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John Evans

10 books about residential schools to read with your kids - Indigenous - CBC - 0 views

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    "More and more children will be read stories about the legacy of residential schools in the classroom this year. Provinces are changing curriculums and educators across the country are developing resource guides in response to the Truth and Reconciliation Commission (TRC) recommendations."
John Evans

Museums Are Embracing Selfies, Social Media, and Virtual Reality - The Atlantic - 2 views

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    "Earlier this year, at the Whitney Museum of American Art, in New York, visitors paraded through the fifth floor to see a retrospective dedicated to the abstract expressionist Frank Stella. Although many of the works on display were four or five decades old, in some ways the show felt tailor-made for the Instagram age: a riot of vibrant colors and textures, 20-foot-long reliefs, and sculptures as jagged and dynamic as 3-D graffiti. Visitors one busy Saturday afternoon stopped in front of artworks, lined up shots on their phones, snapped a few photos, and then moved on to the next piece. Some paused briefly to consider a particular painting; more stared down at their screens, furiously filtering. Few noticed an elderly gentleman sitting on a bench in one of the smaller rooms, watching the crowd engage with his work. The only visitor in the gallery not clutching a phone was Stella himself. Museum directors are grappling with how technology has changed the ways people engage with exhibits. But instead of fighting it, some institutions are using technology to convince the public that, far from becoming obsolete, museums are more vital than ever before. Here's what those efforts look like."
John Evans

Want Boys to Read for Pleasure? Start by Untangling the Word "Reading" - 5 views

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    "Luckily, I realized (sooner rather than later) that I was part of their reading problem, not the change in their reading lives I hoped to be. This aha! moment led me to dig deep, talk to my boys about their reading experiences and help them unpack what was really going on underneath the surface. My ultimate goal was to figure out what was blocking boys from reading for pleasure and most importantly, how to open them up and let it into their lives. After lots of conversations with 9- to 14-year-old boys, here's what I discovered."
John Evans

Makerspaces are changing schools - Tech Insider - 4 views

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    "America is in the midst of a "Do It Yourself" (DIY) renaissance. Spurred on by networks like HGTV and DIY, as well as websites like Pinterest, people of all stripes are getting in on the action. One of the hotbeds of this maker movement? Schools."
John Evans

Celebrate Global Scratch Day With These Downloadable Learn to Code Worksheets - 2 views

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    "Many of the people who shaped our digital world - like Steve Jobs and Bill Gates - started computer coding simply because they enjoyed it. They had no idea how far it would take them or that the companies they were to build would change the world. Coding doesn't have to become a career, but it's an amazing skill and can unlock exciting doors to the future. Today we know how essential coding skills are, and Scratch is a programming environment that can help you learn to code. On Global Scratch Day, the 14th of May, people around the world will be celebrating coding with their very own Scratch events - and you can take part!"
John Evans

Cubetto is a Wooden Robot That Teaches Kids How to Code | Digital Trends - 1 views

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    "The educational acronyms of the 21st century look a bit different from those of previous generations. The "Three R's" (which, confusingly enough, weren't even R's to begin with) have since largely been replaced by STEM, and parents of the newest generation are doing everything they can to better prepare their progeny for success in an increasingly digitized world. Updated on 04-07-2016 by Lulu Chang: Cubetto finishes Kickstarter campaign as the most funded ed-tech project to date. Key to that success appears to be an early start - an extremely early start - when it comes to learning important skills like computer programming and other technical talents. Here to help is Cubetto, and adorable little wooden robot that is specifically designed for pre-literate children ages 3 and older that teaches the basics of computer programming and STEM, sans screen. "
John Evans

These are the four stages of your brain on maths - ScienceAlert - 3 views

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    "Ever wondered how your mind deals with complex sums and multiplications? A new study has imaged how the brain's activity levels change while taking on serious maths problems, and reveals for the first time that there are four distinct neural stages involved in coming up with a solution."
John Evans

Clever Ways to Use Math Manipulatives with EdTech to Facilitate Deeper Learning - 3 views

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    "Manipulatives are objects that allow learners to interact with mathematical concepts. The learner changes the manipulative in some way, and the manipulative provides informative feedback. Research suggests that using maniuplatives (physical or virtual) has a positive effect on student achievement.  Check out how ST Math educators incorporate physical manipulatives with education technology to provide different ways to explore math concepts and facilitate deeper learning:"
Nigel Coutts

