Unity 3 is a game development tool that has been designed to let you focus on creating amazing games. If you've tried Unity before, see whats new in 3.0. If this is your first time, take a look around or try Unity for yourself.
The Associate of Applied Science Degree Animation program provides instruction for creating animation, 3D modeling and special effects for applications such as animated shorts, movies and games, and rendering 3D environments. Fundamental drawing skills, interactive concepts, and the development of assets will be covered. Depending on individual choices and talents, students who complete the Animation program should be prepared for employment as an animator, a game art creator, a 3D visual artist, and/or a special effects artist.
Robocode is a programming game, where the goal is to develop a robot battle tank to battle against other tanks in Java or .NET. The robot battles are running in real-time and on-screen.
Join James Portnow, Daniel Floyd and Allison Theus each week as they take a deeper look at games; how they are made, what they mean and how we can make them better. Games You Might Not Have Tried ( or Heard Of)
La European Schoolnet, a través de su proyecto Games in school o juegos en los centros educativos en castellano, ha desarrollado un manual para que los docentes, interesados en el tema, implementen el uso de videojuegos en sus clases. Si bien, estas indicaciones son de enero del 2008, elaboradas a partir de un análisis de la situación videojuegos - aprendizaje de 8 países de la UE, creemos que sus objetivos siguen siendo vigentes y extrapolables a la realidad educativa chilena.
Since 1990 I have been a full-time independent designer of visual puzzles and games for the web, computer games, magazines and toys. My puzzles are in the spirit of Tetris and M.C. Escher - visually stimulating, thought provoking, broadly appealing, and highly original. I have created hundreds of puzzles for magazines, and thousands for computer games. I am especially interested in daily, weekly and monthly puzzles for the web and portable devices.
From our humble beginning in June of 1999, GameDev.net has emerged as the leading online community for game developers of all levels, from the green beginner to the seasoned industry veteran. Over 350,000 developers from around the world return here regularly to take advantage of our frequently updated developer news, thousands of articles and other resources, amazingly active forums, and most importantly to be a part of the growing international community of game developers.