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John Evans

The government is helping fund a Minecraft-style game for teaching kids about the envir... - 2 views

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    "Minecraft is a cultural phenomenon. The block-based exploration and crafting game was snapped up by Microsoft for $2.5 billion last year and has helped inspire competitors from giant toy companies like Lego. Even the government is interested in building on Minecraft's success: The Department of Education is helping fund a project known as "Eco" that looks a lot like Minecraft, except with a few added twists: There's a looming ecological disaster and players must band together to make a community -- agreeing on laws and living in harmony with the environment. If they fail, the world dies forever. Strange Loop Games, the company behind the game, describes it a "global survival game" and says failure results in "server-wide perma death.""
John Evans

How to Build Your Makerspace | EdSurge Guides - 4 views

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    "Learning by making has been around since long before edtech-just think about what the adventurous explorers or intrepid settlers of yore would have thought of "Do-It-Yourself." But with thousands of kid-friendly tech tools and a whole World Wide Web of resources out there, creative, interesting opportunities for learning-by-making abound for everyone. Okay, so with all those resources, where should you start to build a makerspace? Here at EdSurge, we've rolled up our sleeves, put on our protective goggles, and built a Maker Guide from scratch, just for you.  Read on for ideas from the educators and entrepreneurs who think making 24/7, including what is involved with project-based learning and making in the classroom and tried-and-true lessons from the field on starting your makerspace. Making on a budget? We surely do. We've got ideas for stocking your space with resources from your arts and crafts closet, plus inspiration from educators working to bring makerspaces to low-income and all-girls classrooms."
John Evans

Could Storytelling Be the Secret Sauce to STEM Education? | MindShift | KQED News - 1 views

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    "It's a way to make equations meaningful, which is, of course, what they are in the programs when you write them," said Fruchter, a computer science teacher at NYC Nest+m, a public K-12 school in New York City for gifted and talented students. "They are much more than a sheet of homework exercises because they make the program go." Using literature in this way has allowed Fruchter to make his computer science math classes entirely project-based, which in turn draws the interest of kids who might not have otherwise liked computer programming. "They're very happy to be in a math or computer science class where they're not having tests or doing quizzes or being asked to do sheets and sheets of problems," Fruchter said."
John Evans

How Dissecting a Pencil Can Ignite Curiosity and Wonderment | MindShift | KQED News - 2 views

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    "Can the act of making or designing something help kids feel like they have agency over the objects and systems in their lives? That's the main question a group of researchers at Project Zero, a research group out of the Harvard Graduate School of Education, are tackling alongside classroom-based teachers in Oakland, California. In an evolving process, researchers are testing out activities they've designed to help students to look more closely, explain more deeply and take on opportunities to change things they see around them."
John Evans

How to Build Your Makerspace | EdSurge Guides - 0 views

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    "Learning by making has been around since long before edtech-just think about what the adventurous explorers or intrepid settlers of yore would have thought of "Do-It-Yourself." But with thousands of kid-friendly tech tools and a whole World Wide Web of resources out there, creative, interesting opportunities for learning-by-making abound for everyone. Okay, so with all those resources, where should you start to build a makerspace? Here at EdSurge, we've rolled up our sleeves, put on our protective goggles, and built a Maker Guide from scratch, just for you.  Read on for ideas from the educators and entrepreneurs who think making 24/7, including what is involved with project-based learning and making in the classroom and tried-and-true lessons from the field on starting your makerspace. Making on a budget? We surely do. We've got ideas for stocking your space with resources from your arts and crafts closet, plus inspiration from educators working to bring makerspaces to low-income and all-girls classrooms."
John Evans

Free Technology for Teachers: Transforming Learning Through Student Content Creation - 1 views

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    " Inspired by ideas like project based learning and #20Time, I decided to take a stand against "Google-able questions." Instead of students only finding information and curating content, they needed to create the learning for themselves. Our students live in a world of Web 2.0, social media, and content creation, and I needed to bring this into their learning. And together, we did. Halfway through this school year, I explained that we will no longer produce work that is forgettable and can be left in a backpack. Instead, we will create content that we can be proud of, will remember, and will help each other learn. I wanted to push students to develop more meaningful and diverse skills to prepare them for their futures by creating work that matters to them. To do this, we needed to produce for an audience; all learning was now public to the world. Suddenly, the learning was visible, the technology was more purposeful and complex, and class was more fun. Students' work wasn't hidden in their notebooks, but shared, produced, and even live-streamed, like the argument videos below. "
John Evans

