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John Evans

Moving Students From Consumers To Creators To Contributors - TeachThought PD - 3 views

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    "The oft-shared John Dewey quote "Education is not preparation for life; education is life itself." is one that resonates with progressive educators around the world. Our education system however, seems to have missed all of those tweets and Pinterest pins. In a recent podcast (listen below) with Getting Smart's Emily Liebtag, I mentioned moving students from consumers to creators to contributors. Justin Tarte had said this in my TeachThought Podcast with him earlier this year and I appreciated that language. It certainly is a great step to shift our teaching and learning from having students just consuming information to the top of Bloom's taxonomy where they are creating. That next step, however, where their creations are at least potentially adding value to their community and perhaps the world at large is powerful. While it's true that our students are indeed the future, there are real reasons why we need to remember that they are also a big part of our today and our teaching and learning should reflect that."
John Evans

Seven Stages in Moving from Consuming to Creating | John Spencer - 9 views

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    "It has me thinking about my own experience with creative work. When I first got into drawing, I copied the styles of other artists. When I first got into poetry, I copied the style of my favorite poet. When I first wrote a novel, it was essentially fan fiction -- albeit at a time when no one knew that term. I have noticed similar trends among students. They often go through a phase of copying and mash-ups that occur before creating something truly original. I see this trend in art class, wood shop, in writer's workshops, and in STEM labs. So, this has me thinking about stages that I notice as students move from consumers of media to creators of media. I admit that this is not very scientific. There might be a better model out there that explains this phenomenon. However, here are seven stages I see students go through as they shift from consuming to creating: "
John Evans

A Scholarly Role for Consumer Technology - NYTimes.com - 1 views

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    "A Scholarly Role for Consumer Technology"
usasmmcity24

Buy negative google reviews-Reviews will be ⭐ star... - 0 views

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    Buy Negative Google Reviews In today's digital world, online review play a crucial role in shaping consumer decisions. Positive reviews can help businesses attract new customers and build a solid reputation, while negative reviews can have the opposite effect, potentially driving potential clients away. In an attempt to combat this, some businesses have resorted to unethical practices, such as buying negative Google reviews for their competitors. This devious strategy aims to tarnish a competitor's reputation and gain an unfair advantage in the market. In this article, we will delve into the controversial practice of buying negative Google reviews, exploring its implications for businesses and consumers alike, and discussing the ethical concerns surrounding this nefarious tactic. What are negative Google reviews? In today's digital age, online review have become an integral part of our decision-making process. Whether we're searching for a local restaurant, a reputable plumbing service, or a new product to buy, we often turn to platforms like Google to read what others have said about their experiences. Positive reviews reassure us, while negative ones raise concerns and prompt us to reconsider our options. Negative Google reviews are user-generated testimonials that reflect a poor experience or dissatisfaction with a particular business or service. These reviews typically express frustration, disappointment, or anger towards the company, its products, or its customer service. While some negative reviews are constructive and provide genuine feedback, others may be exaggerated or even fabricated. To understand negative Google reviews, it is important to recognize that they serve multiple purposes. First and foremost, they offer a means for customers to voice their opinions and share their experiences with others. For many people, leaving a negative review can be a form of catharsis or a way to warn others of potential pitfalls. It also holds businesses ac
John Evans

Makerspace Materials: Stock the Staples to Ignite Imaginations - 3 views

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    "The journey of building and maintaining a makerspace in our school is never-ending. Less than one year ago, we opened the doors of our Learning Lab Makerspace to our students, who have since experienced creating, tinkering and play. While still in its infancy, our Learning Lab has gone through a major transformation into the makerspace and yet has still continued to change based on our students' interests and needs. We have built the maker mindset from the ground up in our school, with teachers finding new ways to use the space to empower students to solve problems and with students finding their creative side as they tinker and explore. The space has grown in materials and ideas and even our parents are intrigued by what happens in there, bringing donations of supplies so that our students can continue to make. Even though our makerspace has seen its changes, there are materials that have become staples. Some of our must-haves are consumables, where students create ideas and projects in the art station. Other must-haves are not consumables, but are always in use. Here is our top ten list of elementary makerspace must-have materials."
John Evans

