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John Evans

AASL Post: 3 Reasons Why Making and Literacy Aren't Mutually Exclusive - 1 views

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    "My post last month on Why a Makerspace isn't a Magic Cure-all for Your Problems gained a lot of notice.  I've seen a vibrant social media conversation take off since then.  I have heard many people say in the conversation about making and libraries that they have reservations.  Many are worried about sacrificing literacy or reading when they create a makerspace.  They feel that traditional library programs and values will suffer.  They worry that the makerspace will replace the reading programs that they love. But I feel like they're missing out on something - the beautiful connection that can happen between making and literacy.  You don't have to give up your literature and reading programs when you start a makerspace.  Rather, makerspaces can help to bring a new dimension of literacy into your library.  There are so many elements and activities in makerspaces that fit perfectly into the types of library programs we all know and love."
John Evans

Khan Academy Enters Next Era With iPad App | Fast Company - 7 views

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    "Khan Academy, the wildly popular Youtube lecture series, is slated to launch its iPad app any minute now in Apple's store. The enhanced version of Khan Academy will include time-syncing between devices--no Internet connection required, an interactive transcript of the lectures for easy searching, and a handy scrubber for moving between parts of the lectures. Perhaps more importantly, now that more schools have begun adopting Khan's lectures for their own classrooms, the free iPad app could possibly replace or supplement textbooks, saving cash-strapped schools and students a lot of money."
John Evans

iPad in Ed: Here to Stay or a Passing Fad? « WizIQ Blog - 0 views

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    "While educators are still divided over Apple's tablet (and tablets in general), ultimately the only way to assess a technology's impact is to try it, not only to enhance or replace existing classroom instructional techniques, but also to truly innovate and explore the new pedagogies it enables."
Rick Beach

AMERICA'S TEN CRISES: Part 6 (The Corporatization of American Education) « Ja... - 0 views

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    Corporatization of schooling through standardization via technology to replace teachers and cut costs
John Evans

Thoughts on AppleCare for iPads in Schools « EdApps.ca - 0 views

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    "I don't want to make blanket statements regarding purchases. I fully recognize that every educator, school and institution has to decide what makes sense for them; ultimately, it is you that must live with the purchasing decision. At the same time, I would like to point out some things to consider. Applecare, from what I understand, extends the standard warranty of your iPad from 12 months to 24 months. Additionally, if you crack the screen of your iPad, you can have that iPad replaced for an additional $49 fee over and above the cost of your applecare protection plan of $99."
John Evans

Apps to get your kids coding on the iPad part 1 | iPad Insight - 4 views

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    "In the past, coding was a pretty niche affair, those of us with our Acorns, Spectrums and Commodore 64s experimenting with lines and lines of code. I remember as an 8 year old, spending ages typing out lines of code on my beige Acorn Electron to draw….a line on the screen. To add insult to injury there was no way to save it unless I wanted to erase my tape of "Ice Ice Baby" and replace it with my code. Needless to say because we were put into the deep end in those days, like millions of others I was put off a bit by coding and just played computer games instead. Fast forward to the iPad era and coding is coming back in a big way. Some very talented developers with a love for coding have produced some spectacular apps, turning the iPad into a coding studio in your hand. There are some great iPad apps which take the pain out of coding for the layman and can teach your children (and you) some excellent skills."
John Evans

8 Lessons Great Teachers Accept - 8 views

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    "I just returned from a conference where the organizers screened World Peace and Other 4th Grade Achievements, a documentary about John Hunter, the teacher from Charlottesville, Virginia whose elegant design of a classroom activity elicits the deep thinking and creative problem solving educators strive for. Hunter responded to questions with a crafted vision of teaching and touching anecdotes from his long years in the classroom. Over and over, he repeated a central theme: human interaction is at the heart of effective education. There's no app or standardized test for good teaching. (Or replacement for the kinds of things great teachers do differently.)"
John Evans

How Family Dinner Can Grow Learning and Strengthen Relationships - Education.Answers.com - 0 views

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    "This isn't just for people with traditional careers and family lives. It applies to all families regardless of how busy your schedule or important your job, In her book "The Obamas," author Jodi Kanter highlights the President's commitment to having dinner with his family five times a week. Unfortunately in the hustle and bustle of today's digital world, the art of the family dinner has been drained out of many homes with device interaction replacing face-to-face connection. During a panel discussion hosted by Common Sense Media that focused on raising caring kids in a digital world, Howard Gardner of the Harvard Graduate School of Education shared that many families are not even sure what to do at dinner time if all are free of digital devices. If this applies to your family, don't despair. Below are ideas for dinner time activities for each day of the week. These suggestions should serve as a helpful way to ensure dinner time is a valuable experience for families."
John Evans

