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Sheri Oberman

Formative Assessment Delivery System (FADS) - 4 views

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    With the interest of helping teachers improve their instructional practices and enhancing student learning, FADS (Formative Assessment Delivery System) is a computerized system that will allow classroom teachers to design, develop, and deliver formative assessments and to monitor and report student progress within an interpretive context. This online accessible system will allow teachers to accurately diagnose students' comprehension and learning needs by providing real-time assessment, logging, analysis, feedback, and reporting. The current five-year FADS project, funded by the National Science Foundation, is focused on designing activities deriving from middle school mathematics and science curricula aligned with state and national standards.
John Evans

​How Should We Measure the Impact of Makerspaces? | EdSurge News - 1 views

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    "Two years ago I attended an edtech conference focused on the then up-and-coming trend of makerspaces. The opening keynote speaker ended his presentation with a charge for all in attendance: "I hope that makerspaces don't become an edtech fad that goes away as quickly as it has risen to popularity; I hope you all can figure out how to do it right." So what is the "right way" when it comes to using makerspaces? And now that they have been established in schools all across the globe, how can we measure the impact that makerspaces have on student learning and achievement? Most facilitators would agree that standardized test scores may never accurately reflect the impact that makerspaces have on student achievement. Rather, it is a combination of the design thinking processes, service learning experiences, and 21st century skills being developed in makerspaces that are positively impacting student learning."
Nigel Coutts

The Emerging Trend of Connected Institutions - The Learner's Way - 0 views

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    The book 'Non Obvious' by Rohit Bhargava present an intriguing exploration of how careful observation and thought can reveal emerging trends and as the subtitle suggest 'predict the future'. For educators the ability to identify the trends which will deliver the best outcomes for our students from the noise of fads is alluring. While the talk of new technologies, of learner centric pedagogies and teaching for lifelong learning play the part of the obvious trends in education identifying the non-obvious trend is a more challenging endeavour.
John Evans

How Minecraft and Duct Tape Wallets Prepare Our Kids for Jobs That Don't Exist Yet | Ed... - 1 views

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    "Whether it's Minecraft or duct tape wallets, the childhood passions that seem like fads, if not totally unproductive, can alternatively be seen as mediums for experiencing the virtuous cycle of curiosity: discovering, trying, failing and growing. At DIY, we've created a way for kids to explore hundreds of skills and to understand the ways in which they can be creative through them. Often, the skills are unconventional, and almost always the results are surprising. I don't think it's important that kids use the skills they learn on DIY for the rest of their lives. What's important is that kids develop the muscle to be fearless learners so that they are never stuck with the skills they have. Only this will prepare them for a world where change is accelerating and depending on a single skill to provide a lifetime career is becoming impossible."
John Evans

The 'Minecraft Effect'? Educators Hope to Move Students From VR Consumption to Creation... - 0 views

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    "The image of screens strapped to students' faces is what the future of education looks like to some, but others see it as a passing fad that educators will look back on and say, 'What were they thinking?' Many proponents of immersive virtual reality in classrooms-using devices like Oculus Rift or Google Cardboard-say one question will be key to the fate of the tech in education: Will these new systems make students and professors content creators, or merely consumers?"
John Evans

iPad in Ed: Here to Stay or a Passing Fad? « WizIQ Blog - 0 views

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    "While educators are still divided over Apple's tablet (and tablets in general), ultimately the only way to assess a technology's impact is to try it, not only to enhance or replace existing classroom instructional techniques, but also to truly innovate and explore the new pedagogies it enables."
John Evans

30 Tips to Leverage The Power of YouTube in Your Teaching ~ Educational Technology and ... - 3 views

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    "Throughout my different experiences working with teachers integrating technology in their classrooms I noticed that several of them still do not know about the powerful features that YouTube has. The fad that YouTube is a mere video hosting platform is still pervasive among many while, in fact, most if not all of the features provided by premium video websites are also found in YouTube and for free."
John Evans

