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John Evans

Augmented Reality Simply Explained for Students ~ Educational Technology and Mobile Lea... - 0 views

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    "Augmented reality should not be confused with virtual reality, for the boundaries of each concept are clearly demarcated. While virtual reality denotes a reality that exists only in the virtual world (online), augmented reality, on the other hand, keeps the real world but only adds a digital layer to it. or amplifies it. In other words, augmented reality gives you  actual information without changing or displacing the real world you are experiencing."
John Evans

Want A Taste Of Virtual Reality? Step One: Find Some Cardboard : Goats and Soda : NPR - 0 views

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    "Filmmakers are using virtual reality to make the problems of the developing world seem more ... real. But how can you see their work? You could buy a headset, but you might end up in virtual debt. Prices range from $200 to $500 for devices from big players like Oculus Rift, Sony and Samsung. And forking over that much cash is a problem since there's not a lot of content yet. MindMaze Software Engineer Nicolas Bourdaud demonstrates a virtual reality system at the Game Developers Conference in San Francisco on Tuesday. All Tech Considered Developers Continue Push To Make Virtual Reality Mainstream An attendee at the Electronic Entertainment Expo in Los Angeles plays Sony's Project Morpheus London Heist video game with a virtual reality headset and Move controllers. All Tech Considered Gaming Industry Pushes Virtual Reality, But Content Lags "You're in a store ... and here's all the head-mounted displays and then it costs $200 or $300. Why would you ever buy it when you don't know why you're buying it? You wouldn't," Tony Christopher, CEO of Landmark Entertainment Group, told NPR last month. But there are inexpensive options that require only your smartphone and some cardboard. Google Cardboard, a project of the tech giant, offers instructions and templates to build your own cardboard virtual reality headset. Grab a pair of scissors, X-Acto knife and some glue. Then find some cardboard at home, print out the templates, trace and cut out the different pieces and assemble your goggles. The instructions can get confusing, so our multimedia editor Ben de la Cruz suggests following a how-to video like this one from the tech site, CNET."
John Evans

Free Technology for Teachers: 5 Uses of Augmented Reality in Education - 0 views

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    "Last week I mentioned augmented reality during a presentation and I could tell from the looks on some people's faces that augmented reality was a new thing to them. That's not uncommon. Sometimes when people hear "augmented reality" their minds drift to some vision of a science fiction world. The truth is augmented reality isn't science fiction, it's technology that is readily available now. To learn more about it, watch the short video below (if you're reading this in RSS click here for the video)."
John Evans

More on Augmented Reality in Kindergarten | iTeach with iPads - 0 views

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    "One thing young children are not lacking in is imagination. They have no trouble pretending, playing make believe and suspending reality. We've recently crossed over into the augmented reality arena. Augmented Reality (AR) allows for a digitally enhanced view of the real world. It allows the user to open or create layers of digital information on top of the physical world that can be viewed through a mobile device. I've talked about our first foray in AR with Aurasma app here. Aurasma is a great tool, and now my student's are using the Chromville app to create in their own Augmented Reality worlds."
John Evans

3 Steps to Creating an Awesome Virtual Museum in Class - iPads in Education - 2 views

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    "You're spending an afternoon browsing the exhibits at an art museum. If you're anything like me, you'd probably appreciate the art a lot more if you could bring someone along that could explain the history and nuances of the pieces on display. Now imagine pointing a device at the painting and seeing it morph into a dynamic video giving you all the information you wanted about the art. Welcome to augmented reality. Virtual reality replaces the real world with an artificial, digital environment. In contrast, augmented reality alters your view of the real world by layering it with associated digital information. Augmented reality uses your device's camera to view the immediate environment and display media when it sees an object it recognizes. It has been utilized as a marketing and informational tool by many industries. Using an augmented reality app, you can point your device at an advertisement in a magazine and get detailed product demonstrations. Aim it at a sign outside a house for sale and get an after hours virtual walk-through the property. There are also many ways augmented reality can be used in education."
John Evans

