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John Evans

MIT Students Create 3D Printed Ice Cream | News & Opinion | PCMag.com - 4 views

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    "Forget Uber Ice Cream. If you really want to get high-tech this summer, try printing your dessert. Three students from the Massachusetts Institute of Technology have created a machine that is sure to delight your inner child and tempt your sweet tooth - a 3D printer for ice cream. The trio - Kyle Hounsell, Kristine Bunker, and David Donghyun Kim - hacked a Solidoodle 3D printer and hooked it up to a Cuisinart ice cream maker and to create a contraption that offers on-demand soft serve, according to a report from 3ders.org."
John Evans

AppInventor.org: Democratizing App Building - 0 views

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    "MIT App Inventor provides the fastest way to build apps for Android phones and tablets. Even with no prior experience, you can learn to build apps within hours. Here, you'll learn from USF Professor David Wolber, who has been teaching beginners programming with App Inventor since its inception in 2009. With step-by-step video screencasts, Wolber starts with the basics then leads you through the development of successively more complex apps, teaching you programming concepts as you go."
John Evans

Another Powerful App for Teaching Kids Coding - 0 views

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    "Pyonkee is a powerful iPad app for teaching kids and adults about coding. Pyonkee  has been developed from the open source code of the popular coding app Scratch from MIT Media lab. This means that learners can use millions of Scratch projects for reference."
John Evans

Laura Seargeant Richardson - The Superpowers of Play - 0 views

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    " have been looking at the future of play for about 5 years and have spoken about the topic at MIT and written about it in Fast Co. Design, Parents Magazine and The Atlantic. Recently, I summed up the research into a poster for parents and teachers to help them frame the value of play in education (see below attachment). I think this excerpt from my Atlantic article said it best, "Someday, rather than measuring memorization as an indicator of progress, we will measure our children's ability to manipulate (deconstruct and hack), morph (think flexibly and be tolerant of change), and move (think "with their hands" and play productively). Standardized aptitude tests will be replaced by our abilities to see (observe and imagine), sense (have empathy and intrinsic motivation), and stretch (think abstractly and systemically). We will advance our abilities to collaborate and create." The future favors the flexible. And that's another reason this poster has + signs at the top of each category - because the superpowers of play we will need for a constantly evolving world is always changing and it encourages everyone to add their own powers of play. "
Phil Taylor

30 years of collaboration towards empowering children to be creative thinkers on Vimeo - 0 views

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    "For the past 30 years, the LEGO Group and the MIT Media Lab have collaborated on projects based on a shared passion for learning through play"
John Evans

Best Learning Games of 2015 | graphite Blog - 5 views

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    "When I put together this list of top-rated games of 2015, I noticed that though the tools varied in target grades and subjects, they shared some key things. As Mitch Resnick of the MIT Media Lab has argued, if you want to know if a tool is good for learning, first look to see if it aids kids' creativity and expression. I think many (if not all) the tools on this list get kids there, but they don't all take the same path. Some of these tools explicitly help kids make things while others foster thinking and reflection skills that complicate and expand their understanding of themselves and their worlds. They show us how great games can be for learning and inspire others to follow their lead."
John Evans

Teaching Kids to Code: Text-Based vs Block-Based Programming - 4 views

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    "About two decades ago The MIT Media lab introduced the concept of block-based programming. The idea was to develop an interface that allowed computer programs to be built by simply dragging and dropping puzzle blocks to represent complex programming constructs and commands. With this new method for teaching and learning computer science, the hugely popular Scratch platform was born. This approach lowered the bar for experimenting with programmatic thinking, making it possible for students to create interactive animations and small games without writing a single line of code. This simple concept removed the need to learn the syntax of a formal programming language, and made teaching and learning the basics of computer science accessible to younger learners and to teachers with no formal coding background. Outside of the classroom though, coding has always been, and still remains, a process of typing letters, numbers and symbols. This text-based programming, used in programming language such as C, Javascript and Python, requires coders to obey and conform to formal syntax. Despite the pain of dealing with typos in names of variables and inevitable syntax errors, no other coding method designed to be more "user friendly" has really caught on. Tools have been offered for managers to define business logic through a graphical user interface without writing lines of codes. Or for web developers to add interactive behaviors to their websites without learning Javascript. But in reality, neither of those substitute the power and flexibility of text-based programming. And with neither winning significant adoption, the demand for the classic skill of text-based coding continues to grow and grow."
John Evans

A Different Approach to Coding - Bright - Medium - 0 views

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    "We are strong proponents of children learning to code, but we have concerns about the motivations and methods underlying many of these new learn-to-code initiatives. Many of them, motivated by a shortage of programmers and software developers in industry, focus especially on preparing students for computer science degrees and careers, and they typically introduce coding as a series of logic puzzles for students to solve. We co-founded the Scratch Foundation in 2013 to support and promote a very different approach to coding. For us, coding is not a set of technical skills but a new type of literacy and personal expression, valuable for everyone, much like learning to write. We see coding as a new way for people to organize, express, and share their ideas. This approach to coding is embodied in our Scratch programming software developed at the MIT Media Lab and available for free online. With Scratch, children ages eight and up snap together graphical programming blocks to create interactive stories and games with animated characters. They can share their projects in the Scratch online community, where others can try them out, give feedback and suggestions, and even revise and extend the projects with their own ideas."
John Evans

