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Phil Taylor

Bullying is not on the rise and it does not lead to suicide | Poynter. - 2 views

  • Yet when journalists (and law enforcement, talking heads and politicians) imply that teenage suicides are directly caused by bullying, we reinforce a false narrative that has no scientific support.
John Evans

Blogging is Alive and Well for Leaders, Learners and Lead Generators | Getting Smart - 1 views

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    "In 2009 some folks said Twitter would kill blogging. Six years later, longform is flourishing. Some english teachers still worry that texting and social media damages student writing, but look at all the great new content sites full of great stories and useful information! What caused this resurgence of writing? We think it's new platforms, advocacy, content marketing, and a little edu blogging."
John Evans

Maker Education Can Improve Student Learning | Ed Tech with Hoekstra - 2 views

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    "Over the past six weeks in CEP 811 I have learned about constructivism and Maker Education by reviewing the research that supports this type of instruction. More importantly, during the past six weeks I have become a Maker as I created a remix video, an interactive cell model and a SketchUp of my ideal classroom. This week, I created an infographic using Easelly to inspire and encourage educators to incorporate a maker mentality in their classroom. My infographic focused on the following reasons why Maker Education can improve student learning. Maker Education provides authentic and relevant tasks. Maker Education is active and engaging. Maker Education builds community in classrooms, schools and beyond. Maker Education strengthens students metacognitive abilities. Maker Education supports student choice and leads to a type of personalized learning."
John Evans

Free K-2 Earth Environmental Education Curriculum Available - 0 views

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    "The Think Earth Environmental Education Foundation, a leading non-profit provider of environmental education for primary and secondary schools, is making its award-winning curriculum available free online. Kindergarten through second grade teachers can now access free Think Earth materials at www.thinkearth.org to teach students about the environment and the everyday behaviors that can help protect it. Updated Think Earth units for third grade will be available in September 2015, and grades four through eight are in development and will be available online in 2015 and 2016."
John Evans

Lisa Nielsen: The Innovative Educator: 10 #BacktoSchool Tips for Students to Keep in Mind When Using Social Media - 1 views

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    "Traditionally as students come back to school, it is important to establish a positive classroom culture. Today, more and more districts are following the lead of places like New York City where schools are empowered to support students in the responsible use of cell phones and social media. That means that not only must we support the establishment of a positive classroom and school culture, but we must also ensure our students are engaging positively and responsibly as digital citizens.  While students are all familiar with the "social" aspect of social media, teachers have an important new role. That is to help students consider the "power" of social media for academic and career success. If our students want to run for office, run a business, or change the way things are run where you live, work, or play they must be savvy in the use of social media. "
John Evans

When Kids Engage In "Making," Are They Learning Anything? « Annie Murphy Paul - 1 views

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    "There's no doubt that students find making to be a creative and engaging activity. But as they tinker, design and invent, are they actually learning anything? Making is too young a phenomenon to have generated a broad research base to answer this question. The literature that does exist comes from enthusiastic champions of making, rather than disinterested investigators. But there are two well-established lines of research within psychology and cognitive science that can inform how we understand making and help us ensure that making leads to learning. Taken together, these two strands of empirical evidence provide the best guide we presently have for maximizing the learning potential of maker activities."
John Evans

Like Minecraft? Try these 7 engaging world builders, too | eSchool News | eSchool News - 1 views

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    "With the popular explosion of Minecraft among middle schoolers and beyond, it's worth noting that it isn't the only open world virtual environment with educational value. Nor is it always the most ideal game for teaching every concept, leading other games to pick up the slack. As a result, inspired educators and students are taking notice and branching out."
John Evans

Maker Bookshelf: A starter collection for current and aspiring makebrarians | The Maker Issue | School Library Journal - 0 views

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    "One of the basic tenets and strengths of the maker movement is its emphasis on constructive and collaborative learning through hands-on, trial-and-error experimentation. While a live mentor demonstrating and leading activities is the gold standard, a growing number of titles offer inspiration, support, and clarification for a wide variety of maker topics. The following list of recommended books was crowdsourced by librarians running maker spaces and/or offering maker programming in their libraries or schools."
jerinbiju

ITIL Foundation | Certified Trainer | ITIL Certification - 0 views

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    AABIANCE is the leading training organization all over India.ITIL Foundation give you a basic understanding of ITIL Frame work and courses.
John Evans

Maker Bookshelf: A starter collection for current and aspiring makebrarians | The Maker Issue | School Library Journal - 7 views

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    "One of the basic tenets and strengths of the maker movement is its emphasis on constructive and collaborative learning through hands-on, trial-and-error experimentation. While a live mentor demonstrating and leading activities is the gold standard, a growing number of titles offer inspiration, support, and clarification for a wide variety of maker topics. The following list of recommended books was crowdsourced by librarians running maker spaces and/or offering maker programming in their libraries or schools."
John Evans

Google Offers A Free Online Computational Thinking Course for Educators ~ Educational Technology and Mobile Learning - 2 views

