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Formative - 5 views

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    A superb assessment resource which allows you to gain real-time feed back through tests, quizzes and even allowing students to annotate a document that you upload. Set up your quiz/test using true/false statements, longer text answers or students can draw the answer. You can setup a marking key meaning that the site will mark the answers for you and give instant data on who is correct. Your student can either have there own free account or they can access the material using a link. The site works across a wide range of devices.
John Evans

A Guide For Teaching With Analogies - - 5 views

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    "Analogies are one of the best kept secrets in education. Often used as multiple choice question items or as warm-ups to begin a lesson, analogies are use teaching and learning strategies because of their flexibility, ease of use, and tendency to force cognitive load on students. I use them constantly in my classroom, primarily due to their grab-and-go format. Any place, any time-verbal, drawing, exit slip, discussion, one-on-one, whole class, group work, begin class, end class, abstract or concrete thinking, analogies are imminently useful. They're also everywhere-debates, commercials, sitcoms, poetry, hip-hop, video games. What's not to love?"
John Evans

A New Poster on Integrating SAMR Model with iPad Apps ~ Educational Technology and Mobile Learning - 5 views

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    "This is the second article I posted here on SAMR iPad apps in less than two weeks. Why? I love SAMR and I find it a very good pedagogical framework that teachers can draw on to not only integrate technology into their instruction but also assess the efficiency of this technology. And since iPad is a leitmotif in  today's learning, its alignment with SAMR model will definitely assist teachers in making the most of the educational potential of this versatile device. To this end , I am sharing with you this wonderful illustrative chart I stumbled upon on Apps in Education."
John Evans

Free Technology for Teachers: Inspire Young Writers With Write About - 0 views

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    "Over the years, I have witnessed the power of social media and the draw of compelling images in the classroom. My students love connecting with others globally, and they are inspired by interesting photographs. Having a broader audience and a topic to write about is oftentimes all I need to turn student writers into published authors. With Write About,I have found a free tool that puts the power of both social media and images into the hands of my students."
John Evans

Worlds of Learning | Top Ten Makerspace Favorites of 2015 - 4 views

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    "As this year draws to a close, we can't help but reflect upon some of our favorite makerspace things.  Upon doing so, Travis Lape and I, have compiled a list of our 'Top Ten Favorite Makerspace Items of 2015'.  In this post, we have provided links to all of the products, as well as a brief description of each. It is our hope, that this versatile and fun list will get you thinking about things you have never thought of before and help your makerspaces to continue to grow and evolve."
John Evans

Here Are 5 of The Best iPad Apps for Creating Digital Portfolios ~ Educational Technology and Mobile Learning - 2 views

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    "In today's post, we have picked out for you some of the most popular iPad apps for creating digital portfolios in this year. Our selection is based on your feedback on what we have been posting this year in terms of both page views and social media interaction. These apps are ideal for students to use to document their learning in a multimodal format that include a mixture of text, images, drawings, audio, video and many more."
John Evans

Teaching computational thinking without using a computer | Technology for Learners - 3 views

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    "omputational thinking is one of the core objectives that runs through the computing program of study in England from Key Stage 1 to Key Stage 4. Before computers can be used to solve a problem, computational thinking refers to understanding the problem itself and the ways in which it could be resolved. Software engineers and computer scientists for example, routinely engage in computational thinking. As a higher order thinking skill, computational thinking has applications both across and beyond the school curriculum. There are four key techniques to computational thinking: Abstraction - focusing on the important information only, ignoring irrelevant details Algorithms - developing a step-by-step solution to the problem Decomposition - breaking down the problem into smaller, more manageable parts Logic - looking for similarities among and within problems Learning to program is one of the best ways to develop computational thinking, as it uses each one of these techniques. My intention here is to show an example of a lesson in which computational thinking is taught at Key Stage 1 (5 to 7 years) through programming. I took the lesson plan (attached above) from The Barefoot Computing Project and I taught it to my 1st grade class last week.  It required the children to work in pairs to create step-by-step instructions through pictures.  The pairs then swapped each other's instructions, which they used to draw the 'crazy character' that the other child had in mind."
John Evans

Some Excellent Apps to Boost Students' Creative Thinking ~ Educational Technology and Mobile Learning - 2 views

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    "Below is a collection of some of the best iPad and Android apps to use with kids and young learners to enhance their creativity and boost their imaginative thinking. From doodling and sketching to drawing and digital storytelling, the apps below are particularly designed to unleash the creative gene from within. We invite you to check them out and share with your students. Enjoy"
John Evans

Don't Say "Your Child Can't Read" | Edutopia - 0 views

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    "As someone who has been fortunate enough to spend much of her professional career working in elementary schools -- both as an early-childhood (K-3) teacher and university-based teacher educator -- I'm often struck by the difference between how young children and teachers talk about literacy in the earliest years of school. Whether they're drawing pictures and asking you to "read" their latest story or eagerly inviting you to listen to an account of a favorite book, young children enter school enthusiastic about learning to read and write. In a world where they see print all around them -- scrolling on phone screens, in the books that they love, on the billboards they ponder -- learning to read and write makes a young child feel independent and capable. Yet early-childhood teachers point to the pressures associated with the Common Core State Standards and the accompanying standardized testing culture as deeply affecting classrooms, often characterized by a heightened focus on teaching young children to read and write as early as possible."
John Evans

