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John Evans

Beyond the Genius Bar: Cultivating Leadership With a Student Led Tech Team | EdSurge News - 0 views

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    "You've probably heard of the student-led "Genius Bar", which is generally a team of student leaders that provide technical support for the technology devices and programs in their schools. What a great way to utilize and develop student knowledge and skills, right? I couldn't agree more. Busch's student tech teams have four sub-committees: the "Newcast Directors," the "iPad Consultants," the "Makerspace Mentors," and the "Cyber Squad." But what if we took the opportunity to develop young, skilled learners a step further, and asked those student leaders to support, collaborate with, and mentor teachers and their peers with in-class technology projects? What if we asked those student learners to create informative, instructional digital content that is accessible to all? After all, many of us would agree that the students are the ones who are usually the most knowledgeable, up-to-date resources for what is the latest and greatest with technology, so why not tap into their large knowledge base and cultivate their leadership potential? Our school here in Wisconsin did just that, and the results have been astounding. Here's how it happened."
John Evans

A Good Infographic Featuring 30 Web Tools for Teacher Librarians ~ Educational Technolo... - 6 views

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    "Librarians make a huge difference in our students lives. They are entrusted with a wide variety of educational tasks. Some of these tasks according to Queen University Library include: help students with information-related activities, assist students in developing information literacy skills that allows them to navigate and search the web effectively, collaborate with teachers in creating challenging project-based activities, run different literacy clubs, build library collections and many more."
John Evans

iPads in Primary Education: Part 2: Raising Standards in Boys' Writing using the iPad f... - 3 views

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    "A group of children took part in a series of literacy lessons centred around the popular game Bike Baron by Qwibooand Mountain Sheep as outlined in detail athttp://mrandrewsonline.blogspot.co.uk/2012/06/part-1-raising-standards-in-boys.html. The aim was to raise standards in writing. The work is based on the success of the Controllable Vehicle project which demonstrated that the iPad can significantly enhance pupil understanding and interest in a topic leading to accelerated progress in speaking, listening and writing."
John Evans

What Is PBL Really? - 9 views

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    " Maybe you are asking yourself what is PBL really? Am I doing it right?"
John Evans

Learning and Sharing with Ms. Lirenman: Using an iPad in a Grade One Classroom - 3 views

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    "Since November I've had the privledge of teaching with an iPad in my grade one class. Along the way I have discovered a lot of great ways to use it to help my students have their individual learning needs met.  Having just one iPad did bring about its own set of challenges but we were very lucky to have access to some additional iPads in the final term of school.  Next year we will have  iPads again thanks in part to my participation in my school's successful innovative learning grant application and another special project I'm involved with at the school district level.  Needless to say my head has been spinning all summer with ways I can integrate this technology into my classroom with out loosing sight of the important non technology based teaching and learning my students need too."
John Evans

Groovy Graphics in the iClassroom - 1 views

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    "How will you use graphic novels and comic creation apps in your iClassroom to support your curricular and project-based needs? This hands-on workshop will guide learners through a spectrum of comic creation apps from limited to full customization and showcase multiple student-created examples. Preferred device: iPad"
John Evans

A Detailed Visual Guide To Distributed Project-Based Learning | Edudemic - 7 views

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    "Sometimes it's the little things that can prove to be powerful. The quick and easy action of taking a screenshot can transform how you use technology in your classroom. A screenshot is simply a picture of what is on the screen of your device. On the iPad, users press the home button and power button at the same time, and a snapshot of the screen is sent directly to the Camera Roll. Taking a screenshot is the perfect way to capture student work on mobile devices."
John Evans

From First Steps to Digital Footprints: Developing Digital Citizenship in Our Youngest ... - 5 views

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    "Most children enter kindergarten as technology users, but their knowledge of how to use it safely and appropriately varies as widely as their abilities to print their names and tie their shoes. As their first teachers, it is unquestioningly our duty to develop digital citizenship alongside scissor skills and sharing. Collaborative, project-based learning experiences provide many authentic opportunities for students to acquire and practice digital citizenship skills that will see them safely into adulthood as they begin to develop and manage their first digital footprints. In Manitoba, we have a Literacy with ICT Developmental Continuum that fosters critical and creative thinking skills as students learn to use ICT safely and responsibly. How does this actually look in kindergarten? "
John Evans

