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John Evans

Virtual Labs - Award Winning Virtual Dissection Apps | Emerging Education Technology - 3 views

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    "As it turns out, not only are these an intriguing entry into the virtual lab market, they could even save your school money! Read on to learn more. ["
John Evans

OOo4Kids - 5 views

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    his page is the entry page of the OOo4Kids. The idea is to provide a 7-12 years software, based on OpenOffice.org source code, say, extremely simplified. Everything is made with the idea to contribute back to OpenOffice.org Project, through OpenOffice.org Education Project, and students projects, but not only (all sort of contributions are welcome, of course). Resources are managed by the EducOOo non profit association.
John Evans

Index A | Teaching English | British Council | BBC - 2 views

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    Teaching knowledge wiki The teaching knowledge wiki is a collection of definitions of ELT terminology. Each entry includes a definition, an example illustrating the concept and information about how the concept can be applied in the classroom context
John Evans

Failing Forward: 21 Ideas To Use It In Your Classroom - 4 views

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    ""Failing Forward" is a relatively recent entry into our cultural lexicon-at least as far has headlines go anyway-that has utility for students and teachers. Popularized from the book of the same name, the idea behind failing forward is to see failing as a part of success rather than its opposite. Provided we keep moving and pushing and trying and reflecting, failure should, assuming we're thinking clearly, lead to progress, So rather than failing and falling back, we fail forward. Tidy little metaphor. So what might this look like in your classroom?"
tech vedic

Online tech-support solutions- By- Techvedic: Clone windows 8.1 to new hard drive - 0 views

  • Clone windows 8.1 to new hard drive Use AOMEI BackupperTo make W
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    Clone windows 8.1 to new hard drive To make Windows 8.1 cloning easier we have created some easy steps that you can follow here:
tech vedic

Windows 8.1 paints over the problems with Windows 8 - 0 views

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    The release of Windows 8.1 is going to overpower Windows 8 very soon. The fundamental problem faced by every user with Windows 8 is that the modern interface of the Start screen works best on a Tablet instead on a PC. Also, there are other problems related to screen is available with Windows 8. Thus, the entry of Windows 8.1 overcomes the problems of Windows 8. Here in this tutorial, let's discuss about Windows 8.1.
Ninja Essays

NinjaEssays Writing Contest - Competitions - Writing WA - 0 views

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    "The judges of the NinjaEssays writing contest are looking for entries on 7 pre-assigned topics associated to education. This is your chance to examine the issues of the contemporary educational system and freely express your opinions and possible solutions."
John Evans

The Best Language Learning Apps For 2015 - 7 views

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    "Skills like vocabulary and foreign language speaking are right in the sweet spot of what unattended and automated-often considered the very worst kind-can do. But it needn't be that way. Handing a student a tablet as they practice basic skills with an app-especially one with adaptive design-is a perfectly legitimate use of edtech as far as we're concerned, and language learning is very much a part of that. So with that in mind are ten of the best language learning apps for 2015, updated to include those with social dynamics, like HelloTalk, recent entries like Rosetta Stone, and stalwart Duolingo. We've also made an effort to include multiple languages, including Mandarin, French, Spanish, and English."
John Evans

Playing with CodeMonkey | doug - off the record - 3 views

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    "Many of the applications for introductory program are based on the logo turtle concept.  Even at that presentation, there sometimes is a challenging entry point.  You have to understand the concept of the stage, the mathematics of location, movement, etc. before you even get started. In the case of CodeMonkey, they've take more of a challenge / gamification approach. Yes, you work directly with code instructions like STEP and TURN but they're done in the context of solving a problem.  The video above gives a nice description of how you or your students work within the environment. As with many of my obsessions with coding and Computer Science, it's just plain fun.  Stepping back for a moment, I had to reflect on the fact that they've introduced the concept of coding and problem solving in a very non-threatening manner.  I was quite impressed."
John Evans

Relevant Math For Students' Lives: Creating Context With Social Justice Issues | MindShift - 3 views