Organisational Learning - The Learner's Way - 0 views

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    For schools the concept of a learning organisation should make perfect sense, after all learning is our core business, or it should be. Perhaps that almost three decades after Peter Senge identified the importance of learning within organisations the idea is only now gaining traction in schools tells us something about the approach taken to learning and teaching within schools. With an increased focus on the development of professional learning communities as a response to the complex challenges that emerge from a rapidly changing society, it is worth looking at what a learning organisation requires for success.
John Evans

GoldieBlox is helping mold in a new generation of engineers - Business Insider - 2 views

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    "Worldwide, just 14% of engineers are women. Stanford-educated engineer Debbie Sterling is on a mission to increase that percentage by encouraging girls as young as four years old to start tinkering with toys and building simple machines. Since 2012, her company GoldieBlox (No. 59 on the BI 100: The Creators) has sold more than 1 million sets of narrative-driven construction toys. Getting girls interested in engineering at an early age was an easy sell, Sterling told Business Insider in an interview. Changing attitudes about girls' capabilities in STEM, however, proved much harder."
John Evans

ECF Curriculum - Enable Community Foundation - 0 views

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    "3D printing and other additive manufacturing techniques are revolutionizing global health systems. Great interest is being seen in the 3D printed prosthetic movement due to the potential for a wide range of people, including novice designers, builders, and students to produce devices that have the potential to effect positive change in a recipient's life. Close Additionally, there is incredible value in having students print and build devices and for those devices to make their way to other young people. Through this work, students are provided with a window into an incredibly authentic application of many of the STEM concepts and 21st century skills they are being taught and recipients have their interest sparked and have a tangible object that offers a glimpse into what is possible when they receive one of these devices."
John Evans

20 Options for Real-Time Collaboration Tools - EdTechReview™ (ETR) - 1 views

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    "Real-time collaboration has become an essential component of working and learning online, since these tasks are never complete without collaboration. There are many times, when collaborating online in real-time becomes a necessity to keep people involved, make them work together and to keep teams focused to accomplish business goals. With real-time collaboration you get the opportunity to work with people located in different parts of the world at the same time on the same document and see the changes in an instant. There are numerous tools available for the purpose."
John Evans

A Vertical Build - How We Constructed Our Makerspace Lego Wall - 1 views

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    "So, in order to model the importance of continually changing and adapting to our students' needs, we began with a dream of mine - building a Lego wall. Legos are a timeless classic for creativity, building, and fun. Kids of all ages enjoy this magnificent toy. For many, Legos come with a set of instructions and a product to build. Other times, kids have free reign on their creativity in order to build something new and different. In our school's Makerspace, Legos are a staple in our building station. Kids can create whatever they wish with Legos and even integrate those Legos with other materials for their project. With the inspiration of others online and on TV, we decided to put our Legos on the wall. Putting Legos on the wall not only is something new and different for our kids to experience, but it is also a space saver. Students can build on the wall, creating interesting artwork, simply creating anything new with Legos."
John Evans

What's Next for Maker Education | EdSurge Guides - 2 views

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    "Confession: We at EdSurge are a bit in love with what may be America's favorite new pastime: making. Indeed, it's been a busy two years since we published our first guide on making, during which makerspaces have spread into classrooms and curriculum far and wide. But for many, issues of budget and buy-in mean maker education is still far from mainstream. To be sure, there have been changes in the Maker movement in the decade-plus since the first Maker Faires wooed a new generation of DIYers. Along the way, we've celebrated successes and asked hard questions. How can we help making become more equitable and inclusive? How can maker ed embrace traditional technology, including computer science? What are the benefits of a maker education, and how do we measure them? In this guide, we hope you'll find answers to-or at least ideas about-these and other questions that explore the meaning of making."
John Evans