Is Homework Worthwhile? | Edudemic - 0 views

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    "If you're confused about homework, you're forgiven. In a single day, you might hear a story about how U.S. education lacks rigor and another about how students are overburdened and stressed. Some children are taking admittance tests for preschools, and others are being "unschooled" by their parents. Clearly, the importance of homework is an ongoing debate. Rather than following the latest fad, we're going to look at the data. We'll consider whether you should give homework, when you should give it, and how to make homework assignments meaningful. Then, if you do give homework, you will know that you are making the best use of your students' time - and your own"
John Evans

Do Your Kids Need to Learn to Code? YES! But Not for the Reasons You Think | Getting Smart - 3 views

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    "Coding is having it's 15 minutes of fame. Journalists regularly quote facts about the shortage of computer programmers in the US, entrepreneurs fund coding camps for low opportunity kids and even the President has given learning to code a thumbs up. For many parents and teachers this new focus on learning to code feels like an overhyped fad that will be replaced any day now by "learning particle physics" or "learning solar energy storage." And does anyone really believe that turning a whole generation of kids into programmers would be a good outcome for society? What about artists, doctors, musicians and mechanics? What about chefs, writers, electricians and plumbers? Why exactly do kids need to learn to code?"
John Evans

Instructure Launches Minecraft MOOCs for K-12 -- THE Journal - 0 views

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    " "Even young kids have gotten very adept at Minecraft, so it can be quite intimidating for teachers," said Jason Schmidt, an instructional technologist for Bennington Public Schools who will teach the four-week MinecraftEdu MOOC, in a prepared statement. "If I can help get teachers over that hump, imagine how delighted students will be to have a learning environment tailored to their interests for a change." The other, Minecraft for Educators, "is a course for teachers who are wishing to gamify their learning experiences and deliver a unique pedagogy that will engage, enthuse and keep learners coming back for more," according to information released by the company. Both MOOCs are available through the Canvas Network. Minecraft for Educators will start January 26, 2015 and run through March 9. The company has also released a Minecraft app to allow students to submit assignments to the Canvas learning management system from within the game. Using the app, students can tag what they've made in the game for their teachers to visit, upload books they've written in game directly to the speed grader or use the game's circuitry tool to complete assignments that will be automatically graded. A video demonstration of the app is available at YouTube. Other MOOCs for teachers in the suite include: Digital Literacies 1; Digital Literacies 2; Five Habits of Highly Effective Teachers; Teachers without Borders: Educating Girls; and Tinker, Make and Learn. Among the other MOOC offerings in the new suite is a course designed specifically for parents, Parenting in the Digital Age, which aims to help them address issues such as cyberbullying, digital citizenship, exposure to inappropriate content, media literacy and screentime. Taught by Andrew Swickheimer, director of technology at Noblesville Schools, the self-paced course opens September 22. "Parental involvement in K-12 education has one of the biggest impacts on a child's commitment to learning," said Jared Stein, vice pres
John Evans

The Daring Librarian: The Way of the Lego - 3 views

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    "When I first started the Makerspace, inspired by my PLN, I had a very small budget and a admittedly a rather large dose of skepticism that all this Makerspace folderoll could just be another fad or Ed Tech buzzword. Like the $11,000 Smart Board everyone just HAD to have 10 years ago that seemed to end up as a very expensive white board a few years later. But I did want to give it a whirl! The reason I often talk about baby-steppin into Makerspace (or any new education innovation)  it's because I don't want you to feel like pressured or guilted into jumping into something new or spending thousands of dollars. Remember, you can date new technology (or innovation) you don't have to marry it! "
John Evans

Innovate on Purpose: The End of the Beginning, for innovation - 0 views

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    "It's a sign of maturity and experience to be able to determine just where you are in a journey, and I think the time has come to put some stakes in the ground about just exactly where we all are in regards to our innovation journeys. While some companies have made tremendous strides, becoming much more innovative than their peers, the real truth is that most corporations are still at the very beginning of their innovation work, and as I've written in other places the emerging new management fads around digital transformation combined with the fact that innovation often hasn't lived up to its promises means that our innovation journeys may end before they really got started. Because while it seems many companies have been on an innovation journey for quite some time, the honest reality is that they haven't moved very far. There's been a significant amount of sound and fury, signifying not so much, to paraphrase a much more ancient bard. The reality is that right now, after almost 20 years of innovation as a corporate phenomenon, most companies are closer to the end of the beginning of innovation, rather than the beginning of the end."
John Evans