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    "Perhaps one of the most common questions teachers hear from students who struggle with math is, "When will I ever need this in the real world?" Concepts educators are covering can often feel archaic and remote from the things students care about in their immediate lives. But when educators think creatively about helping students see the applications of math in the real world, it provides a unique point of entry and interest into a subject that many kids may dislike."
John Evans

Free Technology for Teachers: View Webs of Related Search Terms on WikiMindMap - 2 views

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    "Earlier today on the FreeTech4Teachers Facebook page someone asked if there is a way to create a mind map of Wikipedia entries. WikiMindMap.org does exactly that. On the site you can enter a search term and almost instantly see a web of related topics. In the video embedded below I provide a short overview of WikiMindMap.org"
John Evans

20 Strategies for Motivating Reluctant Learners | MindShift | KQED News - 0 views

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    "Kathy Perez has decades of experience as a classroom educator, with training in special education and teaching English language learners. She also has a dynamic style. Sitting through her workshop presentation with like being a student in her classroom. She presents on how to make the classroom engaging and motivating to all students, even the most reluctant learners, while modeling for her audience exactly how she would do it. The experience is a bit jarring because it's so different from the lectures that dominate big education conferences, but it's also refreshing and way more fun. Perez says when students are engaged, predicting answers, talking with one another and sharing with the class in ways that follow safe routines and practices, they not only achieve more but they also act out less. And everyone, including the teacher, has more fun. "If we don't have their attention, what's the point?" Perez asked an audience at a Learning and the Brain conference on mindsets. She's a big proponent of brain breaks and getting kids moving around frequently during the day. She reminded educators that most kids' attention spans are about as long in minutes as their age. So a third-grader can concentrate for about eight minutes before losing interest. It's a teacher's job to make sure there are lots of quick, effective brain breaks built into the lesson to give children a moment to recalibrate. Perez says teachers must be prepared for a diverse cross section of learners with a large toolkit of strategies for teaching in multiple modalities, with many entry points to participation and content."
John Evans

3D Printing Entry Point | Maker with Mayo - 0 views

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    "A 3D printer is an amazing tool.  It offers rapid prototyping, textiles for creation, and my favorite understanding of 3D objects in a virtual environment.  Using x, y and z axis to design gives learners a chance to consider multiple measurements. It's all fascinating stuff, but it can be intimidating.  So here are some quick tips to make starting it easy:"
John Evans

Rewind: 12 young Makers to watch in 2016 | Atmel | Bits & Pieces - 2 views

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    "Over the last couple of years, the Maker Movement has ushered in a new wave of low-cost hardware that enables anyone of any age and skill level to begin tinkering. Easy-to-use boards like the Arduino continue to lower the barriers to entry, while simplifying the prototyping process. Ultimately, this allows kids to explore basic electronics, learn coding, pursue STEM-related disciplines, and in some cases, even start their own business. Here are a few young Makers from 2015 that prove age is just a number when it comes to innovation…"
John Evans

What is Computational Thinking? #CTMindset - 1 views

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    "I want people to realize that the concept of coding happens all the time in many classrooms. Kids tinker, make, solve problems, collaborate and challenge each other all the time. I'd argue that most teachers already do most of this list, without the awareness. The Hour of Code movement is great because it raises awareness but does little from the aforementioned list. HOC is a superb entry point but not a destination. Coding isn't the only way to demonstrate these skills - and technology isn't even required. I've been pushing coding for close to a decade now and am pleased to see it finally get some traction (and there were many before me). Now it is time for a next step. As such, I am proposing a new hashtag #CTMindset (Computational Thinking Mindset) to remind us how people think, computers think and technology works. If we can combine the three, maybe there is some hope."
John Evans

10 Augmented Reality Apps For Kids - 3 views

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    "In the days long past, kids would gather around that lucky boy whose parents could afford a Super Nintendo and patiently wait for their turn. Today, everyone can afford a gaming console. When augmented reality games finally make a grand entry into the consumer market, everyone will simply have to have them. This is the way of the future and boy, it sure looks bright. These AR apps are meant to accustom kids into using and enjoying augmented reality apps so that they can easily maneuver their way through whatever technological advances wait for them 10 or 20 years in the future."
John Evans

