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John Evans

Some Handy Resources to Help You Make The Best of LEGO Games in Your Instruction ~ Educ... - 0 views

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    "LEGO games are widely used among young learners to help them develop key learning skills. More and more primary teachers are using them in their classrooms to help with skill development. From teaching numeracy to introducing kids to the basics of literacy, LEGO games have proved to be an essential learning component in the educational ecosystem. In today's post, we have curated for you this collection of interesting resources to help you tap into the educational potential of LEGO  in your instruction. These resources include mobiles apps and tools, printables, tips and ideas on how to use lego with students and several other materials."
John Evans

9 Handy iPad Apps to Create Instructional Multimedia Materials for Your Class ~ Educati... - 0 views

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    "After we have learned about the iPad apps to help us assess our students learning and create more interaction in the classroom, today's post from " iPad as Teachers' Pet " features a set of great apps that you can use to create instructional media for your class. These apps will allow you to design a variety of multimedia productions to share with students."
John Evans

Coding: Is it a necessity in the classroom? - Innovate My School - 1 views

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    "For the last two years, everyone's been talking about learning to code. From Google chairman Eric Schmidt, to will.i.am and Barack Obama. But what is coding and why is it important for our kids to learn to do it? Coding, also known as programming, is giving a computer instructions to follow in a language that it understands. It can be as simple as programming a short sequence of instructions into a robot to make it move, or as complex as creating an app using a language called Objective-C. Political leaders and technologists believe it is important for the current generation to learn to code, so that in the future we have people with the necessary skills to create the new technologies we will need. This is going to be great for our economy in the future, but there is much more to it than this: it's also empowering, creative, social and great for developing problem solving skills."
John Evans

HeyMath! - Elementary, Middle & High School Math Concepts Explained Visually - Singapor... - 0 views

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    HeyMath! is the #1 E-Learning program for Math in Singapore - a country that has been ranked #1 for math proficiency globally in a recent study conducted by the American Institutes of Research, and consistently outperforms in TIMSS surveys. Over half the highest performing students in Singapore use HeyMath! as their core instructional technology resource for middle-high school math. We're also thrilled to announce that the Commonwealth of Massachusetts (with the highest NAEP math scores in the US) recently funded a pilot study for a group of teachers in western Massachusetts to explore HeyMath! as a potential resource for MA teachers to strengthen their own mathematical content knowledge as well as to enhance classroom lessons and instruction.
John Evans

Teach 21 - 0 views

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    This site was designed by teachers to assist colleagues in planning and delivering effective 21st century instruction in West Virginia Classrooms. It enables educators to quickly access 21st Century Content Standards, Learning Skills and Technology Tools for WV Schools, as well as other resources that exemplify rigorous and relevant instructional design and delivery.
John Evans

App Ed Review Offers Teachers Tips on Using Apps in Class -- THE Journal - 1 views

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    "App Ed Review is a new, searchable database of app reviews that teachers can use to plan, deliver and assess classroom instruction. The free site was founded by Todd Cherner, a former 10th grade English teacher at Leesburg High School; and Corey Lee, an instructional technology professor at Coastal Carolina University. According to its founders, App Ed Review uses TPACK as its theoretical framework and is informed by the Common Core State Standards. "
John Evans

Personalize Learning: 10 Trends to Personalize Learning in 2015 - 1 views

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    "2015 is the year the focus will finally turn the corner by organizations in education and the business world to get it right: it is about the learner. It is not about calling it "Personalized Instruction" or "Personalized Education." It is not about the technology, the curriculum, or instruction. It is about the learner making learning personal for his or herself. It is about teacher and learner roles changing. It is about calling students "learners." It is about transforming the system because now is the time to change the system. The current system is broken. It isn't working for most of our learners. The current system of content delivery and focusing on performance instead of learning is not making positive changes for our children and their future. So we put together four large concepts that encompass the 10 trends that you will see impacting learning starting this coming year: Learning Culture, Learning Environments, Deeper Learning, and Partnerships in Learning."
John Evans

Do mobile devices in the classroom really improve learning outcomes? - 2 views

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    "Mobile devices as teaching tools are becoming a more and more common part of the American education experience in classrooms, from preschool through graduate school. A recent Pew Research Center survey found that 58% of U.S. teachers own smartphones - 10 percentage points higher than the national average for adults. Those teachers are building that tech-savviness into their lesson plans, too, by embracing bring-your-own-device policies and leading the push for an iPad for every student. In 2013, an estimated 25% of U.S. schools had BYOD policies in place and it's reasonable to assume those numbers have risen in the past two years. What do these mobile devices really add, though? Is there more to this tech trend than just grabbing the attention of students? Is mobile technology boosting classroom instruction, or is it all just a flashy way to accomplish the same things as analog instruction?"
John Evans

Teaching computational thinking without using a computer | Technology for Learners - 3 views

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    "omputational thinking is one of the core objectives that runs through the computing program of study in England from Key Stage 1 to Key Stage 4. Before computers can be used to solve a problem, computational thinking refers to understanding the problem itself and the ways in which it could be resolved. Software engineers and computer scientists for example, routinely engage in computational thinking. As a higher order thinking skill, computational thinking has applications both across and beyond the school curriculum. There are four key techniques to computational thinking: Abstraction - focusing on the important information only, ignoring irrelevant details Algorithms - developing a step-by-step solution to the problem Decomposition - breaking down the problem into smaller, more manageable parts Logic - looking for similarities among and within problems Learning to program is one of the best ways to develop computational thinking, as it uses each one of these techniques. My intention here is to show an example of a lesson in which computational thinking is taught at Key Stage 1 (5 to 7 years) through programming. I took the lesson plan (attached above) from The Barefoot Computing Project and I taught it to my 1st grade class last week.  It required the children to work in pairs to create step-by-step instructions through pictures.  The pairs then swapped each other's instructions, which they used to draw the 'crazy character' that the other child had in mind."
John Evans

