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John Evans

Report Explores Potential of Wearables, AR and VR in Education -- THE Journal - 1 views

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    "A new whitepaper from personalized learning nonprofit KnowledgeWorks explores how wearables, augmented reality and virtual reality could play out in education. Take one example shared in the report of a fourth-grader: She's wearing a Hello Kitty "smart sleeve" and toting her tablet in a matching knapsack as she heads into the homework center after school and begins to tackle a writing assignment. After 10 minutes of staring at a blank screen and experiencing a rising heart rate, her wearable triggers a "nudge" from an app that reminds her that it's OK to ask for help. She clicks on an icon and receives a holographic image of her coach in a corner of her device, calmly and clearly offering her immediate help."
John Evans

The Value of Tinkering - Scientific American Blog Network - 1 views

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    "As an elementary school science teacher, I find this not easy to admit, but some of my students' most rewarding and meaningful classes over the years have happened when I have taken a back seat and let my students "tinker." Whether they want to dam up a stream during a water study, build nests with mud and sticks while investigating local bird populations, or, after completing a set of Lego models, independently design and build spinning Lego tops from which energetic battles ensue, students love having time to explore and investigate independently. This fall, for example, I let a third-grade class have a "free choice period." I gave them a list of things that they could do, such as making crystals, handling pet rocks or having a dance party. Instead, they came up with their own idea: they wanted to make boats. So, I gathered materials and allowed them to use handsaws and hot glue guns (which they'd already been taught how to use safely). Of course, many teachers allow and encourage students to engage in creative play: we know that young children need the chance to explore, daydream, imagine, play and build without an outcome or even a product in mind-a place free from failure, because failure is not even part of the equation. But this often takes place outside the classroom."
John Evans

Kinesiology researcher partners with Université Laval on free concussion cour... - 1 views

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    "Concussions are a serious public health concern. One in five Canadians report a sport-related concussion in their lifetime and an estimated one in 10 youth sustains a sport-related concussion each year. To improve concussion prevention, detection and management, the Faculty of Kinesiology at the University of Calgary has developed a course for parents, coaches, teachers and administrators of school and sport environments, health-care professionals and those who have experienced a concussion.  "This course demystifies concussion and explains how everyone can play a role to prevent, identify and manage this type of traumatic brain injury," says Dr. Kathryn Schneider, PT, PhD, an assistant professor and clinician scientist (physiotherapist) in the Sport Injury Prevention Research Centre in the kinesiology faculty. "This program also demonstrates how a concussion management protocol can be adapted to the characteristics and resources of different sports and settings." A concussion management protocol is a detailed process that outlines how to prevent, detect and manage concussions in a specific context."
John Evans

Integrating Computational Thinking into Your Elementary Classroom - 2 views

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    "Computer science education is not a new field. Much of what we know about the pedagogy and content for elementary students comes from Seymour Papert's research on teaching elementary students to code back in the 1970's and 80's. But, as we shift from labs and one-off classrooms to a broad expansion for all students in every classroom K-12, we are seeing changes to how computer science is taught. This means we are working in a rapidly evolving field (insert metaphor of building a plane while flying it). Over time, we have gone from a focus on coding (often in isolation) to a more broad idea of computer science as a whole, and now to the refined idea of computational thinking as a foundational understanding for all students. Pause. You may be asking, "But wait, what's computational thinking again?" In her book Coding as a Playground, Marina Umaschi Bers explained: "The notion of computational thinking encompasses a broad set of analytic and problem-solving skills, dispositions, habits, and approaches most often used in computer science, but that can serve everyone." More simply, you can think of computational thinking as the thought processes involved in using algorithms to solve problems. Sheena Vaidyanathan writes some good articles explaining the differences between computer science, coding, and computational thinking here and here."
John Evans

How to Introduce Engineering Principles Early to Help Inspire Interest in STEM | MindSh... - 0 views

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    "QUINCY, Wash. - A few years ago, a young female engineer named Isis Anchalee was featured on one of her company's recruiting posters only to be subjected to a barrage of digital feedback questioning whether she was really an engineer. People posting on Facebook and Twitter said Anchalee was too attractive to be an actual software engineer and must be a model. Anchalee responded like the techie she is. She wrote a blog post about her experience and added a photo of herself with the hashtag #ILookLikeAnEngineer. Twitter exploded with selfies of female engineers of all backgrounds and male engineers of color declaring they looked like engineers, too. If she had known about the hashtag campaign and taken a look, Alessandra Gudino Aguilar, age 8, might have seen a grown-up version of herself. Alessandra, a student at Pioneer Elementary School in rural Quincy, Washington, spent part of the fall term in an enrichment class focused on teaching elementary-age students the principles of engineering design through a curriculum designed by educators and scientists at Boston's Museum of Science."
John Evans