10+ Good Web Tools to Create picture Quotes for Your Classroom ~ Educational Technology... - 5 views

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    "How about creating some awesome graphic quotes to use in your classroom? These could be used either as warm-up activities or entry events to project based learning. Picture quotes could also serve as prompts to brainstorm ideas around a given topic or as educational posters to embellish your classroom walls with nuggets of wisdom. I have some searching and found this wonderful list from Louise Myers, check them out below."
John Evans

11 Storyboarding Apps To Organize & Inspire Young Writers - 9 views

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    "For students who dread writing class, a blank page can look a lot like a ten-foot monolith; an imposing, empty slate towering over their homework list. Visual storytelling is one way to break students out of writer's block, and storyboarding apps are a pre-packaged strategy you can use to bring images to the narrative. Whether your students are afraid of writing or you're simply looking for a way to break up a brainstorming session, these 10 storyboarding apps for iOS and Android devices can help inspire-and organize-students of any age. The best part might be the flexibility of these apps. While they can be used for strict storyboarding in the creation of fiction, they can also be used for other tasks, including documenting project-based learning, sharing assignments, or capturing research notes."
John Evans

PBL and STEAM Education: A Natural Fit | Edutopia - 0 views

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    "Both project-based learning and STEAM education (science, technology, engineering, art and math) are growing rapidly in our schools. Some schools are doing STEAM, some are doing PBL, and some are leveraging the strengths of both to do STEAM PBL. With a push for deeper learning, teaching and assessment of 21st-century skills, both PBL and STEAM help schools target rigorous learning and problem solving. They are not exactly the same, but teachers can easily connect to them to teach not only STEAM content and design challenges, but also authentic learning and public, high-quality work. In fact, many know that STEAM education isn't just the content, but the process of being scientists, mathematicians, engineers, artists and technological entrepreneurs. Here are some ways that PBL and STEAM can complement each other as you deliver instruction"
John Evans

The Top 15 Book Recommendations for Teachers - 0 views

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    "Are you looking for the most impactful, the most inspiring, the most beneficial books that will help you succeed in the classroom? Perhaps you need ways to improve the way in which you motivate students. Perhaps you want to build a better classroom culture. Need new ways to teach reading and writing across the curriculum? Or, you might be curious about trends like Genius Hour and project-based learning. Boy, do I have a list for you."
John Evans

How to Build Your Makerspace | EdSurge Guides - 10 views

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    "Learning by making has been around since long before edtech-just think about what the adventurous explorers or intrepid settlers of yore would have thought of "Do-It-Yourself." But with thousands of kid-friendly tech tools and a whole World Wide Web of resources out there, creative, interesting opportunities for learning-by-making abound for everyone. Okay, so with all those resources, where should you start to build a makerspace? Here at EdSurge, we've rolled up our sleeves, put on our protective goggles, and built a Maker Guide from scratch, just for you.  Read on for ideas from the educators and entrepreneurs who think making 24/7, including what is involved with project-based learning and making in the classroom and tried-and-true lessons from the field on starting your makerspace. Making on a budget? We surely do. We've got ideas for stocking your space with resources from your arts and crafts closet, plus inspiration from educators working to bring makerspaces to low-income and all-girls classrooms."
John Evans

CS (Computer Science) First: for middle school libraries, and your CS program - @joycev... - 3 views

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    This looks like just the type of program a middle school librarian could love. CS, or Computer Science First is a free Google program designed to increase student exposure to computer science education through after-school, in-school, and summer programs in a club approach run by teachers and/or community volunteers. CS First works towards its goal of developing student courage, confidence and curiosity about computer science by providing a wealth of free training materials targeted at students grades 4 through 12. The resources may be tailored for nearly any schedule. Students learn how to build creative projects using Scratch, learn about the critical role computer science and coding play in today's world, and explore technology-based career options. There's something here every kid could love as well.
John Evans

i-Skool: Learning in Motion on Mobile Devices | Class Tech Tips - 0 views

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    "I've shared lots of reasons why I'm a fan of QR codes.  i-Skool is a project that incorporates scannable technology and puts learning in motion.  Its goal is to enhance brain activity by getting kids on their feet as they practice cognitive skills.  Teachers create a quiz with an item connected to a color in a specific location.  Children receive directions on what to do based on what they scan as they move around with their mobile device."
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