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John Evans

Reach for the APPS Brings iPads to Children With Autism - 2 views

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    " Apple has long touted its device's assistive technology as a powerful tool for the educational development of physically and mentally disabled children. The iPad's touch screen makes it easier to manipulate than more traditional educational tools. For children with autism, "the iPad is not a toy, but a tool that works best when there is a 'team effort' between parents and therapists encouraging its proper use," said Marc Reisner, co-founder of Reach for the APPs. "Our goal is to provide schools with iPads so they can reach every child on the autistic spectrum." Reach for the APPs built their site with an initial donation from Managed Digital. Now, they're seeking out donations of money and/or iPads from both individuals and corporations to propel the program forward. According to reports from the Center for Disease Control and Prevention, 1-in-88 children have some form of autism, up 78 percent from just a decade ago. The demand for augmentative communications devices is growing. But the schools can't meet the demand, so the children are losing valuable time during critical developmental years. Lois Brady, a speech language pathologist and assistive technology specialist, said apps can help develop fine-motor skills, which will in turn make functions like writing and manipulating small objects easier for the students. "I have spent years working with the most challenging students that are considered profoundly disabled," she said. "And I have seen some small miracles when I introduce the iPad into our therapy, as the children have made huge gains in attention, focus, communication, language and literacy skills." Some experts also say that the iPad can lessen symptoms of autistic disorders, helping children deal with life's sensory overload. Brady will be contributing content to the Reach for the APPs website to inform therapists about the latest-and-greatest apps for children all over the autistim spectrum. Apps must be tailor
John Evans

Flashcard Apps For The iPad: iPad/iPhone Apps AppGuide - 0 views

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    "Flashcards are no longer stuck to paper. Now with the iPad you can have giant flashcards. There are some fantastic apps that can help you study up for that next big test. Some of these pair with Mac/Windows apps and some are free standing iPad apps. We compare the best ones in this AppGuide."
John Evans

Friday Favorite: Haiku Deck for iPad concocts instant presentations | TUAW - The Unoffi... - 3 views

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    "Giant Thinkwell's free iPad app Haiku Deck may prove to be the spice rack for your flavorless decks. The idea is straightforward: use one of Haiku Deck's provided two-line templates for your slides, and the app will search Creative Commons-licensed photos to provide a fitting visual complement to your verbiage. You can swap in your own local photos from the iPad or ones from social services; to share, upload your deck to the Haiku Deck site or export it to a PowerPoint file."
John Evans

Technology Tidbits: Thoughts of a Cyber Hero: Top 10 Apps for Digital Storytelling - 1 views

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    "A while back I did a post on top sites for Digital Storytelling. This has been a skill that is being taught in school districts all around the world, and is a key for developing technology literacy. With the recent wave of mobile devices and technologies, a giant step has been taken in how students develop these skills (via touch screen) in a brand new way ."
John Evans

Cédric Villani: Math's Lady Gaga | Rising Stars | OZY - 0 views

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    "Mathematicians tend to conjure images of ill-fitting pants and pen protectors, but one fashionable genius is changing that equation, at the same time his theories are adding efficiency to global industries. Cédric Villani is among the modern world's greatest mathematical minds. But he makes a point of dressing like a 19th-century aristocrat. Think three-piece suits, frilly shirts and ribbon-like cravats. His style, combined with his long hair; tall, rake-thin frame and collection of giant spider brooches have earned him the moniker "The Lady Gaga of mathematics."
John Evans

50 Apps That Clarify 50 New Ways To Learn - 0 views

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    "Below we've gathered a diverse list of learning apps across iOS and Android from giants like Google, Apple, Microsoft, as well as upstarts like Brainfeed, The Sandbox, and Knowji. None of the apps are perfect, but each app does something special, and in that talent represents what's possible as we careen towards 2020 and beyond. Learning through play. Self-directed learning. Flipped learning. Mobile learning. Collaborative learning. Social learning. It's all here. Alone, none offer the turn-key approach to education that textbooks have traditionally turned to. But this is a strength. As education technology grows, we can adapt to new learning models that take advantage of the fragmented but enormous potential of self-directed, creative, collaborative, and almost entirely mobile learning."
John Evans