What Does It Mean to Prepare Students for a Future With Artificial Intelligence? | EdSu... - 0 views

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    "Last year, in the height of the election season, the Obama administration quietly released a national strategic plan for artificial intelligence (AI) research and development. The plan was the beginning of a national effort to prepare Americans for a future with AI-a future some computer scientist believe our nation is ill-equipped to handle. AI has become a part of the American fabric for some time. Siri and Alexa are already taking orders, self-driving cars have hit some streets, and the concept of interconnectivity is now a reality through the Internet of Things. But experts assert that in order for the society to fully embrace AI, learning machines should not replace human workers, but complement them. So to prepare the future workforce for a computer coworker, there must be a shift in teaching and learning-a change that should begin in the classroom."
squadchief

Pass GCSE Maths | Learn how to pass your maths gcse in 4 weeks - 0 views

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    The same revision schedule I used to get an A* in GCSE maths a year early! It can be used by any GCSE/IGCSE maths student, regardless of the examining body. It covers the new UK GCSE Maths specification (9-1) released in September 2015. The fatal mistake thousands of students make in their maths revision and how YOU can avoid it. The most important area of your revision yet it goes widely unnoticed. This is where the A/A* grades are achieved. 3 unique memory retention techniques you can use to remember all you need to know for your exam. What process to follow a few days before your exam and why there is NO need to do any past papers at this point. A simple technique that will allow you to spend up to 50% of your time doing the things you enjoy! How to revise for all your other GCSE exams and achieve a top grade in each one. Tips on how to score up to 100% in your exam. A neat little trick to eliminate stress & anxiety on exam day. How to enter the exam if you're a private candidate with a tip on saving on the entry cost.
John Evans

A Guide to Coding and Computational Thinking Across the Curriculum | K-6 Educational Re... - 2 views

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    "Computational thinking is the thought processes involved in formulating a problem and expressing its solution(s) in such a way that a computer - human or machine - can effectively carry out. Informally, computational thinking describes the mental activity in formulating a problem to admit a computational solution.  The solution can be carried out by a human or machine. This latter point is important.  First, humans compute.  Second, people can learn computational thinking without a machine.  Also, computational thinking is not just about problem solving, but also about problem formulation.1 The Digital Careers organisation says that students need experience and skills in computational thinking and computer programming (coding) to be successful in their future careers.2 The NSW syllabuses provide a range of opportunities to develop students' understanding of computational thinking and coding. This guide draws out the areas where computational thinking can be applied within the existing NSW K-8 syllabuses. Like the syllabuses, it is organised into stages of learning and subdivided into learning areas, with suggested activities and links to online resources. Not all resources and activities listed in this guide refer to coding explicitly, but they do aim to develop algorithmic and computational thinking skills to better enable students and teachers to reach a coding goal."
John Evans

I Missed This Maker Space . . . Until a Student Helped Me See It | John Spencer's Blog - 2 views

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    "Last week, I spoke at a TEDx event hosted by the Upper Perkiomen School District. It was an unforgettable experience and I was honored to be a part of it. Once the video is edited, I'll share my talk on this blog. So, one of the things I loved about the event was the STEM-related, maker projects they showcased. Students demonstrated their apps and games they had created. We got the chance to tour a design space with 3D printers, CNC routers, and, more importantly, a group of empowered students who were owning the creative process. I found myself gushing about this space -- about how cool it was to see kids going through the design process actually testing out prototypes. I remember, at one point, saying to a student volunteer, "Don't you wish more of school was like this?" He shook his head. "Not really. It's not really my thing." "But you get to make stuff." "I get to make stuff all the time. Have you ever been a part of a theater production?" he asked. "It's called a production for a reason.""
John Evans

Kickstart a Kids' Makerspace | Make: DIY Projects, How-Tos, Electronics, Crafts and Ide... - 0 views

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    "Just eight years ago, in MAKE Volume 03, Saul Griffith provided a detailed list of "The Maker's Ultimate Tools" that would allow a maker to "make pretty much anything." Unfortunately, only a real-life Tony Stark could afford every item on that list, which included a $1,000,000 excimer laser cutter, a $150,000 NC (numerically controlled) lathe, and a $100,000 water jet. Fortunately for kids today, prices have dropped, tools have become easier to obtain (and use), and fundraising has never been simpler. Let's take a look at what tools, options, and pricesare a good fit for a kid-focused makerspace, and how schools and other organizations can achieve funding to get more of these kids into the workshop and making things."
John Evans

