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John Evans

5 Ways to Storyboard the Assessment Design Process - Brilliant or Insane - 4 views

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    "Walt Disney gave us the storyboard: a set of images or illustrations that help designers visualize, experiment with, and sequence critical shots in a narrative. Defining key scenes, taking the time to flesh them out, and considering the influence of order on meaning serves filmmakers, artists, novelists, software designers, and animators well. As someone who frequently facilitates assessment design, I'm loving how storyboards can power up the process."
John Evans

Free Technology for Teachers: Create Stop Motion Animations with KomaKoma - 4 views

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    "Stop Motion was one of the original video creation techniques. By stringing together a series of single images and displaying them quickly in order, film was born. Now on iPad, Stop Motion can be used as a technique for capturing learning as it happens, making drawings, models, science projects, or counting exercises come alive. Consider the power of creating a digital flipbook that could later be viewed as a video. Introduction to KomaKoma KomaKoma is a FREE Stop Motion iPad App that can compile together a series of photos taken in the app and then export them to the Camera Roll as a video. With a simple user interface consisting of only a few buttons, KomaKoma is very intuitive. The app launches the camera automatically (first time app users will have to allow the Camera access). A big red record button captures each image in sequence, and a big green play button plays the images back as a video. The only other 2 editing buttons are a blue "X" to delete the last image taken, and a yellow arrow for saving the video to the app's Gallery. "
John Evans

What's Your Hurry? 3 Reasons Slow Math is Best - Brilliant or Insane - 2 views

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    "As both a teacher and administrator, I often heard from parents whose children were exceptionally good at math. "My daughter already knows how to multiply four-digit numbers, so third grade math is too easy for her. She needs to be accelerated." There's lots of research to support acceleration as a strategy for gifted learners. The Acceleration Institute, part of the Belin-Blank Center at the University of Iowa, recently produced a report entitled "A Nation Empowered" which details the enormous benefits to accelerating a student when he or she is performing well above grade level. Researcher Jonathan Wei of Duke University says, "All students deserve to learn something new each day." In math, the obvious way to learn something new is to accelerate the instruction, letting the student go on to the next topic or grade level. But "learn something new" is not the same as "learn the next thing on the district's scope and sequence.""
John Evans

A World of Maths - The Mini | Teachers TV - 0 views

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    From the website: "Shot at the BMW Mini assembly plant in Oxford and out on the road, these ten short sequences all feature a different aspect of mathematics for pupils to explore and investigate."
John Evans

Customizable Graphic Organizers for Teachers (Grades K-12) - TeacherVision.com - 8 views

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    Includes KWL, Sequencing, Place Value,Venn Diagrams, Science Organizers, Graphs, Charts and many more. All Free!
Tom Stimson

Completing the Pattern - 0 views

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    Kids observe a pattern and select the next colored balls in the sequence
John Evans

What If Every Teacher Tweeted? - 0 views

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    "What if every teacher tweeted? Is there some kind of sequence of events we might expect? A teacher signs up for twitter after agonizing over the details (username, avatar, bio, etc.), follows a few dozen people, then sits slack-jawed and confused as that non-stop digital stream begins. We have to assume that somehow this trickles down to the learning experiences of the students-their writing, their skills, and the wandering of their thoughts-yes? No reason to tweet just to be all avant-garde about it all. It depends on how it's used-twitter, that is. Like any tool, twitter is designed for a task. The results of that task depends on the knowledge and skill of its user. There is nothing other-wordly about twitter, if we're being honest. It has its talents (a few of which we looked at in why twitter works in education), but it is, in shorty, some thing some one made. And as teachers, we can use it, or leave it alone."
John Evans

Technology Tidbits: Thoughts of a Cyber Hero: The Foos: Code for an Hour - 0 views

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    "The Foos: Code for an Hour is a super fun free iOS app that teaches beginning programming concepts to students.  It's very similar to Scratch where users connect blocks to form commands.  There are 24 levels that students can complete to unlock new characters and abilities.  Some of the concepts covered in Foos are: problem solving, sequencing, spatial visualization, and more."
John Evans

Free Technology for Teachers: Thinking Blocks - Model Math Problems on iPads, Interactive Whiteboards, and in Your Browser - 1 views

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    "Thinking Blocks is a nice site for elementary and middle school mathematics teachers. Thinking Blocks provides interactive templates in which students use brightly colored blocks to model and solve problems. As students work through the problems they are provided with feedback as to whether or not they are using the correct sequence to solve each problem. There are templates and problems for addition, multiplication, fractions, and ratios. You can also develop your own problems using the modeling tool."
John Evans

PROBLEM SOLVING USING SCRATCH - ICT in Practice - 3 views

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    "I am aware that the computer science aspects of the new computing curriculum creates extra work for some teachers as they need to learn many unfamiliar concepts. I know this can be challenging and time consuming, but I think we are very fortunate because there is a vast range of free programming environments /apps available for teachers to use for teaching computer science elements to children. What we need to remember is that the program itself doesn't just make children develop computational thinking, the context we use, the pedagogical approach we employ shapes the learning experience of our students. On the next page I have shared a simple activity which can be used as a main task or as an assessment task at the end of a coding session. The aim is to support children to design solutions for a specific purpose by selecting and using correct blocks in a sequence. These activities can encourage them to think in logical steps which is the main foundation of problem solving skills and at the same time provide opportunities for peer or whole class discussions."
John Evans