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    "Google in collaboration with representatives from leading educational and scientific platforms have put together this free online course entitled 'Computational Thinking for Educators' introducing teachers to the importance of computational thinking. The course is particularly intended for educators working with students between the ages of 13 and 18 who are interested in enhancing their teaching with creative thinking and problem solving.'"
John Evans

Mobile MakerSpaces in Action (Video) | Adjusting Course - 2 views

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    The entire concept is really quite simple.  The Mobile MakerSpace carts that line the hallway leading into our Media Center are capable of transporting new opportunities and tools to virtually any space in our school.  Whether it's high-tech 3D printing and modular robotics or low-tech knitting and plastic construction blocks…the carts contain tools that elicit collaboration and unleash student creativity."
John Evans

Mobile MakerSpaces in Action (Video) | Adjusting Course - 3 views

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    "The entire concept is really quite simple.  The Mobile MakerSpace carts that line the hallway leading into our Media Center are capable of transporting new opportunities and tools to virtually any space in our school.  Whether it's high-tech 3D printing and modular robotics or low-tech knitting and plastic construction blocks…the carts contain tools that elicit collaboration and unleash student creativity."
John Evans

The Ultimate Guide to Gamifying Your Classroom | Edudemic - 1 views

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    "Gamification is the process by which teachers use video game design principals in learning environments. The effects are increased student engagement, class wide enjoyment of academic lessons, and high levels of buy-in, even from your most reluctant learners. When gamifying a classroom there are several things you'll need to consider. The first is content, as in what are you trying to teach? Like any lesson or unit plan, you'll need to figure out how to organize and assess new material. You'll also need to consider your students. What kind of learners are they? What information do they already know? You'll need to have a basic understanding of your students' technology skills and how much support each student may need. You'll want to consider putting together a training manual or some other support system for students who may need extra help. You'll also need to consider your own comfort level with technology and the actual technology available to you. These considerations may lead you to designing your own game, or relying one a template or already built quest."
John Evans

Lead the Change | Programs | Maker Workshop - 3 views

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    "In this 4-week online workshop, you'll learn from library and industry experts how to build a maker program that fits your budget and fuels community engagement and lifelong learning. Guest speakers appear each week, live via web video, in interactive sessions where you can ask questions. You'll work in small groups with facilitators experienced in the maker movement to complete assignments and field research in your library that will have your maker program up and running by the end of the course."
John Evans

Math and Inquiry: The Importance of Letting Students Stumble | MindShift | KQED News - 1 views

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    "For subjects like math and foreign language, which are traditionally taught in a linear and highly structured context, using more open-ended inquiry-based models can be challenging. Teachers of these subjects may find it hard to break out of linear teaching style because the assumption is that students can't move to more complicated skills before mastering basic ones. But inquiry learning is based on the premise that, with a little bit of structure and guidance, teachers can support students to ask questions that lead them to learn those same important skills - in ways that are meaningful to them."
John Evans

Free Technology for Teachers: An Interactive Video Series About the Search for the Northwest Passage - 2 views

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    "Journey Into the Arctic is a neat choose-your-own-adventure series of videos about the search for the Northwest Passage. The series of videos, produced by Canadian Heritage, puts viewers in the role of an explorer leaving England in the 19th century to search for the Northwest Passage. At the end of each segment in the series viewers have to make decisions about navigation and logistical concerns. Each decision will lead to another segment in which viewers can continue or turn back in the exploration."
John Evans

5 Great Books On Using Minecraft In Education ~ Educational Technology and Mobile Learning - 3 views

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    "Since its release in 2009, Minecraft has sold millions of copies worldwide revolutionizing thus the gaming industry and providing game players with an endless world of possibilities. As a sandbox construction game, Minecraft has successfully and distinctively set itself from the crowd by incorporating the ethos of 21st century learning that include: creativity, challenge, problem solving, and strategic thinking all of which are adeptly adapted to the player's little gaming world. Minecraft provided players with the tools and resources to construct their own gaming reality and test their creative possibilities. In a relatively short time, Minecraft succeeded in marking a strong presence within the education sector  and became one of the leading educational learning platforms for students. As a culmination of its sweeping popularity among the educational community, Minecraft recently released  Minecraft for Education which is a website geared primarily towards providing teachers with a forum where they can share their ideas about how they use Minecraft in their teaching. Given this growing potential of Minecraft in education, we decided to compile the list  below featuring some of the best reads on Minecraft. These books will help you learn more about how educators are using Minecraft as a powerful instructional tool to engage students and teach different subjects."
John Evans

5 Great TED Talks to Help You Work Smarter ~ Educational Technology and Mobile Learning - 0 views

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    "Work and productivity are the central themes of the TED Talks we are sharing with you today. The insights shared in these talks will definitely challenge the conventional and common way people conceptualize work. More importantly, 'these talks offer unconventional, and uncommonly useful, advice on leading, working and making the most of each day.'"
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