8 maker tools to inspire next-gen innovation and design | eSchool News - 2 views

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    "The "maker movement" can play an important role in getting kids interested in innovation and design, and littleBits-which makes easy-to-use electronic building blocks-is finding itself at the center of this movement. Until now, the company has focused mostly on the consumer market, but during a March 8 keynote session, littleBits founder and CEO Ayah Bdeir announced a new kit made specifically for schools. "We want to unleash the inventor in everyone," Bdeir said. In a conversation with Education Week, Bdeir said schools need to find ways to make science, technology, engineering, arts, and math (STEAM) education more fun, engaging, and accessible for students. "I studied engineering, and almost on a weekly basis I wanted to quit," she said. "We need to find ways of approaching STEAM education differently." Bdeir said her experience in learning engineering as an undergraduate was "completely hands-off; as a result, many other students and I were turned off to it." But when she arrived at the MIT Media Lab for her master's of science degree, "it was the exact opposite. Every week was a new project, a new learning challenge. It was very scary, but also exhilarating and engaging." That's the experience her company is trying to replicate for students at all levels with the new STEAM Student Set."
John Evans

Why Schools Should Teach More Than Basic Coding | TIME - 0 views

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    "Years ago, I wrote a piece suggesting that computer coding should be a basic requirement in junior high schools. I compared it to a required class I myself took in grade school: Typing, a skill that helped throughout my life. I brought up the idea again last week while moderating a panel at the South by Southwest festival in Austin, Texas. One of the panelists, MIT Media Lab Senior Research Scientist Kipp Bradford, challenged me on the idea. Bradford acknowledged the importance of coding classes. But he argued that given today's complex programming landscape (there are well over 100 languages in use), basic coding isn't the right course to prepare students for the job market of the future. He suggested teaching "computational thinking" skills instead."
John Evans

10 Breakthrough Technologies 2018 - MIT Technology Review - 0 views

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    "Every year since 2001 we've picked what we call the 10 Breakthrough Technologies. People often ask, what exactly do you mean by "breakthrough"? It's a reasonable question-some of our picks haven't yet reached widespread use, while others may be on the cusp of becoming commercially available. What we're really looking for is a technology, or perhaps even a collection of technologies, that will have a profound effect on our lives. For this year, a new technique in artificial intelligence called GANs is giving machines imagination; artificial embryos, despite some thorny ethical constraints, are redefining how life can be created and are opening a research window into the early moments of a human life; and a pilot plant in the heart of Texas's petrochemical industry is attempting to create completely clean power from natural gas-probably a major energy source for the foreseeable future. These and the rest of our list will be worth keeping an eye on. -The Editors"
John Evans

Good Jobs for All in a Changing World of Work - The OECD Jobs Strategy - en - OECD - 0 views

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    "The digital revolution, globalisation and demographic changes are transforming labour markets at a time when policy makers are also struggling with persistently slow productivity and wage growth and high levels of income inequality. The new OECD Jobs Strategy provides a comprehensive framework and detailed policy analysis and recommendations to help countries promote not only strong job creation but also foster job quality and inclusiveness as central policy priorities, while emphasising the importance of resilience and adaptability for good economic and labour market performance in a rapidly changing world of work. The key message is that flexibility-enhancing policies in product and labour markets are necessary but not sufficient. Policies and institutions that protect workers, foster inclusiveness and allow workers and firms to make the most of ongoing changes are also needed to promote good and sustainable outcomes. "The OECD's latest Jobs Strategy is a smart and sensible updating and rethinking of how countries should advance the goal of shared prosperity. I hope policymakers around the world not only read it but take its important advice." Jason Furman, Professor Harvard Kennedy School and former Chairman of President Obama's Council of Economic Advisers   "Inequality, economic insecurity, economic exclusion, are making the headlines.  Anger is high, populist rhetoric is on the rise.   What can be done?  What strategies to adopt?  These are the challenging questions taken up by the new OECD Jobs Strategy report.  I hope the report triggers the very serious discussions these issues deserve."    Olivier Blanchard, Senior Fellow at the Peterson Institute, Emeritus Professor at MIT and former Chief Economist of the IMF "
John Evans

K12 students code beyond computers | District Administration Magazine - 0 views

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    "How do you ensure students who excel at math remain engaged? Heidi Williams intended to solve that challenge by starting an after-school coding club while she was a gifted-and-talented teacher at Bayside Middle School near Milwaukee. Instead of using pen and paper, her students created an interactive children's book on Scratch, the MIT Media Lab coding suite that lets users create games, stories and simulations. And the more of this kind of coding activity they did, the better their math test scores got. Now a computer science curriculum specialist at Marquette University in Milwaukee, Williams researches this correlation. One possibility is that the computational thinking skills developed while coding help students break down complicated problems-on and off computers, she says."
John Evans

438 Free Online Programming & Computer Science Courses You Can Start in May - 1 views

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    "Five years ago, universities like MIT and Stanford first opened up free online courses to the public. Today, more than 700 schools around the world have created thousands of free online courses. Here are 250 Ivy League courses you can take online right now for free 250 MOOCs from Brown, Columbia, Cornell, Dartmouth, Harvard, Penn, Princeton, and Yale. medium.freecodecamp.com I've compiled this list of over 438 such free online courses that you can start this month. For this, I leveraged Class Central's database of over 7,000 courses. I've also included each course's average rating"
John Evans

430 Free Online Programming & Computer Science Courses You Can Start in November - 2 views

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    "Six years ago, universities like MIT and Stanford first opened up free online courses to the public. Today, more than 700 schools around the world have created thousands of free online courses. I've compiled this list of 430 such free online courses that you can start this month. For this, I leveraged Class Central's database of over 8,000 courses. I've also included each course's average rating."
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