My Top Five Educational Augmented Reality Apps - Learning Inspired - 0 views

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    "Augmented Reality is a hugely engaging phenomenon that has never been more accessible. Explaining what Augmented Reality is, is a bit like trying to describe the difference between a 3D shape and a 2D shape. Seeing it and using it will give you a much better understanding of what it is. Essentially, augmented reality creates a three dimensional animation that can be viewed through the iPad's camera. This creates the effect of the animation being a physical structure in the room with you that you can interact with through an app. Again, to show is much easier than to describe, and so this blog will do just that. Before I dive in to my personal favourites, I feel that it is important to highlight the educational implications of augmented reality apps. Yes, the ability to use this kind of technology is impressive and engaging, but what does it bring to teaching and learning? Well, there are a number of ways that it can help to spur on creativity, story writing, research, computing skills and so on. I will explain each app's potential and educational impact as we go along…"
John Evans

Augmented Reality that's "Real" and Focused on Learning | Langwitches Blog - 0 views

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    "Augmented Reality allows you to expand the experience of the real world with information, video, sound, GPS data, and so on. If well utilized, it can be much more than just another cool tech thing… You will see below an example of how Augmented Reality was used to expand the experience of visitors to our school's Art Exhibit. As students had to reflect on and verbalize their artistic choices, an augmented reality layer was created for viewers of the exhibit. In the process, students were excited about sharing with an authentic audience and had to really recall and reflect. It created a hyperlinked reality that enabled amplification of the viewers' learning experience that was much more engaging than text."
John Evans

How Can We Use Augmented Reality For Growth - 3 views

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    "Augmented Reality (AR) is the imposing of digitally generated images into a viewer's real-world surroundings. Unlike Virtual Reality, which creates a completely artificial environment, AR uses the existing environment and overlays it with new information. Augmented reality apps are usually written using special 3D programs which allow developers to superimpose animation in the computer program, to an AR "marker" in the real world. It is now popularly being used by advertisers to create 3D renders of products, such as cars, the inside of buildings, and machinery. This provides consumers with a 360-degree product view. The term 'Augmented Reality' was coined by Boeing researcher Thomas Caudell in 1990, to explain how head-mounted displays of electricians worked during the assembling of complicated wiring. Since then, the technology has been used in CAD programs for aircraft assembly, architecture, digital advertising, simulation, translation, military, and various medical procedures. Tech giant Google, unveiled Google Glass in 2013, propelling AR to a more wearable interface - glasses. It works by projecting on the user's lens screen while responding to voice commands, overlaying images, videos, and sounds."
John Evans

22 Virtual and Augmented Reality Education Apps - Infinityleap - 5 views

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    "Virtual and Augmented Reality apps are starting to hit the market in force. While most of the buzz for these technologies has been for immersive gaming, many companies are getting involved in realizing the potential that Augmented and Virtual Reality may have as educational tools. The fraction of projected VR and AR market value taken up by education may seem small, but considering how large whole market is, this "small fraction" still represents Billions of Dollars. This article will discuss 22 virtual and augmented reality apps for education that are already available, in beta, or still in the testing process. Some of the apps are aimed at parents and preschool teachers, while most are for primary school teachers. Others will interest anybody, including higher education students, and even non-students."
John Evans

The Best Augmented Reality Apps for Teachers ~ Educational Technology and Mobile Learning - 0 views

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    "Augmented reality is a new technology with some promising potential for education. The basic premise behind augmented reality is the extension of the physical world to include components of the digitally virtual world. According to Drew Minock, Co-Author of Two Guys and Some iPads , augmented reality is :"
John Evans

7 Ways Your Kids Could Learn More with Augmented Reality - 2 views

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    "Augmented reality is fun, but what makes it better than computer programs, online learning or even book reports and flashcards? To find out, we spoke to teacher-turned-techie Drew Minock, co-founder of the educational blog TwoGuysAndSomeiPads.com and a "4D Education Evangelist" for the augmented reality company Daqri. Here are his thoughts on how augmented reality can have an impact on education: "
John Evans

Two Guys and Some iPads: Augmented Reality Made Easy with 4D Studio Tutorials - 1 views

