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John Evans

Terasoft Launches Action Sight Words Games to Help Children Read Better - Teachers with... - 6 views

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    "Award-winning educational software publisher Terasoft, a. s., today is pleased to announce the release and immediate availability of Action Sight Words Games & Flashcards for Reading Success for iPhone and iPad from its new professional series aimed at early reading improvement. Featuring a total of 6 engaging games with over 300 high-frequency English words from the popular Dolch Sight Words List, the Action Sight Words Games application makes learning vocabulary and spelling fun and easy for young learners."
John Evans

3 all-time best games to play with sight words - 6 views

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    "What games do you play with sight words? Sight words are words that we all need to be able to read quickly and automatically in order to be strong readers, and the more we allow emerging readers to interact with these words, the better!"
John Evans

Free Technology for Teachers: Resources for Teaching and Learning About the Sights and ... - 1 views

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    "The air is getting cooler, the leaves are starting to change color, and the days are getting shorter. In just a few days the autumnal equinox will be here in the northern hemisphere. Here are some resources for teaching and learning about the sights and sounds of autumn."
John Evans

Reflections from an Elementary School Principal: Using Technology with Classroom Instru... - 0 views

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    "With the increasing rate of new tech devices and web 2.0 tools being developed each day, it is very easy for both teachers and students to get excited by something flashy and lose sight of the purpose. We often have to remind ourselves to start with our learning objectives and THEN decide what technology can enhance the learning process."
John Evans

Computational thinking, 10 years later - Microsoft Research - 1 views

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    "Think back to 2005. Since the dot-com bust, there had been a steep and steady decline in undergraduate enrollments in computer science, with no end in sight. The computer science community was wringing its hands, worried about the survival of their departments on campuses. Unlike many of my colleagues, I saw a different, much rosier future for computer science. I saw that computing was going to be everywhere. I argued that the use of computational concepts, methods and tools would transform the very conduct of every discipline, profession and sector. Someone with the ability to use computation effectively would have an edge over someone without. So, I saw a great opportunity for the computer science community to teach future generations how computer scientists think. Hence "computational thinking." I must admit, I am surprised and gratified by how much progress we have made in achieving this vision: Computational thinking will be a fundamental skill used by everyone in the world by the middle of the 21st century. By fundamental, I mean as fundamental as reading, writing and arithmetic."
John Evans

Upcycling and the Low-Tech Makerspace | Edutopia - 3 views

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    "You've read about the maker movement. You've seen the posts with 3D printers, laser cutters, and three-axis mills in shiny new labs. And you want your students to start making, too. But you've got one big problem: you don't have a full lab -- or even a 3D printer -- because, like many educators, you don't have the biggest budget. Maybe you have no budget at all. But what if you could get started making tomorrow and didn't need all the fancy tools to join this movement? Making starts with a mindset, and simple materials are all that you need to get started. There are resources all around you, materials hidden in plain sight, tools just waiting to be used for a creative purpose. And with a little dose of ingenuity, you'll have your students making in no time. One perfect way start making on the cheap is through upcycling, the intentional transformation of hard-to-recycle materials into new products, thus saving them from the landfill. This type of real-world project not only teaches making skills but also helps you integrate making into your subject area. Study material science, explore industrial design, or dig into environmental education. As an added bonus, a project like this ignites your students' entrepreneurial spirit. Here's the five-step strategy that I've used to get my students making products out of hard-to-recycle materials. These steps could be done in one class period each, but if you want more time for ideas and iteration, feel free to expand the timeline as you go. Expect a beautiful mess, a bit of chaos, and a lot of fun as your students start to save the landfills -- by design."
John Evans

Learning and Sharing with Ms. Lirenman: Using an iPad in a Grade One Classroom - 3 views

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    "Since November I've had the privledge of teaching with an iPad in my grade one class. Along the way I have discovered a lot of great ways to use it to help my students have their individual learning needs met.  Having just one iPad did bring about its own set of challenges but we were very lucky to have access to some additional iPads in the final term of school.  Next year we will have  iPads again thanks in part to my participation in my school's successful innovative learning grant application and another special project I'm involved with at the school district level.  Needless to say my head has been spinning all summer with ways I can integrate this technology into my classroom with out loosing sight of the important non technology based teaching and learning my students need too."
John Evans

App Synergy: How To Make A Travel Journal -- AppAdvice - 0 views

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    "Last weekend, I took a small vacation to Montreal. While I like to travel, I am not an ambitious sightseer. The exception to this is when the sights I see involve food. I love food. It was a real treat to visit the Jean-Talon Market (French: Marché Jean Talon), which is a historical farmer's market located in Montreal's Little Italy district. I decided to use this gastronomic excursion as the object model for this week's app synergy use."
John Evans

32 Augmented Reality Apps for the Classroom - 0 views

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    "Augmented Reality (AR) is a growing field of technology where real life is modified and enhanced by computer-generated sights and sounds. The most common use of AR can be seen through mobile apps. Point your device's camera at something that the app recognizes, and it will generated a 3D animation or video superimposed over whatever is on your camera's screen. The effect makes the computer-generated item appear like it's really there. Want to see it in action? Here is a video from IKEA showing their AR app in action."
John Evans