Encouraging Students of Color to Code Could Lead to Further Segregation in Education - The Atlantic - 1 views

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    ""Coding is one piece of computational literacy and should be taught explicitly in school, but a semester or two of coding won't do," said Sweeney, who emphasized that a more "broad and deep approach" is necessary. He advocates a progression where students are challenged to use design thinking-a method that draws on logic, intuition, and different types of reasoning-to identify opportunities, harness the appropriate tools and resources, and demonstrate their outcomes."
John Evans

How to Build Creative Confidence in Kids - IDEO Stories - Medium - 3 views

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    "Kids are creative, every moment of the day… in the way they draw, the way they experiment with language, the way they interact with objects, the way they imagine new worlds. At IDEO we believe that creative confidence - believing in your ability to create change and having the courage to act on it - is something all of us are born with. But as David and Tom Kelley write in the book Creative Confidence, too often people lose this innate ability as they grow. Perhaps they get a "creativity scar" when somebody tells them they aren't a good artist or they're doing things the wrong way. They become fearful of what other people think. They play it safe. And the safe answer is rarely the most creative or innovative one."
John Evans

Going Google with Primary Students: Collaborating in Google Docs | Imagine Easy Solutions - 5 views

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    "In my time working with primary students, I have seen them use Google Apps for Education (GAFE) to create, collaborate, and innovate. With time and practice, they became fluent with the apps, and changed the learning culture in our classroom. Using Google Docs, Drawings, Slides, Forms, and Sheets, my second graders were empowered, and became technologically literate, through these GAFE exercises."
John Evans

Using Creativity to Boost Young Children's Mathematical Thinking | MindShift | KQED News - 0 views

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    "The students in Molly James's kindergarten classroom were tasked with creating a mathematical art gallery. They had each drawn a number and then searched for two types objects they could use to compose a visual number sentence - such as two rulers plus three scissors to equal five objects. After photographing and mounting their pictures on the wall in numerical order, the students sat on the floor with their sketchbooks and began to draw and talk. "I had expected them to learn something about number composition," James said, "but I didn't expect the remarkable observations they began to have about the photographs." For example, when one girl looked at a picture of two red scissors and three blue scissors (2+3=5), she noticed that the direction of the handles gave rise to a new number sentence: 4 scissors pointing left + 1 scissor pointing right = 5 scissors. James, who recently published a paper about creativity in the classroom, said moments like these remind her that "creativity is not fluff or an add-on, but is instead an essential part of what it means to be a mathematician."  In fact, she believes creativity is the key to helping her students become confident and skilled mathematical thinkers."
John Evans

Learning Centers in the Secondary Classroom | Edutopia - 1 views

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    "he sound of activity echoes throughout the classroom. I find myself engaged in a small-group conversation around the igneous rocks that the students in this group are holding. Remembering that shortly before that conversation I'd been about to redirect some students, I quickly scan the room searching for off-task behavior. To my delight, I find that a wide array of learning is taking place. In one corner, I see students watching a video and typing online reflections. In the other corner, I see students comparing their drawings on the rock cycle. This is what a good day built on learning centers looks like. As teachers strive to find ways of promoting key success skills while making use of limited resources, learning centers can be an invaluable tool in the secondary classroom. In addition, learning centers provide time-strapped teachers with opportunities for meaningful formative assessment that helps drive the classroom instruction. What are some strategies that secondary teachers can use to successfully launch learning centers in their classrooms?"
John Evans

60 Apps to Teach STEAM in the Classroom - 1 views

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    "Using a tablet to explore STEAM concepts is a natural pairing-as kids drag, draw and create they learn more about technology and the world around them. That's why we've gathered 60 of our favorite apps for teaching STEAM in the classroom, with recommendations for every grade level. Read on to get our list!"
John Evans

Don't Take Down the Coding Decorations | My Experiments in Teaching and Learning - 1 views

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    "This year's Hour of Code has received unprecedented coverage.  Hadi Padovi from code.org opened the Nasdaq stock exchange and celebrities came out in full force to push computer science.  We heard the same alarming statistics that 95% of CS jobs will go unfilled.  Millions of students worldwide participated in activities that resembled puzzles.  Padovi tweeted a reply to me when I asked how the popularity of HOC compared to last year: As good as the activities are, they lack some needed elements.  The Hour of Code activities are not tied into curriculum. They are a one day event centred on puzzles.  One hour is not enough.  I would draw a parallel by saying we do not host "hour of gym" or "hour of music" activities once each year. What happens now?  The need for students to learn code and computer science will not disappear over this week.   In fact, we resolved very little.  My hope is that this week will be a springboard for more coding.  If students are to benefit from Hour of Code, we need to: Bring Coding into the existing curriculum and into the classroom Push STEM and find ways to bring it to every school Ensure that every teacher and student is aware of coding, CS and STEM Work with High Schools and the job sector to facilitate these programs"
Nigel Coutts

Why banning technology is not the answer - The Learner's Way - 2 views

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    There is something about human nature that draws us towards dichotomous patterns of thought; an all or nothing, us or them style of thinking in which an option is either good or it is bad. In such a model complexity and subtle nuance with multiple possible outcomes and routes towards a goal are ignored. The field of educational technology is one where such a pattern is evident and recent ban on technology by a Sydney school shows how this style of analysis can have a significant impact on student learning.
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