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    "Creating augmented reality has never been so easy until now! DAQRI 4D Studio gives educators and students the ability to easily create experiences and instantly publish them to share with the world. As our friend Katie Ann said during her augmented reality presentation at Podstock this year, "If you can copy and paste, and drag and drop, then you can create augmented reality." Each experience created and published by in 4D Studio for Education can be viewed using the target image and free DAQRI application.  "
John Evans

20 Ways to Use Augmented Reality in Education ~ Educational Technology and Mobile Learning - 4 views

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    "Our colleagues in Online Universities have generously shared with us this list featuring 20 ways Augmented Reality is being used in education. If you are not familiar with what Augmented Reality is all about, check "teachers' guide to Augmented Reality" to learn more."
John Evans

5 Top Augmented Reality Apps for Education - 0 views

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    "The concept of augmented reality has been in existence for a few years now despite the fact that many users of mobile devices are under the impression that it is a new phenomenon. New technologies such as Google's augmented reality glasses which are the first computing eyewear are still in the testing phase. This leads mobile device users to believe augmented reality is new on the horizon."
John Evans

Adding a New Dimension to Your Classroom - The Joy-Fueled Teacher - 0 views

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    A few years back a dear friend introduced me to the concept of Augmented Reality and I have been fascinated by it ever since. Augmented reality is when technology is used to create a  live view of an alternative, augmented world by generating sensory information through a computer or tablet. (This was the first video I saw that demonstrated Augmented Reality and I was awed by it!)  I have found it to be an effective tool to encourage deeper thinking and maximise instructional time in my classroom. The kids love it, other teachers are awed by it and you will have fun experimenting with it. There are many ways you can approach the application of Augmented Reality in you classroom. I have found the simplest to be Aurasma. Aurasma is an app for iPhone or iPad that can allow for augmented experiences to be embedded simply in your day-to-day teaching. 
John Evans

Virtual Reality to Foster Real-World Empathy | Profweb - 4 views

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    "Our virtual reality project took shape during the 2017 iPad and Digital Education Summit [in French]. A high school geography teacher presented pedagogical examples of how to use virtual reality to visit tourist sites. One participant pointed out that virtual reality could also be used to create empathy. This idea immediately caught our attention, since our respective courses appeal to this notion and we face challenges in the acquisition and demonstration of this skill by the students."
John Evans

3DBear Introduces Kids to 3D Printing and Augmented Reality | 3DPrint.com | The Voice o... - 1 views

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    "Everyone agrees that it's important for children to learn new technologies such as 3D printing, robotics, and virtual reality. The challenge lies in finding the best way to teach those skills to young students. Plenty of organizations have taken on that challenge and have come up with creative ways to teach kids about technology while allowing them to have fun as they learn. One of those companies is 3DBear, a Finnish startup founded three years ago by Jussi Kajala and Kristo Lehtonen. 3DBear is an app that allows children to 3D design their own toys in augmented reality. Available for both iOS and Android, the app is simple enough for kids to use, allowing them to superimpose their own designs on their surroundings using their phone's camera. Kajala and Lehtonen wanted to capitalize on the popularity of such games as Pokémon Go and use the appeal of augmented reality to educate, not just entertain."
John Evans

Tiny Toes: Augmented Reality Fun with colAR Mix Plus, a Tutorial. - 2 views

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    "Think 4 year olds are too young for augmented reality? If you said, "Yes!" you're wrong!! Take a look at this video (parental permission) of 4 and 5 year old PreK students at their first look at augmented reality (AR)."
John Evans

Brainspace: Augmented Reality Enhanced Print Magazine | Class Tech Tips - 3 views

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    "I'm a huge fan of augmented reality and want to share a magazine that is using this technology to engage readers. Brainspace is an educational print magazine that is interactive with iPads, iPhones, Android Tablets and Android smartphones. The pages come to life with extra content for 8-14 year old students as soon as they scan with the augmented reality app Blippar."
John Evans

Free Technology for Teachers: QR Codes & Augmented Reality - When and Where To Use Each - 2 views

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    "Augmented reality apps like Aurasma can provide a fun and interesting way to present new information to students. But, like anything else, there is a time and place for using augmented reality in education. At other times a QR code may do a better job of delivering information to your students' mobile devices. Let's take a look at use cases for each."
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