Create, Publish, Promote: An iPad Workflow For Learning - 1 views

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    "Workflow is as much about inspiration and elegance as it is function and efficiency. Ideally a workflow for learning would promote curiosity and ambition as much as it supports students in accomplishing goals, turning in work, and other procedural events. Any workflow should also be aligned with the tools of the trade-in this case the hardware and software of an iPad. That's where Create, Publish, Promote comes in-three words that clarify a basic sequence that can realize the potential of mobile technology."
John Evans

Inside Singapore's plans for robots in pre-schools | GovInsider - 0 views

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    ""ICE CREAM!" A group of six year olds are grinning as a small girl holds a laminated picture in her hands. Calmly, she puts it down and picks up the robot bee sitting in front of her. It has five buttons on top: forwards, left, right, back and go. The girl prods a few of them in turn, puts the bee down and presses go. It trundles across a colourful mat, turns left and stops on a picture of an ice cream cone. Everyone cheers. This short exercise has just taught her basic vocabulary, logic, sequencing and navigation. The robotic bee is one of four high-tech toys being trialled with pre-school children across Singapore. It is part of a new scheme - called Playmaker - using technology to give the next generation skills the they require. GI caught up with with the educators, technologists and government officials behind the scheme to find out more."
John Evans

Exploring Geometry by Coding With @gosphero & @tickleapp - 2 views

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    "In this activity students will move the Sphero ball across a grid system, while describing, using math terms, the movement and location by coding the sequence."
John Evans

The Digital Writing Process | Edutopia - 3 views

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    "Digital environments mediate the navigation, length, and complexity of texts, requiring composers to adapt to audience, tone, and purpose in ways that previous generations were never required. Digital environments have disrupted the writing process as we once knew it due to an interwoven combination of traditional narrative sequencing, hyperlinks to other digital sources, infusions of multimedia texts like videos and podcasts, and interactive response fields. A new Digital Writing Process SOARS!"
Nigel Coutts

Taking time to design programmes for understanding - The Learner's Way - 0 views

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    Identifying what our children need to learn is one of the most important processes within education. For the teacher this is the question they engage with as they design their teaching and learning units. By no means is this an easy task and the teacher must balance multiple factors to ensure that the programmes they design provide their students with the learning they require. Even the most effective sequence of lessons is of little value if what it sets out to teach has little importance in the lives our learners are likely to lead. 
John Evans

Playful computing activities | Digital Schoolhouse - 5 views

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    "Computing is fun! It is possible to teach pupils through play and the activities listed below aim to do just that. All the activities are available and used within the Digital Schoolhouse workshops and are embedded into a longer sequence of lessons. However, they also work as short standalone activities which can be dropped into any number of lessons; whether you are a computing teacher or not. "
John Evans

From Dabbling to Doing: 6 Tools That Excite Kids About Coding | MindShift | KQED News - 1 views

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    "It's clear coding and computer science have become key priorities in K-12 education. From Code.org's massive round of funding and the formulation of the Computer Science Coalition to President Obama's Computer Science For All initiative to big school districts, like the San Francisco Unified School District, building K-12 computer science curriculum - there's indications that this is more than a passing fad. Many educators are excited about the opportunities coding and computer science offer students, but with these new curricular priorities come the major practical, pedagogical challenges of building a scope and sequence and then transforming it into units and lessons (not to mention, you know, teaching). Given the problems computer science has had meeting the needs of all students - especially early on - there's some tough challenges ahead for school leaders and educators to make sure computer science for all doesn't fall flat."
John Evans

PBS Show Will Teach Preschoolers How To Think Like Computers | EdSurge News - 0 views

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    "As society anticipates a future filled with artificial intelligence, experts are theorizing ways that we humans can outperform the computers that are being programmed to perfection. Some believe educators should focus on building soft skills like empathy and interpersonal communication so humans and robots can complement one another. However, other education thought leaders are ready to beat computers at their own game by teaching people to think like intelligent machines. Why do so many of our kids struggle with math problem-solving? Because they don't know where to start; they don't know how to decompose the problem. Heidi Williams The term for getting humans to think like computers has been coined Computational Thinking, and the idea is taking off. Author Heidi Williams can attest to its popularity after her book on the subject, No Fear Coding Computational Thinking Across the K-5 Curriculum, sold out at the International Society for Technology in Education conference. Inside the book, Williams breaks down computational thinking standards into four parts: 1. Formulating problems through data analysis, abstract models and algorithmic thinking; 2. Collecting, analyzing and presenting data; 3. Breaking down problems into parts and extracting information to understand the system in place; and 4. Using algorithmic thinking to develop sequences and testing automated solutions."
John Evans

Computational Thinking as the New Literacy - Aileen Owens - YouTube - 2 views

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    "In this half-hour presentation at Education Week's Leaders To Learn From event in Washington, Aileen Owens, director of technology and innovation for Pennsylvania's South Fayette school district, describes her efforts around cultivating students' "computational thinking." At the event, Owens was recognized as an exceptional school district leader for her leadership in innovation in curriculum. Since being hired at South Fayette in 2010, Owens' passion has been on cultivating students' "computational thinking." That includes coding. But the real emphasis is on helping students learn to problem-solve; to think algorithmically, in step-by-step sequences; to debug and revise; and to work with abstract concepts."
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