its popularity with students.
  • Instructional Uses. Students can use an MP3 player to download and listen to podcasts and audio lectures.
  • E-book readers are used to download text-based materials. They can store hundreds of e-books, newspapers, and magazines. Magnification and highlighting features facilitate easy reading and marking of texts, and full-text search makes it easy to find specific passages.
  • Instructional Uses. Students can use an e-book reader to download and store text-based instructional materials and electronic textbooks; read resources on demand; and conduct research.
  • Benefits: Great for people on the go. Anytime, anywhere access to content. Can enhance interaction between and among students and instructors. Great for just-in-time training or review of content. Can enhance student-centered learning. Can appeal to tech-savvy students because of the media-rich environment. Support differentiation of student learning needs and personalized learning.7 Reduce cultural and communication barriers between faculty and students by using communication channels that students like.8 Facilitate collaboration through synchronous and asynchronous communication.Challenges: May make it easier to cheat. Could give tech-savvy students an advantage over non-technical students. Can create a feeling of isolation or of being out-of-the-loop for non-techies. May require media to be reformatted or offered in multiple formats. Might render some content outdated because of rapid upgrades—here today, outdated tomorrow. Could require additional learning curve for non-technical students and faculty. May be used as a new high-tech package for the same old dull and boring content.
  • capitalize on the flexibility and freedom afforded by these devices.
  • wherever and whenever they need it.
  • Learning will center on the individual learner's environment rather than the classroom. Learning will involve learners making meaningful connections to resources and other people. The ability to instantly publish their observations and reflections as digital media will empower learners to become investigators of their own environments. The ability to easily capture and record life events will assist learners in recall and collaborative reflection. Distributed collaboration and mobile team opportunities will be greatly enhanced.
  • Behaviorism: Quick feedback or reinforcement can be facilitated through mobile devices. Constructivism: Mobile devices enable immersive experiences such as those provided by simulations or games. Situated learning: Learners can take mobile devices into authentic learning environments or "context-aware" environments, such as specially equipped museums. Collaborative learning: Mobile devices provide a handy additional means of communication and a portable means of electronic information gathering and sharing. Informal/lifelong learning: Mobile devices accompany users in their everyday experiences and become a convenient source of information or means of communication that assists with learning. Support/coordination: Mobile devices provide just-in-time access to learning resources, news, information, planners, address books, calculators, and so forth.
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    This article provides some great information and raises interesting questions regarding the pedagogical reasoning and rationale for using mobile devices in the classroom.  The article lists various types of mobile devices and lays out their instructional uses, pros, and cons.  In addition, I found the section titled "Benefits and Challenges of Mobile Learning" and "Pedagogical Implications" important for our evaluation considerations in the conclusion of our project. 
D L

Outdoor Learning and ICT - 1 views

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    This slide show presents the value of m-learning in the outdoors and why it makes sense from a learning perspective. This is a good resource for science teachers looking to integrate m-learning and outdoor experiences in the curriculum. SIG1 Context: mobile devices, exploration, augmented reality, real world learning
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