Welcome to the New Era of Easy Media Manipulation - 3 views

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    "Have you noticed how bizarre social media and the news cycle has been lately? In the age of digital media, journalism is changing significantly. Widely available storytelling and distribution tools, misinformation spreading like wildfire, social media filter bubbles-headlines and stories are increasingly vying for attention, plastered across a smorgasbord of platforms. Can media get any stranger? Without a doubt. The videos we watch and podcasts we listen to may themselves soon be seamlessly manipulated, distorting the truth in new ways. Photoshop was just the beginning. Advanced media creation tools today are cheaper than ever, and innovative tech is accelerating the bleeding edge, further blurring the line between fantasy and reality. One of the latest developments was introduced last week at Adobe Max conference in San Diego. Engineered to make audio editing easier, Adobe's Project VoCo allows users to edit voices by rearranging words or saying phrases never actually recorded-all via typing. The software requires a minimum 20 minutes of recorded talking to do its magic. Then you can make an edited or brand new snippet of speech. In a text box below a visualization of the audio, you can copy/paste or type whatever you want. In a playful demo, Adobe presenter Zeyu Jin jokes around with comedian Jordan Peele by using the software to make him speak falsehoods. In short, this is the audio version of Photoshop-the ability to create something from nothing. A new generation of "sound-shopping," à la photoshopping, has been born."
John Evans

AASL Post: Why a Makerspace is Not a Magic Cure-all for Your Problems - 2 views

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    "Makerspaces have the power to transform learning.  They can be amazing spaces of informal, hands-on learning and libraries are the perfect place for them because they make the space available to ALL students.  But a makerspace can't fix everything all at once.  I have many librarians ask me for help in starting their makerspaces.  And sometimes I tell them they need to go slower or deal with the underlying issues of their space first.  A $1,000 makerspace grant is not going to instantly change your school culture.  This wasn't a fun post to write, but I feel like it needs to be a part of the discussion of makerspaces and school libraries."
John Evans

4 Ways Students Can Use Social Media as a Classroom Research Tool - 5 views

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    "Did you know it's possible for students to use social media as a classroom research tool? Over the years social media has evolved from being a mere communication platform where people can connect with their long-time friends. It has matured into a platform where people conduct real business in addition to just making connections. At the time of this writing (the fourth quarter of 2016) Facebook is the most popular social media platform with almost 2 billion followers. It started out as a channel where people could re-establish some of their lost connections. Today, in addition to this, major brands are using the platform to market their goods and services. That is how far our social media has evolved. With such changes, it's only fair that students should be able to take advantage of such opportunities. There are so many ways students can use social media for research. Why struggle with research papers when there is plenty of help out there? Instead of focusing on chatting up friends, they can use that time constructively and get something done. HomeworkDesk.com decided to make a list that will help you."
John Evans

5 Reasons Why Everyone Should Learn to Code - Microsoft Citizenship Asia Pacific - 0 views

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    "The Computer Science Education Week, Dec. 5-11, is an annual initiative that mobilizes educators, parents, nonprofits and the industry to inspire all young people to learn computer science and open the door to a promising future. With our rising digital economy and the nonstop pace of technological change, we have an imperative to prepare young people to pursue careers that are in demand. Computer science refers to the academic discipline of studying what can be done using a computer and how to do so. At the foundation of this is computational thinking, a mental process that allows one to formulate problems so as to design possible solutions that a computer or human can easily understand. Coding is one way that computational thinking can be expressed. It is simply writing a list of step-by-step instructions for computers to perform what we want to do. More importantly, it provides everyone a platform to unleash our creativity to create software websites, games, and apps. More than half of today's jobs require some technology skills, and this will increase to 77 percent in the next decade, according to IDC. With youth unemployment in Southeast Asia alone almost three times that of total unemployment rate, coding and computer science serve as the gateway for youth to secure a more fulfilling career or even venture into entrepreneurship. In the Philippines for instance, an entry-level tech position pays 38 percent more than the minimum wage.   I strongly encourage everyone to try coding-and here's why:"
John Evans

21st Century Education For A 21st Century Economy - 4 views

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    "Work based skills are changing as more and more jobs are displaced by digital technologies.  Software, apps and online technology such as Uber, Airbnb, Legal Zoom and TurboTax to name a few has already had an impact on many professions.  Online shopping has eliminated tens of thousands of retail store positions. And with self-driving vehicles on the way, how many taxi, trucking, express delivery-and even aviation jobs-will go the way of the telephone switchboard operator? If history is a reliable guide, the technologies that are eliminating one set of jobs will create others: jobs that require twenty-first century-mainly digital-skills.  The explosion in industrial robotics, for example, is eliminating thousands of assembly line jobs but it is creating a demand for people who can design, manufacture, program and maintain those machines.  The questions are -  what will the net impact on jobs be and how well are our schools preparing young people for those new, higher skilled jobs as we head toward the fourth industrial revolution?"
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