Adjusting to the Technology Empowered Consumer and Student « Building Marketi... - 2 views

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    3. Your primary consumers-your students-are on mobile devices constantly. What do they see when they visit your website? Your marketing plan needs to include a mobile strategy, beginning with adapting your website for mobile devices. Your students and prospective students shouldn't have to go online with their Mac or PC in order to navigate your site.
alxa robert

No pre-activated ISD facility on prepaid mobiles: TRAI - 0 views

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    Many mobile users in India have been receiving missed calls from premium international numbers, or calls related to winning lotteries, prompting them to call back and waste a much of their prepaid balance. TRAI (telecom industry regulator in India) has asked all operators to stop ISD calling on prepaid numbers until especially asked for by customers. TRAI says that it has been receiving complaints that people are getting missed calls (wangiri calls) and calls relating to winning prizes or lotteries from international numbers. These are often premium numbers charging high tariff, prompting consumers to call back such numbers. By responding to such calls/SMSs consumers have to pay unintended charges.
John Evans

Three Awesome Educational Games Hiding in Plain Sight | MindShift - 1 views

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    "Game-based learning, and the developers who identify with it today, have come a long way since then and gotten much closer to closing the gap. And there's still a need to communicate core content through games, a need that the consumer market just doesn't have incentive to fill. Yet at Common Sense Graphite, when we evaluate games for learning, what we find is that many of the highest scoring 'learning' games aren't aimed at the educational market. They're more at-home, consumer-oriented games. Because these games are free from the constraints of school standards and traditional curriculum, they flourish, featuring rich cross-disciplinary and truly 21st century learning experiences. Here are just a few favorites that reviewed well on Graphite this year:"
John Evans

Drones Take Flight on Campus for Teaching, Research and Administrative Tasks | EdTech M... - 0 views

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    "Ten years ago, seeing a drone zoom over a college campus would have been unusual, to say the least. Today, however, several institutions are using the technology to support learning, research and even administrative work, such as capturing footage for a marketing video. Unmanned aerial vehicles have been in use since the 1990s, primarily to support military, border security and other public operations, according to the Federal Aviation Administration. Consumer adoption began to accelerate a few years ago as hobby drones became more advanced and less expensive. From 2014 to 2017, consumer drone shipments jumped worldwide by 7 million units, according to a Business Insider Intelligence analysis. That's about when higher education institutions began to realize UAVs could play a role on campus, according to Venkata Krishnan Seshadri, industry lead at market research provider Technavio. "Drones facilitate application-based, practical learning, which helps students understand and remember key theoretical concepts," Seshadri says. "Using drones significantly reduces risks and costs. For instance, in archeological-related courses, drones are used to capture aerial imagery, which increases the quality of learning without safety issues.""
John Evans

How to Make an Animated Explainer Video (Step-By-Step Guide) | Blog | TechSmith - 5 views

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    "One of the most important steps in selling a product is making sure consumers are knowledgeable about what it offers. For many businesses and marketers, this means creating an animated explainer video. According to Wyzowl's State of Video Marketing report for 2019, more than 80 percent of marketers say video helps them increase the number of time users spend on their website, generate more leads, and, most importantly, and help users better understand their product. Marketers aren't the only ones saying video makes a difference. Consumers agree - 68 percent say they prefer to learn about a product or service by watching a video. Additionally, 79 percent say a video convinced them to purchase software or an app."
John Evans

Project Information Literacy News Study: A new study on new adults and news - @joyceval... - 0 views

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    "Dr. Alison Head and her Project Information Literacy (PIL) research team recently released the findings of a new national study on college students and how they consume and interact with a vast and deeply polarized news ecosystem. The News Study findings are the result of an online survey of 5,844 respondents and telephone interviews with 37 participants from 11 diverse colleges and universities. The research also included computational analysis of Twitter data associated with respondents, as well as a Twitter panel of 135,891 college-age people. In the study's press release, Dr. Head shared: News is fast, social, and visual and typically delivered to students in posts, alerts, tweets, and conversations that stream at them throughout the day. And young news consumers are left to assemble and interpret what news means, while many take this evaluative step, others do not. So what? The News Study's Executive Summary offers Five Research Takeaways as well as Six Recommendations."
John Evans