The Maker Movement: Standing on the Shoulders of Giants to Own the Future | Edutopia - 0 views

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    "Many teachers know that children learn best by doing. Champions of project-based learning have decades of research to support this, including Edutopia's own compendium. In recent years, the Maker movement has generated a new following in education with many teachers adding interesting new tools and materials like robots, 3D printing, e-textiles, and more. The idea that interesting materials and opportunities for students to work independently on in-depth projects dovetails nicely into what we know about creating optimal learning environments for children."
John Evans

Cardboard Box Tools | Edutopia - 6 views

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    "The child in the photo above just received the most amazing toy! It might have been a giant stuffed giraffe, or a truck, or a new game. However, the cardboard box is even more exciting. The child will eventually outgrow the giraffe or the truck because those toys can be only one thing -- but the box is timeless. The box can be a racecar, a submarine, a suit of armor, a castle, or a cave. We can learn a lot from children's infatuation with cardboard boxes. It shows us how much they want to shape and construct new things, how they long for the freedom to create. In fact, as illustrated by the phenomenon of Caine's Arcade, when students gain the freedom to explore, to learn independently, and to share their creations, they will astound us. Consider the fact that one boy's cardboard arcade inspired thousands from around the world to create and share their own inventions."
John Evans

What Schools Can Learn from Google About Nurturing Creativity | Edudemic - 4 views

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    "What motivates people to work? Most people would say money, and those people would only be partially correct. In Drive: The Surprising Truth About What Motivates Us, author Daniel Pink writes about radical practices implemented by Australian software company Atlassian and search engine giant Google that have taught us a lot about what really motivates human beings to work. Hint: it is not the proverbial carrot on a stick."
John Evans

The government is helping fund a Minecraft-style game for teaching kids about the envir... - 2 views

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    "Minecraft is a cultural phenomenon. The block-based exploration and crafting game was snapped up by Microsoft for $2.5 billion last year and has helped inspire competitors from giant toy companies like Lego. Even the government is interested in building on Minecraft's success: The Department of Education is helping fund a project known as "Eco" that looks a lot like Minecraft, except with a few added twists: There's a looming ecological disaster and players must band together to make a community -- agreeing on laws and living in harmony with the environment. If they fail, the world dies forever. Strange Loop Games, the company behind the game, describes it a "global survival game" and says failure results in "server-wide perma death.""
John Evans

Huh? Schools Think Kids Don't Want to Learn Computer Science | WIRED - 1 views

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    "Times have never been better for computer science workers. Jobs in computing are growing at twice the national rate of other types of jobs. By 2020, according to the Bureau of Labor Statistics, there will be 1 million more computer science-related jobs than graduating students qualified to fill them. If any company has a vested interest in cultivating a strong talent pool of computer scientists, it's Google. So the search giant set out to learn why students in the US aren't being prepared to bridge the talent deficit. In a big survey conducted with Gallup and released today, Google found a range of dysfunctional reasons more K-12 students aren't learning computer science skills. Perhaps the most surprising: schools don't think the demand from parents and students is there. Google and Gallup spent a year and a half surveying thousands of students, parents, teachers, principals, and superintendents across the US. And it's not that parents don't want computer science for their kids. A full nine in ten parents surveyed viewed computer science education as a good use of school resources. It's the gap between actual and perceived demand that appears to be the problem."
John Evans

Want A Taste Of Virtual Reality? Step One: Find Some Cardboard : Goats and Soda : NPR - 0 views

