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John Evans

"Lessons Learned from a District-wide Implementation of a Computer Science Initiative" ... - 0 views

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    "In this article, we use evidence to describe seven key lessons from a four-year district-wide computer science implementation project between Howard University and the District of Columbia Public Schools. These lessons are: (a) Get to know the school counselors (and other key personnel); (b) Expect personnel changes and strategic reorganization within school districts; (c) Be innovative to build and maintain community; (d) Be flexible when developing instruments and curricula; (e) Maintain a firm commitment to equity; (f) Develop tiered content and prepare to make philosophical adjustments; and (g) Identify markers of sustainability. We also include original curricula materials including the Computer Science Course Evaluation and the Computational Thinking Survey. The seven lessons and curricula materials provided in this study can be used to inform the development of future computer science researcher-practitioner partnerships."
John Evans

Lessons Learned from a District-wide Implementation of a Computer Science Initiative in... - 2 views

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    In this article, we use evidence to describe seven key lessons from a four-year district-wide computer science implementation project between Howard University and the District of Columbia Public Schools. These lessons are: (a) Get to know the school counselors (and other key personnel); (b) Expect personnel changes and strategic reorganization within school districts; (c) Be innovative to build and maintain community; (d) Be flexible when developing instruments and curricula; (e) Maintain a firm commitment to equity; (f) Develop tiered content and prepare to make philosophical adjustments; and (g) Identify markers of sustainability. We also include original curricula materials including the Computer Science Course Evaluation and the Computational Thinking Survey. The seven lessons and curricula materials provided in this study can be used to inform the development of future computer science researcher-practitioner partnerships.
John Evans

Mobile That Works -- THE Journal - 3 views

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    "But in order to see results like those in Singapore, a cultural change must take place in the classroom, points out Norris. It's not enough just to introduce technology into the learning environment and expect results, she says; you must change everything, from devices to curriculum to pedagogy. "You must give them curricula with the technology activities baked in," she asserts, "so students don't have to keep going back and forth from their paper and pencil textbooks to their technology activities." "
John Evans

20 random iPad Maths Apps that help cover all areas of curriculum - 7 views

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    "Around this time last year, I wrote a post about the lack of engaging Maths apps on the iPad that went beyond "skill and drill" number activities. Since then, developers have introduced a greater range of apps across all areas of the Maths curriculum that can be used to enhance the Maths teaching and learning in your classroom. Here's a selection of 20 apps that cover Number and Algebra, Measurement and Geometry, and Statistics and Probability ( these are the Content strands (CS) Australia's Mathematics curriculum has been categorized under ). They also cover the proficiency strands (PS) of Understanding, Fluency, Problem Solving and Reasoning. I'm sure other countries' curricula are similar in many regards and you will be able to make the connections"
John Evans

The 10 Most Useful Learnist Boards of the Week - Edudemic - 3 views

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    "Last week we looked at some extremely useful science boards on Learnist. This week, we'll do the same for math. As the United States ramps up its drive towards increasing proficiency in math and numeracy across curricula, these Learnist boards on mathematical topics and Math Common Core State Standards should prove invaluable."
John Evans

Sphero Olympics - Digi Tech Coach - 5 views

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    "Sphero balls have become a staple part of many schools Makerspaces and mine is no different. They really do offer amazing creativity and deep learning through visual programming with strong links to STEAM (Science, Technology, Engineering, Arts, Maths) problem solving skills and computational thinking.  CompNow ran a competition this year to promote the use of Sphero's in education and in particular how they can be included in all areas of the curriculum. It was timely that the Olympics were recently held in Rio and provided an interesting cross curricula topic."
John Evans

New Indigenous school board in Manitoba 'historic,' federal cabinet minister says - Man... - 0 views

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    "Thousands of Indigenous Manitoba students will return to better-funded schools next fall with the creation of a new First Nations school board that will serve as an "inspiration" throughout Canada, according to the federal Minister of Indigenous Affairs Carolyn Bennett. The board is designed and operated by Manitoba First Nations. The provincial government has no jurisdiction over it. "This is totally unique and historic, because for the first time we will be able to fund a system that then is self-determining," Bennett told reporters after the signing ceremony Friday morning. Bennett said the system is unique because the federal government will send funding to the school board itself. "In other agreements, we're sending money to a chief and council that goes to a school. This way, we're building a school system run by a board, working in close collaboration with educators," she said. "The educators will determine how they work in terms of curricula and professional development, hiring of faculty, staffing - this will be their system that we will fund." Students will have access to more resources and opportunities as part of a new funding formula, said one of the Indigenous leaders who helped negotiate a new agreement."
John Evans

6 Hands-On Tools and Activities for Teaching Web Literacy - Emerging Education Technolo... - 4 views

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    "One of the most important skills of the 21st century - web literacy - is often overlooked in the classroom. The ability to read, write and participate online is an indispensable skill for learners, but it's curiously absent from many educators' curricula. At Mozilla, we believe web literacy should be a cornerstone of education. When students can create their own content on the Web, tinker with HTML, and understand the basics of online privacy, they're empowered to do great things. We also believe web literacy is best taught through hands-on, interactive learning. We've just wrapped up Maker Party, Mozilla's annual celebration of teaching and learning the Web through hands-on activities. But Maker Parties can be held anywhere, anytime. And our resources for teaching web literacy are free and open source, always. To kickstart web literacy learning in your classroom - or outside of it - here are six tools and activities from Maker Party for teaching critical 21st-century skills:"
Sheri Oberman