Contraption Maker Free Weekend - Contraption Maker - 4 views

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    ""Contraption Maker promotes STEM learning by engaging students with a series of Rube Goldberg-esque puzzles. Students choose from hundreds of parts like hamster motors, balls, and conveyor belts to fix broken contraptions. Not only do students use logic and critical thinking skills to solve puzzles, they can also create their own contraptions and share them with friends, family or even the world. For advanced students, JavaScript modding gives kids the opportunity to make the game into anything they can imagine. It's a zany digital sandbox for project-based learning." - Contraption Maker Education Page"c
John Evans

Apps in Action: Skitch Lesson Ideas | That #EdTech Guy's Blog - 0 views

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    "Skitch is a fantastic tool for annotating images. It enables the user to precisely point to features of interest and add text. There are many ways this could be used. One instance is like the image above where I have added key questions to an image. This provides more focus than merely presenting a blank image and prompts discussion. Following on from this, I have given learners the blank background image and asked them to annotate theirs by answering the questions. Alternatively, a teacher could present a blank image and ask students to identify the key features and annotate it live, based on students feedback. Although this could have traditionally been done by projecting an image and annotating it using a whiteboard marker, the great thing about Skitch is that all of that great feedback is not lost: it's stored in a clear way which can then be distributed to students as a point of reference."
John Evans

How to Build Your Makerspace | EdSurge Guides - 0 views

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    "Learning by making has been around since long before edtech-just think about what the adventurous explorers or intrepid settlers of yore would have thought of "Do-It-Yourself." But with thousands of kid-friendly tech tools and a whole World Wide Web of resources out there, creative, interesting opportunities for learning-by-making abound for everyone. Okay, so with all those resources, where should you start to build a makerspace? Here at EdSurge, we've rolled up our sleeves, put on our protective goggles, and built a Maker Guide from scratch, just for you.  Read on for ideas from the educators and entrepreneurs who think making 24/7, including what is involved with project-based learning and making in the classroom and tried-and-true lessons from the field on starting your makerspace."
John Evans

How to Build Your Makerspace | EdSurge Guides - 2 views

  • How to Start a Makerspace
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    "Learning by making has been around since long before edtech-just think about what the adventurous explorers or intrepid settlers of yore would have thought of "Do-It-Yourself." But with thousands of kid-friendly tech tools and a whole World Wide Web of resources out there, creative, interesting opportunities for learning-by-making abound for everyone. Okay, so with all those resources, where should you start to build a makerspace? Here at EdSurge, we've rolled up our sleeves, put on our protective goggles, and built a Maker Guide from scratch, just for you.  Read on for ideas from the educators and entrepreneurs who think making 24/7, including what is involved with project-based learning and making in the classroom and tried-and-true lessons from the field on starting your makerspace. Making on a budget? We surely do. We've got ideas for stocking your space with resources from your arts and crafts closet, plus inspiration from educators working to bring makerspaces to low-income and all-girls classrooms."
John Evans

Apple or Google: Which professional development program is for you? - Daily Genius - 0 views

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    "It's not especially easy to quickly demonstrate your education technology skills when you're not in the classroom. Sure, you may know how to effectively integrate Google Chromebooks or Apple iPads while simultaneously leveraging a project-based learning approach to STEAM subjects, but how do you actually convey that when chatting with colleagues or others? It's not easy. That's why many teachers are turning to professional development from the major tech companies like Apple and Google."
John Evans

Maker Jawn Curriculum | MakerJawn - 2 views

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    "This curriculum has been designed by the Maker Jawn team and is based on activities that have worked well at our program sites. Most of the curriculum aims to introduce skills that participants can go on to use for self-directed projects. "
John Evans

ISTE Learning - 7 views

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    Introduction to Project Based Learning
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