The Ultimate Guide to Using an iPad Document Camera at School - 1 views

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    "The iPad is a versatile device, of that there is no doubt. For instance, it can be used to take pictures or record video. An iPad can be used to compose music, browse the web, write a blog post, or create a multimedia presentation. It already replaces a number of separate devices that we used to rely on for just these tasks, so the notion of adding yet another use - an iPad document camera - does not take too much additional imagination. This is, after all, a device that is now synonymous with creativity and versatility. So, let's take a look at how to set one up, and explore some ideas for how you might use it in the classroom. DIY iPad Document Cameras"
John Evans

The Definition Of Digital Literacy - 1 views

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    "When we think of digital literacy, we usually think of research-finding, evaluating, and properly crediting digital sources. The "research" connotation makes sense, as it is the sheer volume of sources and media forms on the "internet" that stand out. But we are living in a world where the internet is disappearing, replaced by sheer connectivity. Are you "on the internet" when you tweet? Skim through a social reader like Flipboard? Send a text? Mark up a pdf and sync it with the cloud so you can access it later? Are the cloud and the "internet" the same thing? As the internet dissolves into something more seamless-that no longer requires a clunky web browser to make itself visible-we might adjust our perspectives in parallel."
John Evans

3 Steps to Creating an Awesome Virtual Museum in Class - iPads in Education - 2 views

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    "You're spending an afternoon browsing the exhibits at an art museum. If you're anything like me, you'd probably appreciate the art a lot more if you could bring someone along that could explain the history and nuances of the pieces on display. Now imagine pointing a device at the painting and seeing it morph into a dynamic video giving you all the information you wanted about the art. Welcome to augmented reality. Virtual reality replaces the real world with an artificial, digital environment. In contrast, augmented reality alters your view of the real world by layering it with associated digital information. Augmented reality uses your device's camera to view the immediate environment and display media when it sees an object it recognizes. It has been utilized as a marketing and informational tool by many industries. Using an augmented reality app, you can point your device at an advertisement in a magazine and get detailed product demonstrations. Aim it at a sign outside a house for sale and get an after hours virtual walk-through the property. There are also many ways augmented reality can be used in education."
John Evans

The Future of Play In Education - 4 views

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    "Hi everyone, I have been looking at the future of play for about 5 years and have spoken about the topic at MIT and written about it in Fast Co. Design, Parents Magazine and The Atlantic. Recently, I summed up the research into a poster for parents and teachers to help them frame the value of play in education (see below attachment). I think this excerpt from my Atlantic article said it best, "Someday, rather than measuring memorization as an indicator of progress, we will measure our children's ability to manipulate (deconstruct and hack), morph (think flexibly and be tolerant of change), and move (think "with their hands" and play productively). Standardized aptitude tests will be replaced by our abilities to see (observe and imagine), sense (have empathy and intrinsic motivation), and stretch (think abstractly and systemically). We will advance our abilities to collaborate and create." The future favors the flexible. And that's another reason this poster has + signs at the top of each category - because the superpowers of play we will need for a constantly evolving world is always changing and it encourages everyone to add their own powers of play. I look forward to your thoughts and comments. Laura http://www.lauraseargeantrichardson.com LinkedIn: laurasgt "
John Evans

From Mars to Minecraft: Teachers Bring the Arcade to the Classroom | MindShift - 2 views

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    "Teachers have found many different ways of using digital games in the classroom. But what kind of games are these students playing? And how are teachers incorporating them in the classroom? Last year's report from the Joan Ganz Cooney Center, "Games For A Digital Age," made the distinction between "short-form" and "long-form" learning games. Short-form games are designed to be played during a single class period. "They focus on a particular concept of skill refinement, skills practice, memorization, or performing specific drills." Long-form games "extend beyond a single class period" and sometimes gameplay can "spread over multiple sessions or even several weeks." Often long-form games are comprehensively tied to a full curriculum. They can replace textbooks by offering an interactive experience that seamlessly blends content, practice, and assessment into a contextualized learning experience. While some programs like this already exist, it's difficult to implement well. For teachers who want to get started, short-term games can supplement their already established curricula with fresh and engaging activities. Learning Games"
John Evans

How To Burn Yourself Out As A Teacher - 4 views

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    "We published a post last year titled, "Why Good Teachers Quit." Nearly 70,000+ social shares-and scores of comments-later, and it's pretty clear that this idea (captured so well by Kay Bisaillon) is resonating with more teachers than we were aware. We've taken a few different approaches to the idea in the past, including 25 Ways To Reduce Teacher Burnout & Secrets For Teacher Survival, as well as The Best Teachers Don't Do What They're Told, as well as a recent post about "teaching differently." So here we are again, taking another look at teacher burnout, this time trying to understand how it happens. If you're increasingly tired, prone to the Sunday night blues, and have had your July's excitement increasingly replaced by a sense of dread, teacher burnout could be the reason why."
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