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Lesson Plans - Search Education - Google - 1 views

  • A Google A Day challenges help your students put their search skills to the test, and to get your classroom engaged and excited about using technology to discover the world around them
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    " lessons to help you guide your students to use search meaningfully in their schoolwork and beyond"
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The Innovative Educator: The Three Important Lessons Banning Cell Phones Teaches Kids - 3 views

  • In his post “I lost something very important to me” Will Richardson shares three important lessons that banning cells teaches kids. They are: 1-It teaches them that they don’t deserve to be empowered with technology the same way adults are.2-Tools that adults use all the time in their everyday lives to communicate are not relevant to their own communication needs.3-They can’t be trusted (or taught, for that matter) to use phones appropriately in school.I recently had a cell phone enriched lesson plan shared with me (stay tuned, will be posted shortly) by a secondary teacher who is empowering students to harness the power of cell phones in their learning. And guess what happened when he did? They came up with their own list of appropriate use.
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Lesson Plan: A Place in Time with Google Tools - The Impact of Photography - 6 views

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    Use the study of photography to explore with your students the power of images and their impact on history. In this lesson students learn about the history of American photography by selecting and critiquing photographs in an interactive and collaborative activity. The lesson also incorporates geographic literacy into the fine arts experience by challenging students to focus on the significance of the place, captured in time, that influenced events.
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Teaching About Coronavirus: 3 Lesson Plans for Science, Math, and Media Literacy - Teac... - 2 views

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    "As the coronavirus continues to spread across the country, students are coming into class with misconceptions about the outbreak-and teachers are trying to figure out how best to explain the facts and debunk rumors.   Some teachers have made COVID-19 a focus of their lessons. Discussing the origin and effects of a new virus easily lends itself to science class. But teachers in other subjects-like algebra, statistics, and media literacy-have found ways to address the topic, too.  Designing a lesson around the outbreak could be a helpful way to answer students' questions and calm fears, said Stephen Brock, a professor and coordinator of the school psychology program at California State University, Sacramento.  And if students have misconceptions about the virus or how it spreads, providing more information could help kids more accurately gauge threat, he said. "
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Activity Day Girls Craft Idea: Binary Code Necklace - By Common Consent, a Mormon Blog - 2 views

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    "Here's a computer science lesson and craft activity that speaks to my geeky heart.  I do it with groups of all ages, and it would be perfect for Activity Day girls. It could also work for Cub Scouts, perhaps with a hemp cord for a masculine look. It was inspired by the Code.org-sponsored "Hour of Code" event last year. The lesson plan by Thinkersmith is excellent,  and covers everything you need to know. It is comprehensive enough for someone without any computer science background to run the activity successfully. I'll summarize a few points here, but you should go read it. The necklace craft was my own addition. My daughter is modeling her necklace in the photo at left."
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mobimaths-bringing math to life | iPad Curriculum - 2 views

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    "What it is: mobimaths is a brand new math app for iOS and Android devices. I love the mission of mobimaths: to move away from textbooks and rote memorization and toward real world problems with an emphasis on communication and collaboration. It doesn't get better than that! " Lesson Plans: http://www.mobimaths.com/lessons.html
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8 Online Games for Inspiring Students - 6 views

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    "For many teachers, online games are the scourge of the classroom - a drain on students' attention, time and potential. Any educator who has ever tried to teach a lesson using online resources or taken a class in the computer lab has probably experienced the frustration of finding a student on a gaming site instead of sticking to the intended lesson plan. But online games don't always have to be a distraction (see last week's post 5 Reasons to Embrace Gaming in the Classroom). In fact, there are many brilliant educational games out there that can actually engage and inspire students and equip them with the tools and ambition to approach a whole host of exciting careers and academic paths"
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12 Unexpected Ways to Use LEGO in the Classroom | Edudemic - 2 views