A Natural Fix for A.D.H.D. - NYTimes.com - 1 views

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    "ATTENTION deficit hyperactivity disorder is now the most prevalent psychiatric illness of young people in America, affecting 11 percent of them at some point between the ages of 4 and 17. The rates of both diagnosis and treatment have increased so much in the past decade that you may wonder whether something that affects so many people can really be a disease. And for a good reason. Recent neuroscience research shows that people with A.D.H.D. are actually hard-wired for novelty-seeking - a trait that had, until relatively recently, a distinct evolutionary advantage. Compared with the rest of us, they have sluggish and underfed brain reward circuits, so much of everyday life feels routine and understimulating. To compensate, they are drawn to new and exciting experiences and get famously impatient and restless with the regimented structure that characterizes our modern world. In short, people with A.D.H.D. may not have a disease, so much as a set of behavioral traits that don't match the expectations of our contemporary culture."
John Evans

Teaching computer science - without touching a computer | The Hechinger Report - 4 views

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    "A group of children on a playground, each kid clutching a slip of paper with a number on it, moves along a line drawn in chalk, comparing numbers as they go and sorting themselves into ascending order from one to ten. Another group of children, sitting in a circle, passes pieces of fruit - an apple, an orange - from hand to hand until the color of the fruit they're holding matches the color of the T-shirt they're wearing. It may not look like it, but the children engaged in these exercises are learning computer science. In the first activity, they've turned themselves into a sorting network: a strategy computers use to sort random numbers into order. And in the second activity, they're acting out the process by which computer networks route information to its intended destination. Both are from a project called Computer Science Unplugged, which endeavors to teach students computer science without using computers."
John Evans

A Solution To The Cross Platform Classroom Problem - Edudemic - 2 views

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    "The modern classroom is a messy one! Schools are entering the world of technology at different speeds and levels; some institutions have invested in full 1:1 programs where the school selects a single device (such as iPads or Chromebooks); others have instituted Bring Your Own Devices (BYOD) initiatives, some specify a single device while others permit a broader selection; and most of us operate in some type of hybrid environment where students have access to a device at school, such as a tool issued to them, a computer lab, and/or laptop cart and/or a device they have access to at home or even bring with them. As technology becomes more ubiquitous both at home and in the classroom, we find ourselves in a more blended world. As educators in the 21st century, we must be prepared to tackle education in an environment that is cross-platform and multi-device."
John Evans

4 Free and Easy Ways to Display a Live Tweet Wall | OEDB.org - 3 views

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    "Ellyssa Kroski - June 24, 2014 In February I organized a pecha kucha style panel discussing topics related to law librarianship in the digital age and I ran a live competition looking for who could tweet the most about the panel. The prize was a copy of the book Law Librarianship in the Digital Age which was appropriate as the panel of speakers was made up of many of the contributing authors. It turned out to be a great way to get people excited and engaged with the speakers and it worked really well, resulting in many people tweeting about our discussion. Therefore, I wanted a way to display the live tweets as they were coming in to keep everyone excited about the contest. But I had a very hard time finding a good, free application which would enable me to project the display I wanted. Since then I've found four tools that will easily allow you to display a live tweet wall as the tweets come in, whether it's for an event you're hosting, for your library's flat screen TV display, or simply for following a topic."
John Evans

American Schools Are Training Kids for a World That Doesn't Exist | WIRED - 0 views

  • We “learn,” and after this we “do.” We go to school and then we go to work. This approach does not map very well to personal and professional success in America today. Learning and doing have become inseparable in the face of conditions that invite us to discover.
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    "Our kids learn within a system of education devised for a world that increasingly does not exist. To become a chef, a lawyer, a philosopher or an engineer, has always been a matter of learning what these professionals do, how and why they do it, and some set of general facts that more or less describe our societies and our selves. We pass from kindergarten through twelfth grade, from high school to college, from college to graduate and professional schools, ending our education at some predetermined stage to become the chef, or the engineer, equipped with a fair understanding of what being a chef, or an engineer, actually is and will be for a long time. We "learn," and after this we "do." We go to school and then we go to work. This approach does not map very well to personal and professional success in America today. Learning and doing have become inseparable in the face of conditions that invite us to discover."
John Evans