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    "Filmmakers are using virtual reality to make the problems of the developing world seem more ... real. But how can you see their work? You could buy a headset, but you might end up in virtual debt. Prices range from $200 to $500 for devices from big players like Oculus Rift, Sony and Samsung. And forking over that much cash is a problem since there's not a lot of content yet. MindMaze Software Engineer Nicolas Bourdaud demonstrates a virtual reality system at the Game Developers Conference in San Francisco on Tuesday. All Tech Considered Developers Continue Push To Make Virtual Reality Mainstream An attendee at the Electronic Entertainment Expo in Los Angeles plays Sony's Project Morpheus London Heist video game with a virtual reality headset and Move controllers. All Tech Considered Gaming Industry Pushes Virtual Reality, But Content Lags "You're in a store ... and here's all the head-mounted displays and then it costs $200 or $300. Why would you ever buy it when you don't know why you're buying it? You wouldn't," Tony Christopher, CEO of Landmark Entertainment Group, told NPR last month. But there are inexpensive options that require only your smartphone and some cardboard. Google Cardboard, a project of the tech giant, offers instructions and templates to build your own cardboard virtual reality headset. Grab a pair of scissors, X-Acto knife and some glue. Then find some cardboard at home, print out the templates, trace and cut out the different pieces and assemble your goggles. The instructions can get confusing, so our multimedia editor Ben de la Cruz suggests following a how-to video like this one from the tech site, CNET."
John Evans

Evolution of a Maker Space, From "Monstie Stuffie" Projects to a Giant Catapult | Schoo... - 4 views

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    "Two years ago, I was asked to write an article for Knowledge Quest about how I created a maker space at Lamar Middle School in Flower Mound, TX. That first year of programming is so different from what I do now that I thought it pertinent to chart how our maker programming (#Makered) has evolved. During my first year as a librarian in 2012-13 my Teen Advisory Board (TAB) helped me redecorate a small office located behind our circulation desk. My director bought us some reading rockers, chalkboard paint, rain gutters, and 25 licenses for Minecraft."
John Evans

Real-World Math: A Bit Of Trig And Hay For The Horses : NPR Ed : NPR - 0 views

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    "uilding a giant steel bale feeder is hard. Try it. Problem No. 1: Unless you live in ranch country, you probably don't even know what it's supposed to look like - regardless of whether you can build one. Problem No. 2: Arc welding is involved. Problem No. 3: Getting it right requires some serious math."
John Evans

YouTube - Kseniya Simonova's Amazing Sand Drawing - 10 views

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    Kseniya Simonova is a Ukrainian artist who just won Ukraine's version of "America's Got Talent." She uses a giant light box, dramatic music, imagination and "sand painting" skills to interpret Germany's invasion and occupation of Ukraine during WWII.
John Evans

Apple's iPad Replacing Cash Registers at Major Retailers | Cult of Mac - 2 views

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    "We've written earlier this year how the iPad is replacing the cash register at smaller shops. Now retail giants such as Lowe's and Home Depot are dumping the traditional till for the tablet. "
John Evans

11 Qualities Google Looks For In Job Candidates | Business Insider - 4 views

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    "Google receives between 2.5 and 3.5 million job applications a year. It only hires about 4,000 people. Senior vice president of People Operations, Laszlo Bock presides over the ultra-selective process. In interviews with The New York Times, the Economist, and students on Google+, the hiring boss sheds light on how the search giant evaluates candidates. We sifted through those interviews for the most surprising takeaways. Find them below."
John Evans

Microsoft's next surprise is free Office for iPad, iPhone, and Android | The Verge - 0 views

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    "Microsoft's Office suite for iPad, iPhone, and Android is now free. In a surprise move, the software giant is shaking up its mobile Office strategy to keep consumers hooked to Word, Excel, and PowerPoint documents. Starting today, you'll no longer need an Office 365 subscription to edit documents or store them in the cloud. The move comes just days after Microsoft announced a strategic partnership with Dropbox to integrate the cloud storage service into Office across desktop, mobile, and the web. You can now download Office for iPad and store all your documents on Dropbox without paying Microsoft anything at all. Microsoft is also releasing a brand new iPhone app today, alongside a preview of Office for Android tablets, all with Dropbox integration."
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