A Handful of Great Apps for literacy Education ~ Educational Technology and Mobile Lear... - 1 views

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    "Reading and writing is a core skill that pervades all other school subjects. With the focus we see on STEM-related products, it is good to see so many emerging products with their sights on literacy too. Here are a handful of notable tools for literacy education."
John Evans

The Design Essentials: iPad Apps for the Creative - Design Milk - 3 views

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    "Quietly and almost covertly, Apple's iPad has become a common tool in every realm of professional design. Fashion designers sketch on it, designers collect and curate ideas using it, digital artists paint with it in stunning realism, and architects even prepare 3D models before going to production all from the 9.7″ screen. The device is a near ubiquitous sight inside studios, design shops, and most noticeably at trade shows, an ideal compromise when the pocketability of the smartphone is too little and a laptop is just too large. For a demographic regularly relying upon composing, showing, and sharing projects, the iPad is Goldilocks perfect. Here are several of our favorite iPad apps for creatives with content creation and collaboration in mind."
John Evans

Britain's tech future isn't just about turning kids into coders | Media Network | The G... - 0 views

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    "The UK is on a mission to create a nation of coders. A new GCSE for programming is set to launch and everyone from business leaders to celebrities are getting behind the campaign to boost the country's tech talent. The current trend follows the influential Next Gen report, which warned that the UK was losing out to overseas developers through the lack of technology specialists at home. The move from infrastructure to the cloud and the boom in smartphones and tablets have further increased demand. To meet the challenge, the government is spearheading a push to get more kids coding and to increase vocational skills. Education secretary, Nicky Morgan, recently told teenagers to stay away from the arts and to opt for science and maths if they want access to the widest range of jobs. Every child should learn to program, but not necessarily how to code Read more As an employer of more than 85 staff at a fast-growing UK tech company, I consider Morgan's approach as potentially short-sighted. For Potato, while coding expertise has been essential, employing staff from a variety of backgrounds has also been key to our success."
John Evans

How to Become a Fascinating Leader | Leadership Freak - 2 views

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    "Fascinating leaders ask questions. The rest are dullards. Leaders who don't ask questions are uninteresting, short-sighted, self-absorbed, and ineffective."
John Evans

Learners Should Be Developing Their Own Essential Questions | User Generated Education - 4 views

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    "A meaning of "essential" involves important questions that recur throughout one's life. Such questions are broad in scope and timeless by nature. They are perpetually arguable - What is justice? Is art a matter of taste or principles? How far should we tamper with our own biology and chemistry? Is science compatible with religion? Is an author's view privileged in determining the meaning of a text? We may arrive at or be helped to grasp understandings for these questions, but we soon learn that answers to them are invariably provisional. In other words, we are liable to change our minds in response to reflection and experience concerning such questions as we go through life, and that such changes of mind are not only expected but beneficial. A good education is grounded in such life-long questions, even if we sometimes lose sight of them while focusing on content mastery. The big-idea questions signal that education is not just about learning "the answer" but about learning how to learn. (http://www.authenticeducation.org/ae_bigideas/article.lasso?artid=53)"
John Evans

Want Kids To Be More Interested In STEM Classes? There's An App For That | Co.Design | ... - 2 views

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    "On a sweltering day in late July, a group of 9th and 10th graders gather around an iPad inside of the otherwise empty International School of Science in Queens. They've just completed an assignment on the quadratic equation, and a team of three is showing off their project: a funny video they animated of themselves playing volleyball, with the arc of the ball graphing out a parabola. There's not a sheet of graph paper in sight. The app they are using is called ChoreoGraph, and it's part of a suite of apps collectively known as Noticing Tools, developed by the New York Hall of Science, that aim to leverage the way kids naturally play to teach math and science concepts. The goal is to solve one of the major issues facing educators today: getting more kids interested in STEM-science, technology, engineering and math-an area where the U.S. has consistently lagged behind other top countries."
John Evans

Even Steve Jobs is Impressed with How iPad Helps Girl with Vision Problems | Cult of Mac - 2 views

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    "A 9-year-old girl with sight problems has swapped out magnifying glasses and other clunky equipment for an iPad."
John Evans

Free Technology for Teachers: Finding Hidden Sugar - 0 views

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    "Last month I shared a TED-Ed lesson about why we crave sugar. Today, I'd like to share a follow-up lesson about finding sugar that is "hidden" in our food. Sugar: Hiding In Plain Sight is a TED-Ed lesson about the various forms and names given to sugar that is often present in our food. "
John Evans

Three Awesome Educational Games Hiding in Plain Sight | MindShift - 1 views

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    "Game-based learning, and the developers who identify with it today, have come a long way since then and gotten much closer to closing the gap. And there's still a need to communicate core content through games, a need that the consumer market just doesn't have incentive to fill. Yet at Common Sense Graphite, when we evaluate games for learning, what we find is that many of the highest scoring 'learning' games aren't aimed at the educational market. They're more at-home, consumer-oriented games. Because these games are free from the constraints of school standards and traditional curriculum, they flourish, featuring rich cross-disciplinary and truly 21st century learning experiences. Here are just a few favorites that reviewed well on Graphite this year:"
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