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    "LEGO Bricks are toys. They're items that students willingly seek out to play with and get excited to receive as gifts under the Christmas tree. That's one of the things that make them so useful to teachers. Lessons taught using LEGO Bricks don't feel like dull schoolwork. On the contrary, students might feel like they're getting away with something. They actually get to play with LEGO Bricks in class? The idea that students can learn something valuable from play isn't new, or even controversial. A sizeable body of research has been conducted to back up what many teachers already knew to be true.  Fun and learning don't have to be mutually exclusive, and it really works better for everyone involved when they're not. As such, making LEGO Bricks part of your lesson plan can help you teach concepts that students might otherwise find tedious, in a way that doesn't feel like work to them. Many educators have already been putting this idea to the test with success. Here are a few ideas to get you started."
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The Ultimate Guide to Gamifying Your Classroom | Edudemic - 1 views

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    "Gamification is the process by which teachers use video game design principals in learning environments. The effects are increased student engagement, class wide enjoyment of academic lessons, and high levels of buy-in, even from your most reluctant learners. When gamifying a classroom there are several things you'll need to consider. The first is content, as in what are you trying to teach? Like any lesson or unit plan, you'll need to figure out how to organize and assess new material. You'll also need to consider your students. What kind of learners are they? What information do they already know? You'll need to have a basic understanding of your students' technology skills and how much support each student may need. You'll want to consider putting together a training manual or some other support system for students who may need extra help. You'll also need to consider your own comfort level with technology and the actual technology available to you. These considerations may lead you to designing your own game, or relying one a template or already built quest."
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Free Technology for Teachers: 5 Ways to Collect Digital Exit Tickets - 0 views

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    "One of the strategies that I use when creating lesson plans is to reflect on the previous lesson. Part of that reflection includes feedback from students. This can be done by simply asking students to raise their hands in response to a "did you get it?" type of question, but I like to have better record of responses than just a hand count. Here are some tools that can be used for collecting exit information from students."
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30 Innovative Ways to Use Twitter In the Classroom | Edudemic - 1 views

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    "Do you use Twitter in your classroom as part of your lesson plans? If not, don't worry-you're not alone. Although 80% of K-12 teachers do have Twitter accounts for personal or professional use, most of them don't integrate tweets into classroom lessons. And at first glance, it might be difficult to understand why you would, especially when Twitter is best known for getting updates on the oft mundane activities friends, family and celebrity crushes. But with 288 million active users worldwide, educational experts, like those at the National Education Association, say that Twitter can be a welcome tool for teachers who want to increase information, communication, and collaboration, both inside and outside the classroom. "
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Finland's radical new plan to change school means an end to subjects - The Washington Post - 2 views

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    "Finland's classrooms are very different from America's -- far more permissive, with less of an emphasis on academics. There are no standardized tests until high school, and children get 15 minutes of recess in between lessons -- more than an hour of recess a day. "Play is important," one Finnish teacher told the Smithsonian magazine. "We value play." Yet Finnish kids always get good grades on comparisons of student achievement between countries. Their average scores on the Program for International Student Assessment, a test that's given to 15-year-olds in 65 countries, are among the highest in the developed world. As a result, critics of education reform in the United States often cite the Finnish example. It's a stark contrast to America's reliance on using test scores in public school teacher evaluations, or the strict, "no-excuses" model of discipline in charter schools that many have touted as improving academic results. Now, Finnish schools are embracing an even more radical approach to teaching. One major initiative is to encourage teaching by topic instead of by subject. According to The Independent, instead of teaching geography and foreign language classes separately, teachers will ask kids to name countries on a map in a foreign language. Instead of separate lessons on history and economics, they'll talk about the European Union."
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Teaching computational thinking without using a computer | Technology for Learners - 3 views