5 Reasons Makerspaces Belong in School Libraries - 2 views

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    "The Maker Movement continues to grow, and makerspaces have hit a point where they are clearly no longer just a passing fad. Academic universities are conducting research and gathering data on makerspaces' impact on learning, and dozens of books have already been published. More and more makerspaces are being created in schools, some in separate labs and some in corners of classrooms. And some makerspaces, of course, are in the library. In these last four years of speaking at conferences, chatting on Twitter and talking to colleagues, I've fielded a lot of questions from two camps. One camp is made up of hesitant librarians. They're not really sure that a makerspace belongs in the library. They're afraid of it taking over their whole program and replacing the books. Their school already has a STEM lab, so why do they need a makerspace in their library too? The other camp is made up of librarians who are ready and eager to start a makerspace, but who are meeting resistance from their administration. We already have an art studio; why do we need a makerspace in the library too? Aren't those kids just playing and messing around with LEGO® bricks? Shouldn't the library be a quiet, clean, studious environment? How would a space like this tie in with curriculum, improve test scores or create better experiences for our students? This article looks to address some of these concerns and to explain why makerspaces do belong in libraries."
John Evans

From Fortnite to the classroom: the 'floss' dance craze sweeping schools | Tes News - 1 views

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    "Fidget spinners, dabbing, bottle flipping… teachers can find it hard to keep up with every new fad, so here's the low down on the floss dance and how to deal with it in your classroom."
John Evans

Laura Fleming: Don't Let Makerspaces Be A Passing Trend | School Library Journal - 2 views

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    "In 21 years in education, I have seen many trends come and go. I am on a mission to keep makerspaces from being added to that list. That's at the core of everything I do now. Makerspaces are an educational philosophy, foundationally solid, and we can't allow them to be cast aside by cynics who might suggest they were just a fun fad that has run its course. We must work to secure the future of makerspaces. Their fundamental purpose is too important, the impact on students too significant. A true makerspace offers student-driven opportunity for open-ended exploration for everyone. Makerspaces are a mind-set, a culture. It's about the pedagogy. A great makerspace has seven key attributes: It is personalized, deep (allowing deeper learning), empowering, equitable, differentiated, intentional, and inspiring. If you have all of that, you can call your space a makerspace-maybe even a great makerspace. So what's next? What is the key to the future of makerspaces? Sustainability. That requires proper planning. I am not just talking about the initial planning that is vital to creating the right makerspace for your school. This planning is for the future, and it requires looking back."
John Evans

From Dabbling to Doing: 6 Tools That Excite Kids About Coding | MindShift | KQED News - 1 views

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    "It's clear coding and computer science have become key priorities in K-12 education. From Code.org's massive round of funding and the formulation of the Computer Science Coalition to President Obama's Computer Science For All initiative to big school districts, like the San Francisco Unified School District, building K-12 computer science curriculum - there's indications that this is more than a passing fad. Many educators are excited about the opportunities coding and computer science offer students, but with these new curricular priorities come the major practical, pedagogical challenges of building a scope and sequence and then transforming it into units and lessons (not to mention, you know, teaching). Given the problems computer science has had meeting the needs of all students - especially early on - there's some tough challenges ahead for school leaders and educators to make sure computer science for all doesn't fall flat."
Phil Taylor

Social Media: Why This Matters To Everyone In Education - 4 views

  • Back in 1999, when there were still a few people muttering that the Internet was “just a fad”, the science fiction writer and visionary Douglas Adams wrote an article expressing amusement at the way the mainstream media considered the Internet something odd, and slightly sinister: …you would think we would learn the way these things work, which is this: 1) Everything that’s already in the world when you’re born is just normal; 2) Anything that gets invented between then and before you turn thirty is incredibly exciting and creative and with any luck you can make a career out of it; 3) Anything that gets invented after you’re thirty is against the natural order of things and the beginning of the end of civilisation as we know it until it’s been around for about ten years when it gradually turns out to be alright really. (Adams, 1999)
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    "Social Media: Why This Matters To Everyone In Education"
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