Free Technology for Teachers: This is Clickbait - A Lesson on Being a Discerning News C... - 1 views

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    "A couple of weeks ago TED-Ed released a video about spotting misleading headlines. I quickly added that lesson to my list of resources for helping students become discerning news consumers. This week TED-Ed released another video that I'm adding to that list of resources."
John Evans

Why This Student-Run YouTube Club Is About More Than Making Videos | EdSurge News - 2 views

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    "Two years ago when Erick Hanson migrated from history teacher to media specialist he had one big goal in mind: to make the library cool again. "If kids weren't coming into the library to check out books because they need the information or they just want to read for leisure, where are they going instead?" says Hanson, who works at Pennsylvania's East Pennsboro School District, near Harrisburg. In a mobile age, books and desktops weren't much of a draw to the library, and foot traffic had seen better days. So he began wondering where kids were going instead and how he could meet them halfway. "It didn't take long for me to boil that down to YouTube as the major place where they're consuming content," says Hanson. "So the idea came about to turn our student consumers into creators." That year he began EP Media, an after-school YouTube club for both middle and high school students that has blossomed into one of the district's most hands-on, student-driven initiatives."
John Evans

The 'Minecraft Effect'? Educators Hope to Move Students From VR Consumption to Creation... - 0 views

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    "The image of screens strapped to students' faces is what the future of education looks like to some, but others see it as a passing fad that educators will look back on and say, 'What were they thinking?' Many proponents of immersive virtual reality in classrooms-using devices like Oculus Rift or Google Cardboard-say one question will be key to the fate of the tech in education: Will these new systems make students and professors content creators, or merely consumers?"
John Evans

The Most Wanted 2010 Holiday Gadgets: Consumer Electronics Association Study | Fast Com... - 3 views

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    "The Most Wanted 2010 Holiday Gadgets: Consumer Electronics Association Study "
John Evans

Why It's Critical for the Next Gen to Be Tech Creators Not Consumers | WIRED - 5 views

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    "ACCORDING TO AYAH Bdeir, technology is the language of our time. The 33-year-old founder and CEO of littleBits likes to compare the engineers of today to the clergy of the Middle Ages, who controlled access to knowledge and power via their monopoly over the use and understanding of the written word. Today's engineers have a special kind of social and technological influence, which derives from their understanding of the stuff that makes our everyday gadgets work. If our lives today depend on technology, then those who truly understand it have an outsized influence over the rest of us. In Bdeir's view, littleBits-a range of Lego-like electronic circuits that can be used by virtually anyone to innovate their own gadgets-isn't just a plaything, it's an aid to achieving widespread tech literacy. You might even think of littleBits as a democratizing project. "You see these kids growing up with laptops and smartphones, and by the time they're toddlers, they already seem so tech savvy," Bdeir notes. "But they don't actually understand how the technology works. They're great at navigating around a touchscreen, but if they only ever know that much, they'll wind up relying on other people-these specialists who studied engineering in school-to decide what kind of technology they have access to.""
John Evans

Jasmine Is The Best iOS 6 YouTube App Available On The App Store For iPhone 5 And iPad ... - 1 views

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    "There aren't a great deal of alternatives for YouTube fans on the iOS App Store, but for those who consume a lot of videos on their devices then the Jasmine YouTube Client for iOS is definitely worth checking out. The Jasmine application is fully iPhone 5 compatible and looks beautiful on the new 1136×640 display. It is also a universal app meaning that it is fully compatible with the iPhone, iPod touch and iPad."
John Evans

Free Technology for Teachers: Discover Great iPad Apps on Apps Gone Free - 0 views

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    "Browsing or searching the App Store for free apps can be a time-consuming process. Apps Gone Free can save you time in your quest for free iPad and iPhone apps. Apps Gone Free is a free iPad app that serves up a new list of free apps everyday. The apps featured on Apps Gone Free are apps that normally require a purchase but have been made available for free download for a limited time. I used Apps Gone Free today to find a neat app that I think physical education teachers will like (blog post coming soon)."
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