Reflections from an Elementary School Principal: Using Technology with Classroom Instru... - 0 views

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    "With the increasing rate of new tech devices and web 2.0 tools being developed each day, it is very easy for both teachers and students to get excited by something flashy and lose sight of the purpose. We often have to remind ourselves to start with our learning objectives and THEN decide what technology can enhance the learning process."
John Evans

Unlocking Financial Literacy Awareness With Free Finance & Accounting Tool and Lessons ... - 1 views

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    "Most kids really appreciate today's technology. Want to know what the latest must-have phone is? What about the newest game or app? Often, you need look no further than the students in your classes. Many of them are passionate about using the coolest gadgets and tools. That's why teaching with cutting-edge technology can be a great way to connect with your students. The right app can make even the most boring or time-consuming subject seem interesting and understandable. Financial concepts like budgeting, buying a house, or running a business may not be the most exciting subjects for students, but it's important to teach kids financial literacy starting at a young age. ZipBooks is free accounting software that can help familiarize them with concepts around running a business. The interface is easy to grasp so students can jump right into the app with little instruction. It's not overwhelming like a lot of accounting software. Every element is labeled clearly, and there are in-app tips to help newcomers get started. There are lots of ways you could use ZipBooks in the classroom and we have outlined a couple ideas to get you started."
John Evans

5 Great iPad Apps to Explore Human Body in 3D ~ Educational Technology and Mobile Learning - 0 views

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    "Science is one of the areas where the impact of technology has been markedly observed. It triggered an unprecedented revolution and reshaped people's knowledge about the world. It has also enhanced the way science is being instructed inside schools and colleges. Experimentations are being facilitated by the use of technology and students are able to learn and get engaged in simulated experiments that mimic the real life problems. This revolution is being carried on to the mobile platforms. There are now several science apps that students and teachers can use to perform a wide variety of science tasks. Below, for instance, is a set of apps that enable students to explore the human body in 3D. Check them out and share with us if you have any additions. Enjoy"
John Evans

21 Grab-And-Go Teaching Tools For Your Classroom - 6 views

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    "Every teacher wants to be able to make his or her classroom environment the optimum place for learning, interacting and engaging. Today, there is a wide assortment of free technology options available to enhance your instruction. The tools are changing… quickly. So making the best choices, based on the resources available in your school, or through your board, is critical. Here are some top sure-fire picks to ensure your goal has real purpose, not just an introduction of technology for the sake of looking tech-savvy. These are easy to use teaching tools-about as grab-and-go as it gets. How about starting with lesson creation?"
John Evans

4 Important Guides to Help Teachers Effectively Use iPad in Class ~ Educational Technol... - 0 views

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    "This is the third post in a series of posts covering some very good guides to help teachers make the best of emerging technologies in education. After writing about technology tips and flipped classroom, this post presents some of our favourite reads for teachers looking for ways to better use iPad in their instruction. We invite you to check them out and as always share with us your feedback. Enjoy."
John Evans

Personalized Learning Visually Explained for Teachers ~ Educational Technology and Mobi... - 0 views

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    "One of the biggest affordances of technology is towards the enhancement of the concept of personalized learning. Internet and more particularly web 2.0 technologies and mobile apps have provided learners with unprecedented opportunities to learn whenever, wherever, and however they want. At its core, personalized learning is all about tailoring the available resources in order to meet personal learning needs. On a macro educational scale, personalized learning addresses different teaching strategies and instructional methods that focus on the adjustment and leverage of the curricula and teaching materials to help meet a diverse set of students learning needs and interests."
John Evans

A New Poster on Integrating SAMR Model with iPad Apps ~ Educational Technology and Mobi... - 5 views

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    "This is the second article I posted here on SAMR iPad apps in less than two weeks. Why? I love SAMR and I find it a very good pedagogical framework that teachers can draw on to not only integrate technology into their instruction but also assess the efficiency of this technology. And since iPad is a leitmotif in  today's learning, its alignment with SAMR model will definitely assist teachers in making the most of the educational potential of this versatile device. To this end , I am sharing with you this wonderful illustrative chart I stumbled upon on Apps in Education."
John Evans

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  • According to William Rust, research director for the IT research and consulting firm Gartner, there is a new digital divide occurring in schools. Whereas this divide used to refer to whether or not students had access to technology, now it concerns whether schools are using technology effectively to achieve results.
  • Regarding the changing nature of learners, Gartner believes that so-called "digital natives" will demand, and need, new types of learning experiences.
  • "The biggest shift we're seeing right now is student preference shifting from print to digital resources," Rust noted. "It's all about the web."
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  • And technology's broad accessibility, Gartner believes, is changing the paradigm for how students receive instruction. Like the growing trend of telecommuting to work, Rust predicted, virtual and distance education soon will trump the delivery of instruction via brick-and-mortar classrooms.
Tod Baker

Product Information - Using Technology with Classroom Instruction That Works - 0 views

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    This book shows you how and gives you hundreds of lesson-planning ideas and strategies for every grade level and subject. Discover new educational tools that support research-based instruction, and learn ways to use technologies you already know to
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