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John Evans

8 educational iPhone and iPad apps for middle school students | Tecca - 6 views

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    "Plenty of adults remember their junior high years as more angsty than amazing. But there's a lot to like about the preteen and early teen years. For many kids, middle school is the first time they've gotten to tackle meaty, adult topics in class, whether it's biology or the Civil War. In that spirit, we've compiled a list of eight outstanding educational apps to give your middle school student some extra resources for the new school year. "
John Evans

Mastering Boredom - The Secret to Success | HuntingEnglishHuntingEnglish - 4 views

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    "Many a debate is sparked in education about the need for 'engagement' in teaching and learning. Some dismiss 'engagement' as the bastard language of OFSTED to encourage an adventure playground style approach to learning. For me it is something a little more quotidian, a little bit more…well, normal. It captures a buzz symptomatic of students tackling a challenge with effort and enjoyment. That being said, perhaps engagement isn't the key at all. Maybe, against our instincts we should concentrate on boredom as the real secret to success for learning."
John Evans

8 Cool Mobile Apps Created by High School Students - 4 views

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    "One of my very favorite uses of technology in education is when it used by students to create things. There are so many ways to be creative with technology - writing, creating art work, composing music, creating web sites, developing presentations, and so on. One of the most intense and potentially rewarding creative undertaking students can tackle is coding - developing their own programs! The resources available to help interested individuals learn how to code have never been better or more plentiful. Schools and teachers have embraced this as an opportunity, setting students up to learn coding (and some highly motivated students take it on themselves)."
John Evans

Put Learning on Display With This Photo 365 Challenge - Brilliant or Insane - 0 views

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    "Many photo geeks ring in the new year by tackling new Photo 365 challenges. Here's a fun but very meaningful challenge to offer up to your students: invite them to complete a Photo 365 project of their own in order to make their learning and their thinking visible. There's even an app for this."
John Evans

Mythbuster Adam Savage on how to make stopmotion animation with iPhone | Apple news, re... - 1 views

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    "Adam Savage is no stranger to mixing science with whimsy. With his hit show Mythbusters, he and partner Jamie Hyneman have tackled everything from shark attacks to death rays. Of course, that show can't film all the time. To fill the other hours in the day, Savage runs a web series called Inside Adam Savage's Cave, where he does experiments, shows off oddities, and generally makes merriment. In today's episode, Savage has invited animator Marty Cooper into his cave to talk about traditional hand-drawn animation and augmented reality cartoons. The best part? All of the animation is made with an iPhone. Using the app StopMotion Recorder, a series of by-hand drawings made on transparencies, and a little bit of time, Savage and Cooper are able to create a few glorious stop-motion cartoons that delightfully float in the real world."
John Evans

Accessing Multimedia Using QR Codes | Edutopia - 0 views

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    "Students of all ages are required to read text for a variety of purposes. With a large emphasis placed on teaching skills that help children tackle nonfiction, it's important to think about the different ways that students are gathering facts and details as they take in information. Teachers need to think beyond traditional text and make sure that their students have the necessary skills for processing, evaluating, and comprehending multimedia."
John Evans

A Solution To The Cross Platform Classroom Problem - Edudemic - 2 views

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    "The modern classroom is a messy one! Schools are entering the world of technology at different speeds and levels; some institutions have invested in full 1:1 programs where the school selects a single device (such as iPads or Chromebooks); others have instituted Bring Your Own Devices (BYOD) initiatives, some specify a single device while others permit a broader selection; and most of us operate in some type of hybrid environment where students have access to a device at school, such as a tool issued to them, a computer lab, and/or laptop cart and/or a device they have access to at home or even bring with them. As technology becomes more ubiquitous both at home and in the classroom, we find ourselves in a more blended world. As educators in the 21st century, we must be prepared to tackle education in an environment that is cross-platform and multi-device."
John Evans

Games to Ignite Brains |  IPAD 4 SCHOOLS - 0 views

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    "The other day, I noticed one of my daughters playing a puzzle type game on my iPad. It was obviously challenging and often frustrating but she kept at it regardless. The game was direct problem solving and my girl was deeply engaged. It was then I had an idea. If any learner who found themselves disengaged from a school task had permission to select from a list of problem-solving, "brain igniting" games, it might mean they return to the task more energised to tackle it or suggest other solutions."
tech vedic

Tackle stubborn disk partitioning in OS X - 0 views

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    Generally, to partition and format a disk in OS X you open "Disk Utility", select the disk in the tool's sidebar and then click use the Partition tab to select and apply a partition scheme. But, it may result in errors sometimes. In this tutorial, we are giving some ways to partition a drive using third-party tools.
John Evans

Design Thinking with iPads |  IPAD 4 SCHOOLS - 7 views

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    "Design thinking is a powerful tool to really get your students thinking about and tackling a problem or topic at a much deeper level. It is a structured task that focuses on giving considerable time to thinking about and empathising with the people within the situation (Target audience or client), designing and prototyping a possible solution that is immediately challenged in order to improve it. It is used much in business and the design industry but can be used as a general classroom task within any subject area. It also gets students to work quickly without much introduction."
John Evans