Formative Assessment Delivery System (FADS) - 4 views

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    With the interest of helping teachers improve their instructional practices and enhancing student learning, FADS (Formative Assessment Delivery System) is a computerized system that will allow classroom teachers to design, develop, and deliver formative assessments and to monitor and report student progress within an interpretive context. This online accessible system will allow teachers to accurately diagnose students' comprehension and learning needs by providing real-time assessment, logging, analysis, feedback, and reporting. The current five-year FADS project, funded by the National Science Foundation, is focused on designing activities deriving from middle school mathematics and science curricula aligned with state and national standards.
John Evans

Helpful Teaching Resources For Women's History Month - Edudemic - 0 views

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    "Did you know that March is Women's History Month? Yes, I know that there is a month or day for celebrating just about everything out there, a number of these designations offer excellent teaching and learning opportunities. While it may fit better into some curricula better than others, the women that are highlighted by the NWHP (National Women's History Project) do come from different personal backgrounds, time periods, and professions."
John Evans

From Mars to Minecraft: Teachers Bring the Arcade to the Classroom | MindShift - 2 views

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    "Teachers have found many different ways of using digital games in the classroom. But what kind of games are these students playing? And how are teachers incorporating them in the classroom? Last year's report from the Joan Ganz Cooney Center, "Games For A Digital Age," made the distinction between "short-form" and "long-form" learning games. Short-form games are designed to be played during a single class period. "They focus on a particular concept of skill refinement, skills practice, memorization, or performing specific drills." Long-form games "extend beyond a single class period" and sometimes gameplay can "spread over multiple sessions or even several weeks." Often long-form games are comprehensively tied to a full curriculum. They can replace textbooks by offering an interactive experience that seamlessly blends content, practice, and assessment into a contextualized learning experience. While some programs like this already exist, it's difficult to implement well. For teachers who want to get started, short-term games can supplement their already established curricula with fresh and engaging activities. Learning Games"
John Evans

When Students Get Creative With Tech Tools, Teachers Focus on Skills | MindShift - 4 views

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    "One of the most intimidating aspects of infusing technology into curriculum is that educators often believe that they will have to master and then teach their students to use new technology tools before assigning a project. These concerns are understandable as our time for professional development is finite and school curricula are already packed. However, consider the impact if, rather than focusing on new tools, we explored the skills students need to learn and then incorporated the most effective digital resources to accomplish those objectives."
John Evans

Authentic Learning: It's Elementary! - Brilliant or Insane - 3 views

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    "At first glance, authentic learning may seem like an unrealistic approach for elementary learners, but nothing could be further from the truth. Throughout this year, I've had the opportunity to design curricula with numerous teachers who will tell you that in fact, authentic learning is elementary! It all begins by embracing the fact that even our youngest learners have a great deal to teach others."
John Evans

The Making of a Maker on Parentage A Magazine by Sproutling - 0 views

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    "Call it an industrial evolution. As the maker movement outgrows the garage and shifts into popular culture, anyone with an internet connection can click into a world full of creative possibilities. That includes kids, some of whom can code, craft, and build with the best of us by elementary school. A slew of websites, fairs, and maker's guilds are available to introduce kids to the basics of design and engineering, and tech-savvy parents often bring their children into the fold by starting with small projects. Experimental schools, such as the Tinkering School or Brightworks Academy in San Francisco, are also tailoring their curricula towards hands-on skills aimed specifically at boosting fluency in STEAM (Science, Technology, Engineering, Arts, and Math). But you don't need a formal program or DIY-fluency to empower your kid to chase their creativity. All they need are some interesting tools, a little guidance, and the space to pursue their passions. For the parents of some kids, like Alonzo King, 12, that means letting him tear apart cassette players and see what he can build out of the parts. For others, like the parents of Miles Hacker (yes, that's his real name), 10, that means waking up to a living-room-sized spider web that their son made from a roll of tape."
John Evans

Education Through Students' Eyes: A Dry-Erase Animated Video | Getting Smart - 3 views

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    "Let's face it. All teachers talk, but not all teachers listen. I know, I know. You are probably thinking, "Well, students talk all the time, but they don't all listen." Granted, you may have a point there. But perhaps the root of the problem, a lack of honest and transparent conversations between teachers and students, can be discovered when Holmes' famous quotation is crossed with The RSA's animated video covering Daniel Pink's Drive. What results is a dry-erase animated video that took two sophomore students from Studio 113 and East Hall High School six hours to plan, draw, and fully articulate their concerns about the following educational concerns: Teachers' view versus students' view of school schedules. School systems' expectations of students versus students' own expectations of themselves. Purpose, application, and importance of certain curricula. The practice of not asking the most important people of all…the students. Ignoring successful educational models, such as Finland. Care to listen? The wise teachers already know it is the "privilege of wisdom" to click "play.""
John Evans

digiciti wiki - 1 views

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    This wiki was created as part of a U of Manitoba class by a group of classroom teachers IIt has a large number of resources to help clasroom teachers integrate the teaching of digital citizenship in their curricula including links to articles, websites on digital citizenshi, embedded videos, and more. J. Evans
Leigh Newton

ICT in Education - Guitar Hero - Outcomes and evaluation - 0 views

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    The kids on the videos talk of very high motivation and collaboration. The teacher was worried about competition but it turned out that they were very supportive of each other. There's info on cross-curricula goals, assessment and more. Lots of 2min videos.
John Evans

Why (And How) Students Are Learning To Code - Edudemic - 4 views

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    "Coding is more important now than ever before. With computer related jobs growing at a rate estimated to be 2x faster than other types of jobs, coding is becoming an important literacy for students to have and a more integral part of education and curricula. The handy infographic below takes a look at some of the interesting statistics about coding and computer science jobs. So if you aren't yet sure why learning to code is important, you'll find out below. Keep reading to learn more!"
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