How to Start a Makerspace When You're Broke | Knowledge Quest - 2 views

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    "I've had the honor and privilege of sharing with hundreds of librarians and educators about our makerspace. Unfortunately, I see many educators hold back on starting a makerspace because of funds.  I'm always hearing excuses like: "I'd love to do (insert cool Maker activity) at my school, but we don't have a budget for that." "We can't really afford a 3D printer right now." "I don't see how we can get started with making in our school when our computers are dinosaurs." What many people don't realize is that the idea that you need a lot of money to start a Makerspace is a myth. All you need is to have vision, ingenuity, and resourcefulness. A lack of funds is no excuse for keeping your students from experiencing the empowerment that comes with bringing the Maker Education Movement into your program.  It may take more effort and elbow grease, but you can start a makerspace even with a zero balance in your budget."
John Evans

Coding a LEGO Maze - ResearchParent.com - 4 views

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    "I'm so honored to be a part of the 28 Days of Hands-On STEM Activities series hosted by Left Brain Craft Brain this year. The free, printable "Coding a LEGO Maze" activity that I've created as part of this series can grow with kids. Children as young as 5 or 6 can attempt the easiest challenges, while the concepts introduced in the harder challenges are covered in any introduction to programming class. There are so many baby steps involved in learning how to think like a programmer. Throughout the past several years, I've programmed in at least 6 different computer languages (C, C++, Java, Fortran, Matlab, and Python). For a beginner, what's important is not the specifics of a language (called the syntax). Rather it's better to understand the commonalities between languages which are the building blocks of any programming language. These LEGO mazes, which can be solved with "code" using paper rather than a computer, illustrate 4 levels of difficulty and include a variety of programming concepts. While these Levels will be described in more detail below, here is a quick overview:"
John Evans

5 Questions That Promote Student Success in High-Poverty Schools | Edutopia - 1 views

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    "Leaders in high-performing, high-poverty (HP/HP) schools know that success requires more than just high-quality teaching and learning. The entire school, as a system, should work together to develop a common instructional framework that provides a vision of what success looks like. When a ship loses its compass, getting to port becomes a game of chance. It's no different for a school. When a school, particularly one characterized by high poverty and low performance, lacks an instructional plan or framework, progress will be anything but systematic, and more than likely patterns of low performance will continue. Through the collaborative efforts of the leaders and staff, HP/HP schools focus on three kinds of learning: student, professional, and system. These learning agendas influence each other, and leaders in HP/HP schools make the most of this connection to facilitate sustainable improvements in teaching and learning. Professional learning is the adult learning that takes place within a school, while system learning conveys how the school as a whole learns to be more effective. In other words, as people within the school learn, the system learns."
John Evans

11 Excellent Earth Science Apps & Websites for Teachers - Class Tech Tips - 2 views

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    "As a fifth grade teacher I loved exploring earth science topics with my students. Finding earth science apps for a classroom with iPads and earth science websites for students on Chromebooks can help you point students find useful information. You can use these online tools for inspiration for research projects, a place for students to find answers to questions on a new topic, or to simply locate and share a video clip or idea with your class. On this list of earth science resources, you'll find options for classrooms with a range of technology tools. The favorites below could be used for small group explorations of a particular topic or to kick off a lesson with your whole class. As you make a plan for your next earth science unit, identify your learning goals and think about the ways technology tools can energize this experience!"
John Evans

Seven Creative Alternatives to Showing Movies Before the Break - John Spencer - 5 views

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    "December is one of the most exhausting months of the year for teachers. The days are shorter. The weather grows colder and (at least here in Oregon) wetter. Students are anxious - whether it's a buzzing excitement for vacation or a sense of dread that some kids feel in homes that are unsafe during the holidays. And teachers are tired. They're tired of redirecting behaviors and tired of the mid-year pressure of the test and simply tired of the sheer energy it takes to be a teacher. It's no wonder that so many teachers begin playing holiday movies around this time of year. They want to create a sense of fun and escape and enjoyment, and a motion picture promises exactly that. Maybe that's okay. Maybe that's a part of creating a culture of joy. But for me, movies always fell flat. For my first few years, I showed a movie the day before the winter break. However, within minutes, kids were disengaged. They were passive. It wasn't special. My students could go home and watch a movie whenever they felt like it. It had me wondering . . . was there something that they could do in my class that they couldn't do anywhere else? Was this actually the chance to do something epic and make something memorable?"
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