An Administrator's guide to Google forms - Daily Genius - 0 views

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    "The Google Apps for Education suite includes a number of robust tools that can streamline administrative tasks. In addition to making your job as an administrator easier, using them allows you to model effective technology adoption with your staff. One of my favorite tools to tackle this type of tasks is Google Forms, one of tools within Google Drive. Here are five ways that Administrators can use Google Forms in their schools."
John Evans

Kids need to create technology, not just use it | TEDx Innovations Blog - 0 views

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    "TEDxOslo speaker Torgeir Waterhouse is on a crusade to make coding an integral part of students' early education, especially in his home country of Norway. "I'm driven by the fact and the knowledge and the hope and the dream that we can empower kids with technology," he says at the event. "Technology in the hands of the right people can change everything." Kids are those right people, he believes. "[Kids are] those people who will someday wake up and say, in the words of John Perry Barlow, 'I am from cyberspace … I am all about the future.'" A future, Waterhouse says, that will present new demands and challenges to this new generation, challenges that will very likely have to be tackled with technology. "If they are going to build that future for us," Waterhouse says, "they have to learn to code.""
John Evans

Raspberry Pi Zero: the WIRED starter guide (Wired UK) - 1 views

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    "The tiny and ridiculously inexpensive Raspberry Pi Zero has already proven to be a huge hit, selling out everywhere (including on the front cover of 10,000 magazines). But if you're one of the lucky 20,000 or so who managed to get hold of one of the £4 computers, you might be asking a deceptively simple question -- what next? The Zero is a surprisingly powerful machine, with 512MB of RAM and a CPU faster than the original Pi, but what do you need to get started and what projects can you tackle from day one? The following intro guide will help you go beyond simply staring at the miniature, refined brilliance of the Zero hardware, and actually start using it to make things, play games and experiment."
John Evans

Game Jams: Students as Designers | K12 Online Conference - 1 views

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    "Game jams have been growing in popularity. In a game jam, teams are challenged to design a game in a short period of time. In essence, game jams are a game about making a game. Students apply systems thinking, user empathy, collaboration, storyboarding, and iterative design, while also learning how to tackle broad, open-ended problems. Matthew Farber, author of Gamify Your Classroom: A Field Guide to Game-Based Learning, will discuss his use of game jams in his middle school social studies classes, as well as digital game jams in the after school club he advises. He will share resources from the Moveable Game Jams he attended in the New York area this year, including Quest to Learn, in New York City, as well as the A. Harry Moore School Game Jam Day, in Jersey City, NY, which he facilitated."
John Evans

Design Thinking with iPads | EDUWELLS - 0 views

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    "Design thinking is a powerful tool to really get your students thinking about and tackling a problem or topic at a much deeper level. It is a structured task that focuses on giving considerable time to thinking about and empathising with the people within the situation (Target audience or client), designing and prototyping a possible solution that is immediately challenged in order to improve it. It is used much in business and the design industry but can be used as a general classroom task within any subject area. It also gets students to work quickly without much introduction."
John Evans

What We're Reading: iPad management in the classroom - Innovation: Education - 0 views

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    "Successful and powerful integration of iPads in the classroom depends in no small part on keeping device management, well, manageable. Here's a quick look at how edtech folks are tackling the nuts and bolts of keeping track of, making best use of and not being made crazy by, iPads in the classroom. "
John Evans

Why a Growth Mindset is Crucial to Learning | Edudemic - 1 views

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    "Are you bad at math? And if so, why? A lot of people say that they are bad at math and blame a lack of talent. This belief that we are born being good at certain things and bad at other things is called a fixed mindset. If you ascribe to this idea, then you see intelligence and ability as static. The opposite viewpoint, and one that researchers increasingly think is crucial to success, is the growth mindset. This theory asserts that we can improve at math - or anything else we put our mind to - with practice and determination. We might differ in natural aptitudes or inclinations, but all of us can grow. Not surprisingly, children with a growth mindset are more likely to tackle a challenge or try something new."
John Evans

BBC Bitesize - KS3 Computer Science - Introduction to computational thinking - Revision 1 - 5 views

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    "Computers can be used to help us solve problems. However, before a problem can be tackled, the problem itself and the ways in which it could be solved need to be understood. Computational thinking allows us to do this."
John Evans

An ASCD Study Guide for Learning Transformed: 8 Keys for Designing Tomorrow's Schools, ... - 1 views

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    "This ASCD Study Guide is meant to enhance your understanding of the concepts and practical ideas presented in Learning Transformed: 8 Keys for Designing Tomorrow's Schools, Today, an ASCD book written by Eric C. Sheninger and Thomas C. Murray. You can use this study guide either with teachers if you are a professor, teacher leader, or coach, or with younger students if you are a classroom teacher. You may already have posed to yourself or a colleague many of the questions included here, and others will become evident as you read through the book. You may choose to answer the questions before tackling each chapter of the book or answer them as you finish the chapter. Each chapter is rich in information-content, pedagogy, and research-so take the time to digest one at a time. The study questions provided address some of the most salient ideas in the book. They do not address all of the notions covered in the book."
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