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    "omputational thinking is one of the core objectives that runs through the computing program of study in England from Key Stage 1 to Key Stage 4. Before computers can be used to solve a problem, computational thinking refers to understanding the problem itself and the ways in which it could be resolved. Software engineers and computer scientists for example, routinely engage in computational thinking. As a higher order thinking skill, computational thinking has applications both across and beyond the school curriculum. There are four key techniques to computational thinking: Abstraction - focusing on the important information only, ignoring irrelevant details Algorithms - developing a step-by-step solution to the problem Decomposition - breaking down the problem into smaller, more manageable parts Logic - looking for similarities among and within problems Learning to program is one of the best ways to develop computational thinking, as it uses each one of these techniques. My intention here is to show an example of a lesson in which computational thinking is taught at Key Stage 1 (5 to 7 years) through programming. I took the lesson plan (attached above) from The Barefoot Computing Project and I taught it to my 1st grade class last week.  It required the children to work in pairs to create step-by-step instructions through pictures.  The pairs then swapped each other's instructions, which they used to draw the 'crazy character' that the other child had in mind."
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12 Unexpected Ways to Use LEGO in the Classroom | Edudemic - 1 views

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    "LEGO Bricks are toys. They're items that students willingly seek out to play with and get excited to receive as gifts under the Christmas tree. That's one of the things that make them so useful to teachers. Lessons taught using LEGO Bricks don't feel like dull schoolwork. On the contrary, students might feel like they're getting away with something. They actually get to play with LEGO Bricks in class? The idea that students can learn something valuable from play isn't new, or even controversial. A sizeable body of research has been conducted to back up what many teachers already knew to be true.  Fun and learning don't have to be mutually exclusive, and it really works better for everyone involved when they're not. As such, making LEGO Bricks part of your lesson plan can help you teach concepts that students might otherwise find tedious, in a way that doesn't feel like work to them. Many educators have already been putting this idea to the test with success. Here are a few ideas to get you started."
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Hands-On Science Using Nature Works - 3 views

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    "The Nature Conservancy's Nature Works Everywhere site has fantastic resources for teachers and students. The site provides educators with free lesson plans and videos that promote higher-level thinking in conjunction with good citizenship. Below are 10 lessons and videos from Nature Works that you can integrate into your curriculum. Plus, there are additional resources included to further students' understanding of the content."
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Teaching Visual Art and Computational Thinking | Hack the ClassroomTeaching Visual Art ... - 2 views

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    "This blog post includes a 5 minute video, a lesson plan and examples of student that show integration of visual art curriculum and Computational Thinking in my grade 3 classroom. Thank you to Bea Leiderman, Carolyn Skibba, Douglas Kian and my experience at the Apple Institute in Berlin for this idea.  Using Keynote and Kandinsky is Bea's idea. It's brilliant. Bea, Carolyn and I went to the Bauhaus Archive in Berlin where we saw Kandinsky's work. We also had in depth workshops on Keynote. The combination of these experiences at the Apple Institute in Berlin lead to this idea and a project. Bea, Douglas and I are currently working on a project where we are investigating how these ideas of art, coding, and Computational Thinking might fit together. This is the early stage of this team project. This video gives an overview of the lesson and a chance to peak inside my grade 3 classroom:"
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News & Media Literacy | Common Sense Education - 1 views

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    "In today's 24/7 digital world, we have instant access to all kinds of information online. Educators need strategies to equip students with the core skills they need to think critically about today's media. We teach foundational skills in news and media literacy through our Digital Citizenship program, specifically through our Creative Credit & Copyright and Information Literacy topics. Built on more than 10 years of expertise and classroom testing, these lessons and related teaching materials give students the essential skills to be smart, savvy media consumers and creators. From lesson plans about fact-checking to clickbait headlines and fake news, we've covered everything. To learn more about our approach, read the Topic Backgrounder on news and media literacy."
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7 Recommended Hands-On STEM Learning Products - Teacher Reboot Camp - 2 views

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    "On this blog I've shared thousands of web tools, apps, and resources that are free or offer a freemium option for teachers. However, I've been asked by several educators what recommendations I have for STEM labs, makerspaces, and technology classes. Below are six products that engage students, promote hands-on learning, and spark creativity. Also, students of all ages love learning science, math, engineering, and programming with these products. Most are reasonably priced for a kit that can be used by an entire class for several projects and lessons. The products are easy to manage, store, and work for K to 12 learners. These products also come with a great support team, support materials, lesson plans, and activities. Even if you are just a beginner these products are easy to learn and implement. These companies did not pay me or ask me to write about them. I just have tinkered with them and truly enjoyed these products."
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