The STEM Zombie Apocalypse | Edutopia - 0 views

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    "So many adults, including teachers, joke about not being able to do simple math or not being a "science person" that many students enter STEM classrooms with negative views. This creates a fixed mindset as students believe they need certain natural abilities to be successful in math and science. As educators, we need to create opportunities for students to overcome these deeply planted negative views. Using images or ideas from popular culture gives students an entry point to explore science-they're already experts, and they can use the confidence they have in that area to become more open to learning and experiencing how math and science are rooted in creativity and imagination."
John Evans

Home - Barefoot Computing Barefoot Computing - 2 views

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    "Today's teachers are key to the next generation's success. Barefoot supports primary educators with the confidence, knowledge, skills and resources to teach computer science. Resources aligned to the curricular for all UK nations. This includes FREE high-quality lesson plans and local CPD Workshops, all designed to help teachers gain confidence in bringing computer science to life in the classroom. CAS and BT are working together to support teachers in delivering the computing curriculum. BT - Barefoot Computing is part of BT's commitment to help build a culture of tech literacy and use the power of communications to make a better world. Find out more at www.techliteracy.co.uk CAS - For teachers who have found Barefoot Computing the first entry point on their CPD journey, Computing At School can be found by clicking here http://www.computingatschool.org.uk/"
John Evans

We Love Books, Just as Much as Makerspaces: The Story of How Our Students Built Our Col... - 3 views

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    "Something that bothers me so much is when I read articles that talk about how libraries are becoming makerspaces.  Our makerspace is one component of the participatory culture that runs through our space.  Anyone who knows my story knows that my point of entry into the Maker Movement was through literacy, so for me, literacy and making have always gone hand in hand.   When I began as the Library Media Specialist at New Milford High School, I walked into a library that was similar to many school libraries in older schools.  It was very traditional looking, with tall stacks and lots and lots of books that students simply did not check out, nor have an interest in.  The collection was out of date and had not been weeded in decades.  One of the tasks for me was to weed the books.  During that weeding process, I decided that traditional nonfiction that made it through the weeding process would be sent to classrooms to build up their classroom research libraries.  I decided to keep any memoirs or narrative nonfiction that we had in our collection, since those were the kinds of books I discovered so many of our students did enjoy reading and would check out.  Amongst the vast fiction collection, we did find a few gems, but mostly we either discarded books that were no longer relevant to our students, gave them to classrooms who wanted them, or to individual students who showed an interest.  In the end, I was able to preserve just a few shelves of books.  As a result, I was tasked with rebuilding our collection."
John Evans

Robot-Enhanced Creative Writing and Storytelling (featuring Ozobot and Wonder's Dot) | ... - 1 views

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    "There have been complaints leveraged against out of the box robots like Dash and Dot, Ozobot, Hummingbird, Sphero. The complaints usually revolve around the canned and prescriptive nature of their uses and programs, that they lack creative engagement by the younger users. I personally love the excitement my learners have using these robots. As with all tools and technologies and with creative framing, though, they can be used in creative and imaginative ways. Mention robots to many English teachers and they'll immediately point down the hall to the science classroom or to the makerspace, if they have one. At many schools, if there's a robot at all, it's located in a science or math classroom or is being built by an after-school robotics club. It's not usually a fixture in English classrooms. But as teachers continue to work at finding new entry points to old material for their students, robots are proving to be a great interdisciplinary tool that builds collaboration and literacy skills. (How Robots in English Class Can Spark Empathy and Improve Writing) This past term, I had my 2nd through 4th grade students work on their robot-enhanced creative writing and stories. In small groups, students were asked to create a fictional storyline and use StoryboardThat.com to create both the physical scenes and the accompanying narrative. As part of their directions, they were told that they were going to create a 3D setting out of cardboard boxes, foam board, LED lights, and other craft materials; and that they would use Wonder's Dot with the Blocky App and Ozobot as the characters in their stories. Preparation time was divided between storyboarding, creating the scene, and learning how to use/code the robots. Because of all of the preparation and practice, the recording actually went quite quick and smoothly. Here is a break down of the learning events that learners were asked to complete:"
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